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1000 results for “svargas”

  1. #Sargassum, #invasive, sewage-scented #seaweed piling up on beaches across Caribbean, isn’t something most people look upon kindly. But for Omar de Jesús Vazquez Sánchez, his first encounter was “love at first sight.” “Everyone said, ‘It smells horrible!’ and I remember thinking, ‘There’s something more here,’” says Mr. Vazquez, the founder of #Sargablock, a small company in #Mexico’s #YucatánPeninsula that transforms the algae into #construction# blocks.csmonitor.com/World/2023/0419/ #ClimateCrisis

  2. #Sargassum, #invasive, sewage-scented #seaweed piling up on beaches across Caribbean, isn’t something most people look upon kindly. But for Omar de Jesús Vazquez Sánchez, his first encounter was “love at first sight.” “Everyone said, ‘It smells horrible!’ and I remember thinking, ‘There’s something more here,’” says Mr. Vazquez, the founder of #Sargablock, a small company in #Mexico’s #YucatánPeninsula that transforms the algae into #construction# blocks.csmonitor.com/World/2023/0419/ #ClimateCrisis

  3. #Sargassum, #invasive, sewage-scented #seaweed piling up on beaches across Caribbean, isn’t something most people look upon kindly. But for Omar de Jesús Vazquez Sánchez, his first encounter was “love at first sight.” “Everyone said, ‘It smells horrible!’ and I remember thinking, ‘There’s something more here,’” says Mr. Vazquez, the founder of #Sargablock, a small company in #Mexico’s #YucatánPeninsula that transforms the algae into #construction# blocks.csmonitor.com/World/2023/0419/ #ClimateCrisis

  4. #Sargassum, #invasive, sewage-scented #seaweed piling up on beaches across Caribbean, isn’t something most people look upon kindly. But for Omar de Jesús Vazquez Sánchez, his first encounter was “love at first sight.” “Everyone said, ‘It smells horrible!’ and I remember thinking, ‘There’s something more here,’” says Mr. Vazquez, the founder of #Sargablock, a small company in #Mexico’s #YucatánPeninsula that transforms the algae into #construction# blocks.csmonitor.com/World/2023/0419/ #ClimateCrisis

  5. #Sargassum #Toxicity: Here's what you need to know

    Experts predict it's likely here to stay

    By Petar Denoble, MD, D.Sc., Mar 2, 2020

    "If you’ve cruised the eastern #Caribbean or South #Florida recently, you probably caught a whiff of a rotten egg smell and noticed piles of floating brown seaweed hugging the shore. Far more than an eyesore, this Sargassum seaweed—and the gases it emits as it rots—has been proven to be hazardous to human health.

    "Since 2011, massive Sargassum rafts have been washed up ashore along the eastern Caribbean, spoiling beaches, affecting near-coastal sea life, and causing health problems for beachgoers, boaters, and fishers. Recent satellite observations reveal an unprecedented belt of this brown macroalgae stretching from #WestAfrica to the Gulf of #Mexico—and experts predict that it’s likely there to stay. The problem has become such a menace south of the border that the Mexican Navy has been put in charge of dealing with it.

    "Causes of the proliferation of #sargasso are thought to be the influx of fertilizers from the #Amazon and #Congo river basins; dust blown in from the #Sahara Desert carrying nitrogen, phosphorus, and #iron; and increased surface #temperature of the #ocean. In normal circumstances, the mass of sargasso may double in 11 days. With increasing temperatures, that growth gets boosted. The thickness of sargasso rafts gets larger, and the shores get hit by walls of sargasso mass.

    "Under normal conditions, floating Sargassum is a thriving #ecosystem, providing a vital habitat and food source for many sea species—including turtles and mahi-mahi. But when it grows too thick, #dolphins and #turtles cannot break through it to the surface and often choke. And when sunlight cannot get through it to the bottom, bottom life gets damaged to the point of #extinction.

    "Sargassum presents risks to human health as well. In the water, it’s harmless to humans, but the trouble begins once it lands on the beach and starts to decompose. The decomposition of beached sargasso begins 48 hours after washing up. It then releases hydrogen sulfide (H2S) gas and ammonia. H2S is a broad-spectrum poison that smells of rotten eggs.

    "Breathing in these toxic gases may cause respiratory, skin and #neurocognitive symptoms in people that come in close contact with degrading sargasso. In 2018, in Guadeloupe and Martinique, there were 11,000 cases of suspected #poisoning reported. Patients complained of heart palpitations, shortness of breath, dizziness, vertigo, headache, and skin rashes."

    #ClimateCrisis #ClimateChange #Pollution #Fertilizers

    Read more:
    danboater.org/travel-health-an

  6. Über 31 Millionen Tonnen #Sargassum treiben derzeit Richtung #Florida und #Karibik.

    Das rasante Wachstum des giftigen #Seetangs bedroht #Ökosysteme, #Tourismus und #Gesundheit.

    Hauptursachen sind steigende #Meerestemperaturen und übermäßiger #Nährstoffeintrag durch #Landwirtschaft. Während Küstenregionen mit aufwendiger Räumung reagieren, wird auch an nachhaltiger Nutzung geforscht, etwa für #Biokunststoffe oder #Wasserfilter.

    edition.cnn.com/2025/05/15/cli

    #Klimawandel #Meeresverschmutzung

  7. Über 31 Millionen Tonnen #Sargassum treiben derzeit Richtung #Florida und #Karibik.

    Das rasante Wachstum des giftigen #Seetangs bedroht #Ökosysteme, #Tourismus und #Gesundheit.

    Hauptursachen sind steigende #Meerestemperaturen und übermäßiger #Nährstoffeintrag durch #Landwirtschaft. Während Küstenregionen mit aufwendiger Räumung reagieren, wird auch an nachhaltiger Nutzung geforscht, etwa für #Biokunststoffe oder #Wasserfilter.

    edition.cnn.com/2025/05/15/cli

    #Klimawandel #Meeresverschmutzung

  8. Über 31 Millionen Tonnen #Sargassum treiben derzeit Richtung #Florida und #Karibik.

    Das rasante Wachstum des giftigen #Seetangs bedroht #Ökosysteme, #Tourismus und #Gesundheit.

    Hauptursachen sind steigende #Meerestemperaturen und übermäßiger #Nährstoffeintrag durch #Landwirtschaft. Während Küstenregionen mit aufwendiger Räumung reagieren, wird auch an nachhaltiger Nutzung geforscht, etwa für #Biokunststoffe oder #Wasserfilter.

    edition.cnn.com/2025/05/15/cli

    #Klimawandel #Meeresverschmutzung

  9. "#Eels have fascinated us for ages - now we need to stop eating them"

    "we have barely added any knowledge on eel reproduction in the last 100 years. A recent report that tracked eel reproductive migration has been highlighted for providing the first direct observation of eels migrating to the #Sargasso Sea to mate."

    "Today, fewer than five glass eels arrive on European coasts for every 100 that used to arrive in the period from 1960 to 1979. "

    theconversation.com/eels-have-

  10. Stargast im Bauministerium: Der EM-Pokal. In 4⃣3⃣ Tagen startet die #EURO2024. Auch bei uns ist die Vorfreude riesig. So groß, dass Ministerin Geywitz und Staatssekretär Bösinger schon einmal "vorgespielt" haben. Das Ergebnis verraten wir nicht. 😉 #HeimspielFürEuropa (1/2)

  11. @RustyRing @nurglerider @Deiru

    Eeyupp...

    Even the may sound chill due to being mostly devoid of currents and waves and winds but that doesn't change the fact that it's a major pathway for and those will wreck havoc on ships...

  12. @RustyRing @nurglerider @Deiru

    Eeyupp...

    Even the #SargassoSea may sound chill due to being mostly devoid of currents and waves and winds but that doesn't change the fact that it's a major pathway for #Hurricanes and those will wreck havoc on ships...

  13. Building a Galaxy 9 – Nevron- The Sea Dogs

    My Foreven Sector Traveller campaign (previous entries) is going well, and I’m still creating worlds just ahead of the player’s voyages. They recently visited a planet called Nevron, which I didn’t have much planned for, so I had to scramble a bit.

    I didn’t have much to go on except for the randomly generated UWP, and that the planet was Vargr dominated. Here’s what I came up with:

    2230 Nevron E58569A-2

    Starport: Frontier installation. Essentially a bare spot of bedrock with no fuel, facilities, or bases present.
    Size: 8,000km, 0.45G
    Atmosphere: Dense – Dense 1.50-2.49 Shirtsleeve World: No survival gear required. The atmosphere has a pressure of 1.50 to 2.49 atmospheres The atmosphere is a standard oxygen/nitrogen mix, which is breathable without assistance.
    Hydrosphere: Average Wet World, 46 – 55%, It is a normative (wet) environment.
    Population: Moderate, 1 Million to just under 10 Million (P,000,000)
    Government: Impersonal Bureaucracy – Government by agencies which are insulated from the governed.
    Law Level: Extreme Law – Weapon possession prohibited
    Tech Level: Age of Sail – 1500 CE – Sailing ships, printing

    So the planet has a breathable atmosphere, 50% water, and 1500s level technology, and Vargrs. I decided to make a planet full of sea-going Vargr pirates.

    Low Tech Forever

    I wanted a method forcing the Tech Level to stay low, so I decided that Nevron, though a combination of an unusually strong magnetic field, and a incredibly “noisy” sun, had an incredibly high and constant electromagnetic interference problem. Essentially, Nevron has a never-ending EMP blast.

    Any technology not heavily shielded will short out immediately. Anything within a starship hull is probably safe. Radios are useless. Imperial military technology, battle dress, laser weapons etc., will usually work. For any other electronic tech, there’s a 3 in 6 change the tech will short out.

    The constant electromagnetic activity can also cause occasional electrical discharges, and so Nevron can’t safely develop fossil fuel technology, as large amounts of coal or gasoline are prone to bursting into flame.

    History

    Nevron was settled by Vargr fleets hundreds of years ago. I’m assuming they landed here is less-shielded ships, and couldn’t leave, so they had to build their own civilization.

    Most of the low (5 million estimated) population lives on the main archipelago of Betkin, in a number of port cities.

    Nevron is a out-of-the-way world, far from most trade routes. It does a little bit of exporting of fish and kelp protein. Starship arrivals are infrequent, and there are no starports here, though the system does have a gas giant.

    The planet doesn’t have much in terms of government. There is a bureaucratic organization called the Prosperity Council that maintains some basic infrastructure – ports, roads, and a optical telegraph that is the main method of communication between towns and cities.

    The council doesn’t have much authority outside the cities, but there, they enforce the no-weapons rule on pirates and off-worlders alike.

    The Fleets of Nevron

    The primary social institutions on Nevron are the many fleets of Vargr-crewed privateer sailing ships that ply the sea lanes between Nevron’s many islands and archipelagos. They have many roles in Nevron society, including the following:

    • Delivering messages to islands.
    • Protecting fishing boats from attack.
    • Seizing fishing vessels for ransom.
    • Hunting poachers in protected fishing grounds.
    • Raiding other privateer fleets.
    • Raiding settlements for loot.
    • Protecting settlements from other privateers.

    The ships are wooden sailing vessels, similar to oceangoing vessels of 1700s Earth. They’re armed with simple gunpowder weaponry, though occasional off-world weapons can be found. Such weapons are highly prized.

    The pirate fleets are constantly competing with one another, squabbling over territory and other petty disputes, and even having full naval battles.

    The captains of individual vessels are usually democratically chosen by the individual sailors. The admirals of fleets are usually chosen by the captains. The choices are usually based on both merit and charisma. Any crewman can challenge the captain for the post at anytime.

    The business of piracy is generally treated as a business. Captured pirates usually don’t have a problem joining their new captors as new crew members.

    The people of the cities of Nevron treat the fleets like athletic teams, rooting for a favored fleet during conflicts, displaying the banners, and wagering on fleet battles. Young Vargr pups dream of growing up to become pirates.

    Notable Fleets

    These are some of the largest and most famous fleets. Each has their own distinct banner.

    • Savage Mane – A red portrait of a roaring Vargr on a yellow banner
    • Righteous Claw – A golden claw of a local crustacean on a red field.
    • Relentless Storm – A white wave on a blue background
    • Maelstrom Pack – A sliver whirlpool on a black background.

    There are literally hundreds of smaller fleets as well. They tend to be formed quickly by particularly charismatic pirates, and can disappear just as suddenly.

    Natural Threats

    Strangler Mats: It appears as a large mass of sargasso-like seaweed. It is actually a colony of carnivorous tentacled animals. They will grasp and hold anything that comes near, slowly strangling and drowning their prey.
    Hits: 40 Speed: 3m Attacks: Strangle (2D per round, 3D if submerged)

    Piercer Fish: A large (3m wingspan) manta-ray shaped predatory creature. It also has a single narwhal-like horn. It uses jet-like bladders to propel itself at high speeds through the water and impale its prey on its horn. It’s no threat to larger vessels, but can easily pierce the hull of dinghies.
    Hits: 36 Speed: 20m Attacks: Horn(3D)

    Adventure Seeds

    The Buccaneer Queen: A legendarily cruel pirate, Iolia, otherwise known as the Buccaneer Queen, has gotten hold of a large cache of off-world military weaponry – mostly assault rifles, and squad support weapons. This has given her a huge advantage and made her fleet-near impregnable.
    Her rivals are looking for some off-worlders to take her out, or at least make her expend most of her ammunition.

    Lost Professor: A Darrian researcher, Ral Kesoleh, who wanted to study the development of Nevronian culture, foolishly accepted a posting aboard a pirate vessel. He is now being held for ransom. His colleagues need someone to retrieve him.

    Lucky Monkey: Many of the Vargr crews consider having a human aboard a ship as good luck. They’ll often make an offer to any humans they encounter a port. They don’t always take “no” for answer and might try to shanghai a PC to be their “Lucky Monkey”

    #Foreven #RPG #SciFi #Settings #Traveller