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#zmachine — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #zmachine, aggregated by home.social.

  1. Fellow #infocom text adventure fans, the newest #Vezza #zmachine #interpreter is now available for the #Amstrad #NC200 running CPMish. Using the glorious built in LCD display at 79x18 characters, it was a lot of fun to build. Special mention to Matthew Logue for not only requesting the NC200 version and providing platform information, but also for sending me a huge amount of photos from real hardware so I could debug, and doing a complete play though of Hitchhiker's Guide to the Galaxy to prove it worked.
    #retrogaming #retrogaming

  2. As a surprise Christmas gift to #retrocomputing, I've pushed out a new version of my #Vezza #Infocom #zmachine #interpreter. This time it's a #CP/M build, specifically for the #TRS80 models 2/12/16... on glorious 8-inch floppies. My requestor and tester Ziggystar12 was kind enough to take a photo of Bureaucracy running on a machine with the 8-inch drives; a game that could never be run on that machine before even though it was contemporary! #retrogaming #retroBattleStations

  3. A paper on how to reuse interpreters to get inform v3/5 games on your Apple II:
    kansasfest.org/wp-content/uplo

    There's just a slight issue: the linked tool used to interleave v5 story files on floppy images can no longer be downloaded.
    The original URL is 3.buric.co/interlz5-001.zip, archive.org doesn't seem to have it.

    Please, tell me that someone here has it...

    #apple2 #infocom #inform #ZMachine

  4. Back to fun platforms to port my #Vezza #Infocom #Zmachine interpreter - this time it's the Enterprise 128. A 4MHz #z80 machine from the mid 80s, it has a great emulator, and a bespoke DOS known as IS-DOS, with a lot of compatibility with both CP/M 2.2 and #MSXDOS. While it needed quite some tweaking, a lot of the heavy lifting was done with my original #MSX version before it was optimised. As I understand, the #Enterprise128 didn't have a great library of games for it, so hoping this helps! Get it while it's hot at gitlab.com/sijnstra1/vezza Screenshots are the IS-DOS 1.0 version running Border Zone, and the IS-DOS 1.1a version running Beyond #Zork.

  5. Dear #Zmachine experts,

    why do I get garbled output from DOS frotz V2.54, when I try to run Zork Zero?

    Command entered:
    C:\ZORK0> frotz -d 2 zork0.zip

    The current directory contains this files:
    ZORK0.CG1
    ZORK0.EG1
    ZORK0.MG1
    ZORK0.ZIP
    ZORKZERO.EXE

    The last file is #Infocom's original interpreter.

    Thanks in advance!

    #zmachine #v6 #infocom #zork #zork0 #frotz