#opengles — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #opengles, aggregated by home.social.
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Khronos Group Welcomes Lisuan Technology as Contributor Member
Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
https://www.lisuantech.com/ -
Khronos Group Welcomes Lisuan Technology as Contributor Member
Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
https://www.lisuantech.com/ -
Khronos Group Welcomes Lisuan Technology as Contributor Member
Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
https://www.lisuantech.com/ -
Khronos Group Welcomes Lisuan Technology as Contributor Member
Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
https://www.lisuantech.com/ -
Khronos Group Welcomes Lisuan Technology as Contributor Member
Lisuan Technology is a company dedicated to the research and development of graphics rendering GPUs. Founded by leading figures in the GPU industry, it possesses capabilities in large-scale chip R&D, top-level architecture design, software stack design, and mass production. They are interested in #OpenCL, #OpenGL, #OpenGLES, #Vulkan, #WebGL, #SPIR, and #OpenXR.
https://www.lisuantech.com/ -
¡La nueva #Android15 está 🔥🔥🔥! Trae el esperado #EspacioPrivado 🔒 para #ocultar apps, mejor #decodificaciónAV1 📽️ para #video eficiente, cambios en #servicios, soporte 16KB 💻 y #ANGLE para #OpenGLES 🎮. ¡Emocionante! 😍 #NuevaActualización https://bit.ly/3V2FcKV
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My community driven @thekhronosgroup GPU hardware databases for #Vulkan, #OpenGL, #OpenGLES and #OpenCL recently hit the 50,000 reports milestone.
Did a small write up on this, including some history on those databases at https://www.saschawillems.de/blog/2024/03/09/gpu-hardware-databases-hit-50000-reports/
Thanks to everyone who contributed (and is contributing) reports 😊
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My community driven @thekhronosgroup GPU hardware databases for #Vulkan, #OpenGL, #OpenGLES and #OpenCL recently hit the 50,000 reports milestone.
Did a small write up on this, including some history on those databases at https://www.saschawillems.de/blog/2024/03/09/gpu-hardware-databases-hit-50000-reports/
Thanks to everyone who contributed (and is contributing) reports 😊
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@randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.
The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.
#OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.
I think it’s less a matter of keeping up and more about not wanting to wait.
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@randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.
The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.
#OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.
I think it’s less a matter of keeping up and more about not wanting to wait.
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@randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.
The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.
#OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.
I think it’s less a matter of keeping up and more about not wanting to wait.
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@randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.
The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.
#OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.
I think it’s less a matter of keeping up and more about not wanting to wait.
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OpenGL Machine Learning runs on Low-End Hardware - If you’ve looked into GPU-accelerated machine learning projects, you’re certainly ... - https://hackaday.com/2021/11/13/opengl-machine-learning-runs-on-low-end-hardware/ #machinelearning #softwarehacks #neuralnetwork #opengles #opengl #shader
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#SDL2 #Wayland doesn't work on #PinePhone @PINE64 #UbuntuTouch... Back to coding PinePhone with #OpenGLES Wayland https://github.com/lupyuen/pinephone-mir/blob/master/README.md
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Der freie Linux-Treiber Panfrost macht schnelle Fortschritte, so dass damit nun auch Wayland Compositors auf Bifrost-GPUs laufen.
Panfrost: Freier Mali-Treiber unterstützt Gnome auf Bifrost-GPUs - Golem.de
#Linux #Linux-Kernel #OpenGLES #ARM #EmbeddedSystems #Applikationen #OpenSource