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#xsi — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #xsi, aggregated by home.social.

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  1. "The Tides · Of Life"
    The creation of the sculpture

    This video shows how the #sculpture was originally designed as a logo in #Softimage #XSI and rendered in different styles over the years

    In 2024 we finally made it into the wall #lamp it always was supposed to be by 3D-printing it in four pieces on a #Creality #Ender 5 Plus

    Learn more about the project on our website:
    urbanflow.art/en/the-tides

    #3dprinting #3d #mastoart #livingpainting #creativecoding #sounddesign #taichi #chigong #energy

  2. "The Tides · Of Life"
    The creation of the sculpture

    This video shows how the #sculpture was originally designed as a logo in #Softimage #XSI and rendered in different styles over the years

    In 2024 we finally made it into the wall #lamp it always was supposed to be by 3D-printing it in four pieces on a #Creality #Ender 5 Plus

    Learn more about the project on our website:
    urbanflow.art/en/the-tides

    #3dprinting #3d #mastoart #livingpainting #creativecoding #sounddesign #taichi #chigong #energy

  3. "The Tides · Of Life"
    The creation of the sculpture

    This video shows how the #sculpture was originally designed as a logo in #Softimage #XSI and rendered in different styles over the years

    In 2024 we finally made it into the wall #lamp it always was supposed to be by 3D-printing it in four pieces on a #Creality #Ender 5 Plus

    Learn more about the project on our website:
    urbanflow.art/en/the-tides

    #3dprinting #3d #mastoart #livingpainting #creativecoding #sounddesign #taichi #chigong #energy

  4. "The Tides · Of Life"
    The creation of the sculpture

    This video shows how the #sculpture was originally designed as a logo in #Softimage #XSI and rendered in different styles over the years

    In 2024 we finally made it into the wall #lamp it always was supposed to be by 3D-printing it in four pieces on a #Creality #Ender 5 Plus

    Learn more about the project on our website:
    urbanflow.art/en/the-tides

    #3dprinting #3d #mastoart #livingpainting #creativecoding #sounddesign #taichi #chigong #energy

  5. Genuary 2025 Day 19: "Oops Art."

    "The inbound Stream of Dreams"

    So today I'll cheat and post one of my favourite images ever.
    A sculpture I modelled long ago in Softimage XSI with subdivision surfaces and then tried to UV-unwrap generatively...
    ...which went beautifully wrong, the checkerboard grid was deformed into a fantastic pattern.
    I have this hanging on my wall as a large print.

    #Genuary #Genuary2025 #Genuary19 #Day19 #Softimage #XSI #3D #MastoArt #BlackAndWhite #sculpture #Flow #UV

  6. Genuary 2025 Day 19: "Oops Art."

    "The inbound Stream of Dreams"

    So today I'll cheat and post one of my favourite images ever.
    A sculpture I modelled long ago in Softimage XSI with subdivision surfaces and then tried to UV-unwrap generatively...
    ...which went beautifully wrong, the checkerboard grid was deformed into a fantastic pattern.
    I have this hanging on my wall as a large print.

    #Genuary #Genuary2025 #Genuary19 #Day19 #Softimage #XSI #3D #MastoArt #BlackAndWhite #sculpture #Flow #UV

  7. Genuary 2025 Day 19: "Oops Art."

    "The inbound Stream of Dreams"

    So today I'll cheat and post one of my favourite images ever.
    A sculpture I modelled long ago in Softimage XSI with subdivision surfaces and then tried to UV-unwrap generatively...
    ...which went beautifully wrong, the checkerboard grid was deformed into a fantastic pattern.
    I have this hanging on my wall as a large print.

    #Genuary #Genuary2025 #Genuary19 #Day19 #Softimage #XSI #3D #MastoArt #BlackAndWhite #sculpture #Flow #UV

  8. Genuary 2025 Day 19: "Oops Art."

    "The inbound Stream of Dreams"

    So today I'll cheat and post one of my favourite images ever.
    A sculpture I modelled long ago in Softimage XSI with subdivision surfaces and then tried to UV-unwrap generatively...
    ...which went beautifully wrong, the checkerboard grid was deformed into a fantastic pattern.
    I have this hanging on my wall as a large print.

    #Genuary #Genuary2025 #Genuary19 #Day19 #Softimage #XSI #3D #MastoArt #BlackAndWhite #sculpture #Flow #UV

  9. When I see this interface of , I think that it was years ahead of the competition, but I also notice that was inspired by this application, I believe that is the natural heir.
    Old developers where are now? They could help the community

  10. When I see this interface of #Softimage, I think that it was years ahead of the competition, but I also notice that #Blender was inspired by this application, I believe that #Blender3d is the natural heir.
    Old #XSI developers where are now? They could help the community #b3d

  11. When I see this interface of #Softimage, I think that it was years ahead of the competition, but I also notice that #Blender was inspired by this application, I believe that #Blender3d is the natural heir.
    Old #XSI developers where are now? They could help the community #b3d

  12. When I see this interface of #Softimage, I think that it was years ahead of the competition, but I also notice that #Blender was inspired by this application, I believe that #Blender3d is the natural heir.
    Old #XSI developers where are now? They could help the community #b3d

  13. "The inbound Stream of Dreams"

    The third one in the series, the same sculpture again, but this time a happy accident happened in Softimage XSIs UV Editor... 🙂
    Love it, although a friend said it gives him eye-cancer... 😂
    I have it hanging on my office wall in 1m square for a decade...

    #Softimage #XSI #TheaRender #Sculpture #MastoArt #

  14. "The inbound Stream of Dreams"

    The third one in the series, the same sculpture again, but this time a happy accident happened in Softimage XSIs UV Editor... 🙂
    Love it, although a friend said it gives him eye-cancer... 😂
    I have it hanging on my office wall in 1m square for a decade...

    #Softimage #XSI #TheaRender #Sculpture #MastoArt #

  15. Another incarnation of the sculpture I posted yesterday.
    This time rendered with a special C++ camera shader I developed for Mental Ray in Softimage XSI many years ago.
    It allows to displace the camera rays with for instance a fractal noise like in this case.

    For all my (3D) life I loved NPR rendering styles and this is one of the best results I got.
    Love it! 🙂

    #Softimage #XSI #MentalRay #Sculpture #painting #NPR #MastoArt #Design

  16. Another incarnation of the sculpture I posted yesterday.
    This time rendered with a special C++ camera shader I developed for Mental Ray in Softimage XSI many years ago.
    It allows to displace the camera rays with for instance a fractal noise like in this case.

    For all my (3D) life I loved NPR rendering styles and this is one of the best results I got.
    Love it! 🙂

    #Softimage #XSI #MentalRay #Sculpture #painting #NPR #MastoArt #Design

  17. Another incarnation of the sculpture I posted yesterday.
    This time rendered with a special C++ camera shader I developed for Mental Ray in Softimage XSI many years ago.
    It allows to displace the camera rays with for instance a fractal noise like in this case.

    For all my (3D) life I loved NPR rendering styles and this is one of the best results I got.
    Love it! 🙂

    #Softimage #XSI #MentalRay #Sculpture #painting #NPR #MastoArt #Design

  18. Another incarnation of the sculpture I posted yesterday.
    This time rendered with a special C++ camera shader I developed for Mental Ray in Softimage XSI many years ago.
    It allows to displace the camera rays with for instance a fractal noise like in this case.

    For all my (3D) life I loved NPR rendering styles and this is one of the best results I got.
    Love it! 🙂

    #Softimage #XSI #MentalRay #Sculpture #painting #NPR #MastoArt #Design

  19. Another incarnation of the sculpture I posted yesterday.
    This time rendered with a special C++ camera shader I developed for Mental Ray in Softimage XSI many years ago.
    It allows to displace the camera rays with for instance a fractal noise like in this case.

    For all my (3D) life I loved NPR rendering styles and this is one of the best results I got.
    Love it! 🙂

    #Softimage #XSI #MentalRay #Sculpture #painting #NPR #MastoArt #Design

  20. This organic sculpture was originally created in Softimage XSI in 2006 and rendered with a custom Mental Ray C++ shader I created for illustrations that allowed me to enter precise colours and completely ignore lighting... 🙂

    I will post some further incarnations later...

    #3D #design #XSI #MastoArt #sculpture

  21. This organic sculpture was originally created in Softimage XSI in 2006 and rendered with a custom Mental Ray C++ shader I created for illustrations that allowed me to enter precise colours and completely ignore lighting... 🙂

    I will post some further incarnations later...

    #3D #design #XSI #MastoArt #sculpture

  22. This organic sculpture was originally created in Softimage XSI in 2006 and rendered with a custom Mental Ray C++ shader I created for illustrations that allowed me to enter precise colours and completely ignore lighting... 🙂

    I will post some further incarnations later...

    #3D #design #XSI #MastoArt #sculpture

  23. This organic sculpture was originally created in Softimage XSI in 2006 and rendered with a custom Mental Ray C++ shader I created for illustrations that allowed me to enter precise colours and completely ignore lighting... 🙂

    I will post some further incarnations later...

    #3D #design #XSI #MastoArt #sculpture