#sizecoding — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #sizecoding, aggregated by home.social.
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:neofox_facepalm:
I messed up my #sizecoding Makefile. Only noticed now when I compiled "wake up!", a 16 byte intro. The "stats" make target was showing the disassembly's size, not the binary size. I was afraid I was running out of space with my circle drawing code, but I'm only at 52 bytes instead of 900-ish. :neofox_laugh_sweat:
cc: #theWorkshop -
:neofox_facepalm:
I messed up my #sizecoding Makefile. Only noticed now when I compiled "wake up!", a 16 byte intro. The "stats" make target was showing the disassembly's size, not the binary size. I was afraid I was running out of space with my circle drawing code, but I'm only at 52 bytes instead of 900-ish. :neofox_laugh_sweat:
cc: #theWorkshop -
:neofox_facepalm:
I messed up my #sizecoding Makefile. Only noticed now when I compiled "wake up!", a 16 byte intro. The "stats" make target was showing the disassembly's size, not the binary size. I was afraid I was running out of space with my circle drawing code, but I'm only at 52 bytes instead of 900-ish. :neofox_laugh_sweat:
cc: #theWorkshop -
:neofox_facepalm:
I messed up my #sizecoding Makefile. Only noticed now when I compiled "wake up!", a 16 byte intro. The "stats" make target was showing the disassembly's size, not the binary size. I was afraid I was running out of space with my circle drawing code, but I'm only at 52 bytes instead of 900-ish. :neofox_laugh_sweat:
cc: #theWorkshop -
:neofox_facepalm:
I messed up my #sizecoding Makefile. Only noticed now when I compiled "wake up!", a 16 byte intro. The "stats" make target was showing the disassembly's size, not the binary size. I was afraid I was running out of space with my circle drawing code, but I'm only at 52 bytes instead of 900-ish. :neofox_laugh_sweat:
cc: #theWorkshop -
Frigging Hell Mood did it again:
cwd
Z: add al,5
X: int 10h
out 61h,al
test cl,ch
mov ax,0x0c82
loopnz X
jmp short ZI dare you to run this in DOSBox!
#demoscene #sizecoding -
Frigging Hell Mood did it again:
cwd
Z: add al,5
X: int 10h
out 61h,al
test cl,ch
mov ax,0x0c82
loopnz X
jmp short ZI dare you to run this in DOSBox!
#demoscene #sizecoding -
Frigging Hell Mood did it again:
cwd
Z: add al,5
X: int 10h
out 61h,al
test cl,ch
mov ax,0x0c82
loopnz X
jmp short ZI dare you to run this in DOSBox!
#demoscene #sizecoding -
Frigging Hell Mood did it again:
cwd
Z: add al,5
X: int 10h
out 61h,al
test cl,ch
mov ax,0x0c82
loopnz X
jmp short ZI dare you to run this in DOSBox!
#demoscene #sizecoding -
Frigging Hell Mood did it again:
cwd
Z: add al,5
X: int 10h
out 61h,al
test cl,ch
mov ax,0x0c82
loopnz X
jmp short ZI dare you to run this in DOSBox!
#demoscene #sizecoding -
@s0ftwave1662 Here i have posted some sample code for a 256-byte demo running on Linux. The source code contains very few comments.
https://gitlab.com/metagrowing/demos
32 Bit Assembler code that is able to run on 64 Bit Linux Distro.
“Graphics” here refers to the ability of ESC sequences to change colors in the Linux terminal.
“Sound” means the hardware beeper or the notification sound of a desktop manager.
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@s0ftwave1662 Here i have posted some sample code for a 256-byte demo running on Linux. The source code contains very few comments.
https://gitlab.com/metagrowing/demos
32 Bit Assembler code that is able to run on 64 Bit Linux Distro.
“Graphics” here refers to the ability of ESC sequences to change colors in the Linux terminal.
“Sound” means the hardware beeper or the notification sound of a desktop manager.
-
@s0ftwave1662 Here i have posted some sample code for a 256-byte demo running on Linux. The source code contains very few comments.
https://gitlab.com/metagrowing/demos
32 Bit Assembler code that is able to run on 64 Bit Linux Distro.
“Graphics” here refers to the ability of ESC sequences to change colors in the Linux terminal.
“Sound” means the hardware beeper or the notification sound of a desktop manager.
-
@s0ftwave1662 Here i have posted some sample code for a 256-byte demo running on Linux. The source code contains very few comments.
https://gitlab.com/metagrowing/demos
32 Bit Assembler code that is able to run on 64 Bit Linux Distro.
“Graphics” here refers to the ability of ESC sequences to change colors in the Linux terminal.
“Sound” means the hardware beeper or the notification sound of a desktop manager.
-
@s0ftwave1662 Here i have posted some sample code for a 256-byte demo running on Linux. The source code contains very few comments.
https://gitlab.com/metagrowing/demos
32 Bit Assembler code that is able to run on 64 Bit Linux Distro.
“Graphics” here refers to the ability of ESC sequences to change colors in the Linux terminal.
“Sound” means the hardware beeper or the notification sound of a desktop manager.
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Trying to learn some #DOS #sizecoding during lunch break. First mistake that qualifies as a happy little accident. :neofox_uwu:
echo aACgB7ATzRCquM3M9+eI0PbgicOI8PbgAcOD+z596bAP6+U= | base64 -d > a.com
dosbox a.com -
Trying to learn some #DOS #sizecoding during lunch break. First mistake that qualifies as a happy little accident. :neofox_uwu:
echo aACgB7ATzRCquM3M9+eI0PbgicOI8PbgAcOD+z596bAP6+U= | base64 -d > a.com
dosbox a.com -
Trying to learn some #DOS #sizecoding during lunch break. First mistake that qualifies as a happy little accident. :neofox_uwu:
echo aACgB7ATzRCquM3M9+eI0PbgicOI8PbgAcOD+z596bAP6+U= | base64 -d > a.com
dosbox a.com -
Trying to learn some #DOS #sizecoding during lunch break. First mistake that qualifies as a happy little accident. :neofox_uwu:
echo aACgB7ATzRCquM3M9+eI0PbgicOI8PbgAcOD+z596bAP6+U= | base64 -d > a.com
dosbox a.com -
Trying to learn some #DOS #sizecoding during lunch break. First mistake that qualifies as a happy little accident. :neofox_uwu:
echo aACgB7ATzRCquM3M9+eI0PbgicOI8PbgAcOD+z596bAP6+U= | base64 -d > a.com
dosbox a.com -
New video: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
YouTube: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
https://youtu.be/FGf2LEAbdSg
Makertube: https://makertube.net/w/hpE75cfisPMrmZFVPj75im -
New video: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
YouTube: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
https://youtu.be/FGf2LEAbdSg
Makertube: https://makertube.net/w/hpE75cfisPMrmZFVPj75im -
New video: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
YouTube: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
https://youtu.be/FGf2LEAbdSg
Makertube: https://makertube.net/w/hpE75cfisPMrmZFVPj75im -
New video: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
YouTube: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
https://youtu.be/FGf2LEAbdSg
Makertube: https://makertube.net/w/hpE75cfisPMrmZFVPj75im -
New video: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
YouTube: Let's Code MS DOS: 0x37 Rainbow Surf Analysis
https://youtu.be/FGf2LEAbdSg
Makertube: https://makertube.net/w/hpE75cfisPMrmZFVPj75im -
New video for Patrons: Let's Code MS DOS 0x37: Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
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New video for Patrons: Let's Code MS DOS 0x37: Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
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New video for Patrons: Let's Code MS DOS 0x37: Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
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New video for Patrons: Let's Code MS DOS 0x37: Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
-
New video for Patrons: Let's Code MS DOS 0x37: Rainbow Surf Analysis
This year's Revision demoparty had a surprising winner in the 256 byte compo. It was Rainbow Surf by Plex/BionFX and it is only 16 bytes long. That is short, very short. In fact, here is the code: c4 04 48 ab 26 03 45 ae 26 03 05 c1 e8 02 eb f2. Let's dissect it!
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To my #sizecoding bubble: How can I get some crappy random numbers on x86 IBM PC platforms? I am thinking about reading out a clock port... Or is there a minimal pseudeo RNG algorithm that takes only a handful of bytes? Doesn't have to be a GREAT random number source...
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To my #sizecoding bubble: How can I get some crappy random numbers on x86 IBM PC platforms? I am thinking about reading out a clock port... Or is there a minimal pseudeo RNG algorithm that takes only a handful of bytes? Doesn't have to be a GREAT random number source...
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To my #sizecoding bubble: How can I get some crappy random numbers on x86 IBM PC platforms? I am thinking about reading out a clock port... Or is there a minimal pseudeo RNG algorithm that takes only a handful of bytes? Doesn't have to be a GREAT random number source...
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To my #sizecoding bubble: How can I get some crappy random numbers on x86 IBM PC platforms? I am thinking about reading out a clock port... Or is there a minimal pseudeo RNG algorithm that takes only a handful of bytes? Doesn't have to be a GREAT random number source...
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To my #sizecoding bubble: How can I get some crappy random numbers on x86 IBM PC platforms? I am thinking about reading out a clock port... Or is there a minimal pseudeo RNG algorithm that takes only a handful of bytes? Doesn't have to be a GREAT random number source...
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We presented our new 8kb PC intro at @revisionparty called Aenigma with code and gfx by Kali and music by me.
Download here:
https://www.pouet.net/prod.php?which=105937
#demoparty #demoscene #revision #revision2026 #intro #8kbintro #pcintro #sizecoding -
We presented our new 8kb PC intro at @revisionparty called Aenigma with code and gfx by Kali and music by me.
Download here:
https://www.pouet.net/prod.php?which=105937
#demoparty #demoscene #revision #revision2026 #intro #8kbintro #pcintro #sizecoding -
We presented our new 8kb PC intro at @revisionparty called Aenigma with code and gfx by Kali and music by me.
Download here:
https://www.pouet.net/prod.php?which=105937
#demoparty #demoscene #revision #revision2026 #intro #8kbintro #pcintro #sizecoding -
We presented our new 8kb PC intro at @revisionparty called Aenigma with code and gfx by Kali and music by me.
Download here:
https://www.pouet.net/prod.php?which=105937
#demoparty #demoscene #revision #revision2026 #intro #8kbintro #pcintro #sizecoding -
We presented our new 8kb PC intro at @revisionparty called Aenigma with code and gfx by Kali and music by me.
Download here:
https://www.pouet.net/prod.php?which=105937
#demoparty #demoscene #revision #revision2026 #intro #8kbintro #pcintro #sizecoding -
Actual little video demonstrating the demoscene template.
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Actual little video demonstrating the demoscene template.
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Actual little video demonstrating the demoscene template.
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Actual little video demonstrating the demoscene template.
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Actual little video demonstrating the demoscene template.
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A little Linux demoscene starter application I've written (C + GLSL):
A C demo template. It makes an executable that's 7kb and can be shared to other systems.
I've use my superformula SDF code from years on back.
Uses _start syscalls and eschews the standard library in order to be that size.
It also only uses libGL and libX11, that's it.
That said: I have no idea how people manage to make 4k demos, ha.
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A little Linux demoscene starter application I've written (C + GLSL):
A C demo template. It makes an executable that's 7kb and can be shared to other systems.
I've use my superformula SDF code from years on back.
Uses _start syscalls and eschews the standard library in order to be that size.
It also only uses libGL and libX11, that's it.
That said: I have no idea how people manage to make 4k demos, ha.
-
A little Linux demoscene starter application I've written (C + GLSL):
A C demo template. It makes an executable that's 7kb and can be shared to other systems.
I've use my superformula SDF code from years on back.
Uses _start syscalls and eschews the standard library in order to be that size.
It also only uses libGL and libX11, that's it.
That said: I have no idea how people manage to make 4k demos, ha.
-
A little Linux demoscene starter application I've written (C + GLSL):
A C demo template. It makes an executable that's 7kb and can be shared to other systems.
I've use my superformula SDF code from years on back.
Uses _start syscalls and eschews the standard library in order to be that size.
It also only uses libGL and libX11, that's it.
That said: I have no idea how people manage to make 4k demos, ha.
-
A little Linux demoscene starter application I've written (C + GLSL):
A C demo template. It makes an executable that's 7kb and can be shared to other systems.
I've use my superformula SDF code from years on back.
Uses _start syscalls and eschews the standard library in order to be that size.
It also only uses libGL and libX11, that's it.
That said: I have no idea how people manage to make 4k demos, ha.