#n64graphics — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #n64graphics, aggregated by home.social.
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Facial animation with drivers in Blender! Same technique as https://web.archive.org/web/20240616021616/benjones.us/twilight-princess-eyes-breakdown/
The "control panel" is just custom bone shapes.
#gamedev #retrographics #retro3d #n64graphics #indiedev #indiegamedev #gamedevtip #gamedevtips #photosim
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I spent hours struggling against a moonwalking bug. No matter the input direction, the character would always move backwards.
Somehow, deactivating the item parenting script (which manages the camera that the character is holding) fixed the issue. Turns out the character was colliding with her own camera all along, and continuously getting pushed backwards.
Happy belated #wipwednesday I guess!
#photosim #jankstation #n64graphics #retrographics #unity #unity3d #gamedev #indiedev #wip
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I can't seem to find a way to post this privately. So I might as well just put it out there.
I'm working on this #photographysim thingy for a cool community demo disc. It's still very janky and broken, but that's just what my stuff looks like when it's under construction.
#jankstation #N64graphics #retrographics #blender #unity #unity3d #gamedev #indiedev #wip
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Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360 -
Looking like there's promising progress on getting vertex shading back into Godot 4 I'm so happy to see this #Godot4 #GodotEngine #Godot #Retro3D #LowPoly #PS1Graphics #N64Graphics
https://github.com/godotengine/godot/pull/83360