#retro3d — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #retro3d, aggregated by home.social.
-
How to animate a non-humanoid bipedal monster in less than 1 minute: download a humanoid animation from #mixamo and only use the bones you need.
Photobashed textures, AO baked to vertex colors. For my side project #Meatcar .
#3dmodel #3dmodeling #rigging #rigify #retro3d #retro3dgraphics #gamedevelopment #indiegamedev #blender
-
Made for a modeling jam. I was hoping to animate it but I ran out of time. I was going to set the texture filtering to linear like I usually do with N64-style models, but I kinda like the pixelated look.
#blender #3dmodeling #gamedevelopment #gamedev #retrographics #retro3d #psxgraphics #psx #psxart #lowpoly #cyberpunk
-
Facial animation with drivers in Blender! Same technique as https://web.archive.org/web/20240616021616/benjones.us/twilight-princess-eyes-breakdown/
The "control panel" is just custom bone shapes.
#gamedev #retrographics #retro3d #n64graphics #indiedev #indiegamedev #gamedevtip #gamedevtips #photosim
-
I noticed that the sprite positioning of my custom #raycasting #renderer was not working correct (see first video). The sprites were slightly moving when the camera was moving and the angle changed.
Fortunately, I was able to fix this, but it caused be some headache and vector geometry functions to fix this.
#gamedev #retro3d -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Here's a little #3DArt for your Thursday.
Music: Skyhawk Beach by Blue Wave Theory
#Anaglyph #Anaglyph3D #AnaglyphArt #AnaglyphVideo #3DVideo #3DMovie #3danimation #3DGlasses #3D #Retro3D #stereoscopicart #stereoscopic #3DLogo
-
Here's a little #3DArt for your Thursday.
Music: Skyhawk Beach by Blue Wave Theory
#Anaglyph #Anaglyph3D #AnaglyphArt #AnaglyphVideo #3DVideo #3DMovie #3danimation #3DGlasses #3D #Retro3D #stereoscopicart #stereoscopic #3DLogo
-
Here's a little #3DArt for your Thursday.
Music: Skyhawk Beach by Blue Wave Theory
#Anaglyph #Anaglyph3D #AnaglyphArt #AnaglyphVideo #3DVideo #3DMovie #3danimation #3DGlasses #3D #Retro3D #stereoscopicart #stereoscopic #3DLogo
-
Here's a little #3DArt for your Thursday.
Music: Skyhawk Beach by Blue Wave Theory
#Anaglyph #Anaglyph3D #AnaglyphArt #AnaglyphVideo #3DVideo #3DMovie #3danimation #3DGlasses #3D #Retro3D #stereoscopicart #stereoscopic #3DLogo
-
Here's a little #3DArt for your Thursday.
Music: Skyhawk Beach by Blue Wave Theory
#Anaglyph #Anaglyph3D #AnaglyphArt #AnaglyphVideo #3DVideo #3DMovie #3danimation #3DGlasses #3D #Retro3D #stereoscopicart #stereoscopic #3DLogo