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#gamedevtips — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gamedevtips, aggregated by home.social.

  1. How to pretend you're a game developer: memorize #Vulkan #buzzwords, slap together a "game engine" in 3 months, and brag about it online. 😂 But hey, at least there's code on GitHub, for those who love deciphering spaghetti! 🍝🔧
    edw.is/learning-vulkan/ #gameDevTips #indieGame #spaghettiCode #GitHubProjects #HackerNews #ngated

  2. How to pretend you're a game developer: memorize #Vulkan #buzzwords, slap together a "game engine" in 3 months, and brag about it online. 😂 But hey, at least there's code on GitHub, for those who love deciphering spaghetti! 🍝🔧
    edw.is/learning-vulkan/ #gameDevTips #indieGame #spaghettiCode #GitHubProjects #HackerNews #ngated

  3. How to pretend you're a game developer: memorize #Vulkan #buzzwords, slap together a "game engine" in 3 months, and brag about it online. 😂 But hey, at least there's code on GitHub, for those who love deciphering spaghetti! 🍝🔧
    edw.is/learning-vulkan/ #gameDevTips #indieGame #spaghettiCode #GitHubProjects #HackerNews #ngated

  4. How to pretend you're a game developer: memorize #Vulkan #buzzwords, slap together a "game engine" in 3 months, and brag about it online. 😂 But hey, at least there's code on GitHub, for those who love deciphering spaghetti! 🍝🔧
    edw.is/learning-vulkan/ #gameDevTips #indieGame #spaghettiCode #GitHubProjects #HackerNews #ngated

  5. Start small! Your first project shouldn't be a 500-page tome. A one-page RPG, a small adventure or a focused micro-game is a fantastic way to learn the ropes and, most importantly, actually finish something. (3/9) #OnePageRPG #TTRPGdesign #GameDevTips #RPGdesign

  6. Don't be afraid to kill your darlings. That clever mechanic you spent a week on might just not work in practice. If it's clunky, confusing or slows down play, it likely should be cut. Be ruthless for the good of the overall design. (7/9) #TTRPGdesign #GameDevTips #IndieRPG #Design

  7. Start small! Your first project shouldn't be a 500-page tome. A one-page RPG, a small adventure or a focused micro-game is a fantastic way to learn the ropes and, most importantly, actually finish something. (3/9) #OnePageRPG #TTRPGdesign #GameDevTips #RPGdesign

  8. Don't be afraid to kill your darlings. That clever mechanic you spent a week on might just not work in practice. If it's clunky, confusing or slows down play, it likely should be cut. Be ruthless for the good of the overall design. (7/9) #TTRPGdesign #GameDevTips #IndieRPG #Design

  9. Start small! Your first project shouldn't be a 500-page tome. A one-page RPG, a small adventure or a focused micro-game is a fantastic way to learn the ropes and, most importantly, actually finish something. (3/9) #OnePageRPG #TTRPGdesign #GameDevTips #RPGdesign

  10. Don't be afraid to kill your darlings. That clever mechanic you spent a week on might just not work in practice. If it's clunky, confusing or slows down play, it likely should be cut. Be ruthless for the good of the overall design. (7/9) #TTRPGdesign #GameDevTips #IndieRPG #Design

  11. A small Godot tip if you want to have nodes (ex: debug button) that only exists when the game runs in the editor (ex: by pressing F5), use:
    ✅ OS.has_feature("editor")

    ❌ Engine .is_editor_hint()
    Is for "@ tool" scripts inside editor.

    #godotengine #indiedev #gamedevtips

  12. A small Godot tip if you want to have nodes (ex: debug button) that only exists when the game runs in the editor (ex: by pressing F5), use:
    ✅ OS.has_feature("editor")

    ❌ Engine .is_editor_hint()
    Is for "@ tool" scripts inside editor.

    #godotengine #indiedev #gamedevtips

  13. A small Godot tip if you want to have nodes (ex: debug button) that only exists when the game runs in the editor (ex: by pressing F5), use:
    ✅ OS.has_feature("editor")

    ❌ Engine .is_editor_hint()
    Is for "@ tool" scripts inside editor.

    #godotengine #indiedev #gamedevtips

  14. A small Godot tip if you want to have nodes (ex: debug button) that only exists when the game runs in the editor (ex: by pressing F5), use:
    ✅ OS.has_feature("editor")

    ❌ Engine .is_editor_hint()
    Is for "@ tool" scripts inside editor.

    #godotengine #indiedev #gamedevtips

  15. A small Godot tip if you want to have nodes (ex: debug button) that only exists when the game runs in the editor (ex: by pressing F5), use:
    ✅ OS.has_feature("editor")

    ❌ Engine .is_editor_hint()
    Is for "@ tool" scripts inside editor.

    #godotengine #indiedev #gamedevtips

  16. New devs, gather 'round! The UGS devil has some A+ visual storytelling advice: 1. Visuals are your language! 2. Show, Don't Tell: Actions speak louder! 3. Details paint a picture: A broken clock hints at urgency! 4. Less is more: Keep things clear! #GameDevTips #IndieDevHelp #VisualNarrative

  17. New devs, gather 'round! The UGS devil has some A+ visual storytelling advice: 1. Visuals are your language! 2. Show, Don't Tell: Actions speak louder! 3. Details paint a picture: A broken clock hints at urgency! 4. Less is more: Keep things clear! #GameDevTips #IndieDevHelp #VisualNarrative

  18. New devs, gather 'round! The UGS devil has some A+ visual storytelling advice: 1. Visuals are your language! 2. Show, Don't Tell: Actions speak louder! 3. Details paint a picture: A broken clock hints at urgency! 4. Less is more: Keep things clear! #GameDevTips #IndieDevHelp #VisualNarrative

  19. Making a game in Unity and testing action sequences over and over again?
    Save some time and skip the wait by scaling up engine time.
    Can also be used for slow-mo if you want to carefully trace what triggers that nasty bug.
    #gamedevtips #unitytips #indiegame

  20. Making a game in Unity and testing action sequences over and over again?
    Save some time and skip the wait by scaling up engine time.
    Can also be used for slow-mo if you want to carefully trace what triggers that nasty bug.
    #gamedevtips #unitytips #indiegame

  21. Making a game in Unity and testing action sequences over and over again?
    Save some time and skip the wait by scaling up engine time.
    Can also be used for slow-mo if you want to carefully trace what triggers that nasty bug.
    #gamedevtips #unitytips #indiegame

  22. Making a game in Unity and testing action sequences over and over again?
    Save some time and skip the wait by scaling up engine time.
    Can also be used for slow-mo if you want to carefully trace what triggers that nasty bug.
    #gamedevtips #unitytips #indiegame

  23. Making a game in Unity and testing action sequences over and over again?
    Save some time and skip the wait by scaling up engine time.
    Can also be used for slow-mo if you want to carefully trace what triggers that nasty bug.
    #gamedevtips #unitytips #indiegame

  24. It's been EIGHT years since I started making online educational content. 📚

    📄 200+ articles
    📹 50+ videos
    🎮 50+ gigs
    📢 10+ events

    If anything I've done helped you on your gamedev journey, PLEASE consider supporting my work on Patreon! 👇

    patreon.com/AlanZucconi

    #gamedev #tutorials #unity #madewithunity #gamedevtips

  25. It's been EIGHT years since I started making online educational content. 📚

    📄 200+ articles
    📹 50+ videos
    🎮 50+ gigs
    📢 10+ events

    If anything I've done helped you on your gamedev journey, PLEASE consider supporting my work on Patreon! 👇

    patreon.com/AlanZucconi

    #gamedev #tutorials #unity #madewithunity #gamedevtips

  26. It's been EIGHT years since I started making online educational content. 📚

    📄 200+ articles
    📹 50+ videos
    🎮 50+ gigs
    📢 10+ events

    If anything I've done helped you on your gamedev journey, PLEASE consider supporting my work on Patreon! 👇

    patreon.com/AlanZucconi

    #gamedev #tutorials #unity #madewithunity #gamedevtips

  27. It's been EIGHT years since I started making online educational content. 📚

    📄 200+ articles
    📹 50+ videos
    🎮 50+ gigs
    📢 10+ events

    If anything I've done helped you on your gamedev journey, PLEASE consider supporting my work on Patreon! 👇

    patreon.com/AlanZucconi

    #gamedev #tutorials #unity #madewithunity #gamedevtips

  28. It's been EIGHT years since I started making online educational content. 📚

    📄 200+ articles
    📹 50+ videos
    🎮 50+ gigs
    📢 10+ events

    If anything I've done helped you on your gamedev journey, PLEASE consider supporting my work on Patreon! 👇

    patreon.com/AlanZucconi

    #gamedev #tutorials #unity #madewithunity #gamedevtips

  29. Evolution is one of the most powerful tools that we have at our disposal. 🧬

    So powerful, in fact, that is powered all the biodiversity around us. 🦠

    This tutorial series teaches how to harness the power of evolution to solve a variety of different problems. 🤖

    If you are interested in AI, this is definitely something you don't want to miss! 👇

    alanzucconi.com/2016/04/06/evo

    #gamedev #games #unity #madewithunity #unitytips #gamedevtips #evolution #ai #ml #science #genome #algorithm

  30. Evolution is one of the most powerful tools that we have at our disposal. 🧬

    So powerful, in fact, that is powered all the biodiversity around us. 🦠

    This tutorial series teaches how to harness the power of evolution to solve a variety of different problems. 🤖

    If you are interested in AI, this is definitely something you don't want to miss! 👇

    alanzucconi.com/2016/04/06/evo

    #gamedev #games #unity #madewithunity #unitytips #gamedevtips #evolution #ai #ml #science #genome #algorithm

  31. Evolution is one of the most powerful tools that we have at our disposal. 🧬

    So powerful, in fact, that is powered all the biodiversity around us. 🦠

    This tutorial series teaches how to harness the power of evolution to solve a variety of different problems. 🤖

    If you are interested in AI, this is definitely something you don't want to miss! 👇

    alanzucconi.com/2016/04/06/evo

    #gamedev #games #unity #madewithunity #unitytips #gamedevtips #evolution #ai #ml #science #genome #algorithm

  32. Evolution is one of the most powerful tools that we have at our disposal. 🧬

    So powerful, in fact, that is powered all the biodiversity around us. 🦠

    This tutorial series teaches how to harness the power of evolution to solve a variety of different problems. 🤖

    If you are interested in AI, this is definitely something you don't want to miss! 👇

    alanzucconi.com/2016/04/06/evo

    #gamedev #games #unity #madewithunity #unitytips #gamedevtips #evolution #ai #ml #science #genome #algorithm

  33. Evolution is one of the most powerful tools that we have at our disposal. 🧬

    So powerful, in fact, that is powered all the biodiversity around us. 🦠

    This tutorial series teaches how to harness the power of evolution to solve a variety of different problems. 🤖

    If you are interested in AI, this is definitely something you don't want to miss! 👇

    alanzucconi.com/2016/04/06/evo

    #gamedev #games #unity #madewithunity #unitytips #gamedevtips #evolution #ai #ml #science #genome #algorithm

  34. I can't be at my personal computer very often so I have to find other ways to work on #gamejam projects throughout the day:

    ➡️ Fill out my to-do list
    ➡️ Write dialogue or tutorial prompts
    ➡️ Research reference art/music
    ➡️ Look up tutorials for things I haven't tried
    ➡️ Plan code structure (classes, data structs, etc)
    ➡️ Toot about it!

    Anyone have good #gamedevtips to add?

    #gamedev #indiegamedev

  35. I can't be at my personal computer very often so I have to find other ways to work on #gamejam projects throughout the day:

    ➡️ Fill out my to-do list
    ➡️ Write dialogue or tutorial prompts
    ➡️ Research reference art/music
    ➡️ Look up tutorials for things I haven't tried
    ➡️ Plan code structure (classes, data structs, etc)
    ➡️ Toot about it!

    Anyone have good #gamedevtips to add?

    #gamedev #indiegamedev

  36. I can't be at my personal computer very often so I have to find other ways to work on #gamejam projects throughout the day:

    ➡️ Fill out my to-do list
    ➡️ Write dialogue or tutorial prompts
    ➡️ Research reference art/music
    ➡️ Look up tutorials for things I haven't tried
    ➡️ Plan code structure (classes, data structs, etc)
    ➡️ Toot about it!

    Anyone have good #gamedevtips to add?

    #gamedev #indiegamedev

  37. There is no final game version, you're just feature creeping until something or someone stops you and calls what you've got so far 'the final version' #indiedev #gamedev #gamedevtips #indiegamedev