#unitydev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #unitydev, aggregated by home.social.
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📢 Tìm kiếm mô hình LLM tối ưu cho lập trình Unity "agentic" (hạn chế 12GB VRAM)! Cần gợi ý các mô hình hỗ trợ chỉnh sửa code chi tiết (SEARCH/REPLACE) thay vì rewrite toàn bộ file. Cấu hình: RTX 3060 12GB, Ryzen 5 600x, LM Studio + Zed/Aider. Đã thử: qwen3-53b, glm-4.7, mistral-nemo, v.v. nhưng hiệu quả chưa cao. Nên dùng mô hình nào phù hợp Unity/C#? 🔍
#LocalLLM #UnityDev #AIProgramming #ViTinHoc #LLM #Mastodon #TechVietNam
https://www.reddit.com/r/LocalLLaMA/comments/1qqibnr/seeking_best_
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Designing combat in fps games can be quite challenging. Right now, I've designed enemies to strafe left to right, making it harder to hit them, but I want to do more, do you have any ideas on what I could do?
#fps #unitydev #unity #tps #action #unity3D #actiongame #indiegame
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Hey all! Are you looking for a place to make some art friends? Want to have a community that works to be more than just another place to post your art and run? A space to feel safe being candid about your creations withoht being called a bad person? Come join the Co-Create Discord Server!
Co-Create is an inclusive adult-only server dedicated to fostering freedom of artistic expression while maintaining user safety and comfort. Not only that, we want to help you with the resources and support you need to bring your dreams to life at last!
Co-Create is welcoming of all kinds of art and art themes, and we even want to offer support to people who dabble in creativity OUTSIDE OF DRAWING! We also have opt-in sections for NSFW and taboo channels.
The server has an automated gateway system to vet people coming in to discourage trolls.
CLICK HERE TO JOIN THE SERVER!
#CoCreate #ADHD #ParallelPlay #Coworking #VoiceChat #nsfwart #DeadDove #tabooArt #FreedomOfArt #Proship #Profic #DiscordServer #creative #GameDev #gamedevelopment #UnityDev #UnrealEngine #Godot #communityserver #3DArtist #comicartist #animator #FanfictionCommunity #ArtCommunity #Fanfic #WritingFanfic #VoiceActors #crafting #artcollab #artchat #artfriends
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Massive collection of useful C# extensions and utilities for Unity developers 👏 https://github.com/KurbanismailovZaur/Extensions
Go check it out!
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Are you a Unity developer? Learn how you can build a powerful social media presence that attracts players, boosts engagement, and grows your game’s community.
#GameDev #Unity3D #IndieDev #Unitydev
https://www.linkedin.com/pulse/unity-game-devs-how-build-social-media-presence-around-30bsf -
Keep your code clean and organized! Define a default namespace in your Unity project and watch your scripts magically fall into place. 🧹 #UnityDev #UnityTips #Unity #Unity3D #IndieDev
https://i.imgur.com/t1UNmd7.png -
I found a "Capsule Collider" in my daughter's cute little play vegetables. (Pretty interesting material on the mesh renderer, though... I think it's a sweet potato, but I'll have to talk to the art designer for this simulation). #unity3d #unitydev #godot #UnrealEngine #indiedev
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Keep your code clean and organized! Define a default namespace in your Unity project and watch your scripts magically fall into place. 🧹 #UnityDev #UnityTips #Unity #Unity3D #IndieDev
https://i.imgur.com/t1UNmd7.png -
Cory is live on twitch working on map design for our squad tactics heist RPG, Cyber Knights: Flashpoint.
🔴 https://twitch.tv/TreseBrothers
Come hop in if you'd like to get some inside insights about our level design process, ask any questions, or just hang with the community!
#GameDev #TacticalRPG #DevStream #Unity #Unity3D #IndieDev #RPG #Gaming #Devlog #GameDevelopment #UnityDev #MadeWithUnity #LevelDesign
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Here's the official menu theme that will be in game, give it a listen!
https://www.youtube.com/watch?v=_xR4CtOQ8C0&ab_channel=Stellar
#rts #gaming #strategy #pixelart #videogames #gamedev #soundtrack #music #indiedev #unity #unitydev #インディーゲーム #ゲーム開発
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Side-by-side comparison of profiler frames? 🤔 This might turn out to be helpful! https://docs.unity3d.com/Packages/com.[email protected]/manual/index.html
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Side-by-side comparison of profiler frames? 🤔 This might turn out to be helpful! https://docs.unity3d.com/Packages/com.[email protected]/manual/index.html
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Side-by-side comparison of profiler frames? 🤔 This might turn out to be helpful! https://docs.unity3d.com/Packages/com.[email protected]/manual/index.html
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Here's a convenient helper I wrote that can be used to simplify asynchronous initialization of heavy objects without caring about concurrency or call order: https://gist.github.com/moonshinebot/f63cc09eec1c064a6ba9979f0ae753f9
The pattern scales to multiple lazy properties, and even multiple independent initializers can be used per class (if desired).
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Anyone who would really like to be able to use unity better while disabled, or who knows a bit about code and just wants to explain what might make it easier for devs to integrate accessibility into their unity projects should check out this survey.
https://unitysoftware.co1.qualtrics.com/jfe/form/SV_ebqq9dSRjTb85Wm?channel=forum
#gamedev
#unitydev
#indiedev
#indiegamedev
#mobileappdevelopment
#appdev
#appdevelopers
#appdevelopment
#ux
#uxdesign
#DisabilityInUX
#disabilityinclusion
#blind
#blindgamers
#blindtech
#accessibility
#a11y
#accessible
#accessable
#accessability
#AccessibleGaming
#accessibletechnology -
I received two game dev magazines in my mailbox today. Find me at the restroom for the next several hours.
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I received two game dev magazines in my mailbox today. Find me at the restroom for the next several hours.
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I received two game dev magazines in my mailbox today. Find me at the restroom for the next several hours.
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I received two game dev magazines in my mailbox today. Find me at the restroom for the next several hours.
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Anyone who would really like to be able to use unity better while disabled, or who knows a bit about code and just wants to explain what might make it easier for devs to integrate accessibility into their unity projects should check out this survey.
https://unitysoftware.co1.qualtrics.com/jfe/form/SV_ebqq9dSRjTb85Wm?channel=forum
#gamedev
#unitydev
#indiedev
#indiegamedev
#mobileappdevelopment
#appdev
#appdevelopers
#appdevelopment
#ux
#uxdesign
#DisabilityInUX
#disabilityinclusion
#blind
#blindgamers
#blindtech
#accessibility
#a11y
#accessible
#accessable
#accessability
#AccessibleGaming
#accessibletechnology -
So...who fucked over their platform more?
#ElonMusk #elonmuskisatraitor #elonmuskwarcriminal #ElongatedMuskrat #twitter #x #JohnRiccitiello #unity #unity3d #UnityEngine #unitydev #unitytax #godot #opensource #fediverse #mastodon
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So...who fucked over their platform more?
#ElonMusk #elonmuskisatraitor #elonmuskwarcriminal #ElongatedMuskrat #twitter #x #JohnRiccitiello #unity #unity3d #UnityEngine #unitydev #unitytax #godot #opensource #fediverse #mastodon
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So...who fucked over their platform more?
#ElonMusk #elonmuskisatraitor #elonmuskwarcriminal #ElongatedMuskrat #twitter #x #JohnRiccitiello #unity #unity3d #UnityEngine #unitydev #unitytax #godot #opensource #fediverse #mastodon
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So...who fucked over their platform more?
#ElonMusk #elonmuskisatraitor #elonmuskwarcriminal #ElongatedMuskrat #twitter #x #JohnRiccitiello #unity #unity3d #UnityEngine #unitydev #unitytax #godot #opensource #fediverse #mastodon
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So...who fucked over their platform more?
#ElonMusk #elonmuskisatraitor #elonmuskwarcriminal #ElongatedMuskrat #twitter #x #JohnRiccitiello #unity #unity3d #UnityEngine #unitydev #unitytax #godot #opensource #fediverse #mastodon
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Here's a convenient helper I wrote that can be used to simplify asynchronous initialization of heavy objects without caring about concurrency or call order: https://gist.github.com/moonshinebot/f63cc09eec1c064a6ba9979f0ae753f9
The pattern scales to multiple lazy properties, and even multiple independent initializers can be used per class (if desired).
-
Here's a convenient helper I wrote that can be used to simplify asynchronous initialization of heavy objects without caring about concurrency or call order: https://gist.github.com/moonshinebot/f63cc09eec1c064a6ba9979f0ae753f9
The pattern scales to multiple lazy properties, and even multiple independent initializers can be used per class (if desired).