#gbadev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gbadev, aggregated by home.social.
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PoC porting #GBStudio projects into real #GBA games is becoming a real thing
#retrogaming #gbdev #gbadev #gameboy #gameboyadvance
Porting GB Studio projects int... -
PoC porting #GBStudio projects into real #GBA games is becoming a real thing
#retrogaming #gbdev #gbadev #gameboy #gameboyadvance
Porting GB Studio projects int... -
PoC porting #GBStudio projects into real #GBA games is becoming a real thing
#retrogaming #gbdev #gbadev #gameboy #gameboyadvance
Porting GB Studio projects int... -
What OpenFPGA cores are folks using for GBA Emulation on the pocket these days?I know about spiritualized, but that one is pretty old as far as I'm aware. I'm participating in the GBA Jam, and I'd like to make sure it runs in as many places as possible.
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What OpenFPGA cores are folks using for GBA Emulation on the pocket these days?I know about spiritualized, but that one is pretty old as far as I'm aware. I'm participating in the GBA Jam, and I'd like to make sure it runs in as many places as possible.
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What OpenFPGA cores are folks using for GBA Emulation on the pocket these days?I know about spiritualized, but that one is pretty old as far as I'm aware. I'm participating in the GBA Jam, and I'd like to make sure it runs in as many places as possible.
-
What OpenFPGA cores are folks using for GBA Emulation on the pocket these days?I know about spiritualized, but that one is pretty old as far as I'm aware. I'm participating in the GBA Jam, and I'd like to make sure it runs in as many places as possible.
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What OpenFPGA cores are folks using for GBA Emulation on the pocket these days?I know about spiritualized, but that one is pretty old as far as I'm aware. I'm participating in the GBA Jam, and I'd like to make sure it runs in as many places as possible.
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ROSE #GBA - Level Editor + Play Mode (open-source #GameBoyAdvance 3D engine)
#retrodev #gameboy #gbdev #retrogaming #gbadev
ROSE GBA - Level Editor + Pla... -
ROSE #GBA - Level Editor + Play Mode (open-source #GameBoyAdvance 3D engine)
#retrodev #gameboy #gbdev #retrogaming #gbadev
ROSE GBA - Level Editor + Pla... -
ROSE #GBA - Level Editor + Play Mode (open-source #GameBoyAdvance 3D engine)
#retrodev #gameboy #gbdev #retrogaming #gbadev
ROSE GBA - Level Editor + Pla... -
ROSE #GBA - Level Editor + Play Mode (open-source #GameBoyAdvance 3D engine)
#retrodev #gameboy #gbdev #retrogaming #gbadev
ROSE GBA - Level Editor + Pla... -
👾 Game Boy Advance Dev: Logging to the console // Matt Greer
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👾 Game Boy Advance Dev: Logging to the console // Matt Greer
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Dzzee homebrew game is now available for #GameBoyAdvance as well (among other retro platforms) #retrodev #retrogaming #gba #gbdev #gbadev #gameboy
Dzzee 1.10.0 for GBA (Homebrew... -
Dzzee homebrew game is now available for #GameBoyAdvance as well (among other retro platforms) #retrodev #retrogaming #gba #gbdev #gbadev #gameboy
Dzzee 1.10.0 for GBA (Homebrew... -
Dzzee homebrew game is now available for #GameBoyAdvance as well (among other retro platforms) #retrodev #retrogaming #gba #gbdev #gbadev #gameboy
Dzzee 1.10.0 for GBA (Homebrew... -
Dzzee homebrew game is now available for #GameBoyAdvance as well (among other retro platforms) #retrodev #retrogaming #gba #gbdev #gbadev #gameboy
Dzzee 1.10.0 for GBA (Homebrew... -
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Now with two more targets! 🎉
...to facilitate which I rewrote the rendering (across all targets) to use maps and tiles, since the Game Boy and Game Boy Color do not support bitmaps!
They all use the same tiles, map and palette - the latter is organized in 4 columns roughly in luminance order such that the indices also work as grayscale values.
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Now with two more targets! 🎉
...to facilitate which I rewrote the rendering (across all targets) to use maps and tiles, since the Game Boy and Game Boy Color do not support bitmaps!
They all use the same tiles, map and palette - the latter is organized in 4 columns roughly in luminance order such that the indices also work as grayscale values.
-
Now with two more targets! 🎉
...to facilitate which I rewrote the rendering (across all targets) to use maps and tiles, since the Game Boy and Game Boy Color do not support bitmaps!
They all use the same tiles, map and palette - the latter is organized in 4 columns roughly in luminance order such that the indices also work as grayscale values.
-
Now with two more targets! 🎉
...to facilitate which I rewrote the rendering (across all targets) to use maps and tiles, since the Game Boy and Game Boy Color do not support bitmaps!
They all use the same tiles, map and palette - the latter is organized in 4 columns roughly in luminance order such that the indices also work as grayscale values.
-
Now with two more targets! 🎉
...to facilitate which I rewrote the rendering (across all targets) to use maps and tiles, since the Game Boy and Game Boy Color do not support bitmaps!
They all use the same tiles, map and palette - the latter is organized in 4 columns roughly in luminance order such that the indices also work as grayscale values.
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Jam for #GameBoyAdvance games starts in about 2 days!
#GBAJam 2026
"The full-scale GBA game jam back ... just in time for the console's 25th anniversary! You have 3 months to make something cool that runs on the Game Boy Advance."
https://itch.io/jam/gbajam26
#gbadev #retrogaming #indiedev #gbdev -
Jam for #GameBoyAdvance games starts in about 2 days!
#GBAJam 2026
"The full-scale GBA game jam back ... just in time for the console's 25th anniversary! You have 3 months to make something cool that runs on the Game Boy Advance."
https://itch.io/jam/gbajam26
#gbadev #retrogaming #indiedev #gbdev -
Jam for #GameBoyAdvance games starts in about 2 days!
#GBAJam 2026
"The full-scale GBA game jam back ... just in time for the console's 25th anniversary! You have 3 months to make something cool that runs on the Game Boy Advance."
https://itch.io/jam/gbajam26
#gbadev #retrogaming #indiedev #gbdev -
Jam for #GameBoyAdvance games starts in about 2 days!
#GBAJam 2026
"The full-scale GBA game jam back ... just in time for the console's 25th anniversary! You have 3 months to make something cool that runs on the Game Boy Advance."
https://itch.io/jam/gbajam26
#gbadev #retrogaming #indiedev #gbdev -
Jam for #GameBoyAdvance games starts in about 2 days!
#GBAJam 2026
"The full-scale GBA game jam back ... just in time for the console's 25th anniversary! You have 3 months to make something cool that runs on the Game Boy Advance."
https://itch.io/jam/gbajam26
#gbadev #retrogaming #indiedev #gbdev -
This is one binary! 🥳
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This is one binary! 🥳
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This is one binary! 🥳
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This is one binary! 🥳
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This is one binary! 🥳
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Trying to get familiar with Aseprite to make a splash screen for my polyglot (BIOS + DOS + Windows + GBA + ...) Death Stranding demake.
The red outline is the GBA frame, yellow VGA, blue SNES.
On the technical side I have the proof-of-concepts done - GBA + Win32 is definitely possible 🥳
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Trying to get familiar with Aseprite to make a splash screen for my polyglot (BIOS + DOS + Windows + GBA + ...) Death Stranding demake.
The red outline is the GBA frame, yellow VGA, blue SNES.
On the technical side I have the proof-of-concepts done - GBA + Win32 is definitely possible 🥳
-
Trying to get familiar with Aseprite to make a splash screen for my polyglot (BIOS + DOS + Windows + GBA + ...) Death Stranding demake.
The red outline is the GBA frame, yellow VGA, blue SNES.
On the technical side I have the proof-of-concepts done - GBA + Win32 is definitely possible 🥳
-
Trying to get familiar with Aseprite to make a splash screen for my polyglot (BIOS + DOS + Windows + GBA + ...) Death Stranding demake.
The red outline is the GBA frame, yellow VGA, blue SNES.
On the technical side I have the proof-of-concepts done - GBA + Win32 is definitely possible 🥳
-
Trying to get familiar with Aseprite to make a splash screen for my polyglot (BIOS + DOS + Windows + GBA + ...) Death Stranding demake.
The red outline is the GBA frame, yellow VGA, blue SNES.
On the technical side I have the proof-of-concepts done - GBA + Win32 is definitely possible 🥳
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Cave Story #GameBoyAdvance homebrew port Beta 0.90 release github.com/tilderain/ca... #retrodev #retrogaming #gbadev #gbdev #gba
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Cave Story #GameBoyAdvance homebrew port Beta 0.90 release github.com/tilderain/ca... #retrodev #retrogaming #gbadev #gbdev #gba
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Cave Story #GameBoyAdvance homebrew port Beta 0.90 release github.com/tilderain/ca... #retrodev #retrogaming #gbadev #gbdev #gba
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Cave Story #GameBoyAdvance homebrew port Beta 0.90 release github.com/tilderain/ca... #retrodev #retrogaming #gbadev #gbdev #gba