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#webgpu — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #webgpu, aggregated by home.social.

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  1. Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
    hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated

  2. Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
    hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated

  3. Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
    hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated

  4. Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
    hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated

  5. Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
    hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated

  6. Плоть слаба: как я писал свой Wine для браузера

    Каждый год на новогодних каникулах у меня просыпается ностальгия, хочется перепройти что‑то из детства, типа «Harry Potter and the Philosopher’s Stone» от KnowWonder. И если с консольными играми всё просто (эмуляторы типа DuckStation или PCSX2 работают идеально), то с PC‑играми 32-битной эры всё сложно, особенно на Mac. Часто пока ты добьешься запуска игры, уже пропадает всякое желание ее проходить. В этот раз я решил проблему радикально: написал свою «Windows». В браузере. На TypeScript. Усаживайтесь поудобнее, я расскажу вам, как я полгода дебажил чужие игры двадцатилетней давности и почему на это подсел.

    habr.com/ru/articles/1060010/

    #эмуляция #wine #winapi #x86 #webgpu #webassembly #ретроигры #ретрогейминг #directx #direct3d

  7. Плоть слаба: как я писал свой Wine для браузера

    Каждый год на новогодних каникулах у меня просыпается ностальгия, хочется перепройти что‑то из детства, типа «Harry Potter and the Philosopher’s Stone» от KnowWonder. И если с консольными играми всё просто (эмуляторы типа DuckStation или PCSX2 работают идеально), то с PC‑играми 32-битной эры всё сложно, особенно на Mac. Часто пока ты добьешься запуска игры, уже пропадает всякое желание ее проходить. В этот раз я решил проблему радикально: написал свою «Windows». В браузере. На TypeScript. Усаживайтесь поудобнее, я расскажу вам, как я полгода дебажил чужие игры двадцатилетней давности и почему на это подсел.

    habr.com/ru/articles/1060010/

    #эмуляция #wine #winapi #x86 #webgpu #webassembly #ретроигры #ретрогейминг #directx #direct3d

  8. Плоть слаба: как я писал свой Wine для браузера

    Каждый год на новогодних каникулах у меня просыпается ностальгия, хочется перепройти что‑то из детства, типа «Harry Potter and the Philosopher’s Stone» от KnowWonder. И если с консольными играми всё просто (эмуляторы типа DuckStation или PCSX2 работают идеально), то с PC‑играми 32-битной эры всё сложно, особенно на Mac. Часто пока ты добьешься запуска игры, уже пропадает всякое желание ее проходить. В этот раз я решил проблему радикально: написал свою «Windows». В браузере. На TypeScript. Усаживайтесь поудобнее, я расскажу вам, как я полгода дебажил чужие игры двадцатилетней давности и почему на это подсел.

    habr.com/ru/articles/1060010/

    #эмуляция #wine #winapi #x86 #webgpu #webassembly #ретроигры #ретрогейминг #directx #direct3d

  9. While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.

    youtube.com/watch?v=MT_esIw1MeI

    #musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental

  10. While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.

    youtube.com/watch?v=MT_esIw1MeI

    #musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental

  11. While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.

    youtube.com/watch?v=MT_esIw1MeI

    #musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental

  12. While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.

    youtube.com/watch?v=MT_esIw1MeI

    #musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental

  13. While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.

    youtube.com/watch?v=MT_esIw1MeI

    #musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental

  14. wide.video 1.7.9 is live!

    - AI prompt generation for Shader filters
    - Audio input support for Shader filters
    - Improved A/V sync & timeline UX

    Check out the video to see Shader filters reacting to audio and AI in action 👇

  15. I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.

    These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).

  16. I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.

    These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).

  17. I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.

    These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).

  18. I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.

    These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).

  19. I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.

    These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).

  20. AAA Движок для GTA San Andreas в браузере и переписывание ThreeJS

    Данная статья - это продолжение повествования о том, как я делаю AAA-движок для запуска старых игр, а именно GTA San Andreas и её модов, в браузере. В ней речь пойдет о том, как я уперся в производительность Three.js и перевел движок на свой фреймверк под WebGPU.

    habr.com/ru/articles/1066360/

    #threejs #webgpu #webgl #gamedev #gamedevelopment #gta #san_andreas #gta_sa #gta_san_andreas #react

  21. AAA Движок для GTA San Andreas в браузере и переписывание ThreeJS

    Данная статья - это продолжение повествования о том, как я делаю AAA-движок для запуска старых игр, а именно GTA San Andreas и её модов, в браузере. В ней речь пойдет о том, как я уперся в производительность Three.js и перевел движок на свой фреймверк под WebGPU.

    habr.com/ru/articles/1066360/

    #threejs #webgpu #webgl #gamedev #gamedevelopment #gta #san_andreas #gta_sa #gta_san_andreas #react

  22. AAA Движок для GTA San Andreas в браузере и переписывание ThreeJS

    Данная статья - это продолжение повествования о том, как я делаю AAA-движок для запуска старых игр, а именно GTA San Andreas и её модов, в браузере. В ней речь пойдет о том, как я уперся в производительность Three.js и перевел движок на свой фреймверк под WebGPU.

    habr.com/ru/articles/1066360/

    #threejs #webgpu #webgl #gamedev #gamedevelopment #gta #san_andreas #gta_sa #gta_san_andreas #react

  23. Enjoy a slice of hand-chopped physics jelly 🪼

    Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js

    Thinking about game mechanics w/ this stuff

    Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 jameskane05.github.io/kora-fir

  24. Enjoy a slice of hand-chopped physics jelly 🪼

    Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js

    Thinking about game mechanics w/ this stuff

    Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 jameskane05.github.io/kora-fir

  25. Enjoy a slice of hand-chopped physics jelly 🪼

    Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js

    Thinking about game mechanics w/ this stuff

    Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 jameskane05.github.io/kora-fir

  26. Enjoy a slice of hand-chopped physics jelly 🪼

    Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js

    Thinking about game mechanics w/ this stuff

    Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 jameskane05.github.io/kora-fir

  27. Enjoy a slice of hand-chopped physics jelly 🪼

    Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js

    Thinking about game mechanics w/ this stuff

    Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 jameskane05.github.io/kora-fir

  28. (I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)

    Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.

    This runs in realtime in your WebGPU enabled browser: atebit.org/online/atebit-itera

    And here's a capture on YouTube: youtube.com/watch?v=oAMAWAHehMs

    #Assembly #JavaScript #WebGPU

  29. (I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)

    Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.

    This runs in realtime in your WebGPU enabled browser: atebit.org/online/atebit-itera

    And here's a capture on YouTube: youtube.com/watch?v=oAMAWAHehMs

    #Assembly #JavaScript #WebGPU

  30. (I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)

    Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.

    This runs in realtime in your WebGPU enabled browser: atebit.org/online/atebit-itera

    And here's a capture on YouTube: youtube.com/watch?v=oAMAWAHehMs

    #Assembly #JavaScript #WebGPU

  31. (I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)

    Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.

    This runs in realtime in your WebGPU enabled browser: atebit.org/online/atebit-itera

    And here's a capture on YouTube: youtube.com/watch?v=oAMAWAHehMs

    #Assembly #JavaScript #WebGPU

  32. (I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)

    Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.

    This runs in realtime in your WebGPU enabled browser: atebit.org/online/atebit-itera

    And here's a capture on YouTube: youtube.com/watch?v=oAMAWAHehMs

    #Assembly #JavaScript #WebGPU

  33. Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5

    Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper

    M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon

  34. Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5

    Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper

    M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon

  35. Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5

    Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper

    M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon

  36. Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5

    Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper

    M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon

  37. Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5

    Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper

    M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon

  38. 🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
    shi-yan.github.io/webgpuunleas #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated

  39. 🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
    shi-yan.github.io/webgpuunleas #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated

  40. 🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
    shi-yan.github.io/webgpuunleas #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated

  41. 🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
    shi-yan.github.io/webgpuunleas #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated

  42. 🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
    shi-yan.github.io/webgpuunleas #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated