#sounddesign — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #sounddesign, aggregated by home.social.
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Sample Dicer by Ilya Orange 🎛️
4-layer one-shot sampler w/ randomize, glitch mode, 20 themes, + more.💻 Mac/Win (AU/VST3/Standalone)
🎁 FREE https://sampledicer.pro/More freeware 👉 https://linktr.ee/legalvst
#freeplugin #sampler #sounddesign #glitch #oneshot #musicproduction
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Twelfth Night 12N4: Drunks and pirates and songs and schemes
The results of attending the Sept 6th rehearsal. #music #sounddesign #theater
http://bawebster.com/2026/09/11/twelfth-night-12n4-drunks-and-pirates-and-songs-and-schemes/
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Twelfth Night 12N4: Drunks and pirates and songs and schemes
The results of attending the Sept 6th rehearsal. #music #sounddesign #theater
http://bawebster.com/2026/09/11/twelfth-night-12n4-drunks-and-pirates-and-songs-and-schemes/
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Twelfth Night 12N4: Drunks and pirates and songs and schemes
The results of attending the Sept 6th rehearsal. #music #sounddesign #theater
http://bawebster.com/2026/09/11/twelfth-night-12n4-drunks-and-pirates-and-songs-and-schemes/
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Twelfth Night 12N4: Drunks and pirates and songs and schemes
The results of attending the Sept 6th rehearsal. #music #sounddesign #theater
http://bawebster.com/2026/09/11/twelfth-night-12n4-drunks-and-pirates-and-songs-and-schemes/
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Twelfth Night 12N4: Drunks and pirates and songs and schemes
The results of attending the Sept 6th rehearsal. #music #sounddesign #theater
http://bawebster.com/2026/09/11/twelfth-night-12n4-drunks-and-pirates-and-songs-and-schemes/
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Twelfth Night 12N4: Drunks and pirates and songs and schemes
My last check-in was 7 days ago, talking about the read-through which occurred on Sunday Aug 30th. Cast rehearsals continued after that. I attended the rehearsal on Sunday Sep 6th which focused on blocking of much of Act II as well as Act III Scene 3.
In Act I, I need to create a gigantic shipwreck/thunder/lightning/surf pounding sound cue, which will be a lot of fun. My goal is to get the audience to collectively jump out of their seats. The goal for the opening of Act II is more modest – a return to the sea coast with a nice surf ambience to introduce Sebastian (Viola‘s twin brother, thought to be drowned) and Antonio (the “pirate”).
For the transition to Act II Scene 3, we’re going to try a semi-frantic but funny bebop riff for our two lovable drunks, Sir Toby Belch and Sir Andrew. I’ve come to really appreciate Shakespeare’s drunks. Feste the Clown also enters the scene and performs a reprise of the beautiful O’ Mistress Mine tune as well as joining the gentlemen in some musical shenanigans. Marvolio hops in to try to kill everyone’s buzz (to no avail). As does Maria who introduces the conspiracy to publicly embarrass. Marvolio later in the play.
Scene 4 will introduce a jazz version of Come Away, Come Away Death performed by Feste and Valentine (on guitar). I have a nice working combination of the melody and drums but now I need to work on the chord changes. Stay tuned…
This post is being published almost a week after the actual rehearsal occurred. The ideas are in my head, it just takes me an embarrassingly long time to get them into words in a post. I’m going to try to be more timely with future posts. We’ll see.
Today’s snippet – just a ditty
#music #soundDesign #theater -
Twelfth Night 12N4: Drunks and pirates and songs and schemes
My last check-in was 7 days ago, talking about the read-through which occurred on Sunday Aug 30th. Cast rehearsals continued after that. I attended the rehearsal on Sunday Sep 6th which focused on blocking of much of Act II as well as Act III Scene 3.
In Act I, I need to create a gigantic shipwreck/thunder/lightning/surf pounding sound cue, which will be a lot of fun. My goal is to get the audience to collectively jump out of their seats. The goal for the opening of Act II is more modest – a return to the sea coast with a nice surf ambience to introduce Sebastian (Viola‘s twin brother, thought to be drowned) and Antonio (the “pirate”).
For the transition to Act II Scene 3, we’re going to try a semi-frantic but funny bebop riff for our two lovable drunks, Sir Toby Belch and Sir Andrew. I’ve come to really appreciate Shakespeare’s drunks. Feste the Clown also enters the scene and performs a reprise of the beautiful O’ Mistress Mine tune as well as joining the gentlemen in some musical shenanigans. Marvolio hops in to try to kill everyone’s buzz (to no avail). As does Maria who introduces the conspiracy to publicly embarrass. Marvolio later in the play.
Scene 4 will introduce a jazz version of Come Away, Come Away Death performed by Feste and Valentine (on guitar). I have a nice working combination of the melody and drums but now I need to work on the chord changes. Stay tuned…
This post is being published almost a week after the actual rehearsal occurred. The ideas are in my head, it just takes me an embarrassingly long time to get them into words in a post. I’m going to try to be more timely with future posts. We’ll see.
Today’s snippet – just a ditty
#music #soundDesign #theater -
Twelfth Night 12N4: Drunks and pirates and songs and schemes
My last check-in was 7 days ago, talking about the read-through which occurred on Sunday Aug 30th. Cast rehearsals continued after that. I attended the rehearsal on Sunday Sep 6th which focused on blocking of much of Act II as well as Act III Scene 3.
In Act I, I need to create a gigantic shipwreck/thunder/lightning/surf pounding sound cue, which will be a lot of fun. My goal is to get the audience to collectively jump out of their seats. The goal for the opening of Act II is more modest – a return to the sea coast with a nice surf ambience to introduce Sebastian (Viola‘s twin brother, thought to be drowned) and Antonio (the “pirate”).
For the transition to Act II Scene 3, we’re going to try a semi-frantic but funny bebop riff for our two lovable drunks, Sir Toby Belch and Sir Andrew. I’ve come to really appreciate Shakespeare’s drunks. Feste the Clown also enters the scene and performs a reprise of the beautiful O’ Mistress Mine tune as well as joining the gentlemen in some musical shenanigans. Marvolio hops in to try to kill everyone’s buzz (to no avail). As does Maria who introduces the conspiracy to publicly embarrass. Marvolio later in the play.
Scene 4 will introduce a jazz version of Come Away, Come Away Death performed by Feste and Valentine (on guitar). I have a nice working combination of the melody and drums but now I need to work on the chord changes. Stay tuned…
This post is being published almost a week after the actual rehearsal occurred. The ideas are in my head, it just takes me an embarrassingly long time to get them into words in a post. I’m going to try to be more timely with future posts. We’ll see.
Today’s snippet – just a ditty
#music #soundDesign #theater -
Twelfth Night 12N4: Drunks and pirates and songs and schemes
My last check-in was 7 days ago, talking about the read-through which occurred on Sunday Aug 30th. Cast rehearsals continued after that. I attended the rehearsal on Sunday Sep 6th which focused on blocking of much of Act II as well as Act III Scene 3.
In Act I, I need to create a gigantic shipwreck/thunder/lightning/surf pounding sound cue, which will be a lot of fun. My goal is to get the audience to collectively jump out of their seats. The goal for the opening of Act II is more modest – a return to the sea coast with a nice surf ambience to introduce Sebastian (Viola‘s twin brother, thought to be drowned) and Antonio (the “pirate”).
For the transition to Act II Scene 3, we’re going to try a semi-frantic but funny bebop riff for our two lovable drunks, Sir Toby Belch and Sir Andrew. I’ve come to really appreciate Shakespeare’s drunks. Feste the Clown also enters the scene and performs a reprise of the beautiful O’ Mistress Mine tune as well as joining the gentlemen in some musical shenanigans. Marvolio hops in to try to kill everyone’s buzz (to no avail). As does Maria who introduces the conspiracy to publicly embarrass. Marvolio later in the play.
Scene 4 will introduce a jazz version of Come Away, Come Away Death performed by Feste and Valentine (on guitar). I have a nice working combination of the melody and drums but now I need to work on the chord changes. Stay tuned…
This post is being published almost a week after the actual rehearsal occurred. The ideas are in my head, it just takes me an embarrassingly long time to get them into words in a post. I’m going to try to be more timely with future posts. We’ll see.
Today’s snippet – just a ditty
#music #soundDesign #theater -
Twelfth Night 12N4: Drunks and pirates and songs and schemes
My last check-in was 7 days ago, talking about the read-through which occurred on Sunday Aug 30th. Cast rehearsals continued after that. I attended the rehearsal on Sunday Sep 6th which focused on blocking of much of Act II as well as Act III Scene 3.
In Act I, I need to create a gigantic shipwreck/thunder/lightning/surf pounding sound cue, which will be a lot of fun. My goal is to get the audience to collectively jump out of their seats. The goal for the opening of Act II is more modest – a return to the sea coast with a nice surf ambience to introduce Sebastian (Viola‘s twin brother, thought to be drowned) and Antonio (the “pirate”).
For the transition to Act II Scene 3, we’re going to try a semi-frantic but funny bebop riff for our two lovable drunks, Sir Toby Belch and Sir Andrew. I’ve come to really appreciate Shakespeare’s drunks. Feste the Clown also enters the scene and performs a reprise of the beautiful O’ Mistress Mine tune as well as joining the gentlemen in some musical shenanigans. Marvolio hops in to try to kill everyone’s buzz (to no avail). As does Maria who introduces the conspiracy to publicly embarrass. Marvolio later in the play.
Scene 4 will introduce a jazz version of Come Away, Come Away Death performed by Feste and Valentine (on guitar). I have a nice working combination of the melody and drums but now I need to work on the chord changes. Stay tuned…
This post is being published almost a week after the actual rehearsal occurred. The ideas are in my head, it just takes me an embarrassingly long time to get them into words in a post. I’m going to try to be more timely with future posts. We’ll see.
Today’s snippet – just a ditty
#music #soundDesign #theater -
🎛️ New Free & Legal VST Plugins
All plugins listed are officially released and 100% piracy-free.🔗 Grab them all via the link in bio!
#LegalVST #AudioTools #MusicProduction #SoundDesign #ProducerTools -
Das könnte interessant sein: "Reactor Drift X"
https://play.google.com/store/apps/details?id=com.mystagogystudio.reactordriftx#android #app #Synthesizer #experimental #sounddesign #musik #tiktok #noisemusic
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Das könnte interessant sein: "Reactor Drift X"
https://play.google.com/store/apps/details?id=com.mystagogystudio.reactordriftx#android #app #Synthesizer #experimental #sounddesign #musik #tiktok #noisemusic
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Das könnte interessant sein: "Reactor Drift X"
https://play.google.com/store/apps/details?id=com.mystagogystudio.reactordriftx#android #app #Synthesizer #experimental #sounddesign #musik #tiktok #noisemusic
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Das könnte interessant sein: "Reactor Drift X"
https://play.google.com/store/apps/details?id=com.mystagogystudio.reactordriftx#android #app #Synthesizer #experimental #sounddesign #musik #tiktok #noisemusic
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Das könnte interessant sein: "Reactor Drift X"
https://play.google.com/store/apps/details?id=com.mystagogystudio.reactordriftx#android #app #Synthesizer #experimental #sounddesign #musik #tiktok #noisemusic
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JAS-I Khorlo 🎛️
Phys modeling/resonator synth w/ cylindrical interaction, pluckers/resonators, 8 mods, 4 macros, FX, 130+ presets💻 Mac/Win/Linux (AU/VST3/CLAP)
🎁 FREE (Open Beta) https://jas-i.com/More freeware 👉 https://linktr.ee/legalvst
#freeplugin #physmodeling #resonatorsynth #sounddesign #modulation #effects #openbeta
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Here is a quick and short track I made!
The drums on this track were made by messing around with a noise oscillator that I added a very big FX chain to. I kept on adding minor changes to it and resampled it in to whatever these tiny noises are.
(Also, the recording is a bit rough because I couldn’t figure out how to make OBS capture the audio of my interface so I had to use the Windows audio drivers)
Boring stuff aside, here is the track :blobjam:
#music #artist #sounddesign #electronicmusic #glitch -
Here is a quick and short track I made!
The drums on this track were made by messing around with a noise oscillator that I added a very big FX chain to. I kept on adding minor changes to it and resampled it in to whatever these tiny noises are.
(Also, the recording is a bit rough because I couldn’t figure out how to make OBS capture the audio of my interface so I had to use the Windows audio drivers)
Boring stuff aside, here is the track :blobjam:
#music #artist #sounddesign #electronicmusic #glitch -
#Culture #Movie #SoundDesign
ストリートレース文化と映画音響が結びつき、「スピードの感覚」をどのように作り上げたのかを解き明かす
monumental-movement.jp/column-fast-...
【コラム】 ワイルド・スピード(Fast & Furious... -
#Culture #Movie #SoundDesign
ストリートレース文化と映画音響が結びつき、「スピードの感覚」をどのように作り上げたのかを解き明かす
monumental-movement.jp/column-fast-...
【コラム】 ワイルド・スピード(Fast & Furious... -
Composing modular game audio cues requires strict constraint management: locking BPM, harmonic key, and stem density so loop points stitch seamlessly without transient collision. Stacking non-deterministic descriptive tags usually breaks stem consistency across ambient and battle transitions. Tested this workflow on Sun AI Music for rapid vocal and instrumental prototyping: https://sunaimusic.com/udio-ai-music #GameAudio #SoundDesign #IndieDev
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Composing modular game audio cues requires strict constraint management: locking BPM, harmonic key, and stem density so loop points stitch seamlessly without transient collision. Stacking non-deterministic descriptive tags usually breaks stem consistency across ambient and battle transitions. Tested this workflow on Sun AI Music for rapid vocal and instrumental prototyping: https://sunaimusic.com/udio-ai-music #GameAudio #SoundDesign #IndieDev
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Composing modular game audio cues requires strict constraint management: locking BPM, harmonic key, and stem density so loop points stitch seamlessly without transient collision. Stacking non-deterministic descriptive tags usually breaks stem consistency across ambient and battle transitions. Tested this workflow on Sun AI Music for rapid vocal and instrumental prototyping: https://sunaimusic.com/udio-ai-music #GameAudio #SoundDesign #IndieDev
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In This Episode You'll Learn
Why speed is partly an auditory experience
How Fast & Furious builds its engine sounds
Why many car sounds are recorded separately from filming
#FastAndFurious
#SoundDesign
#FilmSound
youtu.be/jbPYFcIMPU8
Why Fast & Furious Doesn't Jus... -
Synthetic Sci-Fi rhythm beep-beep. It's been a while since I experimented and rec new videos about Unreal Engine MetaSound. Square wave signal in all LFO gives an understanding of how this affects the overall wave for Sine
https://www.youtube.com/watch?v=brb0IMXLTVw
#gamedev #sounds #UnrealEngine #sounddesign #UE5 #indiedev #metasound
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Minimal Ambient Music Pack #Ambient #Backgroundmusic #Soundeffects #Soundpack #Music #Sounddesign #Gamedevelopment #Film #Multimedia #AssetStore
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🚨 Last Chance Alert! 🚨
TimeFlux by SoundMorph is retiring and will be permanently removed!💻 Win/Mac (Standalone)
💰 $7.20 (reg. $149) w/ code LEGALVST until Jul 31
🔗 https://soundmorph.com/products/timeflux?bg_ref=N84muSa1pk#sounddesign #cinematic #drones #soundmorph #audioplugin #sale #lastchance
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Cartoon & Horror FX by 344 SFX 🎨
8.38GB sound design bundle, 192kHz WAV, UCS metadata, cartoon + horror sounds, monster vocals, atmospheres🎁 FREE (reg. $118) until 30 July
🔗 https://audioplugin.deals/product/cartoon-horror-fx-by-344-sfx/ref/190/#freeplugin #sounddesign #cartoonfx #horrorfx #sfxlibs #344sfx #audioproduction
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Giornata Mondiale dell’Ascolto
La Giornata Mondiale dell’Ascolto è una di quelle ricorrenze che sembrano semplici, ma in realtà aprono universi: suoni, silenzi, rumori che raccontano storie, città che respirano, persone che si rivelano. È la festa delle orecchie, ma anche del cuore.
Dal 2010, grazie al World Listening Project, il 18 luglio è dedicato a celebrare l’arte dell’ascolto in tutte le sue forme: ambientale, sociale, emotiva. Ogni anno un tema diverso invita a riflettere sul nostro rapporto con il paesaggio sonoro che ci circonda.
🎧 2026: “Echoes of Tomorrow”
Quest’anno il tema è futuristico e poetico: “Echoes of Tomorrow”, un invito a immaginare come i suoni di oggi influenzeranno il mondo di domani. Che traccia sonora stiamo lasciando alle generazioni future? E cosa succede se impariamo ad ascoltare con più attenzione?
Le iniziative del 2026 sono un piccolo concerto globale:
- Milano inaugura la prima Sound Marathon: 12 ore di ascolti guidati tra parchi, tram, mercati e cortili nascosti.
- A Londra, eco‑artisti registrano “le voci delle piante” con sensori bioacustici.
- In Canada, nasce Ear to the Future, una mappa sonora mondiale costruita dalle registrazioni inviate dagli ascoltatori.
- In Giappone, alcune aziende introducono la “pausa di ascolto consapevole”: cinque minuti di silenzio prima delle riunioni. Pare funzioni meglio del caffè.
🔍 Ma perché esistono due date diverse?
Se hai notato che Perfettamente Chic ha già pubblicato un altro articolo sulla Giornata dell’Ascolto il 21 ottobre, non è un errore: esistono due celebrazioni distinte, spesso confuse tra loro.
Ecco la differenza:
- 18 luglio – World Listening Day È la giornata ufficiale del World Listening Project, dedicata al paesaggio sonoro, alla bioacustica, all’ascolto dell’ambiente e alla consapevolezza sonora globale.
- 21 ottobre – World Day of Listening È una ricorrenza più recente, nata da iniziative educative e sociali che promuovono l’ascolto empatico, il dialogo, la comunicazione consapevole e la capacità di “sentire davvero” le persone. Non riguarda i suoni del mondo, ma le relazioni umane.
In pratica:
🎧 luglio ascolta il mondo, 💬 ottobre ascolta le persone.
E sì, esistono anche altre micro‑iniziative locali dedicate all’ascolto (festival, soundwalk day, listening labs), ma le due date principali sono queste.
🎙️ Curiosità chic che arricchiscono la storia
- Il primo World Listening Day del 2010 coinvolse più di 50 città in simultanea.
- Nel 2017 furono registrate le famose “dune che cantano” in Australia.
- Nel 2021 si scoprì che alcune tartarughe marine comunicano con micro‑vibrazioni.
- Nel 2024 Parigi dedicò una mostra ai “suoni perduti” della storia.
🧘♀️ Come partecipare oggi
- Spegni tutto per un minuto e ascolta la tua casa: ha una sinfonia segreta.
- Fai una mini soundwalk nel quartiere.
- Registra un suono che ami e condividilo.
- Oppure… ascolta davvero qualcuno. È rivoluzionario.
🔗 Per approfondire le due anime dell’ascolto
- L’articolo dedicato al World Listening Day (18 luglio): 👉 https://perfettamentechic.com/2025/07/18/🌍-world-listening-day/
- L’articolo dedicato al World Day of Listening (21 ottobre): 👉 https://perfettamentechic.com/2025/10/21/world-day-of-listening/
Autore: Lynda Di Natale
#21OttobreGiornataMondiale #abitudiniDiAscolto #acousticEcology #acousticSpace #ambientRecording #ambientSound #Ambiente #Arte #articoliGiornateMondiali #ascoltare #ascoltareConAttenzione #ascoltareConIlCuore #ascoltareDavvero #ascoltareGliAltri #ascoltareSenzaGiudicare #Ascoltarsi #ascolto #AscoltoAttivo #ascoltoAutentico #ascoltoConsapevole #ascoltoEBenessere #ascoltoERispetto #ascoltoETecnologia #ascoltoEmpatico #ascoltoInteriore #attenzione #audioMapping #beneficiDellAscolto #Benessere #camminatasonora #celebrazioniNelMondo #comeAscoltareMeglio #comunicazioneEfficace #consapevolezza #culturaDellAscolto #curiositàDalMondo #deepListening #earToTheWorld #ecoart #ecology #Empatia #empatiaEAscolto #eserciziDiAscolto #eventi21Ottobre #fieldrecording #FinlandiaSilenzioRadio #GiapponeLezioniDiAscolto #giornataInternazionaleComunicazione #giornataMondialeCuriosità #GiornataMondialeDellAscolto #giornataMondialeInteressante #giornataMondialeRelazioni #giornataacustica #giornatadiascolto #GiornataMondiale #giornateDaCelebrare #giornateDedicateAllaComunicazione #giornateInternazionali21Ottobre #giornateInternazionaliOttobre #giornateInternazionaliSignificato #giornateMondialiDaScoprire #giornateMondialiOttobre #giornateMondialiSpiegazione #giornateParticolariOttobre #giornateTematicheOttobre #globalSound #importanzaDellAscolto #ItaliaEventiAscolto #laboratoriEmpatici #listenClosely #listeningDay #Meditazione #migliorareLaComunicazione #migliorareLAscolto #Mindfulness #MurraySchafer #Musica #Natura #originiGiornataMondiale #paesaggiosonoro #PaesaggioUrbano #perfettamenteChicGiornateMondiali #performance #potereDellAscolto #psicologiaDellAscolto #quietness #relazioniEAscolto #relazioniUmane #significatoGiornataDellAscolto #silence #silenzio #silenzioEComunicazione #silenziodoro #sonicLandscape #soundExperience #soundHealing #soundTherapy #soundart #sounddesign #soundscape #soundwalk #spegnereLoSmartphone #storiaGiornataDellAscolto #suoni #uditivo #urbanSounds #voce #voiceOfNature #WorldDayOfListening #worldSounds
Fonte: web
Immagine: AI -
SUBCRAFT by UJAM 🎛️
Sub-bass + kick plugin w/ auto-mix DSP, Bass Terrain, randomize, 120+ editable phrases💻 Win/Mac (VST3/VST/AU/AAX)
🎁 FREE w/ Loopcloud sub until Jul 31
🔗 Link in bio!#freeplugin #ujam #subbass #kickplugin #sounddesign #midi #musicproduction
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Hey y’all. Question for all the sound designer folks out there… what tips, tricks, workflows, or plug-ins have made your life easier?
I’m getting back into sound design with a song I’m working on and honestly, I forgot how much fun this stuff is. Been experimenting with movement, space, textures, transitions, automation, all of it.
I’ve heard of plug-ins that can make sounds feel super immersive and almost “3D” around your head. I know Logic Pro has built-in spatial audio tools and binaural stuff. Curious what y’all are using these days, especially for:
• Easy automation workflows
• Creative movement/panning
• Ambient textures
• Sound transitions
• Accessible workflows if any blind producers are on hereI’m doing this project in REAPER right now and just wanna learn from everybody’s setups and experiences.
#SoundDesign #MusicProduction #AudioProduction #ReaperDAW #Reaper #SpatialAudio #3DAudio #BinauralAudio #Mixing #ProducerLife #Synths #FilmScoring #GameAudio #Accessibility #BlindProducer #AudioEngineering
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We are the German association of tonmeisters, and this is our #introduction / #intro.
Our members are busy with #livesound #filmsound #recordingstudio #soundreinforcement #theatresound #gameaudio #musicproduction #podcast #tv #roomacoustics #postproduction #sounddesign #3daudio #mastering #soundart #rocknroll #atmos #ambisonic
Visit us at https://tonmeister.org/en and https://tonmeistertagung.com/en, or if you speak German, check out our "Tongestalten* podcast https://tonmeister.org/de/rubriken/podcast
Nice to meet you!
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We are the association of tonmeisters and #NewHere.
Our members are busy with #livesound #locationrecording #filmsound #recordingstudio #soundreinforcement #theatresound #gameaudio #musicproduction #podcast #tv #roomacoustics #postproduction #sounddesign #3daudio #mastering #soundart #rocknroll
Visit us at https://tonmeister.org/en and https://tonmeistertagung.com/en , or if you speak German, check out our "Tongestalten* podcast: https://tonmeister.org/de/rubriken/podcast
We'd love to meet you in the Fediverse!
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Wir sind der Verband deutscher Tonmeister*innen und #neuhier.
Unsere Mitglieder machen #livesound #filmton #recording #tonstudio #veranstaltungstechnik #theaterton #musikproduktion #podcast #gameaudio #fernsehen #raumakustik #sounddesign #3daudio #mischpult #mastering #klangkunst #beschallung
Besuche uns auf https://tonmeisterin.org und https://tonmeistertagung.com und hör in unseren "Tongestalten"-Podcast rein: https://tonmeister.org/de/rubriken/podcast/
Wir freuen uns auf den Austausch mit Dir im Fediverse.
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I’m happy to introduce Boutronique! 🌊🎹
It is a simple, lightweight utility designed for musicians and audio makers to identify and extract perfect loops from audio files without the complexity of a full DAW.
Built with the KISS principle in mind, it’s all about speed and focus.
✨ Key Features:
* Precision waveform looping & instant preview.
* Automatic BPM detection & manual adjustment.
* Optimized for the Torso Electronics S-4 (48kHz/32-bit export + auto-BPM naming).
* Open Source (Qt6/C++).Give it a try and let me know what you think!
🔗 Website & Download: https://boutronique.jmfavreau.info/
🖥️ Source Code: https://forge.chapril.org/jmtrivial/boutronique
#Boutronique #MusicProduction #AudioMaker #OpenSource #TorsoS4 #GranularSynthesis #Qt6 #Looping #SoundDesign
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ECLO.RE/GEN: Procedural Stems Smasher & Recomposition Engine https://rekkerd.org/eclo-re-gen-procedural-stems-smasher-recomposition-engine/
#Blinksonic° #Granular #looper #Reaktor #Sequencer #SoundDesign
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Sci-Fi Bundle by Sick Noise Instruments 🎸
7 Kontakt engines + VST3/AU synths. 8.6GB cinematic libs, 600+ samples, 200+ FX, 100+ presets.💻 Kontakt, VST3, AU
🎁 FREE (reg. $403) w/ any purchase on Pluginomat (Limited Time)
🔗 Link in bio!#freeplugin #kontakt #vst #cinematic #scifi #sounddesign #sicknoiseinstruments
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Thanks to your help the back half of last year was wildly productive. This year I have a running start with a heap of music and art releases, events, projects in the can and in progress .
Up next for releases in FEB will be Broke and Dirt Vol 04, a sample and loop pack.
Also through FEB I'll be quietly running this years control freak studio campaign which helps me plan getting through the year and hopefully being able to focus on music and art.
In MARCH I'll be doing a live web concert performing my 2001 album Manipulate.
There will be more streams this year, plus new music videos, content from the vault, remixes, a new control.org album ERADICATE, and another covers album REPLICATE 2.0...
I know there are heaps of apex issues demanding your time and resource, but if you might help us go down dancing, donations are much appreciated to help me offset servers, heat for the studio when winter rolls around, building live sets, mechanicals for another covers album, and being able to offer everything I do for all free of charge.
AND
I'm open for donate what you can #commissions (assuming content and vibe isn't punching down) for game assets, sound and installation design, soundtracks and remixes. If you are after a booming remix, soundtrack, beats, loops, game sounds, especially in my wheelhouse of dark and dystopian please reach out. For all sound design tasks I can skew to a bit more "commercial potential" or slightly less abrasive if that is your vibe. Keen to hear your ideas.
Let's do all the things and stomp in solidarity.
https://ko-fi.com/ctrlfrk
https://music.control.org
#music #gameDesign #soundDesign #industrial #electronic #dance #powernoise #synth #synthpop -
Demain à #grrrndzero #vaulxenvelin #lyon
https://ursulasereghy.bandcamp.com/album/cordial
https://ginandplatonic.bandcamp.com/album/ok-box
https://thequietus.com/interviews/ursula-sereghy-lunchmeat-festival-cordial-interview/https://andyloebs.bandcamp.com/album/cercopithecoid
https://andyloebs.bandcamp.com/album/auto-focusing#asmr #goocore #sounddesign #fun #midiprogrock #pop #dance #granularsynthesis
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mk31 – Seraphim
#Electronic #darkambient #drone #fungus #imaginarylandscapes #industrialambient #psychedelicambient #psychological #ritualambient #sounddesign #soundscapes #spirit #Washington
CC BY-NC-ND (#CreativeCommons Attribution Non Commercial No Derivatives) #ccmusic
https://mk31.bandcamp.com/album/seraphim -
I rediscovered this video game gem from 1995 (!), so literally 30 years ago, and was able to dig out some audio files. Shout out to the great
@thomasdolby.bsky.social
for creating this awesome music and sound design.
The Dark Eye, claymation adaptation of Poe short stories.
https://archive.org/details/dark-eye-1995-french#mrteddybear #videogame #sounddesign #soundtrack #thomasdolby #thedarkeye
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“Our scientists picked up a distinct spectrum signature. A disastrous event seems to be inevitable.”
https://diode.zone/w/19wXdQv8qj1YqQFmB5AMEu
#cables_gl
#Airwindows
#zlaudio
#bespoke
#surgext
#vaporizer
#blender
#audacity
#sounddesign
#synthesizer
#mograph
#Animation
#webgl
#electronicmusic
#music
#beats -
Friday Nov 1st in SF at The 4 Star Theater! I'll be on modular synth w/Unsound Orchestra for a special live score of the 1926 German silent classic "Faust". Come enjoy a unique experience, last time we did one these it sold out!
#Film #Movies #silentfilm #cinema #Eurorack #Synths #Ensemle #sounddesign #livescore #music #musodon #experimental #Electronic #Improvisation
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Save up to 75% on premium composition tools by Strezov Sampling https://rekkerd.org/native-instruments-stezov-sampling-premium-composition-tools-sale/
#Choir #Cinematic #NativeInstruments #NKS #percussion #Sale #SoundDesign #StrezovSampling
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EV sound design: Short video on the artificial noises electric cars make
https://www.youtube.com/watch?v=ZnAGXvVNMB8
#sounddesign #safety #noise #sound #avas #cars #evs #+ -
CW: Music production question
Writing a song where the only low frequency (sub-300 or so) is a sub bass (a compressed sin wave). Everything is properly gain staged, nothing is clipping at any point.
On export, when the sub hits I get audible distortion. What's going on here?#musicproduction #musicproducers #edmproduction #sounddesign #bassmusic #subbass #producers
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#супер_озвучка #music_podcast #шум #experimental_podcast #podcast #soundDesign #ambient @ru #муз_подкаст
🎧 Шорох: https://podcast.ru/1712278057
— эмбиент-подкаст приглашает на прогулку в лесу, во время которой нас ждёт приключение, всего-то нужно пойти на шорох.
Подкаст без слов о том, что происходит, когда следуешь за неизвестным.
В записи альбома приняли участие экспериментальные музыканты, саунд-продюсеры и исследователи звука.
🌙🪸🌙