#webgpu — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #webgpu, aggregated by home.social.
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Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
https://hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated -
Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
https://hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated -
Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
https://hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated -
Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
https://hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated -
Oh, look! 🌐 Another tech miracle: reinventing the wheel by sharing a whole AI agent in a URL. Because, clearly, what we all need in our lives is to run complex computations locally using #WebGPU, just to feel like we’re living in the *future*. 🚀
https://hashagent.pages.dev/ #techinnovation #AIagents #futureofcomputing #URLsharing #HackerNews #ngated -
HashAgent – Share an AI agent as a URL, runs locally via WebGPU
Comments: https://news.ycombinator.com/item?id=49298088
#HackerNews #HashAgent #AI #WebGPU #LocalRun #TechInnovation
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HashAgent – Share an AI agent as a URL, runs locally via WebGPU
Comments: https://news.ycombinator.com/item?id=49298088
#HackerNews #HashAgent #AI #WebGPU #LocalRun #TechInnovation
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HashAgent – Share an AI agent as a URL, runs locally via WebGPU
Comments: https://news.ycombinator.com/item?id=49298088
#HackerNews #HashAgent #AI #WebGPU #LocalRun #TechInnovation
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HashAgent – Share an AI agent as a URL, runs locally via WebGPU
Comments: https://news.ycombinator.com/item?id=49298088
#HackerNews #HashAgent #AI #WebGPU #LocalRun #TechInnovation
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HashAgent – Share an AI agent as a URL, runs locally via WebGPU
Comments: https://news.ycombinator.com/item?id=49298088
#HackerNews #HashAgent #AI #WebGPU #LocalRun #TechInnovation
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Плоть слаба: как я писал свой Wine для браузера
Каждый год на новогодних каникулах у меня просыпается ностальгия, хочется перепройти что‑то из детства, типа «Harry Potter and the Philosopher’s Stone» от KnowWonder. И если с консольными играми всё просто (эмуляторы типа DuckStation или PCSX2 работают идеально), то с PC‑играми 32-битной эры всё сложно, особенно на Mac. Часто пока ты добьешься запуска игры, уже пропадает всякое желание ее проходить. В этот раз я решил проблему радикально: написал свою «Windows». В браузере. На TypeScript. Усаживайтесь поудобнее, я расскажу вам, как я полгода дебажил чужие игры двадцатилетней давности и почему на это подсел.
https://habr.com/ru/articles/1060010/
#эмуляция #wine #winapi #x86 #webgpu #webassembly #ретроигры #ретрогейминг #directx #direct3d
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Плоть слаба: как я писал свой Wine для браузера
Каждый год на новогодних каникулах у меня просыпается ностальгия, хочется перепройти что‑то из детства, типа «Harry Potter and the Philosopher’s Stone» от KnowWonder. И если с консольными играми всё просто (эмуляторы типа DuckStation или PCSX2 работают идеально), то с PC‑играми 32-битной эры всё сложно, особенно на Mac. Часто пока ты добьешься запуска игры, уже пропадает всякое желание ее проходить. В этот раз я решил проблему радикально: написал свою «Windows». В браузере. На TypeScript. Усаживайтесь поудобнее, я расскажу вам, как я полгода дебажил чужие игры двадцатилетней давности и почему на это подсел.
https://habr.com/ru/articles/1060010/
#эмуляция #wine #winapi #x86 #webgpu #webassembly #ретроигры #ретрогейминг #directx #direct3d
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Плоть слаба: как я писал свой Wine для браузера
Каждый год на новогодних каникулах у меня просыпается ностальгия, хочется перепройти что‑то из детства, типа «Harry Potter and the Philosopher’s Stone» от KnowWonder. И если с консольными играми всё просто (эмуляторы типа DuckStation или PCSX2 работают идеально), то с PC‑играми 32-битной эры всё сложно, особенно на Mac. Часто пока ты добьешься запуска игры, уже пропадает всякое желание ее проходить. В этот раз я решил проблему радикально: написал свою «Windows». В браузере. На TypeScript. Усаживайтесь поудобнее, я расскажу вам, как я полгода дебажил чужие игры двадцатилетней давности и почему на это подсел.
https://habr.com/ru/articles/1060010/
#эмуляция #wine #winapi #x86 #webgpu #webassembly #ретроигры #ретрогейминг #directx #direct3d
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While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.
https://www.youtube.com/watch?v=MT_esIw1MeI
#musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental
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While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.
https://www.youtube.com/watch?v=MT_esIw1MeI
#musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental
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While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.
https://www.youtube.com/watch?v=MT_esIw1MeI
#musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental
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While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.
https://www.youtube.com/watch?v=MT_esIw1MeI
#musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental
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While(news). Experimentation in live coding, video improv, about post-truth, news saturation, long progressive track. a neural net crawls over the whole screen until you can't tell what's underneath anymore, framerate is hesitant.
https://www.youtube.com/watch?v=MT_esIw1MeI
#musicvideo #music #livecoding @algorave #generative #news #desinfomation #information #live #python #js #cuda #webgpu #noise #drone #crashserver #experimental
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wide.video 1.7.9 is live!
- AI prompt generation for Shader filters
- Audio input support for Shader filters
- Improved A/V sync & timeline UXCheck out the video to see Shader filters reacting to audio and AI in action 👇
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I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.
These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).
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I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.
These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).
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I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.
These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).
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I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.
These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).
-
I've landed the last change needed to enable #WebGPU by default on Samsung devices with an Xclipse GPU (mobile RDNA)! Should be available in Chrome 153, which will be stable in September.
These GPUs are most common in Europe, but there are some in other markets (like the Galaxy S25 FE in the US).
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AAA Движок для GTA San Andreas в браузере и переписывание ThreeJS
Данная статья - это продолжение повествования о том, как я делаю AAA-движок для запуска старых игр, а именно GTA San Andreas и её модов, в браузере. В ней речь пойдет о том, как я уперся в производительность Three.js и перевел движок на свой фреймверк под WebGPU.
https://habr.com/ru/articles/1066360/
#threejs #webgpu #webgl #gamedev #gamedevelopment #gta #san_andreas #gta_sa #gta_san_andreas #react
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AAA Движок для GTA San Andreas в браузере и переписывание ThreeJS
Данная статья - это продолжение повествования о том, как я делаю AAA-движок для запуска старых игр, а именно GTA San Andreas и её модов, в браузере. В ней речь пойдет о том, как я уперся в производительность Three.js и перевел движок на свой фреймверк под WebGPU.
https://habr.com/ru/articles/1066360/
#threejs #webgpu #webgl #gamedev #gamedevelopment #gta #san_andreas #gta_sa #gta_san_andreas #react
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AAA Движок для GTA San Andreas в браузере и переписывание ThreeJS
Данная статья - это продолжение повествования о том, как я делаю AAA-движок для запуска старых игр, а именно GTA San Andreas и её модов, в браузере. В ней речь пойдет о том, как я уперся в производительность Three.js и перевел движок на свой фреймверк под WebGPU.
https://habr.com/ru/articles/1066360/
#threejs #webgpu #webgl #gamedev #gamedevelopment #gta #san_andreas #gta_sa #gta_san_andreas #react
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Enjoy a slice of hand-chopped physics jelly 🪼
Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js
Thinking about game mechanics w/ this stuff
Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 https://jameskane05.github.io/kora-fire-threejs/materials.html
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Enjoy a slice of hand-chopped physics jelly 🪼
Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js
Thinking about game mechanics w/ this stuff
Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 https://jameskane05.github.io/kora-fire-threejs/materials.html
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Enjoy a slice of hand-chopped physics jelly 🪼
Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js
Thinking about game mechanics w/ this stuff
Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 https://jameskane05.github.io/kora-fire-threejs/materials.html
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Enjoy a slice of hand-chopped physics jelly 🪼
Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js
Thinking about game mechanics w/ this stuff
Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 https://jameskane05.github.io/kora-fire-threejs/materials.html
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Enjoy a slice of hand-chopped physics jelly 🪼
Gel, water & sand simulation running on Apple Vision Pro #WebXR + #WebGPU via three.js
Thinking about game mechanics w/ this stuff
Try here - fwiw I've only tested on desktop & M5 AVP visionOS developer beta 27 https://jameskane05.github.io/kora-fire-threejs/materials.html
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(I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)
Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.
This runs in realtime in your WebGPU enabled browser: https://atebit.org/online/atebit-iteration/
And here's a capture on YouTube: https://www.youtube.com/watch?v=oAMAWAHehMs
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(I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)
Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.
This runs in realtime in your WebGPU enabled browser: https://atebit.org/online/atebit-iteration/
And here's a capture on YouTube: https://www.youtube.com/watch?v=oAMAWAHehMs
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(I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)
Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.
This runs in realtime in your WebGPU enabled browser: https://atebit.org/online/atebit-iteration/
And here's a capture on YouTube: https://www.youtube.com/watch?v=oAMAWAHehMs
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(I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)
Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.
This runs in realtime in your WebGPU enabled browser: https://atebit.org/online/atebit-iteration/
And here's a capture on YouTube: https://www.youtube.com/watch?v=oAMAWAHehMs
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(I'm home from Assembly now.. the dust has settled and the uploads have finished, so..)
Here's a demo I released yesterday at Assembly 2026. It came second in the "One Minute" category, a category where the only real limitation for entries is that they must be no longer than one minute in length.
This runs in realtime in your WebGPU enabled browser: https://atebit.org/online/atebit-iteration/
And here's a capture on YouTube: https://www.youtube.com/watch?v=oAMAWAHehMs
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Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5
Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper
M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon
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Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5
Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper
M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon
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Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5
Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper
M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon
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Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5
Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper
M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon
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Another hotfix from @cabanier & I've got three.js #WebGPU + #WebXR running on Apple Vision Pro M5
Testing real-time voxel flame sim w/ compute shader solver based on @wetafxofficial's new SIGGRAPH paper
M5 has the horsepower to do v cool stuff in XR w/ WebGPU 🔥 More soon
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🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
https://shi-yan.github.io/webgpuunleashed/ #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated -
🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
https://shi-yan.github.io/webgpuunleashed/ #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated -
🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
https://shi-yan.github.io/webgpuunleashed/ #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated -
🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
https://shi-yan.github.io/webgpuunleashed/ #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated -
🚨BREAKING NEWS🚨: #WebGPU #tutorial unleashes #a deluge of incomprehensible #jargon, perfect for those with #infinite #patience and zero social life 🤯. Thrill to the excitement of "arcball camera" and "depth testing" as you question your life choices. But hey, at least you'll learn to #draw a triangle! 🎨🎉
https://shi-yan.github.io/webgpuunleashed/ #Arcball #Camera #Depth #Testing #Triangle #HackerNews #ngated -
WebGPU Unleashed: A Practical Tutorial
https://shi-yan.github.io/webgpuunleashed/
Comments: https://news.ycombinator.com/item?id=49035845
#HackerNews #WebGPU #Tutorial #Graphics #Programming #GPU #Development
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WebGPU Unleashed: A Practical Tutorial
https://shi-yan.github.io/webgpuunleashed/
Comments: https://news.ycombinator.com/item?id=49035845
#HackerNews #WebGPU #Tutorial #Graphics #Programming #GPU #Development
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WebGPU Unleashed: A Practical Tutorial
https://shi-yan.github.io/webgpuunleashed/
Comments: https://news.ycombinator.com/item?id=49035845
#HackerNews #WebGPU #Tutorial #Graphics #Programming #GPU #Development