#parsergames — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #parsergames, aggregated by home.social.
-
Delighted to fire up #Inform #interactiveFiction parser #textAdventure game system for the first time in too many weeks (dratted #neuro illness plus #covid), and work again on my intended entry for #IFComp later this year. I love #coding in Inform - it's a ridiculously fun IDE, more like playing a text adventure game than traditional coding. #IFComp2024. #parserGames #GameDev #IndieGames
-
Delighted to fire up #Inform #interactiveFiction parser #textAdventure game system for the first time in too many weeks (dratted #neuro illness plus #covid), and work again on my intended entry for #IFComp later this year. I love #coding in Inform - it's a ridiculously fun IDE, more like playing a text adventure game than traditional coding. #IFComp2024. #parserGames #GameDev #IndieGames
-
Delighted to fire up #Inform #interactiveFiction parser #textAdventure game system for the first time in too many weeks (dratted #neuro illness plus #covid), and work again on my intended entry for #IFComp later this year. I love #coding in Inform - it's a ridiculously fun IDE, more like playing a text adventure game than traditional coding. #IFComp2024. #parserGames #GameDev #IndieGames
-
Delighted to fire up #Inform #interactiveFiction parser #textAdventure game system for the first time in too many weeks (dratted #neuro illness plus #covid), and work again on my intended entry for #IFComp later this year. I love #coding in Inform - it's a ridiculously fun IDE, more like playing a text adventure game than traditional coding. #IFComp2024. #parserGames #GameDev #IndieGames
-
Delighted to fire up #Inform #interactiveFiction parser #textAdventure game system for the first time in too many weeks (dratted #neuro illness plus #covid), and work again on my intended entry for #IFComp later this year. I love #coding in Inform - it's a ridiculously fun IDE, more like playing a text adventure game than traditional coding. #IFComp2024. #parserGames #GameDev #IndieGames
-
In 9 days, it'll be the 3-year anniversary of my #retrogaming #textadventure "Tristam Island"!
It's never been very expensive, but now feels like the right time to stop selling it... So I'm happy to announce that I'm working on making it #free #opensource ! #fosstodon
The source code, the build scripts - I also want to write a postmortem and give access to the pre-sale only feelies. Anything else you'd like to see in there? 🤔
#PunyInform #ParserGames #retro #Commodore64 #ZXSpectrum #Amiga -
In 9 days, it'll be the 3-year anniversary of my #retrogaming #textadventure "Tristam Island"!
It's never been very expensive, but now feels like the right time to stop selling it... So I'm happy to announce that I'm working on making it #free #opensource ! #fosstodon
The source code, the build scripts - I also want to write a postmortem and give access to the pre-sale only feelies. Anything else you'd like to see in there? 🤔
#PunyInform #ParserGames #retro #Commodore64 #ZXSpectrum #Amiga -
In 9 days, it'll be the 3-year anniversary of my #retrogaming #textadventure "Tristam Island"!
It's never been very expensive, but now feels like the right time to stop selling it... So I'm happy to announce that I'm working on making it #free #opensource ! #fosstodon
The source code, the build scripts - I also want to write a postmortem and give access to the pre-sale only feelies. Anything else you'd like to see in there? 🤔
#PunyInform #ParserGames #retro #Commodore64 #ZXSpectrum #Amiga -
In 9 days, it'll be the 3-year anniversary of my #retrogaming #textadventure "Tristam Island"!
It's never been very expensive, but now feels like the right time to stop selling it... So I'm happy to announce that I'm working on making it #free #opensource ! #fosstodon
The source code, the build scripts - I also want to write a postmortem and give access to the pre-sale only feelies. Anything else you'd like to see in there? 🤔
#PunyInform #ParserGames #retro #Commodore64 #ZXSpectrum #Amiga -
In 9 days, it'll be the 3-year anniversary of my #retrogaming #textadventure "Tristam Island"!
It's never been very expensive, but now feels like the right time to stop selling it... So I'm happy to announce that I'm working on making it #free #opensource ! #fosstodon
The source code, the build scripts - I also want to write a postmortem and give access to the pre-sale only feelies. Anything else you'd like to see in there? 🤔
#PunyInform #ParserGames #retro #Commodore64 #ZXSpectrum #Amiga -
News from my #InteractiveFiction #parsergames #Cento:
Cooked up a Python script telling me how many sentences are in my source code. Right now, with the intro + 3 key "cutscenes" fully written, I'm at 430 distinct sentences coming from 380 different parser games! Love it - and that's without the "game" part 😉
Next step is going to be nailing down the full details for the game, including puzzle dependency chart. So i guess I'm not diving into more quotes for a while!
-
News from my #InteractiveFiction #parsergames #Cento:
Cooked up a Python script telling me how many sentences are in my source code. Right now, with the intro + 3 key "cutscenes" fully written, I'm at 430 distinct sentences coming from 380 different parser games! Love it - and that's without the "game" part 😉
Next step is going to be nailing down the full details for the game, including puzzle dependency chart. So i guess I'm not diving into more quotes for a while!
-
News from my #InteractiveFiction #parsergames #Cento:
Cooked up a Python script telling me how many sentences are in my source code. Right now, with the intro + 3 key "cutscenes" fully written, I'm at 430 distinct sentences coming from 380 different parser games! Love it - and that's without the "game" part 😉
Next step is going to be nailing down the full details for the game, including puzzle dependency chart. So i guess I'm not diving into more quotes for a while!
-
News from my #InteractiveFiction #parsergames #Cento:
Cooked up a Python script telling me how many sentences are in my source code. Right now, with the intro + 3 key "cutscenes" fully written, I'm at 430 distinct sentences coming from 380 different parser games! Love it - and that's without the "game" part 😉
Next step is going to be nailing down the full details for the game, including puzzle dependency chart. So i guess I'm not diving into more quotes for a while!
-
Starting a new #interactiveFiction project: Viv plays through past IF #games https://intfiction.org/t/viv-plays-through-past-if-games/62211 #ParserGames #TextAdventure #Infocom #MagneticScrolls #IFComp #RetroGaming #IndieGames
-
Starting a new #interactiveFiction project: Viv plays through past IF #games https://intfiction.org/t/viv-plays-through-past-if-games/62211 #ParserGames #TextAdventure #Infocom #MagneticScrolls #IFComp #RetroGaming #IndieGames
-
Starting a new #interactiveFiction project: Viv plays through past IF #games https://intfiction.org/t/viv-plays-through-past-if-games/62211 #ParserGames #TextAdventure #Infocom #MagneticScrolls #IFComp #RetroGaming #IndieGames
-
Starting a new #interactiveFiction project: Viv plays through past IF #games https://intfiction.org/t/viv-plays-through-past-if-games/62211 #ParserGames #TextAdventure #Infocom #MagneticScrolls #IFComp #RetroGaming #IndieGames
-
Starting a new #interactiveFiction project: Viv plays through past IF #games https://intfiction.org/t/viv-plays-through-past-if-games/62211 #ParserGames #TextAdventure #Infocom #MagneticScrolls #IFComp #RetroGaming #IndieGames
-
Was just stunned by a #SpringThing #interactiveFiction game. I was so gobsmacked that the review I then wrote could only start with "Wow. I’m not quite sure what to say about this." https://intfiction.org/t/viv-dunstan-s-2023-spring-thing-autumnal-jumble-impressions/61524/38 #indieGames #textAdventures #gameDev #creativeWriting #parserGames
-
Was just stunned by a #SpringThing #interactiveFiction game. I was so gobsmacked that the review I then wrote could only start with "Wow. I’m not quite sure what to say about this." https://intfiction.org/t/viv-dunstan-s-2023-spring-thing-autumnal-jumble-impressions/61524/38 #indieGames #textAdventures #gameDev #creativeWriting #parserGames
-
Was just stunned by a #SpringThing #interactiveFiction game. I was so gobsmacked that the review I then wrote could only start with "Wow. I’m not quite sure what to say about this." https://intfiction.org/t/viv-dunstan-s-2023-spring-thing-autumnal-jumble-impressions/61524/38 #indieGames #textAdventures #gameDev #creativeWriting #parserGames
-
Was just stunned by a #SpringThing #interactiveFiction game. I was so gobsmacked that the review I then wrote could only start with "Wow. I’m not quite sure what to say about this." https://intfiction.org/t/viv-dunstan-s-2023-spring-thing-autumnal-jumble-impressions/61524/38 #indieGames #textAdventures #gameDev #creativeWriting #parserGames
-
Was just stunned by a #SpringThing #interactiveFiction game. I was so gobsmacked that the review I then wrote could only start with "Wow. I’m not quite sure what to say about this." https://intfiction.org/t/viv-dunstan-s-2023-spring-thing-autumnal-jumble-impressions/61524/38 #indieGames #textAdventures #gameDev #creativeWriting #parserGames
-
Musing an early in-development #Inform7 #InteractiveFiction game. Brainstorming some ideas to move the plot on in #Twine. Which I haven’t used much, certainly not for any long-term Twine piece of interactive fiction. But I do like to brainstorm in it some times.
#GameDesign #ParserGames #TextAdventures #Brainstorming #CreativeWriting -
Musing an early in-development #Inform7 #InteractiveFiction game. Brainstorming some ideas to move the plot on in #Twine. Which I haven’t used much, certainly not for any long-term Twine piece of interactive fiction. But I do like to brainstorm in it some times.
#GameDesign #ParserGames #TextAdventures #Brainstorming #CreativeWriting -
Musing an early in-development #Inform7 #InteractiveFiction game. Brainstorming some ideas to move the plot on in #Twine. Which I haven’t used much, certainly not for any long-term Twine piece of interactive fiction. But I do like to brainstorm in it some times.
#GameDesign #ParserGames #TextAdventures #Brainstorming #CreativeWriting -
Musing an early in-development #Inform7 #InteractiveFiction game. Brainstorming some ideas to move the plot on in #Twine. Which I haven’t used much, certainly not for any long-term Twine piece of interactive fiction. But I do like to brainstorm in it some times.
#GameDesign #ParserGames #TextAdventures #Brainstorming #CreativeWriting -
Musing an early in-development #Inform7 #InteractiveFiction game. Brainstorming some ideas to move the plot on in #Twine. Which I haven’t used much, certainly not for any long-term Twine piece of interactive fiction. But I do like to brainstorm in it some times.
#GameDesign #ParserGames #TextAdventures #Brainstorming #CreativeWriting -
Prompted by some reading tonight I thought of a new #InteractiveFiction game idea I could develop. Or at least I thought it was new to me. Digging through my #Inform7 source code directory I find I’ve tentatively started something similar in the past, but hadn’t extended it further. Now feeling inspired to push on! It’s a nice thing to work on idly, as change from the fuller games I’m developing. Though it may be a little lightweight for many fans of #ParserGames and traditional #TextAdventures.
-
Prompted by some reading tonight I thought of a new #InteractiveFiction game idea I could develop. Or at least I thought it was new to me. Digging through my #Inform7 source code directory I find I’ve tentatively started something similar in the past, but hadn’t extended it further. Now feeling inspired to push on! It’s a nice thing to work on idly, as change from the fuller games I’m developing. Though it may be a little lightweight for many fans of #ParserGames and traditional #TextAdventures.
-
Prompted by some reading tonight I thought of a new #InteractiveFiction game idea I could develop. Or at least I thought it was new to me. Digging through my #Inform7 source code directory I find I’ve tentatively started something similar in the past, but hadn’t extended it further. Now feeling inspired to push on! It’s a nice thing to work on idly, as change from the fuller games I’m developing. Though it may be a little lightweight for many fans of #ParserGames and traditional #TextAdventures.
-
Prompted by some reading tonight I thought of a new #InteractiveFiction game idea I could develop. Or at least I thought it was new to me. Digging through my #Inform7 source code directory I find I’ve tentatively started something similar in the past, but hadn’t extended it further. Now feeling inspired to push on! It’s a nice thing to work on idly, as change from the fuller games I’m developing. Though it may be a little lightweight for many fans of #ParserGames and traditional #TextAdventures.
-
Prompted by some reading tonight I thought of a new #InteractiveFiction game idea I could develop. Or at least I thought it was new to me. Digging through my #Inform7 source code directory I find I’ve tentatively started something similar in the past, but hadn’t extended it further. Now feeling inspired to push on! It’s a nice thing to work on idly, as change from the fuller games I’m developing. Though it may be a little lightweight for many fans of #ParserGames and traditional #TextAdventures.