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#inform — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #inform, aggregated by home.social.

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  1. Использование SNMP Trap/Inform сообщений в мониторинге сети

    В этой статье я попробую рассказать о том, в каких случаях для выявления неисправностей в сети может быть полезно, помимо опроса оборудования, принимать сообщения о наступившем событии от устройства. Мы разберём, как работает гарантированная доставка информации о событии, чем Inform лучше чем Trap и в чём сложности его использования. Немного углубимся в детали работы Trap/Inform-сообщений, а закончим простым примером настройки Zabbix. Надеюсь, материал получился интересным и оригинальным.

    habr.com/ru/articles/1040354/

    #SNMP #TRAP #INFORM #ZABBIX

  2. "And who is this child?" she went on.
    "Please allow me to introduce my daughter, Coral," he said.
    "I regret to #inform you that that terrible woman is her mother." (6/7) #wss366

  3. Miss Ossy’s Garden

    #FanFic #WitchHatAtelier
    #Wss366 5/20 Inform

    “So what are you doing, little girl?”

    Coco looked up at a tall man wearing a mage’s robe and a tall, peaked hat. His staff landed next to the straw doll she was playing with, scattering dust and sand that partly obliterated the drawing she had been doing in the dirt.

    “Playing with Miss Ossy. It’s spring, and we’re planting a garden.”

    “I hear there’s an excellent cloth and tailoring shop nearby. Could you direct me to it?” The man flashed a small bronze coin at the cute, blonde, five-year-old girl.

    “That’s my mother’s shop,” Coco said with a bright smile. “It’s just over the hill there, where the smoke is.”

    “I see,” the mage said, exchanging the coin in his hand for a silver one as bright as the girl’s smile. The coin landed next to Coco’s crouched form, sending up a small puff of dust. “Thank you.”

    As cute as the girl was, he had business to attend to and turned in the direction she’d pointed.

    “Okay, Miss Ossy cast your growth spell,” Coco said, returning to her game.

    The man stopped abruptly and turned back to her. For the first time, he registered the drawing in the dirt: a circle with a many-pointed star in it. His brows knit and lips pinched. “Spell! What do you know of spells!”

    “Miss Ossy’s a witch.” The girl added a stock and leaves to the circle.

    “I see. A sunflower,” the mage said, relief in his voice. He would have hated to #inform the Knights Moralis that the girl knew the secret of magic circles. “Enjoy your game, but I must warn you: be careful what you say; someone might misunderstand. Magic is not for the likes of you or Miss Ossy.”

    #TootFic #MicroFiction #Fantasy #NMFic

  4. #WSS366 May 20th #inform

    Information regarding those principles that inform humanity is lacking in many individuals.

    There should documentation to inform them of the manner in which they could inform that missing humanity in themselves.

    Sufficient information?

  5. #inform : to give facts or information

    - French: informe

    - German: informiert

    - Portuguese: informar

    - Spanish: informar

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    Thank you so much for being a member of our community!

  6. Alaska volunteer dedicates 600 hours a year to food bank after husband’s death

    ANCHORAGE, Alaska — Karen Burnett spends most days in the sorting room at the Food Bank of Alaska, ensuring every donated item finds its place. The A…
    #dining #cooking #diet #food #Food #Impact #Inform #inspire #InvestigateTV #InvestigateTVPlus #investigation #Investigators #solutionsbasedjournalism
    diningandcooking.com/2571666/a

  7. #inform : without regular form

    - French: informe

    - German: informiert

    - Portuguese: informar

    - Spanish: informar

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    A daily challenge to chain words together @ wordwallgame.com

  8. Another fine #z80 machine is the Tiki-100, hailing from Norway and running an OS that was compatible with #cp/m 2.2, called TIKO. This one has a pixel-based display which is rendered by the character out BDOS calls, making it a little slow, but still a lot of fun to work with. The boot disks and emulator are all Norwegian which was a fun challenge. The testing process also uncovered that the emulator has a timer bug, so the timing is different to that on real hardware. In the end, it all worked rather well. I ended up using the one colour highlight available to simulate bold text, bringing my #Infocom #Inform #Z-machine interpreter #Vezza to yet another machine. Download the binary from gitlab.com/sijnstra1/vezza

  9. A paper on how to reuse interpreters to get inform v3/5 games on your Apple II:
    kansasfest.org/wp-content/uplo

    There's just a slight issue: the linked tool used to interleave v5 story files on floppy images can no longer be downloaded.
    The original URL is 3.buric.co/interlz5-001.zip, archive.org doesn't seem to have it.

    Please, tell me that someone here has it...

    #apple2 #infocom #inform #ZMachine

  10. On top of my GDevelop jam success yesterday, it turns out that "A Normal Morning" also placed 8th in ECTOCOMP's La Petite Mort category!
    damonwakes.itch.io/a-normal-mo
    #InteractiveFiction #ECTOCOMP #Inform7 #Inform #parser #horror

  11. Further to my previous post about Interactive Fiction and rules-based vs OO, I'm reading a paper by Graham Nelson about the design of Inform 7, and I think this quote puts it well:

    « I concede that bundling properties together into object and class definitions, with inheritance from classes to instances, works well. My objection is rather to the doctrine that when components of a program interact, there is a clear server-client paradigm; that one component exists to serve the needs of another. The contents of a work of interactive fiction are typically not in such relationships. If facts concerning a tortoise must all be in one place, facts concerning an arrow all in another, how are the two to meet? It seems unnatural to have a tortoise-arrow protocol, establishing mutual obligations. Neither exists to serve the other. The tortoise also eats lettuce, meanders about garden locations and hibernates. The arrow also knocks a flower-pot off a wall. »

    worrydream.com/refs/Nelson_G_2

    Previous post:
    universeodon.com/@mathew/11549

    #InteractiveFiction #Inform

  12. I'm starting to appreciate Inform 7 more. I still find the syntax frustrating, but I think the programming model makes sense for the problem domain.

    I used to think that Object Oriented Programming would be the natural methodology for interactive fiction, because after all you're modeling objects. However, I now realize that in a typical game you're only modeling one of any given kind of object. Even when you have multiple instances — keys, perhaps — you want each instance to behave differently, and sometimes interact with other objects in quite different ways. So being able to share functionality across instances by attaching it to a class isn’t such a big win.

    D&D and its adventure modules are really just elaborate sets of rules that take effect when a given pattern is hit. "If the party attacks the orc, he will sound the alarm"; "Opening the chest causes a dart trap to trigger"; "Each round the Beholder does the following…" So a system based around rules (with functions to encapsulate and re-use code) feels quite natural for adventure games. (And if you want to define a class of objects that all share similar behavior, you can still do that.)

    At this point I'm finishing up my second mini game, and going through all the documentation trying to learn better ways to do things before I start on something larger and more releasable.

    #InteractiveFiction #Inform