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#textadventures — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #textadventures, aggregated by home.social.

  1. Playing Catacombs on my Commodore PET. Published by Super soft in 1981. Possibly one of the first British written text adventures.

    I moved around a bit and asked for my score.

    This seems prescient.

    #commodorepet #textadventures #textadventure #Supersoft #catacombs #1981 #year1981

  2. Playing Catacombs on my Commodore PET. Published by Super soft in 1981. Possibly one of the first British written text adventures.

    I moved around a bit and asked for my score.

    This seems prescient.

    #commodorepet #textadventures #textadventure #Supersoft #catacombs #1981 #year1981

  3. Playing Catacombs on my Commodore PET. Published by Super soft in 1981. Possibly one of the first British written text adventures.

    I moved around a bit and asked for my score.

    This seems prescient.

    #commodorepet #textadventures #textadventure #Supersoft #catacombs #1981 #year1981

  4. Playing Catacombs on my Commodore PET. Published by Super soft in 1981. Possibly one of the first British written text adventures.

    I moved around a bit and asked for my score.

    This seems prescient.

    #commodorepet #textadventures #textadventure #Supersoft #catacombs #1981 #year1981

  5. Playing Catacombs on my Commodore PET. Published by Super soft in 1981. Possibly one of the first British written text adventures.

    I moved around a bit and asked for my score.

    This seems prescient.

    #commodorepet #textadventures #textadventure #Supersoft #catacombs #1981 #year1981

  6. IkeC, Autor des prämierten Spiels #Staub, hat eine deutsche Version der #PunyInform-Bibliothek angefangen: github.com/IkeC/PunyInformDE. PunyInform ist eine alternative Bibliothek für #Inform6 zum Schreiben von #Textadventures. Diese passen dann üblicherweise, anders als bei der Standardbibliothek, auf so ziemlich jedes klassische 8-Bit-System.

    Gerne mal reinschauen!

  7. IkeC, Autor des prämierten Spiels #Staub, hat eine deutsche Version der #PunyInform-Bibliothek angefangen: github.com/IkeC/PunyInformDE. PunyInform ist eine alternative Bibliothek für #Inform6 zum Schreiben von #Textadventures. Diese passen dann üblicherweise, anders als bei der Standardbibliothek, auf so ziemlich jedes klassische 8-Bit-System.

    Gerne mal reinschauen!

  8. IkeC, Autor des prämierten Spiels #Staub, hat eine deutsche Version der #PunyInform-Bibliothek angefangen: github.com/IkeC/PunyInformDE. PunyInform ist eine alternative Bibliothek für #Inform6 zum Schreiben von #Textadventures. Diese passen dann üblicherweise, anders als bei der Standardbibliothek, auf so ziemlich jedes klassische 8-Bit-System.

    Gerne mal reinschauen!

  9. IkeC, Autor des prämierten Spiels #Staub, hat eine deutsche Version der #PunyInform-Bibliothek angefangen: github.com/IkeC/PunyInformDE. PunyInform ist eine alternative Bibliothek für #Inform6 zum Schreiben von #Textadventures. Diese passen dann üblicherweise, anders als bei der Standardbibliothek, auf so ziemlich jedes klassische 8-Bit-System.

    Gerne mal reinschauen!

  10. IkeC, Autor des prämierten Spiels #Staub, hat eine deutsche Version der #PunyInform-Bibliothek angefangen: github.com/IkeC/PunyInformDE. PunyInform ist eine alternative Bibliothek für #Inform6 zum Schreiben von #Textadventures. Diese passen dann üblicherweise, anders als bei der Standardbibliothek, auf so ziemlich jedes klassische 8-Bit-System.

    Gerne mal reinschauen!

  11. Lo sviluppo di DIALOGO, il linguaggio in italiano controllato per creare avventure testuali, ha subito un nuovo impulso grazie a Claude Sonnet 4.6. Vediamo dove eravamo rimasti e quale enorme salto è stato possibile grazie a Claude! #interactivefiction #textadventures #programming youtu.be/vwsGEYZwtdA?is=H5j4Uq

  12. Lo sviluppo di DIALOGO, il linguaggio in italiano controllato per creare avventure testuali, ha subito un nuovo impulso grazie a Claude Sonnet 4.6. Vediamo dove eravamo rimasti e quale enorme salto è stato possibile grazie a Claude! #interactivefiction #textadventures #programming youtu.be/vwsGEYZwtdA?is=H5j4Uq

  13. Lo sviluppo di HyperFable, l'editor per avventure testuali punta, clicca e trascina, ha raggiunto la release 3. Scopriamo assieme le nuove funzionalità! #interactivefiction #textadventures #artificialintelligence youtube.com/watch?v=-Kc06iNDPso

  14. Lo sviluppo di HyperFable, l'editor per avventure testuali punta, clicca e trascina, ha raggiunto la release 3. Scopriamo assieme le nuove funzionalità! #interactivefiction #textadventures #artificialintelligence youtube.com/watch?v=-Kc06iNDPso

  15. Lo sviluppo di HyperFable, l'editor per avventure testuali punta, clicca e trascina, ha raggiunto la release 3. Scopriamo assieme le nuove funzionalità! #interactivefiction #textadventures #artificialintelligence youtube.com/watch?v=-Kc06iNDPso

  16. Lo sviluppo di HyperFable, l'editor per avventure testuali punta, clicca e trascina, ha raggiunto la release 3. Scopriamo assieme le nuove funzionalità! #interactivefiction #textadventures #artificialintelligence youtube.com/watch?v=-Kc06iNDPso

  17. Lo sviluppo di HyperFable, l'editor per avventure testuali punta, clicca e trascina, ha raggiunto la release 3. Scopriamo assieme le nuove funzionalità! #interactivefiction #textadventures #artificialintelligence youtube.com/watch?v=-Kc06iNDPso

  18. Micro Aventuras de Texto, by Carlos Games.

    A series of little #textadventures in #BASIC; every saturday a new chapter. These series start with two stories: La Luz en el Bosque y La Casa Abandonada.

    Download:
    carlosgames.itch.io/micro-aven

    #zxspectrum #retrogaming

  19. Micro Aventuras de Texto, by Carlos Games.

    A series of little #textadventures in #BASIC; every saturday a new chapter. These series start with two stories: La Luz en el Bosque y La Casa Abandonada.

    Download:
    carlosgames.itch.io/micro-aven

    #zxspectrum #retrogaming

  20. Micro Aventuras de Texto, by Carlos Games.

    A series of little #textadventures in #BASIC; every saturday a new chapter. These series start with two stories: La Luz en el Bosque y La Casa Abandonada.

    Download:
    carlosgames.itch.io/micro-aven

    #zxspectrum #retrogaming

  21. Micro Aventuras de Texto, by Carlos Games.

    A series of little #textadventures in #BASIC; every saturday a new chapter. These series start with two stories: La Luz en el Bosque y La Casa Abandonada.

    Download:
    carlosgames.itch.io/micro-aven

    #zxspectrum #retrogaming

  22. Micro Aventuras de Texto, by Carlos Games.

    A series of little #textadventures in #BASIC; every saturday a new chapter. These series start with two stories: La Luz en el Bosque y La Casa Abandonada.

    Download:
    carlosgames.itch.io/micro-aven

    #zxspectrum #retrogaming

  23. 1986: #crashmagazine travels to Ireland to tell the curious story of St. Bride's School and their text adventures

    #zxspectrum #textadventures #retrogaming

  24. 1986: #crashmagazine travels to Ireland to tell the curious story of St. Bride's School and their text adventures

    #zxspectrum #textadventures #retrogaming

  25. 1986: #crashmagazine travels to Ireland to tell the curious story of St. Bride's School and their text adventures

    #zxspectrum #textadventures #retrogaming

  26. 1986: #crashmagazine travels to Ireland to tell the curious story of St. Bride's School and their text adventures

    #zxspectrum #textadventures #retrogaming

  27. 1986: #crashmagazine travels to Ireland to tell the curious story of St. Bride's School and their text adventures

    #zxspectrum #textadventures #retrogaming