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#indedev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #indedev, aggregated by home.social.

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  1. LIVE ON 🔴

    Mettez vos tongs et venez vous rafraichir dans le placard à code 🩴

    Et il y a deux clés Stream d'un jeu vidéo à gagner par tirage au sort 😉

    ➡️ twitch.tv/formamac

    @Twitch @[email protected] @[email protected] @[email protected] @twitchfr #twitch @yoyogames @GameMaker #gamemaker #devgame #indiegame #indedev

  2. Earlier this month I've organized a contest at a local gamedev meetup, and nobody get beyond 30% on the INSANE level of difficulty 🤔
    So I'm rebalancing it, this one is better I think, and gets harder more gradually (but too easy for its name? Hard to balance something that should be hard)

    #playdate #gamedev #indedev

  3. Earlier this month I've organized a contest at a local gamedev meetup, and nobody get beyond 30% on the INSANE level of difficulty 🤔
    So I'm rebalancing it, this one is better I think, and gets harder more gradually (but too easy for its name? Hard to balance something that should be hard)

    #playdate #gamedev #indedev

  4. Let's take a closer look at our Chance type and its practical usage! Each type has extension method, allowing for better readability in the code flow.

    Chance also supports IEquatable and comparison operators, or IComparable - So you can make ordered list of chances.

    #indedev #gamedev

  5. My solo developed demo is out now, I would love to get some feedback!

    If you like it and only if you like it... give it a wishlist!

    Give it a try on Steam!

    store.steampowered.com/news/ap

    #indegame #indedev #gamedev #steam #roguelike #topdown #3d #demo

  6. Developing game and player mechanics versus level design and finding the balance between those systems have always been a struggle. Do you design a level and then the mechanics as you go? Or is it vice versa? How do you find that middle point? #gamedev #indedev

  7. ...dangit I should make it possible for the player to drop enemies on _partymembers_, and have them open battle with initiative! : D
    #indedev

  8. ...dangit I should make it possible for the player to drop enemies on _partymembers_, and have them open battle with initiative! : D
    #indedev

  9. 'Gift of the Primordials' will be coming to #PC, #Mac, #iOS and #Android, and possibly more, later this year! Drop us a wishlist on Steam to be notified when we launch! ❤️🍂 store.steampowered.com/app/4087570/

    #indedev #cozy #nature #thinkygame

  10. 'Gift of the Primordials' will be coming to #PC, #Mac, #iOS and #Android, and possibly more, later this year! Drop us a wishlist on Steam to be notified when we launch! ❤️🍂 store.steampowered.com/app/4087570/

    #indedev #cozy #nature #thinkygame

  11. 'Gift of the Primordials' will be coming to #PC, #Mac, #iOS and #Android, and possibly more, later this year! Drop us a wishlist on Steam to be notified when we launch! ❤️🍂 store.steampowered.com/app/4087570/ #indedev #cozy #nature #thinky

    Gift of the Primordials on Ste...

  12. 'Gift of the Primordials' will be coming to #PC, #Mac, #iOS and #Android, and possibly more, later this year! Drop us a wishlist on Steam to be notified when we launch! ❤️🍂 store.steampowered.com/app/4087570/ #indedev #cozy #nature #thinky

    Gift of the Primordials on Ste...

  13. Of course I started with procedural terrain gen :)

  14. After tons of testing. I felt that something was missing.
    That I'm forcefully making a game that's supposed to be something else.

    I've pivoted to an aRPG with #roguelite elements.

    And it finally feels right!

    #indiegame #screenshotsaturday #indedev #arpg

  15. Hey everyone I've made my first real game with some friends for a game jam, it would be awesome if you guys played it and tell me what you think :>

    itch.io/jam/bog-jam-summer-202

    #gamejam #pixelart #godot #indedev #puzzlegame

  16. Hey everyone I've made my first real game with some friends for a game jam, it would be awesome if you guys played it and tell me what you think :>

    itch.io/jam/bog-jam-summer-202

    #gamejam #pixelart #godot #indedev #puzzlegame

  17. Sektori (week 178): Working on the fast ship now, it's got chain strike (used to be an upgrade, but now tied to a ship) and some of its own weaknesses too. Starting to feel pretty good with the ships, might be done soooon.

    #indedev #gamedev #indiegame #shmup

  18. Sektori (week 178): Working on the fast ship now, it's got chain strike (used to be an upgrade, but now tied to a ship) and some of its own weaknesses too. Starting to feel pretty good with the ships, might be done soooon.

    #indedev #gamedev #indiegame #shmup

  19. Just found this fun little game called #Broski. The game has a few goals for the player, which is basically ski down the mountain, doing various tricks, going down some trails, hitting snowmen, or whatever. Easy to play, too. broski.winterpixel.io/ #IndeDev #WebGame

  20. Sci-Fi game devlog

    I decided that the craft will be like this. The printer will store only the elements, not the collected objects. Crafting and printing are similar things, but printing will require printer processes, while crafting is the assembly of an object. The scrap of the object can replenish the storage of both the printer and the character

    #gamedev #indedev #GameDevelopment

  21. ¡Directo haciendo un juego para Steam con Twitch!

    👉 twitch.tv/rafalagoon 👈

    Ven a ver cómo hacemos un juego comercial, juega y aparece en los créditos 😻

    #godot #godotengine #gamedev #indedev #steam #steamwork

  22. #unitytips THIS is the ONLY settings combo that provides physically realistic collisions and frictions in Unity: Patch Friction Type + Improved Patch Friction.

    Friction worked realistically up to Unity 4. From Unity 5 to Unity 2020 it was essentially trial & error. This combo in Unity 2021+ finally brings back physically realistic friction that works close to reality. These should be the default settings in new projects.

    #unity3d #madewithunity #indedev #gamedev #physics