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#unitydev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #unitydev, aggregated by home.social.

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  1. HarmonyX: what is it and how does it patch Unity methods at runtime? We break down how mod loaders use it and how you can detect its traces. #UnityDev

    Read here: guardingpearsoftware.com/blog/

  2. Unity dev? Struggling with game cheats? Compare GuardingPearSoftware Anti-Cheat & ACTk. Find the right client-side tool for your game! #UnityDev

    Read here: guardingpearsoftware.com/blog/

  3. Unity games can be vulnerable! Learn how to protect your projects from cheaters, asset rippers, & more with our guide on common security risks and solutions. #UnityDev

    Read here: guardingpearsoftware.com/blog/

  4. Unity devs, can your game be hacked? 🤔 It's not about being unhackable, but making it not worth the effort! Learn to raise the cost for hackers. #UnityDev

    Read here: guardingpearsoftware.com/blog/

  5. My placeholder assets for Blackmask, are just the pixel art in color for my programmer's sake. It's half the reason why I don't show actual gameplay updates anywhere. Everything else is literally my own artwork. #gamedev #unitydev

  6. Designing combat in fps games can be quite challenging. Right now, I've designed enemies to strafe left to right, making it harder to hit them, but I want to do more, do you have any ideas on what I could do?

    #fps #unitydev #unity #tps #action #unity3D #actiongame #indiegame

  7. Starting work on enemy combat, something cool about seeing the bullets whizz past you, almost hitting!

    #unity3D #unitydev #3D #retro #retrofps #indiedev

  8. Are you a Unity developer? Learn how you can build a powerful social media presence that attracts players, boosts engagement, and grows your game’s community.
    #GameDev #Unity3D #IndieDev #Unitydev
    linkedin.com/pulse/unity-game-

  9. Are you a Unity developer? Learn how you can build a powerful social media presence that attracts players, boosts engagement, and grows your game’s community.
    #GameDev #Unity3D #IndieDev #Unitydev
    linkedin.com/pulse/unity-game-

  10. Keep your code clean and organized! Define a default namespace in your Unity project and watch your scripts magically fall into place. 🧹 #UnityDev #UnityTips #Unity #Unity3D #IndieDev
    i.imgur.com/t1UNmd7.png

  11. Keep your code clean and organized! Define a default namespace in your Unity project and watch your scripts magically fall into place. 🧹 #UnityDev #UnityTips #Unity #Unity3D #IndieDev
    i.imgur.com/t1UNmd7.png

  12. I'm happy to announce that a new demo for A Byte War is released!

    It includes one new mission and a lot of fixes and improvements all around, give it a try!

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  13. I'm happy to announce that a new demo for A Byte War is released!

    It includes one new mission and a lot of fixes and improvements all around, give it a try!

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  14. I found a "Capsule Collider" in my daughter's cute little play vegetables. (Pretty interesting material on the mesh renderer, though... I think it's a sweet potato, but I'll have to talk to the art designer for this simulation). #unity3d #unitydev #godot #UnrealEngine #indiedev

  15. Keep your code clean and organized! Define a default namespace in your Unity project and watch your scripts magically fall into place. 🧹 #UnityDev #UnityTips #Unity #Unity3D #IndieDev
    i.imgur.com/t1UNmd7.png

  16. Keep your code clean and organized! Define a default namespace in your Unity project and watch your scripts magically fall into place. 🧹 #UnityDev #UnityTips #Unity #Unity3D #IndieDev
    i.imgur.com/t1UNmd7.png

  17. How I design missions for my game. First I draw them on paper, with all specifics for it, and then with a built-in map editor I make it a reality :)

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  18. How I design missions for my game. First I draw them on paper, with all specifics for it, and then with a built-in map editor I make it a reality :)

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  19. A Byte War Demo has been released on Steam!

    Click that download button, try it and let me know what you think :)

    #rts #gaming #pixelart #strategy #videogames #gamedev #indiedev #unitydev #unity

  20. A Byte War Demo has been released on Steam!

    Click that download button, try it and let me know what you think :)

    #rts #gaming #pixelart #strategy #videogames #gamedev #indiedev #unitydev #unity

  21. Cory is live on twitch working on map design for our squad tactics heist RPG, Cyber Knights: Flashpoint.

    🔴 twitch.tv/TreseBrothers

    Come hop in if you'd like to get some inside insights about our level design process, ask any questions, or just hang with the community!

    #GameDev #TacticalRPG #DevStream #Unity #Unity3D #IndieDev #RPG #Gaming #Devlog #GameDevelopment #UnityDev #MadeWithUnity #LevelDesign

  22. Cory is live on twitch working on map design for our squad tactics heist RPG, Cyber Knights: Flashpoint.

    🔴 twitch.tv/TreseBrothers

    Come hop in if you'd like to get some inside insights about our level design process, ask any questions, or just hang with the community!

    #GameDev #TacticalRPG #DevStream #Unity #Unity3D #IndieDev #RPG #Gaming #Devlog #GameDevelopment #UnityDev #MadeWithUnity #LevelDesign

  23. I'm glad to announce that the playtest for A Byte War is open!

    It will be available for a whole week, so even if you don't have time now you can check it out later!

    #rts #gaming #pixelart #strategy #videogames #gamedev #indiedev #unitydev #unity

  24. Slowly getting back to working on my game after some freelancing and I've been ticking some of the minor improvements I wrote down.

    Like writing down the info about the mobile HQ unit :)

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  25. Slowly getting back to working on my game after some freelancing and I've been ticking some of the minor improvements I wrote down.

    Like writing down the info about the mobile HQ unit :)

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  26. A Byte War is officially over 100 wishlists in about one month. I'm satisfied as my only marketing is what I post on social media.

    Interested? I'll be holding a playtest soon!

    #rts #gaming #strategy #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  27. A Byte War is officially over 100 wishlists in about one month. I'm satisfied as my only marketing is what I post on social media.

    Interested? I'll be holding a playtest soon!

    #rts #gaming #strategy #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  28. In some missions when you defend allied bases it's hard to know when they're under attack.

    I've added a warning indicator so the player knows where's the battle.

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  29. In some missions when you defend allied bases it's hard to know when they're under attack.

    I've added a warning indicator so the player knows where's the battle.

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  30. I've started to integrate some analytics using aptabase in the game.

    I have to say it provided the easiest integration so far. No unnecessary complications!

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  31. I've started to integrate some analytics using aptabase in the game.

    I have to say it provided the easiest integration so far. No unnecessary complications!

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  32. I've been integrating steamworks and testing out how it functions with the game.

    For example, opening the overlay will pause the game.

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  33. I've been integrating steamworks and testing out how it functions with the game.

    For example, opening the overlay will pause the game.

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  34. For this #screenshotsaturday I'm showing the campaign screen.
    You can choose your difficulty for each mission, and if you pass it you'll get a badge decorating it!

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  35. Some of the friends that tested my game found that you can deconstruct stuff on top of buildings.

    It's a random thing that came out of the mechanics working together.

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発

  36. Took me longer than expected, but I've managed to add in allied buildings you have no control over.

    They're still not 100% done, but it's almost there.

    #rts #gaming #strategy #pixelart #videogames #gamedev #indiedev #unity #unitydev #インディーゲーム #ゲーム開発