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#metalapi — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #metalapi, aggregated by home.social.

  1. @randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.

    The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.

    #OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.

    I think it’s less a matter of keeping up and more about not wanting to wait.

  2. @randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.

    The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.

    #OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.

    I think it’s less a matter of keeping up and more about not wanting to wait.

  3. @randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.

    The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.

    #OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.

    I think it’s less a matter of keeping up and more about not wanting to wait.

  4. @randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.

    The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.

    #OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.

    I think it’s less a matter of keeping up and more about not wanting to wait.

  5. @randomgeek #Apple’s priorities center around their own SoCs across mobile, set-top, desktop, and now #XR.

    The first version of their #MetalAPI was available to #iOS developers nine months before and shipped with #IOS8 six months before #Vulkan was even announced.

    #OpenGL 4.1 on #macOS and #OpenGLES 3.0 on iOS and #iPadOS are still available but were deprecated in favor of #Metal five years ago.

    I think it’s less a matter of keeping up and more about not wanting to wait.