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#gbcompo23 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gbcompo23, aggregated by home.social.

  1. Lastly, here are the trends for toolchains in #gbcompo over time. As mentioned, mostly steady showing continued participation from all parts of the #Gameboy development community.

    There's much more of a shift visible in music drivers.

    #gbcompo21 #gbcompo23 #gbcompo25

  2. Excited to see the #gbcompo25 entries!! I will likely not be entering as I am still working on finishing my #GBcompo23 game that I entered as a demo 😅

  3. Sharing this bit of info since I just compiled it for some #gbcompo25 related discussion (using modified catskull header tool):

    MBC type usage for #GBCompo23 Entries

    #gameboy #gameboycolor #gbstudio #gbcompo

  4. And here's the winner for the Demoscene category of #GBCompo23: "Did Somebody Say Demo?" by @vl2m!

    Demo ROM's itch.io page — vl2m-studio.itch.io/dssd
    Homebrew Hub page — hh.gbdev.io/game/vl2m-studio__

  5. The winning entry of #GBCompo23 in the Tools category is Monster Orc-arina by @Pearacidic and @beatscribe!

    Get this digital orc-arina on itch.io pearacidic.itch.io/monster-orc or play it online on Homebrew Hub hh.gbdev.io/game/pearacidic__m

  6. Congratulations to @patmorita for ranking 1st in the #GBCompo23 Games category with their entry, Hermano! 🎉

    Play the jam version of the game at patmorita.itch.io/hermano-game or on Homebrew Hub at hh.gbdev.io/game/patmorita__he

    Check out the latest development updates on the game's upcoming physical release at kickstarter.com/projects/patmo

  7. Hermano won #gbcompo23!!! Very happy day!
    Thanks to the judges for loving our baby 😍

  8. That's (finally) a wrap! Here's the final leaderboard of the 'Games' category for the #gbcompo23. We are so proud of all of you, the quality the submitted entries was simply outstanding.

    gbdev.io/gbcompo23.html#games

  9. Alright, the wait is over. Let's kick off the announcement of the #gbcompo23 winners, starting from the Music category.

    Kabcorp takes it again! Their submission "8bit Sunset", featuring two brief tracks, is the winner!

    Listen online at hh.gbdev.io/game/kabcorp__8bit or
    kabcorp.itch.io/8bit-sunset

  10. More highlights of #GBCompo23 entries from the final shortlist:

    Enceladus by mr.papshmir — take a role of an alien specimen escaping a research facility located on an icy moon of Saturn while evolving and (optionally) devouring humans on your way mrpapshmir.itch.io/enceladus

    Abducted by grimmrobegames — a first-person 3D dungeon crawler RPG, as an alien abducted for research, your goal is to battle police and security bots to get back to your ship and escape Earth grimmrobegames.itch.io/abducte

    Slime Trials by Canight — a tough fast-paced precision platformer, try to reach the end of the trials with minimum deaths and in the shortest time by jumping on and swinging from platforms canight.itch.io/slime-trials

    NUNYA by bard_pixel — search for treasures in dungeons filled with monsters as a gun-wielding nun capable of turning into an invincible monster herself bard-0.itch.io/nunya

  11. Here are some of the #GBCompo23 final shortlist entry highlights in case you've yet to check them out:

    Feed IT Souls by @GumpyFunction — gather souls to nourish IT and get new and helpful powers in return as you navigate through this challenging precision platformer gumpyfunction.itch.io/feed-it-

    Hidden Gems by Rebusmind — strategically fuse and connect cards of same shape and color on a 4-by-4 board to get more points than your AI opponent rebusmind.itch.io/hidden-gems

    Hermano by @patmorita — travel through the world of the living and use your head (literally) to battle the undead and rescue your kidnapped brother patmorita.itch.io/hermano-game

    Imperium Strike Force by Orlando Mee — a tiny tribute to Mercenary Forces/Tenjin Kaisen game for the Game Boy, change formations of your troops and blast away enemies orlando64.itch.io/imperium-str

  12. RT: @[email protected]
    src: twitter.com/BitmapSoft/status/
    nitter alt: twitter.com/BitmapSoft/status/

    Power Ball - Monsters Quest for the #nintendo #gameboy is available for preorder now.

    We have teamed up with @[email protected]
    to bring you this fun and challenging game based on the classic Breakout style games.

    bitmapsoft.co.uk/product/power

    #retrogaming

    ==
    Free early version rom from #gbcompo23 at
    rubenretro.itch.io/powerball

  13. With the #GBCompo23 final judging period coming to an end very soon, we'd like to give a special shoutout to all our non-commercial sponsors:

    _oshf
    JoaoBapt
    joyrider3774
    LUIS FELIPE
    sukus
    Austin Baird
    William Bettridge-Radford
    slimehunter
    BMoArtist
    and all donators who preferred to remain anonymous

    Thank you for contributing! :blobcatHeartHug:

  14. Klonoz, one of the #GBCompo23 Bronze sponsors, is a pixel artist and indie game developer who has generously provided 4 Steam keys for Linked Mask, a stylish Kaizo platformer game directed and illustrated by them, as prizes to some of the compo winners.

    Check out Linked Mask on Steam - store.steampowered.com/app/111

    More games by Klonoz on itch.io - klonoz.itch.io/

  15. We're live on Twitch playing the #gbcompo23 shortlisted games! @issotm is going over the entries and judging them for the final leaderboard

    twitch.tv/avivace

  16. #gbcompo23 judging updates:
    We finished the validation phase and every judge has picked their 10 favourites for the "Game" category. A shortlist of 15 has been compiled and the judges have now started rating them in more detail for the final leaderboard.
    Judging for the Demo, Music and Tool categories will follow.

    More info at gbdev.io/gbcompo23

  17. #GBCompo23 entry highlights

    Chantey (Prologue) by Gortyn Code — an adventure/rhythm game prototype telling the story of metal pirates and treasured sea chanteys gortyncode.itch.io/chantey-pro

    Arrow Rain by Joserichi — a simplistic endless runner game with easy and hard modes joserichi.itch.io/arrow-rain

    keychan by Arky750 — a procedurally generated gravity-based puzzle platformer demo starring a catgirl spirit djarky.itch.io/keychan

    Third Grade Noir by pixelloren — investigate a mud-covered crime in an elementary school by questioning suspects and searching for evidence pixelloren.itch.io/third-grade

  18. insideGadgets is #GBCompo23's Bronze sponsor specializing in creating unique custom flashcarts and hardware, primarily for the Game Boy family of handhelds, many of which are available for purchase online. They also offer Game Boy homebrew game cartridges by various indie developers for sale, with some packed with additional hardware for enhanced gameplay.

    shop.insidegadgets.com/

  19. #GBCompo23 entry highlights:

    Kaiju Kai Kai by SunnyChowTheGuy — a small mini-game collection following a daily life of an adorable giant monster sunnychowtheguy.itch.io/kaijuk

    The Host by AllAloneGamez — possess other creatures and use them to solve puzzles and escape from your confinement allalonegamez.itch.io/the-host

    Dungeon Master by @JoaoBapt — a work-in-progress dungeon building and management simulator joaobapt.itch.io/dungeon-maste

    Khonsu Planet 2023 by redoctorok — an action exploration game with unlockable "GB Player" mini-games redoctorok.itch.io/khonsu-plan

  20. #GBCompo23's Silver sponsor Yastuna Games is a French-based indie game developer and publisher offering physical homebrew games for a number of retro gaming systems, most notably Game Boy and Atari Lynx. Some of their GB games, including GB Corp by Dr. Ludos, have been released through successfully funded Kickstarter campaigns. Additionally, proceeds from select titles are donated by the publisher to Doctors Without Borders, a non-profit humanitarian aid organization.

    yastuna-games.com

  21. Broke Studio, one of the #GBCompo23 sponsors, is an indie game developer and publisher based in France, offering physical and digital homebrew games for retro consoles such as NES and Sega Genesis. They have also helped launch and fund several game development projects through Kickstarter campaigns, including some Game Boy titles such as as Traumatarium by Horatiu.NYC and The Fallen Crown by Atavist Games.

    brokestudio.fr/

  22. #GBCompo23 entry highlights:

    Skeleton Crew by staticlinkage — a micro RPG packed with the most essential mechanics and unlimited MP staticlinkage.itch.io/skeleton

    Monster Orc-arina by Pearacidic and Beatscribe — a tiny monster-themed music toy with 3 instruments and wide range of notes to play pearacidic.itch.io/monster-orc

    Lightseeker by Zani Pixels — a dungeon crawler with randomized elements that lets you restart your journey with inventory intact zanipixels.itch.io/lightseeker

    Froggy Kong by VideoGameStoryTime — a simplistic action platformer inspired by classic arcade games videogamestorytime.itch.io/fro

  23. Boxy Pixel, #GBCompo23 Silver sponsor, creates custom premium metal case parts for modifying old and new Nintendo consoles, including the Game Boy family of handhelds. They offer both the parts and DIY build kits for purchase, as well as custom built consoles via third-party modders.

    boxypixel.com

  24. Today's #GBCompo23 entry highlights:

    Did Somebody Say Demo? by VL2M Studio — a short demo ROM showcasing neat old-school graphic effects and more vl2m-studio.itch.io/dssd

    Purls of Magic by AllieMackie — a knitting-themed platformer-RPG demo with a story about a revenge plot gone awry alliemackie.itch.io/purls-of-m

    Exterminator by GlitchyTSP — explore houses at night and destroy pests without getting caught and before the timer runs out glitchytsp.itch.io/exterminato

    Gigant Golf by quinevere — play a leisurely game of golf and smash some buildings with giant boulders in the process quinevere.itch.io/gigant-golf

  25. Larold's Jubilant Junkyard (@laroldsjubilantjunkyard), one of #GBCompo23 sponsors, creates free tutorials on game development for the Game Boy using GBDK-2020, covering the basics of using the devkit as well as creation of classic game clones and demakes.

    These tutorials are available in both video format over on their YouTube channel at youtube.com/@laroldsjubilantju, and in text format at laroldsjubilantjunkyard.com, with more in the works.

  26. While the #GBCompo23 judging period is still in progress, we would like to take some time to highlight all of the wonderful compo entries, starting with:

    Ghost of the Arcade by playinstinct — play a variety of colorful monster-themed arcade games to peacefully move on to the afterlife playinstinct.itch.io/ghost-of-

    Slayer the Hawk by Mindbleach — play as a horrible wisecracking bird on a quest to ruin kingdoms and slay heroes mindbleach.itch.io/slayer-the-

    Günter the monster and his friends by László Rajcsányi (WLS) — help Günter and his friends catch bees before they fly away in as little as five attempts while avoiding obstacles lacoste42.itch.io/gnter-the-mo

    Re:Cycle by sloopygoop — a homebrew music album featuring four original chiptune songs with vocal samples sloopygoop.itch.io/re-cycle

  27. Here's a special introductory message from our main #GBCompo23 sponsor, Incube8 Games!

    "If you are new to Incube8 Games, here is a quick recap! Since our launch in 2021, we've embarked on an incredible journey, partnering with over fifteen indie studios to bring you the best in retro gaming experiences. 🕹️
    Our ever-growing portfolio includes beloved titles such as Genesis, Pine Creek, The Year After, Deadeus, The Machine, Magipanels, IndestructoTank!, Wing Warriors, Gunship, 2021: Moon Escape, The Mayor of Sanctuary, Fix My Heart, Zephyr's Pass, Dragonyhm, Dracula: Dark Reign and more to announce!

    "But it's not just about the games; it's about preserving the magic of unboxing! 🎁
    We're passionate about combining the nostalgia of retro gaming with a modern twist through our collector's editions.
    Did you know that we're also the team behind the revival of Infinity, that classic Game Boy Color RPG from 2002? Thanks to an amazing crowdfunding campaign in 2021, we're bringing this gem back to life! 🙌 "

    incube8games.com/
    #GameBoy #Incube8Games

  28. 0xbbbbbr
    @0xbbbbbr

    For #Demoscene and #Tools entries in #gbcompo23 there is a little more variety in music drivers, #Deflemask and #LSDJ make a showing.

    #chiptune #GameBoy #gbdev

  29. For music drivers in #gbcompo23, #hugedriver has easily overtaken #gbtplayer, but gbt is hanging in more than might be expected given the improved workflow and output hUGEDriver has.

    No showings for #devsound and #gbsoundsystem this time.

  30. What tools were used to make #gameboy games in #gbcompo23? Very similar to #gbcompo21!

    - #gbstudio is main share
    - #asm & #gbdk / C have a couple
    - #zgb has 2 entries

    In chart "Unknown" is likely #asm (#rgbds, #wladx, etc)

    Data using: github.com/bbbbbr/gbtoolsid
    #retrodev #gbdev

  31. Incube8 Games, our main #GBCompo23 sponsor and long-time community sponsor, is a video game publisher and vendor specializing in both digital and high-quality physical releases for the Game Boy family of consoles. They have helped resurrect the development of Infinity, a previously unreleased GBC game, through a successful Kickstarter campaign, as well as provided commercial releases for some of the #GBCompo21 entries, too!

    incube8games.com/

  32. As we're getting closer to the #GBCompo23 deadline, we wanted to give a shout out to our awesome sponsors, starting with @ferrantecrafts, an online shop of tons of retro items, including a couple of titles originally developed for #GBCompo21!

    ferrantecrafts.com/

  33. Finished that school scene this morning, phew! 😌

    It took me more time than expected because of the school building but also because I reached the limit of maximum 192 repeated 8x8 tiles

    That's a GameBoy limitation apparently and I learned it the hard way.. When I did try to render that scene on my GBC, it actually crashed, oops! 🤭😅

    #gameboy #pixelart #aseprite #gbcompo #gbcompo23 #indiegame #gamedev #indiedev

  34. Finished overworld prototype. The actor location nodes are copy/pastable and easily configured to connect to the "tree". The idea is to do a randomized, branching, pick-your-poison map similar to FTL or Inscryption with location "types". The other location types will probably end up as simple coin-flip style events. Cash stat is bugged lol.

    Art: visiface (visiface.itch.io/)
    Sound: Swyka (swyka.itch.io/)

    #gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23 #pixelart

  35. I made a small mockup for #GBCompo23 jam

    A top down RPG where you'd play a monster kid that must wear a cardboard on his head so that he can attend school classes

    I hope I'll have enough time to finish it..🤞😅

    #pixelart #ドット絵 #aseprite
    #gbcompo #gameboy #gbdev #gamedev #indiedev

  36. Shifted to a horizontal style layout with "lanes" and replaced emotes with animation states. Still gotta finish cook times and randomize incoming customer sprites.

    Art: visiface (visiface.itch.io/)
    Sound: Swyka (swyka.itch.io/)

    #gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23 #pixelart

  37. Added customer cycling, customer patience, eating, payment, and anger.

    I'm not sure sure what everyone else's experience is, but I'm finding it kind of hard to keep the script bloat down with GB studio. I guess it's just the medium.

    I'm thinking I'll need to replace emotes with sprite states or pallete swaps.

    Art: visiface (visiface.itch.io/)
    Sound: Swyka (swyka.itch.io/)

    #gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23 #pixelart

  38. Slowly making progress with the cooking minigame, was able to refactor alot of the logic out of the actors into reusable scripts. Still need to sort out cook times and other mechanics. At least we have better placeholders now.

    Art: visiface (visiface.itch.io/)
    Sound: Swyka (swyka.itch.io/)

    #gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23 #pixelart

  39. A bug with my engine hack had me going through the 5 stages of grief, but I'm finally making progress with one of the core minigames! Still need to swap out placeholder assets

    #gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23

  40. Finally somewhat out of the planning phase for our GB Compo 2023 entry. Overall, it feels a little ambitious given the timeline, but I'm super excited to finally start prototyping!

    #gbcompo #gameboy #indiedev #gamedev #gamejam #gbstudio #GBCompo23

  41. Get your #GameBoy dev tools fired up! #gbcompo23 starts in less than 24 hours!

    We're looking forward to all the awesome games, music, graphics, demos and tools the #GameBoy community is going to build and share.

    The prize tool is now over $5000

    Sign up and join us on itch io at:
    itch.io/jam/gbcompo23

    Full details and rules here:
    gbdev.io/gbcompo23.html

    #gbcompo #gbdev #retrogaming