#ciderkit — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ciderkit, aggregated by home.social.
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Some more progress with #CiderKit with the first UI you can actually interact with. Very basic for the moment, but it works!
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Some more progress with #CiderKit with the first UI you can actually interact with. Very basic for the moment, but it works!
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After having worked for so long on #CiderKit's tech, it's liberating to finally work on the gameplay side of things.
It was fun, and I learned so much about #SpriteKit along the way, but it's just a different kind of fun.
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After having worked for so long on #CiderKit's tech, it's liberating to finally work on the gameplay side of things.
It was fun, and I learned so much about #SpriteKit along the way, but it's just a different kind of fun.
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After several months working on other projects, I am slowly coming back to #CiderKit.
I am currently working on an interactive placement of board pieces during gameplay. That involves ray casting positions on the map and dealing with asynchronous #Swift code (which I discover along the way).
It's still a mess and a work in progress, but I'm always very pleased with my progress. Lighting even works!
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After several months working on other projects, I am slowly coming back to #CiderKit.
I am currently working on an interactive placement of board pieces during gameplay. That involves ray casting positions on the map and dealing with asynchronous #Swift code (which I discover along the way).
It's still a mess and a work in progress, but I'm always very pleased with my progress. Lighting even works!
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Today represents an important milestone as I started implementing basic interactions within the first game I will make with #CiderKit.
One step after another, it will eventually allow me to make actual games.
It's not much, but it's honest work!
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Today represents an important milestone as I started implementing basic interactions within the first game I will make with #CiderKit.
One step after another, it will eventually allow me to make actual games.
It's not much, but it's honest work!
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New feature in #CiderKit
Assets can be flipped horizontally to allow the reuse of the same sprites, including normal maps, for both directions.
The main challenge was to make the lighting works. But it will provide a great boost in productivity for my games.
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New feature in #CiderKit
Assets can be flipped horizontally to allow the reuse of the same sprites, including normal maps, for both directions.
The main challenge was to make the lighting works. But it will provide a great boost in productivity for my games.
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New feature in #CiderKit
Assets can be flipped horizontally to allow the reuse of the same sprites, including normal maps, for both directions.
The main challenge was to make the lighting works. But it will provide a great boost in productivity for my games.