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#gbdev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gbdev, aggregated by home.social.

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  1. Discussion on Reddit:

    "Analogue Pocket has higher display latency than original Game Boy Color -- but there might be a way to fix this in #FPGA"

    old.reddit.com/r/AnaloguePo...

    #retrogaming #emulation #emudev #gbdev #gameboy #speedrun #fpgagaming

  2. Discussion on Reddit:

    "Analogue Pocket has higher display latency than original Game Boy Color -- but there might be a way to fix this in #FPGA"

    old.reddit.com/r/AnaloguePo...

    #retrogaming #emulation #emudev #gbdev #gameboy #speedrun #fpgagaming

  3. Discussion on Reddit:

    "Analogue Pocket has higher display latency than original Game Boy Color -- but there might be a way to fix this in #FPGA"

    old.reddit.com/r/AnaloguePo...

    #retrogaming #emulation #emudev #gbdev #gameboy #speedrun #fpgagaming

  4. Discussion on Reddit:

    "Analogue Pocket has higher display latency than original Game Boy Color -- but there might be a way to fix this in #FPGA"

    old.reddit.com/r/AnaloguePo...

    #retrogaming #emulation #emudev #gbdev #gameboy #speedrun #fpgagaming

  5. been having fun with concepts for the game beyond the mickey the mouse #cryptsmasher demo, i'm so excited i have the entire story/levels framed out!

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio #indiegamedev #homebrew #gameboy

  6. been having fun with concepts for the game beyond the mickey the mouse #cryptsmasher demo, i'm so excited i have the entire story/levels framed out!

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio #indiegamedev #homebrew #gameboy

  7. been having fun with concepts for the game beyond the mickey the mouse #cryptsmasher demo, i'm so excited i have the entire story/levels framed out!

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio #indiegamedev #homebrew #gameboy

  8. been having fun with concepts for the game beyond the mickey the mouse #cryptsmasher demo, i'm so excited i have the entire story/levels framed out!

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio #indiegamedev #homebrew #gameboy

  9. been having fun with concepts for the game beyond the mickey the mouse #cryptsmasher demo, i'm so excited i have the entire story/levels framed out!

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio #indiegamedev #homebrew #gameboy

  10. I've been digging into the "Let's Build A Platformer" course by @GumpyFunction and wow I sure didn't know GB Studio half as well as I thought I did. I'm only in lesson three and have only built out the title screen, but I already have a working spreadsheet of notes to help me remember utilities and processes for my next game.

    Highly recommend picking this up and going through the course if you're into GB Studio dev. It's already well worth the small price I paid.

    #gbdev #gbstudio #gamedev

  11. I've been digging into the "Let's Build A Platformer" course by @GumpyFunction and wow I sure didn't know GB Studio half as well as I thought I did. I'm only in lesson three and have only built out the title screen, but I already have a working spreadsheet of notes to help me remember utilities and processes for my next game.

    Highly recommend picking this up and going through the course if you're into GB Studio dev. It's already well worth the small price I paid.

    #gbdev #gbstudio #gamedev

  12. I've been digging into the "Let's Build A Platformer" course by @GumpyFunction and wow I sure didn't know GB Studio half as well as I thought I did. I'm only in lesson three and have only built out the title screen, but I already have a working spreadsheet of notes to help me remember utilities and processes for my next game.

    Highly recommend picking this up and going through the course if you're into GB Studio dev. It's already well worth the small price I paid.

    #gbdev #gbstudio #gamedev

  13. I've been digging into the "Let's Build A Platformer" course by @GumpyFunction and wow I sure didn't know GB Studio half as well as I thought I did. I'm only in lesson three and have only built out the title screen, but I already have a working spreadsheet of notes to help me remember utilities and processes for my next game.

    Highly recommend picking this up and going through the course if you're into GB Studio dev. It's already well worth the small price I paid.

    #gbdev #gbstudio #gamedev

  14. I've been digging into the "Let's Build A Platformer" course by @GumpyFunction and wow I sure didn't know GB Studio half as well as I thought I did. I'm only in lesson three and have only built out the title screen, but I already have a working spreadsheet of notes to help me remember utilities and processes for my next game.

    Highly recommend picking this up and going through the course if you're into GB Studio dev. It's already well worth the small price I paid.

    #gbdev #gbstudio #gamedev

  15. I forgot to post that my Mickey game Cryptsmasher got featured on the front page of Newgrounds.com a couple of days ago! If you can, please try it and give it a review! 🐭 Thanks all!

    newgrounds.com/portal/view/104

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio

  16. I forgot to post that my Mickey game Cryptsmasher got featured on the front page of Newgrounds.com a couple of days ago! If you can, please try it and give it a review! 🐭 Thanks all!

    newgrounds.com/portal/view/104

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio

  17. I forgot to post that my Mickey game Cryptsmasher got featured on the front page of Newgrounds.com a couple of days ago! If you can, please try it and give it a review! 🐭 Thanks all!

    newgrounds.com/portal/view/104

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio

  18. I forgot to post that my Mickey game Cryptsmasher got featured on the front page of Newgrounds.com a couple of days ago! If you can, please try it and give it a review! 🐭 Thanks all!

    newgrounds.com/portal/view/104

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio

  19. I forgot to post that my Mickey game Cryptsmasher got featured on the front page of Newgrounds.com a couple of days ago! If you can, please try it and give it a review! 🐭 Thanks all!

    newgrounds.com/portal/view/104

    #pixelart #solodev #indiedev #retrogame #gamedev #mickeymouse #gbdev #gbstudio

  20. Let’s Play “htmx 4: the game” 🐴

    #htmx 4 was published exclusively for the Game Boy and Game Boy Color platforms. I recorded my play-through including the source code. This game is tough!

    sethmlarson.dev/htmx-4-the-game

    #web #gameboy #gbdev #retrogaming

  21. Let’s Play “htmx 4: the game” 🐴

    #htmx 4 was published exclusively for the Game Boy and Game Boy Color platforms. I recorded my play-through including the source code. This game is tough!

    sethmlarson.dev/htmx-4-the-game

    #web #gameboy #gbdev #retrogaming

  22. Let’s Play “htmx 4: the game” 🐴

    #htmx 4 was published exclusively for the Game Boy and Game Boy Color platforms. I recorded my play-through including the source code. This game is tough!

    sethmlarson.dev/htmx-4-the-game

    #web #gameboy #gbdev #retrogaming

  23. Let’s Play “htmx 4: the game” 🐴

    #htmx 4 was published exclusively for the Game Boy and Game Boy Color platforms. I recorded my play-through including the source code. This game is tough!

    sethmlarson.dev/htmx-4-the-game

    #web #gameboy #gbdev #retrogaming

  24. Let’s Play “htmx 4: the game” 🐴

    #htmx 4 was published exclusively for the Game Boy and Game Boy Color platforms. I recorded my play-through including the source code. This game is tough!

    sethmlarson.dev/htmx-4-the-game

    #web #gameboy #gbdev #retrogaming

  25. RT Tony Wang @wangrenxin.bsky.social

    "GB BASIC v1.13 is live now! It includes new features like support for `nonbanked` ASM blocks, better and more flexible Unicode text output, a new "拼音" IME example program, and many more.

    store.steampowered.com/app/230
    "
    src: bsky.app/profile/wangrenxin.bs

    #gbbasic #gameboy #gbdev #retrodev

  26. RT Tony Wang @wangrenxin.bsky.social

    "GB BASIC v1.13 is live now! It includes new features like support for `nonbanked` ASM blocks, better and more flexible Unicode text output, a new "拼音" IME example program, and many more.

    store.steampowered.com/app/230
    "
    src: bsky.app/profile/wangrenxin.bs

    #gbbasic #gameboy #gbdev #retrodev

  27. RT Tony Wang @wangrenxin.bsky.social

    "GB BASIC v1.13 is live now! It includes new features like support for `nonbanked` ASM blocks, better and more flexible Unicode text output, a new "拼音" IME example program, and many more.

    store.steampowered.com/app/230
    "
    src: bsky.app/profile/wangrenxin.bs

    #gbbasic #gameboy #gbdev #retrodev

  28. RT Tony Wang @wangrenxin.bsky.social

    "GB BASIC v1.13 is live now! It includes new features like support for `nonbanked` ASM blocks, better and more flexible Unicode text output, a new "拼音" IME example program, and many more.

    store.steampowered.com/app/230
    "
    src: bsky.app/profile/wangrenxin.bs

    #gbbasic #gameboy #gbdev #retrodev

  29. RT Tony Wang @wangrenxin.bsky.social

    "GB BASIC v1.13 is live now! It includes new features like support for `nonbanked` ASM blocks, better and more flexible Unicode text output, a new "拼音" IME example program, and many more.

    store.steampowered.com/app/230
    "
    src: bsky.app/profile/wangrenxin.bs

    #gbbasic #gameboy #gbdev #retrodev