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#acecombat — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #acecombat, aggregated by home.social.

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  1. It grew rather silent on matrix.to/#/#bekomotion:matrix / matrix.famkos.net where we dabble in simulated cockpits, flight sim, space pew pew with DIY home cockpits for games like #EliteDangerous, #StarCitizen, #X4Foundations, #AceCombat and others 🤓

    Only a bunch survived the Discord Exodus anyway 😥

    matrix.to/#/#aerospace-space:h has some more spaces ott of
    #SimPit #HomeCockpit #FlightSim btw - so where are my fellow #gaming / #simulation nerds?

  2. It grew rather silent on matrix.to/#/#bekomotion:matrix / matrix.famkos.net where we dabble in simulated cockpits, flight sim, space pew pew with DIY home cockpits for games like #EliteDangerous, #StarCitizen, #X4Foundations, #AceCombat and others 🤓

    Only a bunch survived the Discord Exodus anyway 😥

    matrix.to/#/#aerospace-space:h has some more spaces ott of
    #SimPit #HomeCockpit #FlightSim btw - so where are my fellow #gaming / #simulation nerds?

  3. Game Two daddelt mal wieder auf YouTube:
    #GameTwo #RocketBeans #RBTV #RocketBeansTv

    Ace Combat 8 angespielt!

    /WERBUNG
    /WERBUNG

    ACE COMBAT (: WINGS OF THEVE ist der erste Teil der Ace Combat Reihe, der für die aktuelle Generation von Konsole und PC erscheint. Doch Ace Combat 8 soll

    youtube.com/watch?v=j5sHbAjFZ4M
    #gaming #review #preview #reviews #acecombat #acekombat #wingsofthieve #wingoftheve #wingsoftheve #test #grafik #multiplayer #pvp #pvevp #koop

  4. Game Two daddelt mal wieder auf YouTube:
    #GameTwo #RocketBeans #RBTV #RocketBeansTv

    Ace Combat 8 angespielt!

    /WERBUNG
    /WERBUNG

    ACE COMBAT (: WINGS OF THEVE ist der erste Teil der Ace Combat Reihe, der für die aktuelle Generation von Konsole und PC erscheint. Doch Ace Combat 8 soll

    youtube.com/watch?v=j5sHbAjFZ4M
    #gaming #review #preview #reviews #acecombat #acekombat #wingsofthieve #wingoftheve #wingsoftheve #test #grafik #multiplayer #pvp #pvevp #koop

  5. #AceCombat 6 orchestral ... wenn es das irgendwo auf dem Planeten nochmal geben sollte, MUSS ICH DABEI SEIN. Jedes Mal Pipi in den Augen, wenn es aufspielt.

    youtu.be/RAELvz_-ebM?si=aitz2O

  6. #AceCombat 6 orchestral ... wenn es das irgendwo auf dem Planeten nochmal geben sollte, MUSS ICH DABEI SEIN. Jedes Mal Pipi in den Augen, wenn es aufspielt.

    youtu.be/RAELvz_-ebM?si=aitz2O

  7. ✈️ Ace Combat torna a far volare i fan: un classico disponibile anche gratis, con una sorpresa pronta a riaccendere la passione per i cieli. #AceCombat #Gaming

    🔗 spaziogames.it/notizie/ace-com

  8. Todo el mundo: como mola el nuevo #acecombat

    Yo: decidiendo desde hace semanas si jugar al #acecombat3electrosphere japonés traducido con la historia (la versión occidental no la traía 🤷🤦😓) en la #steamdeck en la #psone o en el portátiltocho™️ con el #saitekx52 👌😅😋🤣🤣🤣🤣

    Probablemente será en la #steamdeck x comodidad 😅

  9. Started the new #Utawarerumono already, but also wanted to wrap up #AceCombat 7's replay first. Teared up after the Daredevil drop, flew into the Arsenal Bird. Love this game.

    #AmPlaying #Games

  10. Started the new #Utawarerumono already, but also wanted to wrap up #AceCombat 7's replay first. Teared up after the Daredevil drop, flew into the Arsenal Bird. Love this game.

    #AmPlaying #Games

  11. Gave in to that #AceCombat itch and picked up 7 again. Started fresh on #SteamDeck, where it runs surprisingly flawless. Instead of just making my through campaign, I'm also replaying missions to experiment with plane setups and to, you know, get somewhat decent at these marvelously fun games.

  12. Thanks to the #StarFox announcement I have this irresistible urge to hop back into #AceCombat instead.

  13. lol. Bandai Namco Game Music
    just put this live: youtube.com/watch?v=ww6hP8pLZZc

    > Enjoy 1 hours of ACE COMBAT game music for focus, study, and deep work 🎧

    #AceCombat

  14. lol. Bandai Namco Game Music
    just put this live: youtube.com/watch?v=ww6hP8pLZZc

    > Enjoy 1 hours of ACE COMBAT game music for focus, study, and deep work 🎧

    #AceCombat

  15. Rumour: Ace Combat 8 could get an online beta — SteamDB flags a CNT and an ‘Ace Combat Online’ hub — and pre-orders might come with PS2 fan-fave Ace Combat Zero as a bonus.

    Game’s due this year; now waiting on Bandai Namco. #AceCombat

    pushsquare.com/news/2026/02/ru

  16. Hit: Ace Combat 7 has soared past 7 million copies worldwide — up from 6M in Jan 2025.

    Series now over 21M sold.

    Switch came July 2024, and Ace Combat 8: Wings of Theve launches on PS5, Xbox Series & PC in 2026. #AceCombat #Gaming

    gematsu.com/2026/01/ace-combat

  17. Hit: Ace Combat 7 has soared past 7 million copies worldwide — up from 6M in Jan 2025.

    Series now over 21M sold.

    Switch came July 2024, and Ace Combat 8: Wings of Theve launches on PS5, Xbox Series & PC in 2026. #AceCombat #Gaming

    gematsu.com/2026/01/ace-combat

  18. Chirp chirp chirp little chicken – interfacing Ace Combat 7 for some sweet telemetry for my VF-1 inspired home cockpit

    So what happens when sheer stubbornness, a glorified button box, Ace Combat and the Unreal Engine Scripting System meet? Pure magic. I got the game to spew out a constant stream of telemetry data and events in search for more immersion in my VF-1 inspired home cockpit. The approach is the very same that I used for X4 Foundations before: Side load lib Luasocket, get a network connection established and start dumping extracted game data to it. This is highly experimental and the result of hacking away for the last ~4 nights. This video demonstrates the results:

    https://makertube.net/w/cbXJAveVgVTGVEi58akVTA / https://www.youtube.com/watch?v=50J-gjkgJxE

    To be perfectly clear: I am aware that Ace Combat is not a “flight sim”, not really worth of an API, and I know that DCS or BMS does it better and in greater detail and even with realism. This is not the point. I started working on this just for fun and to satisfy my own curiosity to see *if I can make it*. This may be hard to believe but chipping rocks together until the computer does what I want is “quality time” for me 🤓

    You may have noticed that I’m a Macross fan and that my SimPit is heavily inspired by a VF-1 Valkyrie and that I usually use a modded VF-1 plane in AC as well. This is my personal substitute for the lack of any decent Macross / Robotech game since Macross VOXP.

    This said I usually fly Space Pew Pew games with this cockpit so everything you see going on is designed for _space_ and not for flight sim. This is also why I sometimes talk about “ships” or “docked”. This is wording found everywhere in my plumbing pipeline for telemetry. All games I play, that can use this, send their data over this. The idea is that I do not have to rewrite half of the connected systems for every game so I transform the data into a unified format before.

    You can read more about this on the dedicated project website https://simpit.dev (and here, of course). I will soon update it with some more details for Ace Combat. If this looks like something you’d like to try let me know, I’d love to connect. I’m active on various social media. Please do let me know if you find this inspiring.

    https://beko.famkos.net/2025/12/31/chirp-chirp-chirp-little-chicken-interfacing-ace-combat-7-for-some-sweet-telemetry-for-my-vf-1-inspired-home-cockpit/

    #AceCombat #AceCombat7 #arwes #flightsim #gaming #gamingonlinux #homeCockpit #linuxgaming #macross #Robotech #simpit #SpacePewPew #UE4SS #VF1

  19. Chirp chirp chirp little chicken – interfacing Ace Combat 7 for some sweet telemetry for my VF-1 inspired home cockpit

    So what happens when sheer stubbornness, a glorified button box, Ace Combat and the Unreal Engine Scripting System meet? Pure magic. I got the game to spew out a constant stream of telemetry data and events in search for more immersion in my VF-1 inspired home cockpit. The approach is the very same that I used for X4 Foundations before: Side load lib Luasocket, get a network connection established and start dumping extracted game data to it. This is highly experimental and the result of hacking away for the last ~4 nights. This video demonstrates the results:

    https://makertube.net/w/cbXJAveVgVTGVEi58akVTA / https://www.youtube.com/watch?v=50J-gjkgJxE

    To be perfectly clear: I am aware that Ace Combat is not a “flight sim”, not really worth of an API, and I know that DCS or BMS does it better and in greater detail and even with realism. This is not the point. I started working on this just for fun and to satisfy my own curiosity to see *if I can make it*. This may be hard to believe but chipping rocks together until the computer does what I want is “quality time” for me 🤓

    You may have noticed that I’m a Macross fan and that my SimPit is heavily inspired by a VF-1 Valkyrie and that I usually use a modded VF-1 plane in AC as well. This is my personal substitute for the lack of any decent Macross / Robotech game since Macross VOXP.

    This said I usually fly Space Pew Pew games with this cockpit so everything you see going on is designed for _space_ and not for flight sim. This is also why I sometimes talk about “ships” or “docked”. This is wording found everywhere in my plumbing pipeline for telemetry. All games I play, that can use this, send their data over this. The idea is that I do not have to rewrite half of the connected systems for every game so I transform the data into a unified format before.

    You can read more about this on the dedicated project website https://simpit.dev (and here, of course). I will soon update it with some more details for Ace Combat. If this looks like something you’d like to try let me know, I’d love to connect. I’m active on various social media. Please do let me know if you find this inspiring.

    https://beko.famkos.net/2025/12/31/chirp-chirp-chirp-little-chicken-interfacing-ace-combat-7-for-some-sweet-telemetry-for-my-vf-1-inspired-home-cockpit/

    #AceCombat #AceCombat7 #arwes #flightsim #gaming #gamingonlinux #homeCockpit #linuxgaming #macross #Robotech #simpit #SpacePewPew #UE4SS #VF1

  20. Chirp chirp chirp little chicken - interfacing Ace Combat 7 for some sweet telemetry for my VF-1 inspired home cockpit

    makertube.net/w/cbXJAveVgVTGVE

  21. Air Combat, the first game in the much more interestingly named Ace Combat series, was released 30 years ago on 30th June 1995.

    #1995InVideoGames #90sGames #VideoGameHistory #retrogaming #PlayStation #PS1 #AirCombat #AceCombat

  22. Air Combat, the first game in the much more interestingly named Ace Combat series, was released 30 years ago on 30th June 1995.

    #1995InVideoGames #90sGames #VideoGameHistory #retrogaming #PlayStation #PS1 #AirCombat #AceCombat

  23. Ace Combat 8: Wings of Theve is gearing up to soar in 2026 on PS5, Xbox Series X|S, and PC!

    Brand director Kazutoki Kono promises no compromises and full PSVR2 support—get ready to become the ultimate ace pilot!

    #AceCombat #GamingNews

    simulationdaily.com/news/ace-c

  24. Wohoo. I'm getting cockpit telemetry of #AceCombat7 in LUA.

    Starting poking around #UE4SS mod for #AceCombat and slammed rocks together for 2 hours and it started chirping altitude, speed and health 🤓

    Just a proof of concept so far but this looks promising.

    #HomeCockpit #ViperPit #SimPit

  25. Wohoo. I'm getting cockpit telemetry of #AceCombat7 in LUA.

    Starting poking around #UE4SS mod for #AceCombat and slammed rocks together for 2 hours and it started chirping altitude, speed and health 🤓

    Just a proof of concept so far but this looks promising.

    #HomeCockpit #ViperPit #SimPit

  26. Ten Million Relief Plan (DLC) in Ace Combat 7 - with a VF-1 Valkyrie - followed by poetry and food

    makertube.net/w/4H662Qny1ARm5p

  27. Eh, Loops hates me today, as usual, so YT it is:

    youtube.com/shorts/Nq2HXeCGJPg

    Some snippets from the DLC mission Unexpected Visitor.

    Edith says: Huh, after several minutes it started to show up. That is yet another "bug" I guess: loops.video/v/cCkvxaZPx1

    #AceCombat #AceCombat7