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#ebitengine — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #ebitengine, aggregated by home.social.

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  1. So the first day of #LOWREZJAM was a wash, had to do a few things irl that took up a lot of time. Today I've been doing a little bit of design and also setting up a build environment for the game. Now can upload to #itchio yay. More soon.
    #golang #ebitengine #gamedev

  2. So the first day of #LOWREZJAM was a wash, had to do a few things irl that took up a lot of time. Today I've been doing a little bit of design and also setting up a build environment for the game. Now can upload to #itchio yay. More soon.
    #golang #ebitengine #gamedev

  3. Turns out I quite enjoy #golang been using it in conjunction with #ebitengine to make a ascii roguelike and plan to use it for the upcoming #LOWREZJAM. I've a utility l am making for my use, just some simple stuff for now and I'm also working on an #ecs but that'll take a bit more time to be useful

  4. Turns out I quite enjoy #golang been using it in conjunction with #ebitengine to make a ascii roguelike and plan to use it for the upcoming #LOWREZJAM. I've a utility l am making for my use, just some simple stuff for now and I'm also working on an #ecs but that'll take a bit more time to be useful

  5. I've been bouncing between #ebitengine and #odin+raylib for #gamedev recently. Each has its strengths, but I think I'm going to commit to odin if only because it's the more normal option, with a larger community

  6. I've been bouncing between #ebitengine and #odin+raylib for #gamedev recently. Each has its strengths, but I think I'm going to commit to odin if only because it's the more normal option, with a larger community

  7. #Odin is very cool, but I have this idea that I want to build turn-hard games where the state is sqlite, and maybe #ebitengine is better suited to that...

  8. #Odin is very cool, but I have this idea that I want to build turn-hard games where the state is sqlite, and maybe #ebitengine is better suited to that...

  9. So I took a few days to update one of my previous projects: Cute Mold, a mold growth and evolution simulation. Yep, mold 🦠

    Now the world is bigger, the molds are more complex, and there are light sources with cool names!

    It's free. Plot twist near the end of the video (video sped up 3x).

    erytau.itch.io/cute-mold

    #golang #ebitengine #gamedev #indiegame

  10. So I took a few days to update one of my previous projects: Cute Mold, a mold growth and evolution simulation. Yep, mold 🦠

    Now the world is bigger, the molds are more complex, and there are light sources with cool names!

    It's free. Plot twist near the end of the video (video sped up 3x).

    erytau.itch.io/cute-mold

    #golang #ebitengine #gamedev #indiegame

  11. Bouncy Blob, an infinite climbing and bouncing video game, is now available. Play here:

    rocketnine.itch.io/bouncyblob

    Procedural level generation via Perlin noise makes every play-through unique.

    Bouncy Blob is free software, and was created during the 2026 Plug Game Jam:

    codeberg.org/tslocum/bouncyblob

    #foss #freesoftware #opensource #singleplayer #2d #gpl #agpl #software #tech #games #gaming #golang #technology #free #webassembly #linux #linuxgaming #release #announcement #ebitengine #procedural

  12. Bouncy Blob, an infinite climbing and bouncing video game, is now available. Play here:

    rocketnine.itch.io/bouncyblob

    Procedural level generation via Perlin noise makes every play-through unique.

    Bouncy Blob is free software, and was created during the 2026 Plug Game Jam:

    codeberg.org/tslocum/bouncyblob

    #foss #freesoftware #opensource #singleplayer #2d #gpl #agpl #software #tech #games #gaming #golang #technology #free #webassembly #linux #linuxgaming #release #announcement #ebitengine #procedural

  13. Our Metal Bowl is coming to Xbox Series X/S on April 23! I had to adapt one of the puzzles and it actually turned out better than the Steam version :)
    #xbox #indiegame #golang #ebitengine

    xbox.com/en-gb/games/store/our

  14. Back to working on the game after the holidays. I'm making progress on the level design: about 150 rooms done (first draft and unpolished), and i'm aiming for around 300 in the final game!
    #indiedev #pixelart #ebitengine #indiegames #indiegames #indiegamedev

  15. Joint Force, a 2D puzzle strategy game, is now available on Steam.

    store.steampowered.com/app/423

    - Control two characters at once
    - Solve challenging puzzles to reunite the characters
    - Use items to work around obstacles
    - Create custom levels
    - Free software (AGPL)

    #foss #freesoftware #opensource #singleplayer #puzzles #strategy #gpl #agpl #software #steam #tech #games #gaming #golang #technology #free #webassembly #android #linux #linuxgaming #release #casual #strategy #announcement #ebitengine

  16. Joint Force, a 2D puzzle strategy game, is now available on Steam.

    store.steampowered.com/app/423

    - Control two characters at once
    - Solve challenging puzzles to reunite the characters
    - Use items to work around obstacles
    - Create custom levels
    - Free software (AGPL)

    #foss #freesoftware #opensource #singleplayer #puzzles #strategy #gpl #agpl #software #steam #tech #games #gaming #golang #technology #free #webassembly #android #linux #linuxgaming #release #casual #strategy #announcement #ebitengine

  17. I wanted to add to the #badapple trend and made my own using #ebitengine, a 2D game engine for #golang. Its nothing special, just playing images in order and playing an MP3.

    Footage here: youtube.com/watch?v=ECvKkPXOh48

    Terrible quality source code can be found here: gitea.ligthert.net/golang/bad-

  18. Визуальный язык программирования в NebuLeet: эволюция и дизайн

    Пару лет я в соло разрабатывал максимально нишевую игру "для программистов" ( NebuLeet ) на довольно нишевых технологиях (Go + ebitengine ), и вот теперь, после релиза, я хочу рассказать про одну из интересных особенностей этой игры - визуальном программировании логики игровых юнитов . Визуальный язык в игре прошёл несколько итераций развития, от неявных аргументов команд через стек, до чего-то типа регистровой модели, где у ячеек памяти есть имена, а команды принимают аргументы явно. Вас ждёт увлекательная околокомпиляторная/языковая статья с игровым применением. Всё-таки, языки программирования для игр - это ведь отдельный жанр.

    habr.com/ru/articles/977380/

    #nebuleet #gamedev #golang #go #ebiten #ebitengine

  19. This new biome came out nicely, i think! Just a few new assets and a lot of playing around with lights and sounds.
    #gamedev #indiegames #pixelart #golang #ebitengine #gaming #indiedev

  20. Joint Force, a 2D puzzle strategy game, has just been approved for release on Steam. It should be available starting January 1st. Wishlist on Steam:

    store.steampowered.com/app/423

    Joint Force is free software, and was created during the 2025 Ebitengine Game Jam.

    #foss #freesoftware #opensource #singleplayer #puzzles #strategy #gpl #agpl #software #steam #tech #games #gaming #golang #technology #free #webassembly #android #linux #linuxgaming #release #casual #strategy #announcement #ebitengine

  21. Joint Force, a 2D puzzle strategy game, has just been approved for release on Steam. It should be available starting January 1st. Wishlist on Steam:

    store.steampowered.com/app/423

    Joint Force is free software, and was created during the 2025 Ebitengine Game Jam.

    #foss #freesoftware #opensource #singleplayer #puzzles #strategy #gpl #agpl #software #steam #tech #games #gaming #golang #technology #free #webassembly #android #linux #linuxgaming #release #casual #strategy #announcement #ebitengine