#gbadev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gbadev, aggregated by home.social.
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PoC #GameBoy games with anamorphic widescreen support for #GBA display
#retrogaming #gbadev #gbdev #gbstudio #gameboyadvance
From the gbdev community on Re... -
Physics-model-based #RetroArch shaders for the original #GameBoy and AGS-101 LCDs
github.com/JohnnySun/re...
#retrogaming #emulation #emudev #gbdev #gbadev #gba #gameboyadvance #graphicsprogramming #reverseengineering #pixelart
From the SBCGaming community o... -
Dewpoint Advance - emulator frontend designed specifically for distributing homebrew #GBA software on Steam
#retrogaming #gbadev #gbdev #gameboy #gameboyadvance #emulation #emudev #indiegamedev
GitHub - suzukiplan/dewpoint-a... -
Exploring GBA-MMO: A RuneScape inspired online game for #GameBoyAdvance
#retrogaming #gba #gbadev #gbdev #gameboy
Exploring GBA-MMO: A RuneScape... -
Learning Low-Level Programming
with the #GBA
#retrogaming #assembler #gbadev #gbdev #gamedev #gameboy #gameboyadvance #programming #coding
Learning Low-Level Programming... -
PoC porting #GBStudio projects into real #GBA games is becoming a real thing
#retrogaming #gbdev #gbadev #gameboy #gameboyadvance
Porting GB Studio projects int... -
What OpenFPGA cores are folks using for GBA Emulation on the pocket these days?I know about spiritualized, but that one is pretty old as far as I'm aware. I'm participating in the GBA Jam, and I'd like to make sure it runs in as many places as possible.
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ROSE #GBA - Level Editor + Play Mode (open-source #GameBoyAdvance 3D engine)
#retrodev #gameboy #gbdev #retrogaming #gbadev
ROSE GBA - Level Editor + Pla... -
Dzzee homebrew game is now available for #GameBoyAdvance as well (among other retro platforms) #retrodev #retrogaming #gba #gbdev #gbadev #gameboy
Dzzee 1.10.0 for GBA (Homebrew... -
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Now with two more targets! 🎉
...to facilitate which I rewrote the rendering (across all targets) to use maps and tiles, since the Game Boy and Game Boy Color do not support bitmaps!
They all use the same tiles, map and palette - the latter is organized in 4 columns roughly in luminance order such that the indices also work as grayscale values.
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Jam for #GameBoyAdvance games starts in about 2 days!
#GBAJam 2026
"The full-scale GBA game jam back ... just in time for the console's 25th anniversary! You have 3 months to make something cool that runs on the Game Boy Advance."
https://itch.io/jam/gbajam26
#gbadev #retrogaming #indiedev #gbdev -
This is one binary! 🥳
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Trying to get familiar with Aseprite to make a splash screen for my polyglot (BIOS + DOS + Windows + GBA + ...) Death Stranding demake.
The red outline is the GBA frame, yellow VGA, blue SNES.
On the technical side I have the proof-of-concepts done - GBA + Win32 is definitely possible 🥳
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Cave Story #GameBoyAdvance homebrew port Beta 0.90 release github.com/tilderain/ca... #retrodev #retrogaming #gbadev #gbdev #gba
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Hextris Advance homebrew port for #GameBoyAdvance github.com/mk-822/Hextr... #retrodev #retrogaming #gbdev #gbadev #gameboy #gba
Hextris Advance Demo Play -
#Pokemon Gen V Animated Sprites in FireRed #romhack project #retrodev #romhacking #retrogaming #gbadev #gbdev #gameboy #gameboyadvance #gba #emulation #pixelart
From the PokemonROMhacks commu... -
@Facet @NovaSquirrel I have come at "Is this console retro?" from a different angle:
"If I were to follow the graphical limits of this console, would it look like an attractive stylization, or would it just look like a modern game that skimped on the visual detail budget?"I remember making Game Boy Advance homebrew in 2006 and 2007. At one point, the majority of feedback that I got was "When do you plan to port it to DS?".
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GBA2 -- extension of the spec for #GameboyAdvance, which adds support for a second local controller #gba #gbadev #gbdev #retrodev #romhacking #emudev #emulation #retrogaming #gameboy
GitHub - illinx/gba2: A collec...