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#swift6 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #swift6, aggregated by home.social.

  1. 🚀 Swift 6.3: The latest magic trick in the never-ending quest to make tech jargon sound exciting! 🎩✨ Now with "More flexible C interope" — because who doesn't love a good half-finished word in a release note? 🙄🔧
    swift.org/blog/swift-6.3-relea #Swift6.3 #TechJargon #Excitement #CInterop #ReleaseNotes #HackerNews #ngated

  2. Migrated one of the projects to Swift6... And fixed compatibility issues with macOS/iOS 26. Not going lie.. It was a painful experience. But I am glad that I did it. Sure migrating all other apps will be easier.

    #ShellHistory #macOS26 #ios26 #Xcode26 #Swift6 #Swift #iOS #macOS #Xcode

  3. Swift Playgrounds: Erstes Update seit Mai 2024 veröffentlicht
    Apple hat Swift Playgrounds 4.6 für Mac und iPad veröffentlicht – das erste Update seit Mai 2024. Die neue Version erfordert mindestens macOS Sonoma 14 oder iOS/iPadOS 17 und beendet die Unte
    apfeltalk.de/magazin/news/swif
    #News #Tellerrand #Apple #Coding #EntwicklerTools #IOS17 #iPad #Mac #MacOSSonoma #ProgrammierenLernen #Swift6 #SwiftPlaygrounds #Xcode16

  4. Would any #swift dev out there know if it's intentional that #xcode16 constantly re-indexes the swift-syntax package if you have a dependency on it in your Project?

    In my case I'm using ManagedModels which has macros and depends on swift-syntax and every time I edit any of my source files XCode jumps into a 20+ seconds "Indexing" frenzy for swift-syntax and it's products to the extend of making code completion useless because it just doesn't pop-up and bogging down previews to a crawl.

    #swiftLang #swift6 #xcodeHelp #apple #iosDev #boostAppreciated

  5. @polpielladev Good overview!
    There is so much good stuff in #SwiftTesting :
    Grouping and sub-grouping tests by suites, parameterized tests, adding traits like bug tracker links (!!) for context, disabling tests temporarily with ‘withKnownIssue’, …
    But my favorite feature is the check for specific error types and cases. This in combination with typed throws in #Swift6 🤯