#megaduck — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #megaduck, aggregated by home.social.
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GBDK-2020 is an #opensource C development kit for the #GameBoy/Color, #MegaDuck, #SMS, #GameGear and #NES
To see examples of games and programs made with #GBDK visit our showcase:
https://gbdk-2020.github.io/gbdk-2020-gallery/ -
#GBDK 2020 v4.5.0 is out!
- HRAM allocation + example
- SRAM Bank new # pragma_dataseg
- zx0 compression
- png2asset fixes and features
- Many other fixes & featuresNew examples!
- MBC5 Rumble
- SMS NMI handler
- #MegaDuck Printer -
#GBDK-2020 v4.4.0 is out!
- Improved #NES support @michel_iwaniec
- SDCC 4.5 compiler
- Added Linux ARM binaries
- Many fixes & featuresNew examples!
- #MegaDuck Laptop hardware
- Text Dialog @laroldsjubilantjunkyard
- #GameBoy MBC7 Accelerometer & MBC3 RTChttps://github.com/gbdk-2020/gbdk-2020/releases/tag/4.4.0
GBDK is an #opensource C development kit for the #GameBoy/Color, #MegaDuck, #SMS, #GameGear and NES
#gbdev #gamegear #smsdev #nesdev #retrodev #indiedev #retrogaming
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Added all 60 #GameBoy games made with #ZGB Engine into #GBDK Showcase.
https://gbdk-2020.github.io/gbdk-2020-gallery/?sortSelector=Year+Featured&usesEngine=ZGBZGB is a lightweight C/asm Engine built on top of GBDK-2020.
https://github.com/Zal0/ZGBCrossZGB is a recent fork by toxa that adds support for #SegaMasterSystem, #GameGear and #MegaDuck.
https://github.com/gbdk-2020/CrossZGB/ -
Added all 60 #GameBoy games made with #ZGB Engine into #GBDK Showcase.
https://gbdk-2020.github.io/gbdk-2020-gallery/?sortSelector=Year+Featured&usesEngine=ZGBZGB is a lightweight C/asm Engine built on top of GBDK-2020.
https://github.com/Zal0/ZGBCrossZGB is a recent fork by toxa that adds support for #SegaMasterSystem, #GameGear and #MegaDuck.
https://github.com/gbdk-2020/CrossZGB/ -
Added all 60 #GameBoy games made with #ZGB Engine into #GBDK Showcase.
https://gbdk-2020.github.io/gbdk-2020-gallery/?sortSelector=Year+Featured&usesEngine=ZGBZGB is a lightweight C/asm Engine built on top of GBDK-2020.
https://github.com/Zal0/ZGBCrossZGB is a recent fork by toxa that adds support for #SegaMasterSystem, #GameGear and #MegaDuck.
https://github.com/gbdk-2020/CrossZGB/ -
Added all 60 #GameBoy games made with #ZGB Engine into #GBDK Showcase.
https://gbdk-2020.github.io/gbdk-2020-gallery/?sortSelector=Year+Featured&usesEngine=ZGBZGB is a lightweight C/asm Engine built on top of GBDK-2020.
https://github.com/Zal0/ZGBCrossZGB is a recent fork by toxa that adds support for #SegaMasterSystem, #GameGear and #MegaDuck.
https://github.com/gbdk-2020/CrossZGB/ -
Added all 60 #GameBoy games made with #ZGB Engine into #GBDK Showcase.
https://gbdk-2020.github.io/gbdk-2020-gallery/?sortSelector=Year+Featured&usesEngine=ZGBZGB is a lightweight C/asm Engine built on top of GBDK-2020.
https://github.com/Zal0/ZGBCrossZGB is a recent fork by toxa that adds support for #SegaMasterSystem, #GameGear and #MegaDuck.
https://github.com/gbdk-2020/CrossZGB/ -
The first release of #CrossZGB is out.
A multi-console fork of the #ZGB game engine for writing games in C or asm.
(most work by Toxa, some build/tooling support by me)
https://github.com/gbdk-2020/CrossZGB/releases/latestFirst release adds these to existing ZGB features:
- Cross Platform
- #GameBoy/Color
- #SMS
- #GameGear
- Analogue .pocket
- #MegaDuck
- MacOS & Linux host OS
- New SFX engine
- And more...Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
https://github.com/gbdk-2020/CrossZGB/wiki/Made-with-CrossZGB -
The first release of #CrossZGB is out.
A multi-console fork of the #ZGB game engine for writing games in C or asm.
(most work by Toxa, some build/tooling support by me)
https://github.com/gbdk-2020/CrossZGB/releases/latestFirst release adds these to existing ZGB features:
- Cross Platform
- #GameBoy/Color
- #SMS
- #GameGear
- Analogue .pocket
- #MegaDuck
- MacOS & Linux host OS
- New SFX engine
- And more...Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
https://github.com/gbdk-2020/CrossZGB/wiki/Made-with-CrossZGB -
The first release of #CrossZGB is out.
A multi-console fork of the #ZGB game engine for writing games in C or asm.
(most work by Toxa, some build/tooling support by me)
https://github.com/gbdk-2020/CrossZGB/releases/latestFirst release adds these to existing ZGB features:
- Cross Platform
- #GameBoy/Color
- #SMS
- #GameGear
- Analogue .pocket
- #MegaDuck
- MacOS & Linux host OS
- New SFX engine
- And more...Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
https://github.com/gbdk-2020/CrossZGB/wiki/Made-with-CrossZGB -
The first release of #CrossZGB is out.
A multi-console fork of the #ZGB game engine for writing games in C or asm.
(most work by Toxa, some build/tooling support by me)
https://github.com/gbdk-2020/CrossZGB/releases/latestFirst release adds these to existing ZGB features:
- Cross Platform
- #GameBoy/Color
- #SMS
- #GameGear
- Analogue .pocket
- #MegaDuck
- MacOS & Linux host OS
- New SFX engine
- And more...Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
https://github.com/gbdk-2020/CrossZGB/wiki/Made-with-CrossZGB -
The first release of #CrossZGB is out.
A multi-console fork of the #ZGB game engine for writing games in C or asm.
(most work by Toxa, some build/tooling support by me)
https://github.com/gbdk-2020/CrossZGB/releases/latestFirst release adds these to existing ZGB features:
- Cross Platform
- #GameBoy/Color
- #SMS
- #GameGear
- Analogue .pocket
- #MegaDuck
- MacOS & Linux host OS
- New SFX engine
- And more...Example ZGB Game Boy releases by Zal0 ported to MegaDuck, GG, SMS with CrossZGB
https://github.com/gbdk-2020/CrossZGB/wiki/Made-with-CrossZGB -
Did an very basic clock speed test between a couple oem Game Boy devices and clones.
AP and Duck come out well, at least over a 17 minute time period.
FPGBC is still a bit fast with the latest board and FW rev (1.06)
Stock GBBCs a little slow, but less off than FPGBC.
GBBoy SNES Converter & #GBBoy : 63300 -> -0.66% (~ -7 seconds)
#FPGBC: 64260 -> +0.84% (~ +9 seconds)
#AnaloguePocket: 63720
#MegaDuck: 63720
#GameBoy Pocket MGB:63720
#GameBoyColor GBC: 63720 -
Making the #GameBoy / Color #Axelay #demake demo ROM & source public.
It's been a year and still haven't worked on it more (even to clean up the demo source), so may as well make it available in it's current state.
https://bbbbbr.itch.io/gameboy-axelay(Note: there isn't much more to it than what is shown here. 😅 )
Edit: Also includes a #MegaDuck ROM, but it's very hard to see it on that console's screen.