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#visual-novel — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #visual-novel, aggregated by home.social.

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  1. posting a random screenshot from one of my vns every day (unless i forget) day #394
    this is from learning in love

    #visualnovel #indiedev #indiegame

  2. posting a random screenshot from one of my vns every day (unless i forget) day #394
    this is from learning in love

    #visualnovel #indiedev #indiegame

  3. posting a random screenshot from one of my vns every day (unless i forget) day #394
    this is from learning in love

    #visualnovel #indiedev #indiegame

  4. If you’re at the empty-document stage of anything right now, this is for you. Every single thing in this video looked impossible from page zero. Keep trying anyway and make your past self proud.
    #gamedev #indiegamedev #visualnovel #narrativegames #indiegame

  5. Live on joystick.tv for more #Yu-No. I'm honestly not sure if this is the finalé or not. This story has so much more to say, and I'm here for it!

    joystick.tv/u/Lumkitty

    #VTuber #ENVTuber #VTuberEN #VisualNovel #Stream #Streamer #SmallStreamer #PC98 #PC-98

  6. Live on joystick.tv for more #Yu-No. I'm honestly not sure if this is the finalé or not. This story has so much more to say, and I'm here for it!

    joystick.tv/u/Lumkitty

    #VTuber #ENVTuber #VTuberEN #VisualNovel #Stream #Streamer #SmallStreamer #PC98 #PC-98

  7. Live on joystick.tv for more #Yu-No. I'm honestly not sure if this is the finalé or not. This story has so much more to say, and I'm here for it!

    joystick.tv/u/Lumkitty

    #VTuber #ENVTuber #VTuberEN #VisualNovel #Stream #Streamer #SmallStreamer #PC98 #PC-98

  8. Live on joystick.tv for more #Yu-No. I'm honestly not sure if this is the finalé or not. This story has so much more to say, and I'm here for it!

    joystick.tv/u/Lumkitty

    #VTuber #ENVTuber #VTuberEN #VisualNovel #Stream #Streamer #SmallStreamer #PC98 #PC-98

  9. Live on joystick.tv for more #Yu-No. I'm honestly not sure if this is the finalé or not. This story has so much more to say, and I'm here for it!

    joystick.tv/u/Lumkitty

    #VTuber #ENVTuber #VTuberEN #VisualNovel #Stream #Streamer #SmallStreamer #PC98 #PC-98

  10. Happy International Non-Binary People's Day! 🏳️‍🌈

    A great way to celebrate would be by checking out the latest on House of LGBTQ+, TRUE LOVE'S CURSE

    store.steampowered.com/app/473

    #lgbtq #nonbinary #visualnovel

  11. Happy International Non-Binary People's Day! 🏳️‍🌈

    A great way to celebrate would be by checking out the latest on House of LGBTQ+, TRUE LOVE'S CURSE

    store.steampowered.com/app/473

    #lgbtq #nonbinary #visualnovel

  12. Happy International Non-Binary People's Day! 🏳️‍🌈

    A great way to celebrate would be by checking out the latest on House of LGBTQ+, TRUE LOVE'S CURSE

    store.steampowered.com/app/473

    #lgbtq #nonbinary #visualnovel

  13. Happy International Non-Binary People's Day! 🏳️‍🌈

    A great way to celebrate would be by checking out the latest on House of LGBTQ+, TRUE LOVE'S CURSE

    store.steampowered.com/app/473

  14. Happy International Non-Binary People's Day! 🏳️‍🌈

    A great way to celebrate would be by checking out the latest on House of LGBTQ+, TRUE LOVE'S CURSE

    store.steampowered.com/app/473

    #lgbtq #nonbinary #visualnovel

  15. posting a random screenshot from one of my vns every day (unless i forget) day #393
    this is from clear skye thinking

    #visualnovel #indiegame #indiedev

  16. posting a random screenshot from one of my vns every day (unless i forget) day #393
    this is from clear skye thinking

    #visualnovel #indiegame #indiedev

  17. posting a random screenshot from one of my vns every day (unless i forget) day #393
    this is from clear skye thinking

    #visualnovel #indiegame #indiedev

  18. Linda really needs to invest some stat points into her "Lying skill" after this interaction with Paige, who doesn't believe her at all🤫
    WL: store.steampowered.com/app/399
    (scene happens right after the potential threesome with Rose and Tommy 😅)
    #yuri #visualnovel #indiegame

  19. Linda really needs to invest some stat points into her "Lying skill" after this interaction with Paige, who doesn't believe her at all🤫
    WL: store.steampowered.com/app/399
    (scene happens right after the potential threesome with Rose and Tommy 😅)
    #yuri #visualnovel #indiegame

  20. Linda really needs to invest some stat points into her "Lying skill" after this interaction with Paige, who doesn't believe her at all🤫
    WL: store.steampowered.com/app/399
    (scene happens right after the potential threesome with Rose and Tommy 😅)
    #yuri #visualnovel #indiegame

  21. Linda really needs to invest some stat points into her "Lying skill" after this interaction with Paige, who doesn't believe her at all🤫
    WL: store.steampowered.com/app/399
    (scene happens right after the potential threesome with Rose and Tommy 😅)
    #yuri #visualnovel #indiegame

  22. Linda really needs to invest some stat points into her "Lying skill" after this interaction with Paige, who doesn't believe her at all🤫
    WL: store.steampowered.com/app/399
    (scene happens right after the potential threesome with Rose and Tommy 😅)
    #yuri #visualnovel #indiegame

  23. posting a random screenshot from one of my vns every day (unless i forget) day #392
    this is from where the heart rests

    #visualnovel #indiedev #indiegame

  24. posting a random screenshot from one of my vns every day (unless i forget) day #392
    this is from where the heart rests

    #visualnovel #indiedev #indiegame

  25. posting a random screenshot from one of my vns every day (unless i forget) day #392
    this is from where the heart rests

    #visualnovel #indiedev #indiegame

  26. B-PROJECT RYUSEI*FANTASIA is a cute and wholesome story that isn't going to be for everyone, but you won't hate it if you have to read it

    #bproject #keymailer #visualnovel #game #videogame #review #blog #anime

  27. B-PROJECT RYUSEI*FANTASIA is a cute and wholesome story that isn't going to be for everyone, but you won't hate it if you have to read it

    #bproject #keymailer #visualnovel #game #videogame #review #blog #anime

  28. B-PROJECT RYUSEI*FANTASIA is a cute and wholesome story that isn't going to be for everyone, but you won't hate it if you have to read it

    #bproject #keymailer #visualnovel #game #videogame #review #blog #anime

  29. B-PROJECT RYUSEI*FANTASIA is a cute and wholesome story that isn't going to be for everyone, but you won't hate it if you have to read it

    #bproject #keymailer #visualnovel #game #videogame #review #blog #anime

  30. Hey Cats & Kittens! My review for Utawarerumono: Prelude to the Fallen is up on if you are into that sort of thing. An boost/repost/upvote is always appreciated!

    reddit.com/r/JRPG/comments/1uu

  31. Coffee Talk Tokyo: Brews and Banter in Chilled Visual Novel ☕

    To our surprise, Toge Production’s excellent lo-fi Coffee Talk series of visual novels has really done it for us so far. The first one launched in 2020 and now, six years on, we have Coffee Talk Tokyo.

    It launched in May 2026 on all consoles and PC. Another visual novel with a linear narrative, it’s set in Tokyo (believe it or not) and offers some late-night café ownership fun and games.

    The Joys of Casual Chitchat in Coffee Talk Tokyo

    Yeah, so the first Coffee Talk was a surprise thing for us. We gave it a go in 2022 and fell head over heels for it, with its dialogue heavy focus on fantasy characters chatting in a café.

    The also great Coffee Talk Episode 2: Hibiscus & Butterfly and carried on the story and was even better.

    Now it’s the turn of Tokyo. The big change here is the game is set in a different city across July and August of 2026, but keeps its fantasy setting. You take control of a barista of the late night café, deal with customers, listen to their bitching and complaining, then make them the occasional drink.

    Oh, but the customers are the likes of ghosts, pixies, strange hamster-men hybrids, and cyborg type dudes. It does along like this.

    An incredibly slow paced game, then, one you’re supposed to savour. Your customers arrive in store, start to chat, offload some random problem on you, then you make them a drink.

    Where this becomes great is down to the strong writing. Anna Winterstein has handled the script for Coffee Talk Tokyo and there’s some genuinely fun, moving, and relatable things going on amongst the various characters.

    You can empathise with them, make them a drink, and it’s all rather chilled out. Especially with the low-fi soundtrack beats the game offers by composer Andrew Jeremy.

    It’s more great stuff and we really enjoyed it (again). You can help shape various endings by getting orders right, too, so there’s replayability here, but the main focus is just relaxing and seeing people/pixies/ghosts discuss their problems. All across around six to seven hours of gameplay/reading.

    Coffee Therapy would’ve been another suitable name for this series.

    But if there is a problem here, it’s how the game’s structure is exactly the same as the previous two entries. That’s grand if all you want is more Coffee Talk, but the trilogy doesn’t really offer anything different across three games.

    Plus, we don’t know what we’re doing wrong, but it seems impossible to get customer orders right. In the other games we’d been doing them deliberately wrong as we found that very amusing, but here we tried to do them right.

    Yet the ingredients never seem to be available… wtf, man!?!

    Whatever, Coffee Talk Tokyo may only deliver more of the same, except with a new story, but as the series is so lo-fi chilled out it’s not a big problem.

    #Coffee #CoffeeTalk #CoffeeTalkTokyo #Cute #Fantasy #Fun #gaming #IndieGames #Lifestyle #pixelArt #relaxing #TogeProductions #Tokyo #visualNovel
  32. Coffee Talk Tokyo: Brews and Banter in Chilled Visual Novel ☕

    To our surprise, Toge Production’s excellent lo-fi Coffee Talk series of visual novels has really done it for us so far. The first one launched in 2020 and now, six years on, we have Coffee Talk Tokyo.

    It launched in May 2026 on all consoles and PC. Another visual novel with a linear narrative, it’s set in Tokyo (believe it or not) and offers some late-night café ownership fun and games.

    The Joys of Casual Chitchat in Coffee Talk Tokyo

    Yeah, so the first Coffee Talk was a surprise thing for us. We gave it a go in 2022 and fell head over heels for it, with its dialogue heavy focus on fantasy characters chatting in a café.

    The also great Coffee Talk Episode 2: Hibiscus & Butterfly and carried on the story and was even better.

    Now it’s the turn of Tokyo. The big change here is the game is set in a different city across July and August of 2026, but keeps its fantasy setting. You take control of a barista of the late night café, deal with customers, listen to their bitching and complaining, then make them the occasional drink.

    Oh, but the customers are the likes of ghosts, pixies, strange hamster-men hybrids, and cyborg type dudes. It does along like this.

    An incredibly slow paced game, then, one you’re supposed to savour. Your customers arrive in store, start to chat, offload some random problem on you, then you make them a drink.

    Where this becomes great is down to the strong writing. Anna Winterstein has handled the script for Coffee Talk Tokyo and there’s some genuinely fun, moving, and relatable things going on amongst the various characters.

    You can empathise with them, make them a drink, and it’s all rather chilled out. Especially with the low-fi soundtrack beats the game offers by composer Andrew Jeremy.

    It’s more great stuff and we really enjoyed it (again). You can help shape various endings by getting orders right, too, so there’s replayability here, but the main focus is just relaxing and seeing people/pixies/ghosts discuss their problems. All across around six to seven hours of gameplay/reading.

    Coffee Therapy would’ve been another suitable name for this series.

    But if there is a problem here, it’s how the game’s structure is exactly the same as the previous two entries. That’s grand if all you want is more Coffee Talk, but the trilogy doesn’t really offer anything different across three games.

    Plus, we don’t know what we’re doing wrong, but it seems impossible to get customer orders right. In the other games we’d been doing them deliberately wrong as we found that very amusing, but here we tried to do them right.

    Yet the ingredients never seem to be available… wtf, man!?!

    Whatever, Coffee Talk Tokyo may only deliver more of the same, except with a new story, but as the series is so lo-fi chilled out it’s not a big problem.

    #Coffee #CoffeeTalk #CoffeeTalkTokyo #Cute #Fantasy #Fun #gaming #IndieGames #Lifestyle #pixelArt #relaxing #TogeProductions #Tokyo #visualNovel
  33. Coffee Talk Tokyo: Brews and Banter in Chilled Visual Novel ☕

    To our surprise, Toge Production’s excellent lo-fi Coffee Talk series of visual novels has really done it for us so far. The first one launched in 2020 and now, six years on, we have Coffee Talk Tokyo.

    It launched in May 2026 on all consoles and PC. Another visual novel with a linear narrative, it’s set in Tokyo (believe it or not) and offers some late-night café ownership fun and games.

    The Joys of Casual Chitchat in Coffee Talk Tokyo

    Yeah, so the first Coffee Talk was a surprise thing for us. We gave it a go in 2022 and fell head over heels for it, with its dialogue heavy focus on fantasy characters chatting in a café.

    The also great Coffee Talk Episode 2: Hibiscus & Butterfly and carried on the story and was even better.

    Now it’s the turn of Tokyo. The big change here is the game is set in a different city across July and August of 2026, but keeps its fantasy setting. You take control of a barista of the late night café, deal with customers, listen to their bitching and complaining, then make them the occasional drink.

    Oh, but the customers are the likes of ghosts, pixies, strange hamster-men hybrids, and cyborg type dudes. It does along like this.

    An incredibly slow paced game, then, one you’re supposed to savour. Your customers arrive in store, start to chat, offload some random problem on you, then you make them a drink.

    Where this becomes great is down to the strong writing. Anna Winterstein has handled the script for Coffee Talk Tokyo and there’s some genuinely fun, moving, and relatable things going on amongst the various characters.

    You can empathise with them, make them a drink, and it’s all rather chilled out. Especially with the low-fi soundtrack beats the game offers by composer Andrew Jeremy.

    It’s more great stuff and we really enjoyed it (again). You can help shape various endings by getting orders right, too, so there’s replayability here, but the main focus is just relaxing and seeing people/pixies/ghosts discuss their problems. All across around six to seven hours of gameplay/reading.

    Coffee Therapy would’ve been another suitable name for this series.

    But if there is a problem here, it’s how the game’s structure is exactly the same as the previous two entries. That’s grand if all you want is more Coffee Talk, but the trilogy doesn’t really offer anything different across three games.

    Plus, we don’t know what we’re doing wrong, but it seems impossible to get customer orders right. In the other games we’d been doing them deliberately wrong as we found that very amusing, but here we tried to do them right.

    Yet the ingredients never seem to be available… wtf, man!?!

    Whatever, Coffee Talk Tokyo may only deliver more of the same, except with a new story, but as the series is so lo-fi chilled out it’s not a big problem.

    #Coffee #CoffeeTalk #CoffeeTalkTokyo #Cute #Fantasy #Fun #gaming #IndieGames #Lifestyle #pixelArt #relaxing #TogeProductions #Tokyo #visualNovel
  34. Coffee Talk Tokyo: Brews and Banter in Chilled Visual Novel ☕

    To our surprise, Toge Production’s excellent lo-fi Coffee Talk series of visual novels has really done it for us so far. The first one launched in 2020 and now, six years on, we have Coffee Talk Tokyo.

    It launched in May 2026 on all consoles and PC. Another visual novel with a linear narrative, it’s set in Tokyo (believe it or not) and offers some late-night café ownership fun and games.

    The Joys of Casual Chitchat in Coffee Talk Tokyo

    Yeah, so the first Coffee Talk was a surprise thing for us. We gave it a go in 2022 and fell head over heels for it, with its dialogue heavy focus on fantasy characters chatting in a café.

    The also great Coffee Talk Episode 2: Hibiscus & Butterfly and carried on the story and was even better.

    Now it’s the turn of Tokyo. The big change here is the game is set in a different city across July and August of 2026, but keeps its fantasy setting. You take control of a barista of the late night café, deal with customers, listen to their bitching and complaining, then make them the occasional drink.

    Oh, but the customers are the likes of ghosts, pixies, strange hamster-men hybrids, and cyborg type dudes. It does along like this.

    An incredibly slow paced game, then, one you’re supposed to savour. Your customers arrive in store, start to chat, offload some random problem on you, then you make them a drink.

    Where this becomes great is down to the strong writing. Anna Winterstein has handled the script for Coffee Talk Tokyo and there’s some genuinely fun, moving, and relatable things going on amongst the various characters.

    You can empathise with them, make them a drink, and it’s all rather chilled out. Especially with the low-fi soundtrack beats the game offers by composer Andrew Jeremy.

    It’s more great stuff and we really enjoyed it (again). You can help shape various endings by getting orders right, too, so there’s replayability here, but the main focus is just relaxing and seeing people/pixies/ghosts discuss their problems. All across around six to seven hours of gameplay/reading.

    Coffee Therapy would’ve been another suitable name for this series.

    But if there is a problem here, it’s how the game’s structure is exactly the same as the previous two entries. That’s grand if all you want is more Coffee Talk, but the trilogy doesn’t really offer anything different across three games.

    Plus, we don’t know what we’re doing wrong, but it seems impossible to get customer orders right. In the other games we’d been doing them deliberately wrong as we found that very amusing, but here we tried to do them right.

    Yet the ingredients never seem to be available… wtf, man!?!

    Whatever, Coffee Talk Tokyo may only deliver more of the same, except with a new story, but as the series is so lo-fi chilled out it’s not a big problem.

    #Coffee #CoffeeTalk #CoffeeTalkTokyo #Cute #Fantasy #Fun #gaming #IndieGames #Lifestyle #pixelArt #relaxing #TogeProductions #Tokyo #visualNovel
  35. Coffee Talk Tokyo: Brews and Banter in Chilled Visual Novel ☕

    To our surprise, Toge Production’s excellent lo-fi Coffee Talk series of visual novels has really done it for us so far. The first one launched in 2020 and now, six years on, we have Coffee Talk Tokyo.

    It launched in May 2026 on all consoles and PC. Another visual novel with a linear narrative, it’s set in Tokyo (believe it or not) and offers some late-night café ownership fun and games.

    The Joys of Casual Chitchat in Coffee Talk Tokyo

    Yeah, so the first Coffee Talk was a surprise thing for us. We gave it a go in 2022 and fell head over heels for it, with its dialogue heavy focus on fantasy characters chatting in a café.

    The also great Coffee Talk Episode 2: Hibiscus & Butterfly and carried on the story and was even better.

    Now it’s the turn of Tokyo. The big change here is the game is set in a different city across July and August of 2026, but keeps its fantasy setting. You take control of a barista of the late night café, deal with customers, listen to their bitching and complaining, then make them the occasional drink.

    Oh, but the customers are the likes of ghosts, pixies, strange hamster-men hybrids, and cyborg type dudes. It does along like this.

    An incredibly slow paced game, then, one you’re supposed to savour. Your customers arrive in store, start to chat, offload some random problem on you, then you make them a drink.

    Where this becomes great is down to the strong writing. Anna Winterstein has handled the script for Coffee Talk Tokyo and there’s some genuinely fun, moving, and relatable things going on amongst the various characters.

    You can empathise with them, make them a drink, and it’s all rather chilled out. Especially with the low-fi soundtrack beats the game offers by composer Andrew Jeremy.

    It’s more great stuff and we really enjoyed it (again). You can help shape various endings by getting orders right, too, so there’s replayability here, but the main focus is just relaxing and seeing people/pixies/ghosts discuss their problems. All across around six to seven hours of gameplay/reading.

    Coffee Therapy would’ve been another suitable name for this series.

    But if there is a problem here, it’s how the game’s structure is exactly the same as the previous two entries. That’s grand if all you want is more Coffee Talk, but the trilogy doesn’t really offer anything different across three games.

    Plus, we don’t know what we’re doing wrong, but it seems impossible to get customer orders right. In the other games we’d been doing them deliberately wrong as we found that very amusing, but here we tried to do them right.

    Yet the ingredients never seem to be available… wtf, man!?!

    Whatever, Coffee Talk Tokyo may only deliver more of the same, except with a new story, but as the series is so lo-fi chilled out it’s not a big problem.

    #Coffee #CoffeeTalk #CoffeeTalkTokyo #Cute #Fantasy #Fun #gaming #IndieGames #Lifestyle #pixelArt #relaxing #TogeProductions #Tokyo #visualNovel
  36. Oh. It looks like I'm the first submitter of #O2A2Jam2026.

    [The Knights' Endroll]

    Clarissa Edelrose is looking at the names of her fallen comrades that are carved on the memorial monument.

    Features:
    - 1000 words
    - 4 Endings

    Link:
    altila.itch.io/the-knights-...

    #vndev #visualnovel #indiedev

    The Knights' Endroll by Altila

  37. Oh. It looks like I'm the first submitter of #O2A2Jam2026.

    [The Knights' Endroll]

    Clarissa Edelrose is looking at the names of her fallen comrades that are carved on the memorial monument.

    Features:
    - 1000 words
    - 4 Endings

    Link:
    altila.itch.io/the-knights-...

    #vndev #visualnovel #indiedev

    The Knights' Endroll by Altila

  38. Oh. It looks like I'm the first submitter of #O2A2Jam2026.

    [The Knights' Endroll]

    Clarissa Edelrose is looking at the names of her fallen comrades that are carved on the memorial monument.

    Features:
    - 1000 words
    - 4 Endings

    Link:
    altila.itch.io/the-knights-...

    #vndev #visualnovel #indiedev

    The Knights' Endroll by Altila

  39. Oh. It looks like I'm the first submitter of #O2A2Jam2026.

    [The Knights' Endroll]

    Clarissa Edelrose is looking at the names of her fallen comrades that are carved on the memorial monument.

    Features:
    - 1000 words
    - 4 Endings

    Link:
    altila.itch.io/the-knights-...

    #vndev #visualnovel #indiedev

    The Knights' Endroll by Altila

  40. posting a random screenshot from one of my vns every day (unless i forget) day #391
    this is from fragile feelings

    #visualnovel #indiedev #yuri

  41. posting a random screenshot from one of my vns every day (unless i forget) day #391
    this is from fragile feelings

    #visualnovel #indiedev #yuri

  42. posting a random screenshot from one of my vns every day (unless i forget) day #391
    this is from fragile feelings

    #visualnovel #indiedev #yuri

  43. posting a random screenshot from one of my vns every day (unless i forget) day #391
    this is from fragile feelings

    #visualnovel #indiedev #yuri

  44. posting a random screenshot from one of my vns every day (unless i forget) day #391
    this is from fragile feelings

    #visualnovel #indiedev #yuri

  45. That’s enough Baldur’s Gate 3 for one day. Let’s wrap up the night by starting Utawarerumono: Mask of Deception, eh?

  46. That’s enough Baldur’s Gate 3 for one day. Let’s wrap up the night by starting Utawarerumono: Mask of Deception, eh?

    #utawarerumono #jrpg #gaming #videogames #visualnovel

  47. That’s enough Baldur’s Gate 3 for one day. Let’s wrap up the night by starting Utawarerumono: Mask of Deception, eh?

    #utawarerumono #jrpg #gaming #videogames #visualnovel

  48. That’s enough Baldur’s Gate 3 for one day. Let’s wrap up the night by starting Utawarerumono: Mask of Deception, eh?

    #utawarerumono #jrpg #gaming #videogames #visualnovel