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#directory — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #directory, aggregated by home.social.

  1. KI-Kataog.de An Independent Directory for AI Tools

    Finding the right AI tool can be overwhelming. With new solutions emerging constantly, it’s easy to get lost.

    KI-Katalog.de offers an alternative: an independent, German-focused directory that compares over 1,000 AI tools. Including pricing information and compatibility with the DSGVO / GDPR.

    ki-katalog.de

    locked.de/ki-kataog-de-an-inde #AI #Catalogue #Directory #GenAI #KIKatalog
  2. KI-Kataog.de An Independent Directory for AI Tools

    Finding the right AI tool can be overwhelming. With new solutions emerging constantly, it’s easy to get lost.

    KI-Katalog.de offers an alternative: an independent, German-focused directory that compares over 1,000 AI tools. Including pricing information and compatibility with the DSGVO / GDPR.

    ki-katalog.de

    locked.de/ki-kataog-de-an-inde #AI #Catalogue #Directory #GenAI #KIKatalog
  3. KI-Kataog.de An Independent Directory for AI Tools

    Finding the right AI tool can be overwhelming. With new solutions emerging constantly, it’s easy to get lost.

    KI-Katalog.de offers an alternative: an independent, German-focused directory that compares over 1,000 AI tools. Including pricing information and compatibility with the DSGVO / GDPR.

    ki-katalog.de

    locked.de/ki-kataog-de-an-inde #AI #Catalogue #Directory #GenAI #KIKatalog
  4. KI-Kataog.de An Independent Directory for AI Tools

    Finding the right AI tool can be overwhelming. With new solutions emerging constantly, it’s easy to get lost.

    KI-Katalog.de offers an alternative: an independent, German-focused directory that compares over 1,000 AI tools. Including pricing information and compatibility with the DSGVO / GDPR.

    ki-katalog.de

    locked.de/ki-kataog-de-an-inde #AI #Catalogue #Directory #GenAI #KIKatalog
  5. KI-Kataog.de An Independent Directory for AI Tools

    Finding the right AI tool can be overwhelming. With new solutions emerging constantly, it’s easy to get lost.

    KI-Katalog.de offers an alternative: an independent, German-focused directory that compares over 1,000 AI tools. Including pricing information and compatibility with the DSGVO / GDPR.

    ki-katalog.de

    locked.de/ki-kataog-de-an-inde #AI #Catalogue #Directory #GenAI #KIKatalog
  6. #MissKittyStatus My pin is a #DIRECTORY full of - relevant #midterms attack and defense docs. - a collection of #end #homelessness location plans and strategies including winning #elections to get it done. - Some #IndyNews research. - #Decentralized #AI design docs. - #MissKittyWide! 😹😹😹 💃🏻🏃🏻‍♀️🏄🏻‍♀️✈️🚀🛸

  7. #MissKittyPolitics #AI #Research If you like the stuff I do, #bookmark this #post because this is the big #directory. I am leaving the #Albus sub-directory #pinned because I believe it's the most important right now. But this might explode your head. There's a lot in here.

    RE: https://bsky.app/profile/did:plc:hc7tndm7gduompba65aps75k/post/3mdjrycn6pk2p

  8. Multiink Monday 3/26/2026
    My first Multilink Monday of the year, my concession that I have way too many tabs in my "Set Side B" group and I have to do something to clean them out. Hopefully at least one of these things will hit the right atoms in your brain to induce pleasure, or "trigger dopamine," in the
    setsideb.com/multiink-monday-3
    #niche #CompleteWermo #directory #hackaday #huttese #internet #mario64 #multilink #Neato #niche #PizzaChannel #starwars #YourAISlopBoresMe

  9. Multiink Monday 3/26/2026
    My first Multilink Monday of the year, my concession that I have way too many tabs in my "Set Side B" group and I have to do something to clean them out. Hopefully at least one of these things will hit the right atoms in your brain to induce pleasure, or "trigger dopamine," in the
    setsideb.com/multiink-monday-3
    #niche #CompleteWermo #directory #hackaday #huttese #internet #mario64 #multilink #Neato #niche #PizzaChannel #starwars #YourAISlopBoresMe

  10. Multiink Monday 3/26/2026
    My first Multilink Monday of the year, my concession that I have way too many tabs in my "Set Side B" group and I have to do something to clean them out. Hopefully at least one of these things will hit the right atoms in your brain to induce pleasure, or "trigger dopamine," in the
    setsideb.com/multiink-monday-3
    #niche #CompleteWermo #directory #hackaday #huttese #internet #mario64 #multilink #Neato #niche #PizzaChannel #starwars #YourAISlopBoresMe

  11. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  12. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  13. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  14. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  15. C64 SID

    The SID CMOS IC in the C64 delivers an interesting eight bit sound colour in the C64

    When I first heard the C64 SID as a kid it was nothing to throw your hat at. I've had experiences with concert piano's, tenor saxophones, percussion instruments in the electric range professional synths, bass guitars so I knew this bleep bloop ssshtt IC could never sound the way of the pro musical hardware, especially not the acoustic instruments.

    Last Ninja I

    It was when I heard the music of Last Ninja I knew that with it's severe limits, the Sound Interface Device has something special to offer. The composer of the music of this game did something marvelous.

    He used arpeggio techniques to make the SID play chords

    • SID does not play polyphonic sound
    • Arpeggio gives the illusion of chords due to the rapid succession of notes played
    • Iconic music was spawned with Last Ninja
    • Unique arpeggio chords created on the SID are still seeked by those who were kids in that period
    • Others copied the technique and a cult music genre was born
    • People still create SID chords on emulated C64's to this day, since the machine is long gone in the anals of history

    Background & history

    Personal POV

    • Being brought up with acoustic instruments of all kind, I know how good and a great instruments should sound
    • I have perfect pitch
    • I can hear up to the 1/100 of a Hz if a instrument is in tune
    • It's annoying when instruments are out of tune for me.
    • That distuned instrument, sounds like a kakaphony of cats squealing making the played music horrific in my head
    • I came with a high level of raw musical talent enabling me to easily pickup all different kinds of acoustical instruments
    • Behind a piano, without any formal training, I could easily play a song in minutes with the chords and the lead tune in a good manner
    • I loved to play on the electric bass, so the bass track which I first compose in my head, when I play the piano, is played in sequence
    • I would then pickup one of the brass instruments (I love the Tenor Sax) and play the lead well in munutes too
    • All that was left was playing the chords on any synth or keyboard available (usually one of the Korg or Yamaha synths)
    • I can hear and mix the levels of instruments in my head
    • It's easy to remix a sound in my head without having to touch a mixing console
    • All of these talents combined give me good insights in music as a whole and computer (SID music then) as a detail
    • I can work on electrical equiment on the pcb level, something I picked up as a young kid
    • From the age of three I disassembled tube radios with expert precision, making me fluent in the disassembly and assembly of tube radios
    • I assembled them back in working order from the age of four, after complete disassebly!
    • This gives me great insight in the hardware level of electronics

    Last Ninja+

    • I naturally dismantled my C64 again when I heard the game.
    • Why did the game sound that way from a hardware POV
    • What makes the IC tick
    • I've got the manuals of all the IC's
    • I had already replaced the PLA906114 Program Logic Array with a new one on a socked, with no qualms
    • The PLA9016114 got too hot in the tropics (max temp 70C) so it never lived long without a heat sink.
    • My PLA's were programmed by a friend of mine who was an expert in the programming field
    • The new PLA's came blank
    • I did all the extraction, socked soldering and other work myself

    The answer was in the C64 hardware manual

    • SID does just 8 bit audio
    • has zero polyphony
    • a limited frequency range both low and high
    • has scratchy output (which I later learned to appreciate)
    • has monophonic, single channel analog output
    • is in actuality a fair sounding IC but far from great

    The Yamaha 8 bit sound IC of that period was much better

    Yamaha had less succes than the SID for a simple reason

    Mass deployment

    • SID was everywhere!
    • C64 machines were sold like warm bread in the morning at the old baker
    • Mass deployment means much more software programmed for the IC
    • SID won on mass deplyment and lower price in comparison with the lead 8 bit Yamaha audio IC of that period
    • The ammount of games making use of the SID was staggering in comparision
    • Games drove the success of the SID to astronomical heights
    • I got used to the SID, later seeking it's sound when I transitioned to my Amiga A500 with

    Paula

    • Paula is polyphonic with 16 bit (14 bits actually) sound
    • Paula sounds much cleaner
    • has 4 channels 0 1 2 3
    • hard panning of channels in the stereo analog output
    • more stability
    • more joy

    Motivation for seeking SID after it was gone...

    • Simple
    • NOSTALGIA
    • We all have it
    • even kids do

    Ode to SID

    You've been great

    Seek last Ninja on the C64 Archive sites for listening pleasure

    #C64 #SID #Paula #Amiga #technology #mathematics #Physics #Chemistry #Linear #Algebra #directory #load #FDD #RetroComputing #music #Saxophone #Baritone #Piano #Korg #synth

  16. Here's a very useful open source directory for people looking for alternatives to proprietary platforms and software. Very well organised and great user experience.

    openalternative.co/

    #OpenSource #software #directory #FOSS

  17. 🚨🚨🚨 #MissKittyPolitics I think this is #MUST consume. This is the architect of the takeover through #militarized #ballot #box #theft. I would love for someone to argue with me and prove me wrong. Please prove me wrong. 🔦🔦🔦 I'll post stuff from this #directory but you can just go get it.

    Albus - Google Drive

  18. #MissKittyPolitics I am being pushy about this. I really want a bunch of you to #listen to this so I'm pinning it for a minute. I'll bring the #directory back again later.

    RE: https://bsky.app/profile/did:plc:hc7tndm7gduompba65aps75k/post/3mejeabdss42w

  19. Save the Date: LDAPCon returns in 2026! 📣

    After 7 years, #LDAPCon is back — OCT 6–8 in Tübingen, Germany!

    3 days of workshops, talks, & networking around #LDAP, directory services, and #IdM.

    More details and a website will follow.

    #Opensource #directory

  20. Save the Date: LDAPCon returns in 2026! 📣

    After 7 years, #LDAPCon is back — OCT 6–8 in Tübingen, Germany!

    3 days of workshops, talks, & networking around #LDAP, directory services, and #IdM.

    More details and a website will follow.

    #Opensource #directory

  21. Save the Date: LDAPCon returns in 2026! 📣

    After 7 years, #LDAPCon is back — OCT 6–8 in Tübingen, Germany!

    3 days of workshops, talks, & networking around #LDAP, directory services, and #IdM.

    More details and a website will follow.

    #Opensource #directory

  22. Save the Date: LDAPCon returns in 2026! 📣

    After 7 years, #LDAPCon is back — OCT 6–8 in Tübingen, Germany!

    3 days of workshops, talks, & networking around #LDAP, directory services, and #IdM.

    More details and a website will follow.

    #Opensource #directory

  23. Save the Date: LDAPCon returns in 2026! 📣

    After 7 years, #LDAPCon is back — OCT 6–8 in Tübingen, Germany!

    3 days of workshops, talks, & networking around #LDAP, directory services, and #IdM.

    More details and a website will follow.

    #Opensource #directory

  24. Say Bon Appétit at Melbourne’s Best French Restaurants

    World-Class Feasts and an Australia-First Light Show: Your Essential Great Southern Road Trip Entertainment From Albany’s biggest-ever art installation to a world-clas…
    #dining #cooking #diet #food #Frenchlunch #Lunch #bars #broadsheet #Cafes #directory #francais #france #French #FrenchRestaurants #guide #lunch #melbourne #Restaurants #thingstodo
    diningandcooking.com/2499252/s