#genuary — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #genuary, aggregated by home.social.
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Genuary 2025 Day 5: Isometric Art (No vanishing points)
Trying out my Tooll3 cellshader and outline renderer with an orthographic camera gave me "funny" results since there is no depth.
But the semi-broken result was somehow fascinating and so here it is, my simple, non perspective rendering :-)#Genuary #Genuary2025 #Genuary5 #IsometricArt #Tooll3 #realtime #abstractart #generativeart #particles #creativecoding #hlsl #gpu #shader #generative #procedural #visualart #math #opensource #mastoart
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Genuary day 5: Isometric (no vanishing points)
#genuary #genuary5 #genuaryday5 #genuary2025 #generativeart #generative #algorithmicart #algorithmic #art #visualart #design #graphicdesign #processing #processing4 #p5js #p5 #animation #generativeanimation #algorithmicanimation #motiondesign #motiongraphics #isometric #isometricart #isometricanimation
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#ReleaseFriday (1st release cycle of 2025) 🎉 — New additions & updates to https://thi.ng/genart-api, a platform-independent extensible API for browser-based computational/algorithmic/generative art projects:
- Added https://fxhash.xyz platform adapter (incl. support & adaptations for 10 of the 17 built-in GenArtAPI param types)
- Added `bigint` & `binary` data param types
- Updated parameter type definitions & factories (date, datetime, time, numlist, strlist, text, vector)
- Ensure any given default values are valid (and can be coerced)
- Added MurmurHash3 (128 bit version) functions (e.g. seed PRNGs)
- Added tests for all parameter types (factory functions & implementations)
- Added tests for utility functions
- Added GitHub actions (running tests)
- Various API docs updates, clarifications & fixes
- Update/refactor EditArt & Layer platform adapters
- Updated main & adapter readmesNew adapter package `@genart-api/adapter-fxhash`:
https://github.com/thi-ng/genart-api/tree/main/packages/adapter-fxhashCommits since last release:
https://github.com/thi-ng/genart-api/compare/v0.20.0...v0.21.0#GenArtAPI #ComputationalArt #AlgorithmicArt #GenerativeArt #Art #OpenSource #Parameters #Interoperability #TypeScript #JavaScript #Genuary
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#ReleaseFriday (1st release cycle of 2025) 🎉 — New additions & updates to https://thi.ng/genart-api, a platform-independent extensible API for browser-based computational/algorithmic/generative art projects:
- Added https://fxhash.xyz platform adapter (incl. support & adaptations for 10 of the 17 built-in GenArtAPI param types)
- Added `bigint` & `binary` data param types
- Updated parameter type definitions & factories (date, datetime, time, numlist, strlist, text, vector)
- Ensure any given default values are valid (and can be coerced)
- Added MurmurHash3 (128 bit version) functions (e.g. seed PRNGs)
- Added tests for all parameter types (factory functions & implementations)
- Added tests for utility functions
- Added GitHub actions (running tests)
- Various API docs updates, clarifications & fixes
- Update/refactor EditArt & Layer platform adapters
- Updated main & adapter readmesNew adapter package `@genart-api/adapter-fxhash`:
https://github.com/thi-ng/genart-api/tree/main/packages/adapter-fxhashCommits since last release:
https://github.com/thi-ng/genart-api/compare/v0.20.0...v0.21.0#GenArtAPI #ComputationalArt #AlgorithmicArt #GenerativeArt #Art #OpenSource #Parameters #Interoperability #TypeScript #JavaScript #Genuary
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#Processing #Python #py5 #genuary #genuary31 #トゥートProcessing
# https://iamkate.com/data/12-bit-rainbow/
palette = (
'#817', '#a35', '#c66', '#e94',
'#ed0', '#9d5', '#4d8', '#2cb',
'#0bc', '#09c', '#36b', '#639'
)def setup():
size(800, 800)
no_stroke()
background(0)def draw():
xc = yc = 400
for i in range(6):
m = 1 - abs(cos(radians(frame_count / 2))) ** 5
r = 150 + 150 * m
a = radians(frame_count / 2 + 60 * i)
x = xc + r * cos(a)
y = yc + r * sin(a)
fill(palette[i])
circle(x, y, 150)
r = 300 - 150 * m
a = a + radians(30)
x = xc + r * cos(a)
y = yc + r * sin(a)
fill(palette[-1 -i])
circle(x, y, 150) -
#Processing #Python #py5 #genuary #genuary31 #トゥートProcessing
# https://iamkate.com/data/12-bit-rainbow/
palette = (
'#817', '#a35', '#c66', '#e94',
'#ed0', '#9d5', '#4d8', '#2cb',
'#0bc', '#09c', '#36b', '#639'
)def setup():
size(800, 800)
no_stroke()
background(0)def draw():
xc = yc = 400
for i in range(6):
m = 1 - abs(cos(radians(frame_count / 2))) ** 5
r = 150 + 150 * m
a = radians(frame_count / 2 + 60 * i)
x = xc + r * cos(a)
y = yc + r * sin(a)
fill(palette[i])
circle(x, y, 150)
r = 300 - 150 * m
a = a + radians(30)
x = xc + r * cos(a)
y = yc + r * sin(a)
fill(palette[-1 -i])
circle(x, y, 150) -
#Processing #Python #py5 imported mode #genuary #genuary30 #トゥートProcessing
# Kate Rose Morley's palette
# https://iamkate.com/data/12-bit-rainbow/from itertools import product
palette = (
'#817', '#a35', '#c66', '#e94',
'#ed0', '#9d5', '#4d8', '#2cb',
'#0bc', '#09c', '#36b', '#639'
)def setup():
global palavras
size(800, 800)
no_loop()
rect_mode(CENTER)
no_stroke()def draw():
w = 400
i = 0
for x, y in product(range(0, width, w), repeat=2):
for z in range(3):
fill(palette[i])
square(w / 2 + x, w / 2 + y, w / (z / 2 + 1))
i += 1 -
#Processing #Python #py5 imported mode #genuary #genuary30 #トゥートProcessing
# Kate Rose Morley's palette
# https://iamkate.com/data/12-bit-rainbow/from itertools import product
palette = (
'#817', '#a35', '#c66', '#e94',
'#ed0', '#9d5', '#4d8', '#2cb',
'#0bc', '#09c', '#36b', '#639'
)def setup():
global palavras
size(800, 800)
no_loop()
rect_mode(CENTER)
no_stroke()def draw():
w = 400
i = 0
for x, y in product(range(0, width, w), repeat=2):
for z in range(3):
fill(palette[i])
square(w / 2 + x, w / 2 + y, w / (z / 2 + 1))
i += 1 -
# Kate Rose Morley's palette
# https://iamkate.com/data/12-bit-rainbow/ @kate
#Processing #Python #py5 imported mode style
#genuary #genuary29 "maximalism"from random import sample
from itertools import productpalette = (
'#817', '#a35', '#c66', '#e94',
'#ed0', '#9d5', '#4d8', '#2cb',
'#0bc', '#09c', '#36b', '#639'
)def setup():
global palavras
size(800, 800)
no_loop()
rect_mode(CENTER)
no_stroke()def draw():
w = 100
for x, y in product(range(0, width, w), repeat=2):
d = width // w
cores = sample(palette, d)
for z in range(d):
fill(cores[z])
square(w / 2 + x, w / 2 + y, w / (z / 2 + 1))
def key_pressed():
redraw() -
# Kate Rose Morley's palette
# https://iamkate.com/data/12-bit-rainbow/ @kate
#Processing #Python #py5 imported mode style
#genuary #genuary29 "maximalism"from random import sample
from itertools import productpalette = (
'#817', '#a35', '#c66', '#e94',
'#ed0', '#9d5', '#4d8', '#2cb',
'#0bc', '#09c', '#36b', '#639'
)def setup():
global palavras
size(800, 800)
no_loop()
rect_mode(CENTER)
no_stroke()def draw():
w = 100
for x, y in product(range(0, width, w), repeat=2):
d = width // w
cores = sample(palette, d)
for z in range(d):
fill(cores[z])
square(w / 2 + x, w / 2 + y, w / (z / 2 + 1))
def key_pressed():
redraw()