#demonschool — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #demonschool, aggregated by home.social.
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New Game +
Added scenes and improvements
Mouse control
Lots of fixes and updatesDemonschool is better than ever. If you're into games like the Persona series or just want to play something really awesome, give Demonschool a go.
#Steam #Demonschool #Gaming #VideoGames #News #Updates
https://store.steampowered.com/news/app/1900250/view/654855280287285258?l=english
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New Game +
Added scenes and improvements
Mouse control
Lots of fixes and updatesDemonschool is better than ever. If you're into games like the Persona series or just want to play something really awesome, give Demonschool a go.
#Steam #Demonschool #Gaming #VideoGames #News #Updates
https://store.steampowered.com/news/app/1900250/view/654855280287285258?l=english
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@Dio_Senrab @damagecontrolblog
I was gonna post this to howdoyouspell.cool/sodiumreactor/ but I think the owner took the whole site down and I didn't even know. This was meant to be a blog post but....
Let's talk about #Demonschool
It's a surprisingly shallow, overly generous tactics RPG married to a fun, very charming visual novel with a great cast and a lot of heart. I liked it, but I'm conflicted by it and also don't wanna return to it.
The cast is fun. I like their dynamics, and they all feel unique and enjoyable. They've all got quirks and personalities. This is particularly high praise cause I very seldom enjoy this many of the characters in an RPG. The cast of Demonschool is an absolute high point of the game, and the story is good too. I typically dislike RPG story tropes and instead find my enjoyment moreso in the combat mechanics, so a game where I prefer the story to the combat is novel for me.
Unfortunately, I prefer the characters and story to the actual combat.
The game is interesting and the characters are great and the combat is a letdown.
Several characters do the same thing as another, but better, and a few of the mid/late game characters could have been ommitted entirely. I come from fighting games and RPGs and think a lot about which characters get to "play the game," that is, which characters are designed to take advantage of the game's mechanics, and which characters largely feel orthogonal to the way the game is actually played.
The game goes for a thoughtful, simplified, puzzle kind of combat system without leveling or experience points. Instead, you modify your characters by adding or removing passive perks. This prevents members from falling behind, thankfully, at the cost of any sense of progress besides those abilities. The later ones often offer new ways to deal more damage at the cost of other drawbacks, but late game I was desperate for damage.
A few characters get abilities or mechanics that feel poorly implemented, and at least one only becomes useful when a late game ability is unlocked that changes their mechanic entirely. Tragically, the weaker-but-still good version of that mechanic shift is supposed to be available much earlier but is currently bugged.
The fights are eventually boring, and they don't mix in enough new enemies or mechanics to keep things interesting. Weeks 5-9 were a absolute slog and I began dread quests because they featured the same 5 enemies. A-ranks feel trivially easy in most situations and also don't provide much benefit since A-ranks only increase the already generous money payouts.
The game hands out money but then the shops run out of things to sell so that by week 8 I was buying the entire week's inventory on Monday. They give you time to upgrade your relationships but if you do everything you can as soon as you can you can go from "acquaintance" to "soulmate" in 2-3 weeks (except for characters where progress is gated by timed events).
I'm left wishing the fights were as fun or as challenging as they are in something like Devil Survivor, since they both feature "young adults navigating a spooky demon apocalypse while cut off from the rest of the world."
The 15 characters and 10 weeks could have easily been paired down to 10 characters and 6 weeks and I would have had no complaints about being bored. A few characters don't actually do anything in story and just feel there to pad out your roster for the inevitable team split.
Don't get me wrong; I like the cast of Demonschool FAR more than I do any cast from an SMT or Persona game. The characters here are great. But the combat manages to be boring, and I like tactics RPG combat a lot.
None of the bosses have second phases or overly complicated gimmicks. It's just a matter of figuring out what makes them vulnerable and doing it 3-6 times in their fight
In other words, the combat so far feels like an overly simplified afterthought, and there is no resource scarcity at all. I'm left feeling like the game isn't challenging at all. Instead it's a great visual novel with a frustratingly easy tactics #RPG attached.
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@Dio_Senrab @damagecontrolblog
I was gonna post this to howdoyouspell.cool/sodiumreactor/ but I think the owner took the whole site down and I didn't even know. This was meant to be a blog post but....
Let's talk about #Demonschool
It's a surprisingly shallow, overly generous tactics RPG married to a fun, very charming visual novel with a great cast and a lot of heart. I liked it, but I'm conflicted by it and also don't wanna return to it.
The cast is fun. I like their dynamics, and they all feel unique and enjoyable. They've all got quirks and personalities. This is particularly high praise cause I very seldom enjoy this many of the characters in an RPG. The cast of Demonschool is an absolute high point of the game, and the story is good too. I typically dislike RPG story tropes and instead find my enjoyment moreso in the combat mechanics, so a game where I prefer the story to the combat is novel for me.
Unfortunately, I prefer the characters and story to the actual combat.
The game is interesting and the characters are great and the combat is a letdown.
Several characters do the same thing as another, but better, and a few of the mid/late game characters could have been ommitted entirely. I come from fighting games and RPGs and think a lot about which characters get to "play the game," that is, which characters are designed to take advantage of the game's mechanics, and which characters largely feel orthogonal to the way the game is actually played.
The game goes for a thoughtful, simplified, puzzle kind of combat system without leveling or experience points. Instead, you modify your characters by adding or removing passive perks. This prevents members from falling behind, thankfully, at the cost of any sense of progress besides those abilities. The later ones often offer new ways to deal more damage at the cost of other drawbacks, but late game I was desperate for damage.
A few characters get abilities or mechanics that feel poorly implemented, and at least one only becomes useful when a late game ability is unlocked that changes their mechanic entirely. Tragically, the weaker-but-still good version of that mechanic shift is supposed to be available much earlier but is currently bugged.
The fights are eventually boring, and they don't mix in enough new enemies or mechanics to keep things interesting. Weeks 5-9 were a absolute slog and I began dread quests because they featured the same 5 enemies. A-ranks feel trivially easy in most situations and also don't provide much benefit since A-ranks only increase the already generous money payouts.
The game hands out money but then the shops run out of things to sell so that by week 8 I was buying the entire week's inventory on Monday. They give you time to upgrade your relationships but if you do everything you can as soon as you can you can go from "acquaintance" to "soulmate" in 2-3 weeks (except for characters where progress is gated by timed events).
I'm left wishing the fights were as fun or as challenging as they are in something like Devil Survivor, since they both feature "young adults navigating a spooky demon apocalypse while cut off from the rest of the world."
The 15 characters and 10 weeks could have easily been paired down to 10 characters and 6 weeks and I would have had no complaints about being bored. A few characters don't actually do anything in story and just feel there to pad out your roster for the inevitable team split.
Don't get me wrong; I like the cast of Demonschool FAR more than I do any cast from an SMT or Persona game. The characters here are great. But the combat manages to be boring, and I like tactics RPG combat a lot.
None of the bosses have second phases or overly complicated gimmicks. It's just a matter of figuring out what makes them vulnerable and doing it 3-6 times in their fight
In other words, the combat so far feels like an overly simplified afterthought, and there is no resource scarcity at all. I'm left feeling like the game isn't challenging at all. Instead it's a great visual novel with a frustratingly easy tactics #RPG attached.
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Demonschool review: Tactical perfection
It's impossible to get bored with Demonschool's board
https://www.sidequesting.com/2026/01/demonschool-review-tactical-perfection/
#Reviews #Demonschool #indie #indiedev #indiezone #NecrosoftGames #Review -
The SideQuest LIVE! January 16, 2026: New Year, Same Game Predictions
The year 2026 is here, and we have GAME PREDICTIONS. Good ones? Nope. But predictions nonetheless!
https://www.sidequesting.com/2026/01/the-sidequest-live-january-16-2026-new-year-same-game-predictions/
#Podcasts #TheSideQuest #ClingToBlindness #Demonschool #Destiny2 #lego #podcast #pokemon #sidequest #SideQuestLIVE #snakebyte #Warhammer -
I finished #DemonSchool in 45 hours and that game is about 20 hours too long. Too many plot points, too many one note characters, too much game to be underpinned by writing that unserious and mechanics that shallow. I finished it but I'm mostly frustrated by it.
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I finished #DemonSchool in 45 hours and that game is about 20 hours too long. Too many plot points, too many one note characters, too much game to be underpinned by writing that unserious and mechanics that shallow. I finished it but I'm mostly frustrated by it.
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I wish #demonschool had a deeper battle system, or one with more stakes. At present it distinctly feels like a good visual novel with a "meh, good enough" tactical rpg combat system that feels MUCH more like a puzzle game and wears out its sense of novelty.
Teammates pile up quickly and start feeling redundant. Battles start feeling obligatory, and the ranking system never offers enough rewards to incentivize replaying a mission to get that A rank. Thankfully, the majority of those missions are pretty easy yo A rank.
The result is the exact inverse of #Blazblue, which married an absolutely legendary fighting game to an utterly convoluted trash ass visual novel.
I love grid based/tactical RPG battles, but the combat in this game doesn't present enough depth or new enemies to remain interesting over it's drawn out run time.
On the other hand, the very boisterous main character Girl DOES kiss a lot of her teammates and none ever mention her dating and kissing 90% of the team.
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I wish #demonschool had a deeper battle system, or one with more stakes. At present it distinctly feels like a good visual novel with a "meh, good enough" tactical rpg combat system that feels MUCH more like a puzzle game and wears out its sense of novelty.
Teammates pile up quickly and start feeling redundant. Battles start feeling obligatory, and the ranking system never offers enough rewards to incentivize replaying a mission to get that A rank. Thankfully, the majority of those missions are pretty easy yo A rank.
The result is the exact inverse of #Blazblue, which married an absolutely legendary fighting game to an utterly convoluted trash ass visual novel.
I love grid based/tactical RPG battles, but the combat in this game doesn't present enough depth or new enemies to remain interesting over it's drawn out run time.
On the other hand, the very boisterous main character Girl DOES kiss a lot of her teammates and none ever mention her dating and kissing 90% of the team.
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A Lot Of Great Games Will Never Win A Game Award
https://fed.brid.gy/r/https://aftermath.site/a-lot-of-great-games-will-never-win-a-game-award/
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Game Two daddelt mal wieder auf YouTube:
#GameTwo #RocketBeans #RBTV #RocketBeansTvDiese 8 INDIEGAMES müsst ihr zocken! | Unter dem Radar
WERBUNG | Vielen Dank an XPERION powere
https://www.youtube.com/watch?v=QY-9_2Xouoc
#gaming #review #preview #reviews #unterdemradar #ruevalley #discoelysium #marvelcosmicavengers #marvel #demonschool #noplayersonline #theberlinapartment #littlefighter2 #künstlicheintelligenz #sektori #indie #indiespiele #daveywreden #tobyfox -
Game Two daddelt mal wieder auf YouTube:
#GameTwo #RocketBeans #RBTV #RocketBeansTvDiese 8 INDIEGAMES müsst ihr zocken! | Unter dem Radar
WERBUNG | Vielen Dank an XPERION powere
https://www.youtube.com/watch?v=QY-9_2Xouoc
#gaming #review #preview #reviews #unterdemradar #ruevalley #discoelysium #marvelcosmicavengers #marvel #demonschool #noplayersonline #theberlinapartment #littlefighter2 #künstlicheintelligenz #sektori #indie #indiespiele #daveywreden #tobyfox -
What we've been playing - "It's genuinely the most rage-inducing game I've ever encountered"
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This is a dope way to honor your staff!
This Persona-like RPG credits its creators in a revolutionary way
https://www.polygon.com/demonschool-rpg-persona-credits-developer-studio-work/
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This is a dope way to honor your staff!
This Persona-like RPG credits its creators in a revolutionary way
https://www.polygon.com/demonschool-rpg-persona-credits-developer-studio-work/
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Demonschool’s Credits Show Rest Of Games Industry How It’s Done
https://fed.brid.gy/r/https://aftermath.site/demonschool-credits-necrosoft-games-steam/
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#NintendoSwitch Review Video: #Demonschool - Sports quirky characters, smart tactical combat that remains engaging throughout, and plenty of style to boot #IndieGames
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#NintendoSwitch Review Video: #Demonschool - Sports quirky characters, smart tactical combat that remains engaging throughout, and plenty of style to boot #IndieGames
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Demonschool mezcla el estilo de un juego de rol táctico con toques de novela visual. La narrativa, desenfadada, le da un toque de originalidad y personalidad al juego.
Gráficamente tiene un estilo visual marcado y desde el punto de vista técnico podemos destacar que tiene versión nativa para Linux y que está verificado para Steam Deck.
Podéis darle un vistazo en su página de Steam
https://store.steampowered.com/app/1900250/Demonschool/
#Demonschool #linuxgaming #tacticalrpg #rpg #linuxnative #steamdeckverified
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Demonschool mezcla el estilo de un juego de rol táctico con toques de novela visual. La narrativa, desenfadada, le da un toque de originalidad y personalidad al juego.
Gráficamente tiene un estilo visual marcado y desde el punto de vista técnico podemos destacar que tiene versión nativa para Linux y que está verificado para Steam Deck.
Podéis darle un vistazo en su página de Steam
https://store.steampowered.com/app/1900250/Demonschool/
#Demonschool #linuxgaming #tacticalrpg #rpg #linuxnative #steamdeckverified
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New Steam Games with Native Linux Clients, including Demonschool and Kingdoms of the Dump - 2025-11-19 Edition: https://boilingsteam.com/new-steam-games-with-native-linux-clients-2025-11-19-edition/
#linux #linuxgaming #update #release #gaming #steam #native #newgames #kingdomsofthedump #demonschool -
#NintendoSwitch Video: #Demonschool - A tactical RPG with its own unique theming, story, and combat style #IndieGames
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#NintendoSwitch Video: #Demonschool - A tactical RPG with its own unique theming, story, and combat style #IndieGames
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Revelations: The Demonschool
The game is worth attention alone thanks to the Persona-like aesthetic, but the unique gameplay approach should help it stand out.
https://www.dcgameblog.com/2025/11/revelations-the-demonschool/
#Demonschool #NecrosoftGames #YsbyrdGames -
Revelations: The Demonschool
The game is worth attention alone thanks to the Persona-like aesthetic, but the unique gameplay approach should help it stand out.
https://www.dcgameblog.com/2025/11/revelations-the-demonschool/
#Demonschool #NecrosoftGames #YsbyrdGames -
Poimintoja tämän viikon (47/2025) uutuuspelien tarjonnasta.
#KirbyAirRiders #Kirby #Morsels #Sektori #Demonschool #TheBerlinApartment #Stalker2 #OnePiece #RType #SpongeBob #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Poimintoja tämän viikon (47/2025) uutuuspelien tarjonnasta.
#KirbyAirRiders #Kirby #Morsels #Sektori #Demonschool #TheBerlinApartment #Stalker2 #OnePiece #RType #SpongeBob #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Poimintoja tämän viikon (47/2025) uutuuspelien tarjonnasta.
#KirbyAirRiders #Kirby #Morsels #Sektori #Demonschool #TheBerlinApartment #Stalker2 #OnePiece #RType #SpongeBob #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Poimintoja tämän viikon (47/2025) uutuuspelien tarjonnasta.
#KirbyAirRiders #Kirby #Morsels #Sektori #Demonschool #TheBerlinApartment #Stalker2 #OnePiece #RType #SpongeBob #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Poimintoja tämän viikon (47/2025) uutuuspelien tarjonnasta.
#KirbyAirRiders #Kirby #Morsels #Sektori #Demonschool #TheBerlinApartment #Stalker2 #OnePiece #RType #SpongeBob #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Top 10 Games Releasing November 2025 – From Zelda’s Past to Indie Showstoppers
https://fed.brid.gy/r/https://noisypixel.net/top-10-games-releasing-november-2025/
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Top 10 Games Releasing November 2025 – From Zelda’s Past to Indie Showstoppers
https://web.brid.gy/r/https://noisypixel.net/top-10-games-releasing-november-2025/
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「PowerWash Simulator 2」「Planet of Lana II」など10作品を展示。Neon Noroshi,東京ゲームショウ2025に出展
https://www.4gamer.net/games/891/G089129/20250911012/#4gamer #塼 #Ǻ_2025_09_11_12_45 #ץ_åȥե_PC #ץ_åȥե_PS5 #ץ_åȥե_Xbox_Series_X_S #ץ_åȥե_Nintendo_Switch_2 #ץ_åȥե_PS4 #ץ_åȥե_Xbox_One #ץ_åȥե_Nintendo_Switch #ץ_åȥե_iPhone #ץ_åȥե_iPad #ߥ_졼 #PowerWash_Simulator_2 #LOVE_ETERNAL #Demonschool #ѥ_å_ߥ_졼 #ⰵ #ƥ_ץ쥤_Ϳ_1_4 #٥_TGS_2025
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Demonschool has been delayed until November due to Hollow Knight: Silksong https://www.gamingonlinux.com/2025/08/demonschool-has-been-delayed-until-november-due-to-hollow-knight-silksong/
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Demonschool has been delayed until November due to Hollow Knight: Silksong https://www.gamingonlinux.com/2025/08/demonschool-has-been-delayed-until-november-due-to-hollow-knight-silksong/
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School-life tactics RPG Demonschool is releasing September 3 https://www.gamingonlinux.com/2025/08/tactics-rpg-demonschool-is-releasing-september-3/
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School-life tactics RPG Demonschool is releasing September 3 https://www.gamingonlinux.com/2025/08/tactics-rpg-demonschool-is-releasing-september-3/
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Indie World 2025.8.7 ソフトラインナップ
https://www.youtube.com/watch?v=09yCq4Q6Wd8#youtube_NintendoJP #Game #VideoGame #Video_Game_Industry #任天堂 #ニンテンドー #Nintendo #sv_nintendo #Switch #スイッチ #Switch_2 #スイッチ2 #インディー #Herdling #Demonschool #UFO_50 #Mina_the_Hollower #Content_Warning #Panic #Ysbryd_Games #Mossmouth #Landfall
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Supernatural school-life tactics RPG Demonschool set to release in Q3 2025 https://www.gamingonlinux.com/2025/04/supernatural-school-life-tactics-rpg-demonschool-set-to-release-in-q3-2025/
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Supernatural school-life tactics RPG Demonschool set to release in Q3 2025 https://www.gamingonlinux.com/2025/04/supernatural-school-life-tactics-rpg-demonschool-set-to-release-in-q3-2025/
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Demonschool finally has a release date-ish
The novel tactics-based indie arrives in Q3 of this year
https://www.sidequesting.com/2025/04/demonschool-finally-has-a-release-date-ish/
#News #Demonschool #indie #NecrosoftGames #YsbrydGames -
https://n2s.altervista.org/blog/demonschool-rimandato-al-2025/
Demonschool che doveva uscire il 13 settembre è stato invece rimandato all'inizio del 2025, per inserire contenuti aggiuntivi.
#NintendoSwitch #Switch #Demonschool #Necrosoft #YsbrydGames
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🔴Le stream du dimanche va bientôt démarrer : Nova Drift / Demonschool (démo) / Shogun Showdown / Megacopter
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可愛らしい謎解きや,重力反転する高難度プラットフォーマーなど。ジャンルも面白さもさまざまな,Ysbryd Games出展ゲームをレポート
https://www.4gamer.net/games/742/G074218/20240720015/ -
『VA-11 Hall-A』の続編『N1RV Ann-A』開発は新作アクションゲームの完成後に再開予定。Ysbryd GamesとSukeban Gamesは「BitSummit 2024」に出展予定
https://news.denfaminicogamer.jp/news/240713c#denfaminicogamer #45_PARABELLUM_BLOODHOUND #N1RV_Ann_A #Ysbryd_Games #福山幸司 #Sukeban_Games #ニュース #Everdeep_Aurora #Love_Eternal #Demonschool
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Played a few demos in this June’s Steam Next Fest, so here’s some that I liked! https://onionblaze.com/blog/post/2024/3-virtual-journal-5-steam-next-fest-june.html
#KitsuneTails #WitchingStone #HookahHaze #Demonschool #JARPUG
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Favorite Games of Ludanarracon 2023
https://www.youtube.com/embed/fwPyY2vQPgEhttps://setsideb.com/favorite-games-of-ludanarracon-2023/
#indiedevshowcase #indies #1000xResist #AstronautTheBest #cryptmaster #DeadPetsUnleashed #demonschool #DoNotFeedTheMonkeys2099 #ForeverLost #HarmonyTheFallOfReverie #indie #KitsuneTheJourneyOfAdashino #LocoMotive #ludonarracon #roadwarden #SlayThePrincess #StrayGods #SuckerForLove #TamarindosFreakingDinner #TheInvincible #TheStarNamedEos #TimesGalaxy -
Demonschool preview
Running (all over a game board) with the devil
https://www.sidequesting.com/2023/04/demonschool-preview/
#Previews #Demonschool #hands-on #necrosoftgames #pax #paxeast #PAXEast2023 #preview #YsbrydGames