#ms-dos — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ms-dos, aggregated by home.social.
-
-
State of my mini games. All on track. Most of them will get physical, box release (August)!
What is left to do:
- Cortex Labs [MS-DOS, 16KB] - final tweaks and bug hunting
- Tomblands DX [GBC, 32KB] - final level
- Fungus Foray DX [GB+GBC, 64KB] - second half of levels, fine-tuning levelsPre-production:
- Moveabound [GB+GBC, 64KB] -
State of my mini games. All on track. Most of them will get physical, box release (August)!
What is left to do:
- Cortex Labs [MS-DOS, 16KB] - final tweaks and bug hunting
- Tomblands DX [GBC, 32KB] - final level
- Fungus Foray DX [GB+GBC, 64KB] - second half of levels, fine-tuning levelsPre-production:
- Moveabound [GB+GBC, 64KB] -
New video: Let's Code MS DOS 0x38: Huge Pointers in Turbo C
YouTube: https://youtu.be/pf3s-6EVDoo
MakerTube: https://makertube.net/w/hPL2jfBzdmkWeRpfBnqz4a -
New video: Let's Code MS DOS 0x38: Huge Pointers in Turbo C
YouTube: https://youtu.be/pf3s-6EVDoo
MakerTube: https://makertube.net/w/hPL2jfBzdmkWeRpfBnqz4a -
It starts to be very playable game!
EDIT: and challenging. I'm loosing in my own game xD
-
-
All of the printed user and developer manuals for the #FujiNet WiFi Adapter are being posted here: https://fujinet.online/manuals/
Enjoy,
-Thom#atari8bit #apple2 #trs80coco #msdos #colecoadam #retrocomputing #retrogaming
-
All of the printed user and developer manuals for the #FujiNet WiFi Adapter are being posted here: https://fujinet.online/manuals/
Enjoy,
-Thom#atari8bit #apple2 #trs80coco #msdos #colecoadam #retrocomputing #retrogaming
-
Панорамный DOOM 1.1 на трёх экранах: повторяем легенду под MS-DOS
Здравствуйте, уважаемые читатели! Так повелось, что игра DOOM является всевозможным тестовым полигоном компьютерного и околокомпьютерного оборудования. Когда мир облетела весть, что DOOM для MS-DOS отобразили на четырех экранах, это заставило меня встрепенуться. Как это сделать? Сначала подумал, что игра запущена на одном процессорном блоке, а к нему подключены четыре монитора и четыре комплекта управления. Четыре клавиатуры к одному системнику? Пришло осознание, что здесь что-то не то. Использована «четырехголовая» видеокарта под MS-DOS? Хм, наверное, нет. Неее. В общем, я решил сделать всё сам и поделиться процедурой запуска. Чтобы никто не почувствовал себя обманутым, сразу поясню: в процедуре участвуют три отдельных компьютера, связанных между собой в сеть. Полученный результат запечатлен в виде ролика, присутствующего в статье. Приглашаю к прочтению. Подумать только...
https://habr.com/ru/companies/timeweb/articles/1026678/
#ретрокомпьютинг #игры #сетевые_технологии #msdos #doom #ретроигры #ретрогейминг #ретроспектива #timeweb_статьи
-
Let's Code MS DOS 0x38: Huge Pointers in Turbo C
-
Let's Code MS DOS 0x38: Huge Pointers in Turbo C
-
Remember when computers weren't just devices... they were adventures?
The generation that grew up with MS-DOS didn't just play games — they learned how computers worked, solved problems without tutorials, and unknowingly helped shape the future of PC gaming. -
Remember when computers weren't just devices... they were adventures?
The generation that grew up with MS-DOS didn't just play games — they learned how computers worked, solved problems without tutorials, and unknowingly helped shape the future of PC gaming. -
New video for Patrons: Let's Code MS DOS 0x38: Huge Pointers in Turbo C
In MS DOS you can only access up to one Megabyte of memory easily, on an original PC or XT. This memory in turn is segmented, so accessing more than 64K at a time becomes a bit more tricky. This is why languages like Turbo C and Pascal introduced near and far pointers to the programmer. However there are also huge pointers, which we will investigate in this episode.
-
New video for Patrons: Let's Code MS DOS 0x38: Huge Pointers in Turbo C
In MS DOS you can only access up to one Megabyte of memory easily, on an original PC or XT. This memory in turn is segmented, so accessing more than 64K at a time becomes a bit more tricky. This is why languages like Turbo C and Pascal introduced near and far pointers to the programmer. However there are also huge pointers, which we will investigate in this episode.
-
Lights Out 256b (2026) by Desire for MS-DOS. A very, very, very tiny 'lights out'!
-
Lights Out 256b (2026) by Desire for MS-DOS. A very, very, very tiny 'lights out'!
-
#FujiNet Getting Started manuals are now available for #Atari8bit, #Apple2, #ColecoAdam, #TRS80CoCo, and #msdos from our website: https://fujinet.online/getting-started/
-
#FujiNet Getting Started manuals are now available for #Atari8bit, #Apple2, #ColecoAdam, #TRS80CoCo, and #msdos from our website: https://fujinet.online/getting-started/
-
Hackaday Europe 2026 – Building A Retro PC From Scratch
-
“Don Matrelli's Legacy” mod for #MSDOS Grand Prix Circuit adding new cars and tracks, as well as stronger opponents
#retrodev #retrogaming #reverseengineering #retrocomputing
Grand Prix Circuit – Don Matre... -
“Don Matrelli's Legacy” mod for #MSDOS Grand Prix Circuit adding new cars and tracks, as well as stronger opponents
#retrodev #retrogaming #reverseengineering #retrocomputing
Grand Prix Circuit – Don Matre... -
Duke Nukem 3D – Roland SD-50 Remastered Music Collection
[Soundtrack] Duke Nukem 3D - 01 Grabbag Theme [MIDI Remastered - Roland SD-50] https://www.youtube.com/watch?v=hBacwD7b2OY [Soundtrack] Duke Nukem 3D - 02 Ep. 1 - Stalker [MIDI Remastered - Roland SD-50] https://www.youtube.com/watch?v=vw-xG6_xAiI [Soundtrack] Duke Nukem 3D - 03 Ep. 1 - Taking the Death Toll [MIDI Remastered - Roland SD-50] https://www.youtube.com/watch?v=Yr7PB5mYRmM [Soundtrack] Duke Nukem 3D - 04 Ep. 1 - The City Streets [MIDI Remastered - Roland […]https://doomfan1.wordpress.com/2026/06/28/duke-nukem-3d-roland-sd-50-remastered-music-collection/
-
Duke Nukem 3D – Roland SD-50 Remastered Music Collection
[Soundtrack] Duke Nukem 3D - 01 Grabbag Theme [MIDI Remastered - Roland SD-50] https://www.youtube.com/watch?v=hBacwD7b2OY [Soundtrack] Duke Nukem 3D - 02 Ep. 1 - Stalker [MIDI Remastered - Roland SD-50] https://www.youtube.com/watch?v=vw-xG6_xAiI [Soundtrack] Duke Nukem 3D - 03 Ep. 1 - Taking the Death Toll [MIDI Remastered - Roland SD-50] https://www.youtube.com/watch?v=Yr7PB5mYRmM [Soundtrack] Duke Nukem 3D - 04 Ep. 1 - The City Streets [MIDI Remastered - Roland […]https://doomfan1.wordpress.com/2026/06/28/duke-nukem-3d-roland-sd-50-remastered-music-collection/
-
I a!ways install Win 3.1 on my #MSDOS 6.22 Hard Drives. Useful! :0)
-
@wyatt By 1997, most MS-DOS PCs still in use would've been i486 or newer and capable of running a game built with DJGPP and Allegro 3/4. DJGPP, a port of GCC to MS-DOS, breaks through the 640K limit with DPMI. It was good enough for the first Quake.
-
@wyatt By 1997, most MS-DOS PCs still in use would've been i486 or newer and capable of running a game built with DJGPP and Allegro 3/4. DJGPP, a port of GCC to MS-DOS, breaks through the 640K limit with DPMI. It was good enough for the first Quake.
-
Just installing MSDOS 6.2 as you do...
Been a while since I last had those disks out! And you forget the tactile satisfaction of ejecting one disk and inserting the next. Those clunks and sounds...
Ah yes, DLBSPACE and MEMMAKER - those key innovations to stretch your PC further!
Also been a while since I saw a CONFIG.SYS and AUTOEXEC.BAT
Wish I still had my set of Win 3.11 floppies - never mind, this will do!
-
Just installing MSDOS 6.2 as you do...
Been a while since I last had those disks out! And you forget the tactile satisfaction of ejecting one disk and inserting the next. Those clunks and sounds...
Ah yes, DLBSPACE and MEMMAKER - those key innovations to stretch your PC further!
Also been a while since I saw a CONFIG.SYS and AUTOEXEC.BAT
Wish I still had my set of Win 3.11 floppies - never mind, this will do!
-
indyjo is porting over the #msdos classic #rts Command & Conquer to the #Atari ST and it is amazing!
-
indyjo is porting over the #msdos classic #rts Command & Conquer to the #Atari ST and it is amazing!
-
Patching a bug in Turbo C 2.01 after 35 years #retrodev #msdos #retrocomputing #programming #dev #coding
TIL Someone discovered (and pa... -
Patching a bug in Turbo C 2.01 after 35 years #retrodev #msdos #retrocomputing #programming #dev #coding
TIL Someone discovered (and pa... -
Quake – 30 Years
It is with great honor that I start this June 22nd by not only saying hello, but happy 30th anniversary to one of my favorite games of all time, the original Quake (1996: MS-DOS and Windows)! Not only is Quake one of my favorite games, but it is a historically important title that still influences the industry. Whether you played it on MS-DOS or Windows (or on consoles later on), you played a game that pushed computers to their limits in 1996, especially with John Carmak's newly created Quake […] -
Quake – 30 Years
It is with great honor that I start this June 22nd by not only saying hello, but happy 30th anniversary to one of my favorite games of all time, the original Quake (1996: MS-DOS and Windows)! Not only is Quake one of my favorite games, but it is a historically important title that still influences the industry. Whether you played it on MS-DOS or Windows (or on consoles later on), you played a game that pushed computers to their limits in 1996, especially with John Carmak's newly created Quake […] -
I have my issues with Garriott's worldview and Shroud of the Avatar had some problems, but this is another one of those whitepill scenarios like Perifractic buying Commodore!
Absolutely insane news. Ultima is THE grandfather of the modern computer RPG, alongside Might & Magic and Wizardry. Having this series back in its' creator's hands and possibly getting some new titles in the series would be outstanding!
-
I have my issues with Garriott's worldview and Shroud of the Avatar had some problems, but this is another one of those whitepill scenarios like Perifractic buying Commodore!
Absolutely insane news. Ultima is THE grandfather of the modern computer RPG, alongside Might & Magic and Wizardry. Having this series back in its' creator's hands and possibly getting some new titles in the series would be outstanding!