#tooll3 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #tooll3, aggregated by home.social.
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"The Pulse of Life"
See the full length version in 4k 60fps and high quality on YouTube:
https://youtu.be/H4_xDeKsdbM#Tooll3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #wuwei #dao #taichi #chigong #flow #beherenow #visualizer #visualiser
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Feel the pulse of life inside of you.
Your heart, your breath, your energy.
Listen close and listen well.
This is the real you.
The one that you have to take good care of.Exploring Tooll3 "Main" with SDF-fields and custom Turbulence.
#Tooll3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #audioreactive #soundreactive #audiovisual #Zen #wuwei #dao #taichi #chigong #flow #beherenow #visualiser #mastoart
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"Munching Squares" Feedback
Full version in 4k 60fps on YouTube:
https://youtu.be/8RCJNLfFWAg#mastoart #Tooll3 #munchingcubes #art #algorithm #math #realtime #newmediaart #abstractart #generativeart #feedback #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #wuwei #dao #chigong #taichi #meditation #energy #flow
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"Munching Squares" Feedback
An experiment with this deceivingly simple algorithm in Tooll3, adding feedback for smoother changes and some organic flow.
Music created with "Plasmonic".
#mastoart #Tooll3 #munchingcubes #art #algorithm #math #realtime #newmediaart #abstractart #generativeart #feedback #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #wuwei #dao #chigong #taichi #meditation #energy #flow
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"The Engine of Time"
High quality version in 4k 60fps on YouTube: https://youtu.be/HMVZp_tsSlM
#mastoart #Tooll3 #SDF #fields #force #math #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #Zen #wuwei #dao
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"The Engine of Time"
This is how time is made, from quantum streams of energy in perpetual flux, the rhythm of life itself.
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Finally trying out the new version of Tooll3 ("main") that now offers SDF fields for selection, as forces and for raymarching.
#mastoart #Tooll3 #SDF #fields #force #math #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #Zen #wuwei #dao
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"The Tides · Of Life"
The creation of the sculptureFind the full quality videos of the installation also on YouTube:
https://www.youtube.com/playlist?list=PLBd7EiaFUofgeUCavf6GkTwLx0yzj3MTL#mastoart #art #3dprinting #3d #lamp #PLA #Cura #LED #Rhino #Softimage #XSI #Klipper #Creality #Ender5Plus #projectionmapping #Tooll3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #sounddesign #Zen #wuwei #dao #taichi #chigong #energy #flow
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"URBANFLOW.art" #Physarum #Simulation
4 million particles that look straight ahead, to the left and right and decide where to go by where it is brightest.
Find the full animation in 4k 60fps on YouTube:
https://youtu.be/A6EcsqwuWG0#3d #mastoart #Tooll3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #healing #math #opensource #recording #soundscape
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"URBANFLOW.art" #Physarum #Simulation
So my research and development is bearing fruit:
Today I tried out using my new physarum force with SDF-text in the form of our Media·Art studios name https://UrbanFlow.art
And together with several other forces this turned out beautiful!#mastoart #Tooll3 #realtime #newmediaart #abstractart#particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #sounddesign #Zen #opensource #recording #soundscape
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"Stream of Consciousness" · Physarum simulation
The full length animation in 4k @60fps on YouTube:
https://youtu.be/BQ_UECtrAA8Another R&D test with my HLSL compute shader physarum force for Tooll3.
#Tooll3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #wuwei #dao #math #soundpaint #battalion #bitwig #physarum #simulation
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"Stream of Consciousness" · Physarum simulation
From a diffuse field of feelings, ideas and outer impulses our mind creates streams, fields and rivulets of ideas and thoughts.
Some solve complex problems, some decide what to wear or eat, most are circular movements without a real purpose.Quantum fields dancing.
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#Tooll3 #realtime #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #audioreactive #soundpaint #bitwig #physarum #simulation
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"Physarum 1.0"
This is especially cool, since it integrates with all other forces, here I use for instance a custom turbulence with symmetry and the angular force for a more geometrical look
Full version in 4k 60fps on YouTube:
https://youtu.be/LnqaCWVH9EU#MastoArt #3d #Tooll3 #synthmaster3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #dao #math
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"Physarum 1.0"
After another day in the HLSL code for my Physarum Force for the particle system in Tooll3, I achieved a first version of agents that follow their own pheromones.
I also added several parameters for a wider range of control. 😎#mastoart #Tooll3 #synthmaster3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive #soundreactive #sounddesign #Zen #wuwei #dao #math #3d
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"The Force"
Full length 4k 60fps version on YouTube:
https://youtu.be/gn2PE9LoU0g#mastoart #tooll3 #hlsl #shader #force #particles #physarum #flocking #motiondesign #realtime #animation #audiovisual #abstractart #generativeart #proceduralart #newmediaart #natural #organic #fluid #stream #zen
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"The Force"
Next step in my simple look-ahead agent force R&D for Tooll3, written in HLSL as a compute shader.
This one is looking ahead and a bit to the left and right and determines where to go based on where it is brightest.
For that, I feed the resulting rendered frame back into the force.Generative sound in #Bitwig Studio using #Synthmaster3
#tooll3 #hlsl #shader #force #particles #MastoArt #flocking #motiondesign #realtime #animation #audiovisual #abstractart #noai #proceduralart #zen
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Genuary 2025 Day 15: "Design a Rug" Oscilloscope-Edition
So after creating my previous video with a rug made of lightfibers and LED undercoat in mind, I wanted to combine this with my new favorite creative software "Osci-Render" - Imagine a carpet that directly reacts to music...🥳😎
#Genuary #Genuary2025 #Genuary15 #Day15 #Rug #carpet #Osci-Render #Sosci #oscilloscope #Tooll3 #realtime #generativea rt#particles #creativecoding #procedural #vj #livevisuals #MastoArt
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"Dance of the Spheres" - Inspired by #Mœbius... 🙂
Longer version of the video in 4k 60fps with some background info on YouTube:
#Tooll3 #realtime #particles #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #sounddesign #Zen #wuwei #dao #opensource #cellshading #outlines #toonshader #mobile #spheres #animee #mastoart #manga
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"Dance of the Spheres" - Inspired by #Mœbius... 🙂
After diving deep into Unreal Engine for two weeks, I took what I learned there about toonshaders and implemented it in Tooll3.
#Tooll3 #realtime #particles #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #sounddesign #Zen #wuwei #dao #opensource #cellshading #outlines #toonshader #mobile #spheres #MastoArt #animee #manga
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"Blip Circularis II"
After a week at the cottage in the woods, experimenting with projection mapping and photogrammetry (more about this soonish), we're back in Berlin.
I found this old experiment that I never finished and gave it another go.Soundtrack is 100% #synthmaster3 with subtle audio reaction in the visuals.
#Tooll3 #realtime #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #audioreactive
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"Songs of the Microcosm"
The sirens of the deep
Sing their sad songs of sorrow
Lost life, lost hope, lost love
Fading away...Tooll3 in autumn with the days getting short and cold.
A soundtrack in #KV331 #synthmaster3 and #unfilteredaudio #battalion.Keep warm my friends!
#Tooll3 #realtime #newmediaart #abstractart #generativeart #particles #livingpainting #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #sounddesign #Zen #wuwei #dao #mastoart
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... Flying through Space II ...
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Variation of my real-time animation – Flying through Space –
This time with a feedback-loop and changes in colour and form. 😉
Also live performed with my controller Touché.I played the soundtrack on the synthesizer 'Osmose' by Expressive E ... using Bitwig Studio for recording. 😎
#motiongraphics #motiondesign #realtime #realtimegraphics #particles #flow #creativecoding #generativedesign #generativeart #osmose #touché #Tooll3 #MastoArt
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"Pattern Recognition"
We always see patterns, no matter if there actually are any.
Faces in clouds, deep secrets in coffee grounds, conspiracies...
So I invite you to a pattern-party.
Rotating rounded rectangles overlapping in inverse mode changing scale and some distortion of form and colour...
Enjoy! :-)Unfiltered Audio Battalion and KV331 #Synthmaster3 for the soundtrack.
#Tooll3 #realtime #livingpainting #creativecoding #generative #procedural #visualart #patternrecognition #mastoart
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"Rotational Force"
Tooll3 Tutorial on how to create your own HLSL Compute Shader Particle Force:
In this video I show you how to create your own HLSL compute shader particle force in Tooll3 and the complete workflow on how to set up the operator interface, create parameters and dropdowns with defaults and useful input ranges, re-order parameters ( ;-) ), rename inputs, sort out the compute shader input buffer slots, get useful error messages, write documentation, create examples and presets and also guide you through the code and the simple example scene I created.
I talk a bit about GPU threading and [numthreads] and I found this video very helpful to understand the inner workings of GPUs and compute shaders:
https://www.youtube.com/watch?v=eDLilzy2mq0Tooll3 is open source and ATM available on Windows only (although one user reported having it running on Linux in a Bottle).
You should have a decent GPU for good performance.Download it here:
https://tooll.ioI did several animations with the force already:
https://youtu.be/HCY5tdhlcMU
https://youtu.be/H41QNp9ghWk
https://youtu.be/v25vCSL967Y#Tooll3 #realtime #tutorial #operator #force #particle #radial #rotational #generativeart #particles #livingpainting #creativecoding #hlsl #csharp #gpu #nodes #shader #computeshader #generative #procedural #visualart
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"Rotational Force"
Tooll3 Tutorial on how to create your own HLSL Compute Shader Particle Force:
In this video I show you how to create your own HLSL compute shader particle force in Tooll3 and the complete workflow on how to set up the operator interface, create parameters and dropdowns with defaults and useful input ranges, re-order parameters ( ;-) ), rename inputs, sort out the compute shader input buffer slots, get useful error messages, write documentation, create examples and presets and also guide you through the code and the simple example scene I created.
I talk a bit about GPU threading and [numthreads] and I found this video very helpful to understand the inner workings of GPUs and compute shaders:
https://www.youtube.com/watch?v=eDLilzy2mq0Tooll3 is open source and ATM available on Windows only (although one user reported having it running on Linux in a Bottle).
You should have a decent GPU for good performance.Download it here:
https://tooll.ioI did several animations with the force already:
https://youtu.be/HCY5tdhlcMU
https://youtu.be/H41QNp9ghWk
https://youtu.be/v25vCSL967Y#Tooll3 #realtime #tutorial #operator #force #particle #radial #rotational #generativeart #particles #livingpainting #creativecoding #hlsl #csharp #gpu #nodes #shader #computeshader #generative #procedural #visualart
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"Rotational Force"
Tooll3 Tutorial on how to create your own HLSL Compute Shader Particle Force:
In this video I show you how to create your own HLSL compute shader particle force in Tooll3 and the complete workflow on how to set up the operator interface, create parameters and dropdowns with defaults and useful input ranges, re-order parameters ( ;-) ), rename inputs, sort out the compute shader input buffer slots, get useful error messages, write documentation, create examples and presets and also guide you through the code and the simple example scene I created.
I talk a bit about GPU threading and [numthreads] and I found this video very helpful to understand the inner workings of GPUs and compute shaders:
https://www.youtube.com/watch?v=eDLilzy2mq0Tooll3 is open source and ATM available on Windows only (although one user reported having it running on Linux in a Bottle).
You should have a decent GPU for good performance.Download it here:
https://tooll.ioI did several animations with the force already:
https://youtu.be/HCY5tdhlcMU
https://youtu.be/H41QNp9ghWk
https://youtu.be/v25vCSL967Y#Tooll3 #realtime #tutorial #operator #force #particle #radial #rotational #generativeart #particles #livingpainting #creativecoding #hlsl #csharp #gpu #nodes #shader #computeshader #generative #procedural #visualart
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.. Fiery Water Sphere ..
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Further exploration from my last animation "Droplets of fiery Water" –
This time the structure/texture of the "Droplets" is placed on a sphere that pulsates through a three-dimensional space. 😉The visuals are driven via [audioReactive] in tooll3 - For the soundtrack I used the software synthesizer "Imagine" by expressivee.
#motiongraphics #motiondesign #realtime #realtimegraphics #flow #creativecoding #generativedesign #generativeart #visualart #Tooll3 #MastoArt
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... Droplets of fiery Water ...
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Variation of my latest animation – Droplets of Fire –
This time with a Feedback-Loop and changes in colour and form. 😉The visuals are driven via [audioReactive] in tooll3 - for the music I've used the software synthesizer "Imagine" by expressivee.
#motiongraphics #motiondesign #realtime #realtimegraphics #flow #creativecoding #generativedesign #generativeart #visualart #imagine #expressivee #Tooll3 #MadeWithTooll #MastoArt
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... Droplets of Fire ...
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This time, first the sound, then the graphics. 😉
The visuals are driven via [audioReactive] in tooll3 - for the music I've used the software synthesizer "Imagine" by expressivee.From a circle, small, short lines start to emerge. As time passes, the radius of the circle changes, forming a spiral with yellow-orange-red droplets of fire.
#motiongraphics #motiondesign #realtime #realtimegraphics #creativecoding #generativedesign #generativeart #visualart #Tooll3
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... Dancing Spiral of Light ...
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Another combination of the particle system with the operator [DrawBillboards] in tooll3 - further exploration of colours and forms. 😀This time I played a sampled version of a Yangqin (hammered dulcimer) on my keyboard. 😎
#motiongraphics #motiondesign #realtime #realtimegraphics #particles #flow #creativecoding #generativedesign #generativeart #touche #expressivee #yangqin #Tooll3 #MadeWithTooll #MastoArt
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... Painting with Light ...
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Further exploration of the ribbons via [DrawBillboards] - I really love the possibilities of this operator, especially the colour gradient and its curve editor! 😀And the music, again with my synthesizer Osmose... 😎
#motiongraphics #motiondesign #realtime #realtimegraphics #particles #flow #creativecoding #generativedesign #generativeart #osmose #touché #expressivee #Tooll3 #MadeWithTooll #MastoArt
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... Flying through Time ...
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Real-time graphics, made with the motion GFX software – TOOLL3 – 😎Further explorations of the particle system in tooll 3 – and live performed with my controller Touché ... 😀
I played the soundtrack on my synthesizer 'Osmose' by Expressive E ... love it more and more! 😎
#motiongraphics #motiondesign #realtime #realtimegraphics #particles #flow #creativecoding #generativedesign #generativeart #osmose #touche #Tooll3 #MadeWithTooll #MastoArt
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"Quantum Construction"
Our nano scanner reveals the inner going-ons of matter, time and space.
Dancing in and out of existence, particles and energies create the world we take for granted....#Tooll3 #madewithTooll #OpenSource #realtime #generativeart #mediaart #generative #procedural #sounddesign #audioreactive #MastoArt #synthmaster3
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"Quantum Construction"
Our nano scanner reveals the inner going-ons of matter, time and space.
Dancing in and out of existence, particles and energies create the world we take for granted....#Tooll3 #madewithTooll #OpenSource #realtime #generativeart #mediaart #generative #procedural #sounddesign #audioreactive #MastoArt #synthmaster3
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"Quantum Construction"
Our nano scanner reveals the inner going-ons of matter, time and space.
Dancing in and out of existence, particles and energies create the world we take for granted....#Tooll3 #madewithTooll #OpenSource #realtime #generativeart #mediaart #generative #procedural #sounddesign #audioreactive #MastoArt #synthmaster3
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Dreaming and breathing through space and time - 😎
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Real-time motion graphics, made with the open source software – TOOLL3 –Another exploration of the particle system in tooll 3 – and live performed with my controller Touché ... 😀
I played the soundtrack on my synthesizer 'Osmose' by Expressive E ... 😎
#motiongraphics #motiondesign #realtime #realtimegraphics #particles #flow #creativecoding #generativedesign #generativeart #osmose #touché #Tooll3 #MadeWithTooll #MastoArt
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"Face It"
Can you?
Will you?
Should you?Is it worth it?
Why would I?
Who are you?Tooll3 with some new HLSL shaders.
Music in Bitwig again, Atlas, Glitchmachines Polygon2 and Noire...
#tooll3 #madewithtooll3 #motiondesign #realtime #creativecoding #generativeart #particles #abstractart #newmediaart #audioreactive #bitwig #glitchmachines #atlas #ADHD #complextrauma
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"Ghost Drums"
When your friendly house ghost decides to get into drumming.
But lacks the substance to really hit things clearly and in time.
Nonetheless enjoying himself immensely.
Dancing with the sound...
4k on YouTube:
https://youtu.be/643K_8KJjkg#Tooll3 #madewithTooll #realtime #generativeart #generative #motiondesign #creativecoding #particles #newmediaart #datasculpture #abstractart #audioreactive #hlsl #noise #bitwig #visco #glitchmachines #MastoArt #3D
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"Look into the Mirror"
What do you see?
A stranger?
Your other half?
God?
A fly?-----------------------------
Continuing with my audio reactive experiments in Tooll3...
4k on Youtube:
https://youtu.be/sbcsRuA5iWg#Tooll3 #madewithTooll #realtime #generativeart #generative #motiondesign #creativecoding #particles #newmediaart #datasculpture #abstractart #audioreactive #hlsl #noise #bitwig #visco #glitchmachines #opensource #MastoArt