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#bughunt — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #bughunt, aggregated by home.social.

  1. @pixelfed If you select an hashtag and hover on the thumbnails the comments count always says 0 despite comment being there. Likes and reblogs seem to be correct.

    #Pixelfed #BugHunt

  2. @pixelfed If you select an hashtag and hover on the thumbnails the comments count always says 0 despite comment being there. Likes and reblogs seem to be correct.

    #Pixelfed #BugHunt

  3. @pixelfed If you select an hashtag and hover on the thumbnails the comments count always says 0 despite comment being there. Likes and reblogs seem to be correct.

    #Pixelfed #BugHunt

  4. @pixelfed If you select an hashtag and hover on the thumbnails the comments count always says 0 despite comment being there. Likes and reblogs seem to be correct.

    #Pixelfed #BugHunt

  5. @pixelfed If you select an hashtag and hover on the thumbnails the comments count always says 0 despite comment being there. Likes and reblogs seem to be correct.

    #Pixelfed #BugHunt

  6. We're on a mission to squash as many bugs as possible before the next release.

    ⚠️ We need your help ‼️

    Please reply with your biggest complaints about Pixelfed and how we can improve existing features and federation support.

    We're not looking for feature requests, only bug reports, so we can make Pixelfed more stable and fun.

    Feel free to boost for awareness ❤️

    #Pixelfed #AskFedi #BugHunt

  7. We're on a mission to squash as many bugs as possible before the next release.

    ⚠️ We need your help ‼️

    Please reply with your biggest complaints about Pixelfed and how we can improve existing features and federation support.

    We're not looking for feature requests, only bug reports, so we can make Pixelfed more stable and fun.

    Feel free to boost for awareness ❤️

    #Pixelfed #AskFedi #BugHunt

  8. We're on a mission to squash as many bugs as possible before the next release.

    ⚠️ We need your help ‼️

    Please reply with your biggest complaints about Pixelfed and how we can improve existing features and federation support.

    We're not looking for feature requests, only bug reports, so we can make Pixelfed more stable and fun.

    Feel free to boost for awareness ❤️

    #Pixelfed #AskFedi #BugHunt

  9. We're on a mission to squash as many bugs as possible before the next release.

    ⚠️ We need your help ‼️

    Please reply with your biggest complaints about Pixelfed and how we can improve existing features and federation support.

    We're not looking for feature requests, only bug reports, so we can make Pixelfed more stable and fun.

    Feel free to boost for awareness ❤️

    #Pixelfed #AskFedi #BugHunt

  10. We're on a mission to squash as many bugs as possible before the next release.

    ⚠️ We need your help ‼️

    Please reply with your biggest complaints about Pixelfed and how we can improve existing features and federation support.

    We're not looking for feature requests, only bug reports, so we can make Pixelfed more stable and fun.

    Feel free to boost for awareness ❤️

    #Pixelfed #AskFedi #BugHunt

  11. 🎮✨ Oh look, a self-proclaimed CPU guru reminisces about his thrilling 2005 detective work on the Xbox 360, complete with wall decor to prove the point. 🚀🔍 Because nothing says "exciting" like a 30cm wafer and tales of a bug nobody noticed until you brought it up again! 😂🎯
    randomascii.wordpress.com/2018 #CPUguru #Xbox360 #DetectiveWork #TechNostalgia #GamingHistory #BugHunt #HackerNews #ngated

  12. 🎮✨ Oh look, a self-proclaimed CPU guru reminisces about his thrilling 2005 detective work on the Xbox 360, complete with wall decor to prove the point. 🚀🔍 Because nothing says "exciting" like a 30cm wafer and tales of a bug nobody noticed until you brought it up again! 😂🎯
    randomascii.wordpress.com/2018 #CPUguru #Xbox360 #DetectiveWork #TechNostalgia #GamingHistory #BugHunt #HackerNews #ngated

  13. 🎮✨ Oh look, a self-proclaimed CPU guru reminisces about his thrilling 2005 detective work on the Xbox 360, complete with wall decor to prove the point. 🚀🔍 Because nothing says "exciting" like a 30cm wafer and tales of a bug nobody noticed until you brought it up again! 😂🎯
    randomascii.wordpress.com/2018 #CPUguru #Xbox360 #DetectiveWork #TechNostalgia #GamingHistory #BugHunt #HackerNews #ngated

  14. 🎮✨ Oh look, a self-proclaimed CPU guru reminisces about his thrilling 2005 detective work on the Xbox 360, complete with wall decor to prove the point. 🚀🔍 Because nothing says "exciting" like a 30cm wafer and tales of a bug nobody noticed until you brought it up again! 😂🎯
    randomascii.wordpress.com/2018 #CPUguru #Xbox360 #DetectiveWork #TechNostalgia #GamingHistory #BugHunt #HackerNews #ngated

  15. 🎮✨ Oh look, a self-proclaimed CPU guru reminisces about his thrilling 2005 detective work on the Xbox 360, complete with wall decor to prove the point. 🚀🔍 Because nothing says "exciting" like a 30cm wafer and tales of a bug nobody noticed until you brought it up again! 😂🎯
    randomascii.wordpress.com/2018 #CPUguru #Xbox360 #DetectiveWork #TechNostalgia #GamingHistory #BugHunt #HackerNews #ngated

  16. Nationwide Bug Hunt to capture Australia’s insect, invertebrate underworld

    A photographic census of Australia’s native insects and other bugs — and their unwelcome invasive counterparts — has…
    #NewsBeep #News #Australia #abcinsectoftheyear #AU #australianinsectoftheyear #bughunt #CitizenScience #inaturalist #Insect #Insects #invertebrate #photography #scorpion #Spider #Spiders
    newsbeep.com/au/238567/

  17. 🐞 "Unisciti alla sfida di trovare i bug nell'IA! Ricerca, scoperta e un premio fino a $30K ti aspettano. Riuscirai a trovare il bug prima degli altri? #BugHunt #IAChallenge"

    🔗 tomshw.it/business/caccia-aper

  18. 🐞 "Unisciti alla sfida di trovare i bug nell'IA! Ricerca, scoperta e un premio fino a $30K ti aspettano. Riuscirai a trovare il bug prima degli altri? #BugHunt #IAChallenge"

    🔗 tomshw.it/business/caccia-aper

  19. 🐞 "Unisciti alla sfida di trovare i bug nell'IA! Ricerca, scoperta e un premio fino a $30K ti aspettano. Riuscirai a trovare il bug prima degli altri? #BugHunt #IAChallenge"

    🔗 tomshw.it/business/caccia-aper

  20. Just generated my first #FiveParsecsfromHome #BugHunt team completely randomly. Implicit storytelling - great cinema/fun! Can't wait to get them on the gaming table. #5PfH #tabletop #wargames #games #scifi #Aliens

  21. Just generated my first #FiveParsecsfromHome #BugHunt team completely randomly. Implicit storytelling - great cinema/fun! Can't wait to get them on the gaming table. #5PfH #tabletop #wargames #games #scifi #Aliens

  22. Just generated my first #FiveParsecsfromHome #BugHunt team completely randomly. Implicit storytelling - great cinema/fun! Can't wait to get them on the gaming table. #5PfH #tabletop #wargames #games #scifi #Aliens

  23. Just generated my first #FiveParsecsfromHome #BugHunt team completely randomly. Implicit storytelling - great cinema/fun! Can't wait to get them on the gaming table. #5PfH #tabletop #wargames #games #scifi #Aliens

  24. Well. This is acceptable. The ceiling texture really wasn't all that important, anyway.

    I think this was the main problem keeping me from using 2.79 for the "Press Conference" and "Suiting Up" sequences.

    Tomorrow I'll animate a "Set Tour" as a test, and then move on to checking/fixing the shot files.

    G'night!
    #Blender3D #LunaticsProject #BugHunt

  25. Well. This is acceptable. The ceiling texture really wasn't all that important, anyway.

    I think this was the main problem keeping me from using 2.79 for the "Press Conference" and "Suiting Up" sequences.

    Tomorrow I'll animate a "Set Tour" as a test, and then move on to checking/fixing the shot files.

    G'night!
    #Blender3D #LunaticsProject #BugHunt

  26. Well. This is acceptable. The ceiling texture really wasn't all that important, anyway.

    I think this was the main problem keeping me from using 2.79 for the "Press Conference" and "Suiting Up" sequences.

    Tomorrow I'll animate a "Set Tour" as a test, and then move on to checking/fixing the shot files.

    G'night!
    #Blender3D #LunaticsProject #BugHunt

  27. Well. This is acceptable. The ceiling texture really wasn't all that important, anyway.

    I think this was the main problem keeping me from using 2.79 for the "Press Conference" and "Suiting Up" sequences.

    Tomorrow I'll animate a "Set Tour" as a test, and then move on to checking/fixing the shot files.

    G'night!
    #Blender3D #LunaticsProject #BugHunt

  28. Well. This is acceptable. The ceiling texture really wasn't all that important, anyway.

    I think this was the main problem keeping me from using 2.79 for the "Press Conference" and "Suiting Up" sequences.

    Tomorrow I'll animate a "Set Tour" as a test, and then move on to checking/fixing the shot files.

    G'night!
    #Blender3D #LunaticsProject #BugHunt

  29. Specifically, the texture controls "Geometry Normals", and turning that off makes the problem go away -- although it also trashes the appearance of the ceiling. I'll have to find a different way to do it.

    So basically, I've got to the bottom of the mystery. Though I don't know why Blender 2.79 triggers a memory allocation error when processing geometry normals. I would've expected that to be a tested feature.
    🤷 #Blender3D #LunaticsProject #BugHunt

  30. Specifically, the texture controls "Geometry Normals", and turning that off makes the problem go away -- although it also trashes the appearance of the ceiling. I'll have to find a different way to do it.

    So basically, I've got to the bottom of the mystery. Though I don't know why Blender 2.79 triggers a memory allocation error when processing geometry normals. I would've expected that to be a tested feature.
    🤷 #Blender3D #LunaticsProject #BugHunt

  31. Specifically, the texture controls "Geometry Normals", and turning that off makes the problem go away -- although it also trashes the appearance of the ceiling. I'll have to find a different way to do it.

    So basically, I've got to the bottom of the mystery. Though I don't know why Blender 2.79 triggers a memory allocation error when processing geometry normals. I would've expected that to be a tested feature.
    🤷 #Blender3D #LunaticsProject #BugHunt

  32. Specifically, the texture controls "Geometry Normals", and turning that off makes the problem go away -- although it also trashes the appearance of the ceiling. I'll have to find a different way to do it.

    So basically, I've got to the bottom of the mystery. Though I don't know why Blender 2.79 triggers a memory allocation error when processing geometry normals. I would've expected that to be a tested feature.
    🤷 #Blender3D #LunaticsProject #BugHunt

  33. Specifically, the texture controls "Geometry Normals", and turning that off makes the problem go away -- although it also trashes the appearance of the ceiling. I'll have to find a different way to do it.

    So basically, I've got to the bottom of the mystery. Though I don't know why Blender 2.79 triggers a memory allocation error when processing geometry normals. I would've expected that to be a tested feature.
    🤷 #Blender3D #LunaticsProject #BugHunt

  34. IT DOES NOT LIKE THIS CEILING!

    Wow. Weird. It'll render if debug mode is not on, at least some of the time. But in debug mode, it consistently crashes, even if this is all I include.

    I wonder why..?

    Frustratingly, I can't get it to crash without the "--debug" flag, even after a couple dozen tries. With or without Freestyle. Odd. Must be a load condition that triggers it? Maybe how much RAM has already been allocated?

    I think this still has to be it, though.
    #Blender3D #LunaticsProject #BugHunt

  35. IT DOES NOT LIKE THIS CEILING!

    Wow. Weird. It'll render if debug mode is not on, at least some of the time. But in debug mode, it consistently crashes, even if this is all I include.

    I wonder why..?

    Frustratingly, I can't get it to crash without the "--debug" flag, even after a couple dozen tries. With or without Freestyle. Odd. Must be a load condition that triggers it? Maybe how much RAM has already been allocated?

    I think this still has to be it, though.
    #Blender3D #LunaticsProject #BugHunt

  36. IT DOES NOT LIKE THIS CEILING!

    Wow. Weird. It'll render if debug mode is not on, at least some of the time. But in debug mode, it consistently crashes, even if this is all I include.

    I wonder why..?

    Frustratingly, I can't get it to crash without the "--debug" flag, even after a couple dozen tries. With or without Freestyle. Odd. Must be a load condition that triggers it? Maybe how much RAM has already been allocated?

    I think this still has to be it, though.
    #Blender3D #LunaticsProject #BugHunt