home.social

#zgb — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #zgb, aggregated by home.social.

  1. The Year Wrapped for #GBDK & #ZGB!

    2025, another good year for releases! Here's a browse of #GameBoy, #NES & #SMS/#GameGear games people made with #GBDK2020.

    Check out the gallery & give some a try, most free to download & play.
    gbdk-2020.github.io/gbdk-2020-

    Congrats everyone! There were 73 releases for 2025 in total (that I know about). Includes released demos in addition to completed games.

    Most tags are clickable as filters, plus other ways to sort and search.

    #indiedev #retrogaming #retrodev

  2. The Year Wrapped for #GBDK & #ZGB!

    2025, another good year for releases! Here's a browse of #GameBoy, #NES & #SMS/#GameGear games people made with #GBDK2020.

    Check out the gallery & give some a try, most free to download & play.
    gbdk-2020.github.io/gbdk-2020-

    Congrats everyone! There were 73 releases for 2025 in total (that I know about). Includes released demos in addition to completed games.

    Most tags are clickable as filters, plus other ways to sort and search.

    #indiedev #retrogaming #retrodev

  3. The Year Wrapped for #GBDK & #ZGB!

    2025, another good year for releases! Here's a browse of #GameBoy, #NES & #SMS/#GameGear games people made with #GBDK2020.

    Check out the gallery & give some a try, most free to download & play.
    gbdk-2020.github.io/gbdk-2020-

    Congrats everyone! There were 73 releases for 2025 in total (that I know about). Includes released demos in addition to completed games.

    Most tags are clickable as filters, plus other ways to sort and search.

    #indiedev #retrogaming #retrodev

  4. The Year Wrapped for #GBDK & #ZGB!

    2025, another good year for releases! Here's a browse of #GameBoy, #NES & #SMS/#GameGear games people made with #GBDK2020.

    Check out the gallery & give some a try, most free to download & play.
    gbdk-2020.github.io/gbdk-2020-

    Congrats everyone! There were 73 releases for 2025 in total (that I know about). Includes released demos in addition to completed games.

    Most tags are clickable as filters, plus other ways to sort and search.

    #indiedev #retrogaming #retrodev

  5. The Year Wrapped for #GBDK & #ZGB!

    2025, another good year for releases! Here's a browse of #GameBoy, #NES & #SMS/#GameGear games people made with #GBDK2020.

    Check out the gallery & give some a try, most free to download & play.
    gbdk-2020.github.io/gbdk-2020-

    Congrats everyone! There were 73 releases for 2025 in total (that I know about). Includes released demos in addition to completed games.

    Most tags are clickable as filters, plus other ways to sort and search.

    #indiedev #retrogaming #retrodev

  6. In the breakdown by version people are mostly using current releases (as in other gb jams) for #GBstudio, #GBDK and #ZGB when making games.

    Though a few people use (much) older versions.

  7. In the breakdown by version people are mostly using current releases (as in other gb jams) for #GBstudio, #GBDK and #ZGB when making games.

    Though a few people use (much) older versions.

  8. In the breakdown by version people are mostly using current releases (as in other gb jams) for #GBstudio, #GBDK and #ZGB when making games.

    Though a few people use (much) older versions.

  9. In the breakdown by version people are mostly using current releases (as in other gb jams) for #GBstudio, #GBDK and #ZGB when making games.

    Though a few people use (much) older versions.

  10. In the breakdown by version people are mostly using current releases (as in other gb jams) for #GBstudio, #GBDK and #ZGB when making games.

    Though a few people use (much) older versions.

  11. What tools were used to make #gameboy games in #gbcompo25 ? Similar to previous compos + new tooling.

    - #gbstudio main share
    - #asm, #gbdk / C, #zgb a couple
    - New! #GBBasic #libgb++ #MatlabGB

    "Unknown" == likely #asm (#rgbds, #wladx, etc)

    Data using: github.com/bbbbbr/gbtoolsid
    #retrodev #gbdev

  12. What tools were used to make #gameboy games in #gbcompo25 ? Similar to previous compos + new tooling.

    - #gbstudio main share
    - #asm, #gbdk / C, #zgb a couple
    - New! #GBBasic #libgb++ #MatlabGB

    "Unknown" == likely #asm (#rgbds, #wladx, etc)

    Data using: github.com/bbbbbr/gbtoolsid
    #retrodev #gbdev

  13. What tools were used to make #gameboy games in #gbcompo25 ? Similar to previous compos + new tooling.

    - #gbstudio main share
    - #asm, #gbdk / C, #zgb a couple
    - New! #GBBasic #libgb++ #MatlabGB

    "Unknown" == likely #asm (#rgbds, #wladx, etc)

    Data using: github.com/bbbbbr/gbtoolsid
    #retrodev #gbdev

  14. What tools were used to make #gameboy games in #gbcompo25 ? Similar to previous compos + new tooling.

    - #gbstudio main share
    - #asm, #gbdk / C, #zgb a couple
    - New! #GBBasic #libgb++ #MatlabGB

    "Unknown" == likely #asm (#rgbds, #wladx, etc)

    Data using: github.com/bbbbbr/gbtoolsid
    #retrodev #gbdev

  15. What tools were used to make #gameboy games in #gbcompo25 ? Similar to previous compos + new tooling.

    - #gbstudio main share
    - #asm, #gbdk / C, #zgb a couple
    - New! #GBBasic #libgb++ #MatlabGB

    "Unknown" == likely #asm (#rgbds, #wladx, etc)

    Data using: github.com/bbbbbr/gbtoolsid
    #retrodev #gbdev

  16. New release of #gbtoolsid: 1.5.2

    A command line & web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    Changes over last few versions:
    - Improve detection: GBStudio, VGM2GBSFX, GBDK, GBBasic
    - Detect #GBSDK
    - Linux and Mac Arm64 builds

    Console: github.com/bbbbbr/gbtoolsid/re
    Web: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  17. New release of #gbtoolsid: 1.5.2

    A command line & web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    Changes over last few versions:
    - Improve detection: GBStudio, VGM2GBSFX, GBDK, GBBasic
    - Detect #GBSDK
    - Linux and Mac Arm64 builds

    Console: github.com/bbbbbr/gbtoolsid/re
    Web: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  18. New release of #gbtoolsid: 1.5.2

    A command line & web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    Changes over last few versions:
    - Improve detection: GBStudio, VGM2GBSFX, GBDK, GBBasic
    - Detect #GBSDK
    - Linux and Mac Arm64 builds

    Console: github.com/bbbbbr/gbtoolsid/re
    Web: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  19. New release of #gbtoolsid: 1.5.2

    A command line & web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    Changes over last few versions:
    - Improve detection: GBStudio, VGM2GBSFX, GBDK, GBBasic
    - Detect #GBSDK
    - Linux and Mac Arm64 builds

    Console: github.com/bbbbbr/gbtoolsid/re
    Web: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  20. New release of #gbtoolsid: 1.5.2

    A command line & web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    Changes over last few versions:
    - Improve detection: GBStudio, VGM2GBSFX, GBDK, GBBasic
    - Detect #GBSDK
    - Linux and Mac Arm64 builds

    Console: github.com/bbbbbr/gbtoolsid/re
    Web: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  21. Toxa has released a new version of #CrossZGB (multi-console retro game engine based on the original #ZGB engine)

    - PSGLib music support for #gamegear #segamastersystem
    - Quality of life improvements
    - Sprite and other optimizations
    - More examples

    #retrodev #retrogaming #gameboy #gbdev

    github.com/gbdk-2020/CrossZGB/

  22. Toxa has released a new version of #CrossZGB (multi-console retro game engine based on the original #ZGB engine)

    - PSGLib music support for #gamegear #segamastersystem
    - Quality of life improvements
    - Sprite and other optimizations
    - More examples

    #retrodev #retrogaming #gameboy #gbdev

    github.com/gbdk-2020/CrossZGB/

  23. Toxa has released a new version of #CrossZGB (multi-console retro game engine based on the original #ZGB engine)

    - PSGLib music support for #gamegear #segamastersystem
    - Quality of life improvements
    - Sprite and other optimizations
    - More examples

    #retrodev #retrogaming #gameboy #gbdev

    github.com/gbdk-2020/CrossZGB/

  24. Toxa has released a new version of #CrossZGB (multi-console retro game engine based on the original #ZGB engine)

    - PSGLib music support for #gamegear #segamastersystem
    - Quality of life improvements
    - Sprite and other optimizations
    - More examples

    #retrodev #retrogaming #gameboy #gbdev

    github.com/gbdk-2020/CrossZGB/

  25. Toxa has released a new version of #CrossZGB (multi-console retro game engine based on the original #ZGB engine)

    - PSGLib music support for #gamegear #segamastersystem
    - Quality of life improvements
    - Sprite and other optimizations
    - More examples

    #retrodev #retrogaming #gameboy #gbdev

    github.com/gbdk-2020/CrossZGB/

  26. New #GameBoy kickstarter for Linked Masked GB Edition

    "A hardcore platformer with progressive difficulty, 20 levels and a final boss await you!

    Incarnate yourself in the skin of Viewer, a curious traveler who has been called by the gods to fulfill an objective that is not very clear, but you are already here."

    Kickstarter
    kickstarter.com/projects/mekan

    Demo rom
    klonoz.itch.io/unlinked-mask-g

    #retrogaming #gbdev #nintendo #zgb

  27. New #GameBoy kickstarter for Linked Masked GB Edition

    "A hardcore platformer with progressive difficulty, 20 levels and a final boss await you!

    Incarnate yourself in the skin of Viewer, a curious traveler who has been called by the gods to fulfill an objective that is not very clear, but you are already here."

    Kickstarter
    kickstarter.com/projects/mekan

    Demo rom
    klonoz.itch.io/unlinked-mask-g

    #retrogaming #gbdev #nintendo #zgb

  28. New #GameBoy kickstarter for Linked Masked GB Edition

    "A hardcore platformer with progressive difficulty, 20 levels and a final boss await you!

    Incarnate yourself in the skin of Viewer, a curious traveler who has been called by the gods to fulfill an objective that is not very clear, but you are already here."

    Kickstarter
    kickstarter.com/projects/mekan

    Demo rom
    klonoz.itch.io/unlinked-mask-g

    #retrogaming #gbdev #nintendo #zgb

  29. New #GameBoy kickstarter for Linked Masked GB Edition

    "A hardcore platformer with progressive difficulty, 20 levels and a final boss await you!

    Incarnate yourself in the skin of Viewer, a curious traveler who has been called by the gods to fulfill an objective that is not very clear, but you are already here."

    Kickstarter
    kickstarter.com/projects/mekan

    Demo rom
    klonoz.itch.io/unlinked-mask-g

    #retrogaming #gbdev #nintendo #zgb

  30. New #GameBoy kickstarter for Linked Masked GB Edition

    "A hardcore platformer with progressive difficulty, 20 levels and a final boss await you!

    Incarnate yourself in the skin of Viewer, a curious traveler who has been called by the gods to fulfill an objective that is not very clear, but you are already here."

    Kickstarter
    kickstarter.com/projects/mekan

    Demo rom
    klonoz.itch.io/unlinked-mask-g

    #retrogaming #gbdev #nintendo #zgb

  31. The first release of #CrossZGB is out.

    A multi-console fork of the #ZGB game engine for writing games in C or asm.

    (most work by Toxa, some build/tooling support by me)
    github.com/gbdk-2020/CrossZGB/

    First release adds these to existing ZGB features:
    - Cross Platform
    - #GameBoy/Color
    - #SMS
    - #GameGear
    - Analogue .pocket
    - #MegaDuck
    - MacOS & Linux host OS
    - New SFX engine
    - And more...

    Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
    github.com/gbdk-2020/CrossZGB/

  32. The first release of #CrossZGB is out.

    A multi-console fork of the #ZGB game engine for writing games in C or asm.

    (most work by Toxa, some build/tooling support by me)
    github.com/gbdk-2020/CrossZGB/

    First release adds these to existing ZGB features:
    - Cross Platform
    - #GameBoy/Color
    - #SMS
    - #GameGear
    - Analogue .pocket
    - #MegaDuck
    - MacOS & Linux host OS
    - New SFX engine
    - And more...

    Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
    github.com/gbdk-2020/CrossZGB/

  33. The first release of #CrossZGB is out.

    A multi-console fork of the #ZGB game engine for writing games in C or asm.

    (most work by Toxa, some build/tooling support by me)
    github.com/gbdk-2020/CrossZGB/

    First release adds these to existing ZGB features:
    - Cross Platform
    - #GameBoy/Color
    - #SMS
    - #GameGear
    - Analogue .pocket
    - #MegaDuck
    - MacOS & Linux host OS
    - New SFX engine
    - And more...

    Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
    github.com/gbdk-2020/CrossZGB/

  34. The first release of #CrossZGB is out.

    A multi-console fork of the #ZGB game engine for writing games in C or asm.

    (most work by Toxa, some build/tooling support by me)
    github.com/gbdk-2020/CrossZGB/

    First release adds these to existing ZGB features:
    - Cross Platform
    - #GameBoy/Color
    - #SMS
    - #GameGear
    - Analogue .pocket
    - #MegaDuck
    - MacOS & Linux host OS
    - New SFX engine
    - And more...

    Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
    github.com/gbdk-2020/CrossZGB/

  35. The first release of #CrossZGB is out.

    A multi-console fork of the #ZGB game engine for writing games in C or asm.

    (most work by Toxa, some build/tooling support by me)
    github.com/gbdk-2020/CrossZGB/

    First release adds these to existing ZGB features:
    - Cross Platform
    - #GameBoy/Color
    - #SMS
    - #GameGear
    - Analogue .pocket
    - #MegaDuck
    - MacOS & Linux host OS
    - New SFX engine
    - And more...

    Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
    github.com/gbdk-2020/CrossZGB/

  36. New minor release of #gbtoolsid: 1.4.8

    A command line and web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    - Detect the new GBStudio 3.2.0 release
    - Detect zumi's #nim toolchain/tooling for the #GameBoy

    Console app: github.com/bbbbbr/gbtoolsid/re
    Web app: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  37. New minor release of #gbtoolsid: 1.4.8

    A command line and web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    - Detect the new GBStudio 3.2.0 release
    - Detect zumi's #nim toolchain/tooling for the #GameBoy

    Console app: github.com/bbbbbr/gbtoolsid/re
    Web app: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  38. New minor release of #gbtoolsid: 1.4.8

    A command line and web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    - Detect the new GBStudio 3.2.0 release
    - Detect zumi's #nim toolchain/tooling for the #GameBoy

    Console app: github.com/bbbbbr/gbtoolsid/re
    Web app: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  39. New minor release of #gbtoolsid: 1.4.8

    A command line and web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    - Detect the new GBStudio 3.2.0 release
    - Detect zumi's #nim toolchain/tooling for the #GameBoy

    Console app: github.com/bbbbbr/gbtoolsid/re
    Web app: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  40. New minor release of #gbtoolsid: 1.4.8

    A command line and web app for identifying tools used to build #GameBoy ROMs (such as #GBDK, #GBStudio, #zgb, #hugedriver, etc)

    - Detect the new GBStudio 3.2.0 release
    - Detect zumi's #nim toolchain/tooling for the #GameBoy

    Console app: github.com/bbbbbr/gbtoolsid/re
    Web app: bbbbbr.github.io/gbtoolsid_web

    #gbdev #retrogaming

  41. @mvu Here's a list I keep of notable #GameBoy hombrew games. Not all GBStudio (some asm, #gbdk, #zgb), but many are.

    itch.io/c/2444025/gb-console-h

  42. @mvu Here's a list I keep of notable #GameBoy hombrew games. Not all GBStudio (some asm, #gbdk, #zgb), but many are.

    itch.io/c/2444025/gb-console-h

  43. @mvu Here's a list I keep of notable #GameBoy hombrew games. Not all GBStudio (some asm, #gbdk, #zgb), but many are.

    itch.io/c/2444025/gb-console-h

  44. @mvu Here's a list I keep of notable #GameBoy hombrew games. Not all GBStudio (some asm, #gbdk, #zgb), but many are.

    itch.io/c/2444025/gb-console-h

  45. @mvu Here's a list I keep of notable #GameBoy hombrew games. Not all GBStudio (some asm, #gbdk, #zgb), but many are.

    itch.io/c/2444025/gb-console-h