#parallax — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #parallax, aggregated by home.social.
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Lost City / Distant Planet #2Dparallax #2D #Scifi #2Dbackgrounds #Nature #Space #Animated #City #Desert #Moon #Planet #Lowpoly #Parallax #Environment #Landscape #AssetStore
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"Good? Evil? Right? Wrong? Things change." 🟢🔥 This unforgettable panel of Hal Jordan from the Emerald Twilight storyline perfectly captures his shocking descent into darkness. Driven by grief after the destruction of Coast City, he defeated his fellow Lanterns and claimed their rings for himself before becoming Parallax.
#GreenLantern #HalJordan #EmeraldTwilight #DCComics #ComicBooks #ComicCollector #ComicBookAddicts #Parallax #90sComics
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"Good? Evil? Right? Wrong? Things change." 🟢🔥 This unforgettable panel of Hal Jordan from the Emerald Twilight storyline perfectly captures his shocking descent into darkness. Driven by grief after the destruction of Coast City, he defeated his fellow Lanterns and claimed their rings for himself before becoming Parallax.
#GreenLantern #HalJordan #EmeraldTwilight #DCComics #ComicBooks #ComicCollector #ComicBookAddicts #Parallax #90sComics
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𝗦𝘁𝗮𝗻𝗱𝗮𝗹𝗼𝗻𝗲 𝗽𝗮𝗿𝗮𝗹𝗹𝗮𝘅 𝘀𝗰𝗿𝗼𝗹𝗹𝗶𝗻𝗴 𝘄𝗶𝘁𝗵 𝗖𝗦𝗦 𝘃𝗮𝗿𝗶𝗮𝗯𝗹𝗲𝘀:
https://thewhale.cc/posts/standalone-parallax-scrolling-with-css-variables
basicScroll allows you to change CSS variables depending on the scroll position. Use the variables directly in your CSS to animate whatever you want.
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𝗦𝘁𝗮𝗻𝗱𝗮𝗹𝗼𝗻𝗲 𝗽𝗮𝗿𝗮𝗹𝗹𝗮𝘅 𝘀𝗰𝗿𝗼𝗹𝗹𝗶𝗻𝗴 𝘄𝗶𝘁𝗵 𝗖𝗦𝗦 𝘃𝗮𝗿𝗶𝗮𝗯𝗹𝗲𝘀:
https://thewhale.cc/posts/standalone-parallax-scrolling-with-css-variables
basicScroll allows you to change CSS variables depending on the scroll position. Use the variables directly in your CSS to animate whatever you want.
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𝗦𝘁𝗮𝗻𝗱𝗮𝗹𝗼𝗻𝗲 𝗽𝗮𝗿𝗮𝗹𝗹𝗮𝘅 𝘀𝗰𝗿𝗼𝗹𝗹𝗶𝗻𝗴 𝘄𝗶𝘁𝗵 𝗖𝗦𝗦 𝘃𝗮𝗿𝗶𝗮𝗯𝗹𝗲𝘀:
https://thewhale.cc/posts/standalone-parallax-scrolling-with-css-variables
basicScroll allows you to change CSS variables depending on the scroll position. Use the variables directly in your CSS to animate whatever you want.
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Graphics Upgrade for Nintendo Entertainment System
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Graphics Upgrade for Nintendo Entertainment System
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Graphics Upgrade for Nintendo Entertainment System
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Graphics Upgrade for Nintendo Entertainment System
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Graphics Upgrade for Nintendo Entertainment System
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HD 77258 is a #binaryStar system in the southern #constellation of #Vela. It has the #BayerDesignation w Velorum, while HD 77258 is the identifier from the #HenryDraperCatalogue. The system is visible to the naked eye as a faint point of light with a combined #apparentVisualMagnitude of 4.45. It is located at a distance of approximately 218 #lightYears from the #Sun based on #parallax. The #radialVelocity of the system #barycenter is poorly constrained.
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🚀 Wow, an article about CSS-native #parallax effects! Because clearly, what web developers need most is another way to make users seasick with #scrolling animations. 🙄 Let's all pretend this is groundbreaking and not just another way to keep people pretending they need to touch JavaScript. 😂
https://dan-webnotes.com/posts/2026-06-02-css-native-parallax-effect/ #CSS #WebDevelopment #Animation #Humor #HackerNews #ngated -
🚀 Wow, an article about CSS-native #parallax effects! Because clearly, what web developers need most is another way to make users seasick with #scrolling animations. 🙄 Let's all pretend this is groundbreaking and not just another way to keep people pretending they need to touch JavaScript. 😂
https://dan-webnotes.com/posts/2026-06-02-css-native-parallax-effect/ #CSS #WebDevelopment #Animation #Humor #HackerNews #ngated -
🚀 Wow, an article about CSS-native #parallax effects! Because clearly, what web developers need most is another way to make users seasick with #scrolling animations. 🙄 Let's all pretend this is groundbreaking and not just another way to keep people pretending they need to touch JavaScript. 😂
https://dan-webnotes.com/posts/2026-06-02-css-native-parallax-effect/ #CSS #WebDevelopment #Animation #Humor #HackerNews #ngated -
🚀 Wow, an article about CSS-native #parallax effects! Because clearly, what web developers need most is another way to make users seasick with #scrolling animations. 🙄 Let's all pretend this is groundbreaking and not just another way to keep people pretending they need to touch JavaScript. 😂
https://dan-webnotes.com/posts/2026-06-02-css-native-parallax-effect/ #CSS #WebDevelopment #Animation #Humor #HackerNews #ngated -
🚀 Wow, an article about CSS-native #parallax effects! Because clearly, what web developers need most is another way to make users seasick with #scrolling animations. 🙄 Let's all pretend this is groundbreaking and not just another way to keep people pretending they need to touch JavaScript. 😂
https://dan-webnotes.com/posts/2026-06-02-css-native-parallax-effect/ #CSS #WebDevelopment #Animation #Humor #HackerNews #ngated -
#Gameplay -#Doom II #HellonEarth
e03m07 Monster ManorPreview - https://youtube.com/shorts/3JAeA5MA4IU?feature=share
#doomguy #Android #DeltaTouch #VoxelDoom #voxel #UZDoom #RazerKishi #Razer #Kishi #Parallax
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#Gameplay -#Doom II #HellonEarth
e03m07 Monster ManorPreview - https://youtube.com/shorts/3JAeA5MA4IU?feature=share
#doomguy #Android #DeltaTouch #VoxelDoom #voxel #UZDoom #RazerKishi #Razer #Kishi #Parallax
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#Gameplay -#Doom II #HellonEarth
e02m03 & m04Preview - https://youtube.com/shorts/695WVprYzcs?feature=share
#doomguy #Android #DeltaTouch #VoxelDoom #voxel #UZDoom #RazerKishi #Razer #Kishi #Parallax
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#Gameplay -#Doom II #HellonEarth
e02m03 & m04Preview - https://youtube.com/shorts/695WVprYzcs?feature=share
#doomguy #Android #DeltaTouch #VoxelDoom #voxel #UZDoom #RazerKishi #Razer #Kishi #Parallax
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#Gameplay -#Doom II #HellonEarth
e01m11 Circle of DeathPreview - https://youtube.com/shorts/rBDlAAT5ANA?feature=share
#doomguy #Android #DeltaTouch #VoxelDoom #voxel #UZDoom #RazerKishi #Razer #Kishi #Parallax
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#Gameplay -#Doom II #HellonEarth
e01m11 Circle of DeathPreview - https://youtube.com/shorts/rBDlAAT5ANA?feature=share
#doomguy #Android #DeltaTouch #VoxelDoom #voxel #UZDoom #RazerKishi #Razer #Kishi #Parallax
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Parallax Valley 1 Background Package #Parallax #Background #Unity #3D #Graphics #Scenery #Environment #AssetStore
https://u3dn.com/packages/parallax-valley-1-background-package-242347
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#Gameplay -#Doom II #HellonEarth
e01m03 The GauntletPreview - https://youtube.com/shorts/mAwaVHsywfw?feature=share
#doomguy #Android #DeltaTouch #VoxelDoom #voxel #UZDoom #RazerKishi #Razer #Kishi #Parallax
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#Gameplay -#Doom II #HellonEarth
e01m03 The GauntletPreview - https://youtube.com/shorts/mAwaVHsywfw?feature=share
#doomguy #Android #DeltaTouch #VoxelDoom #voxel #UZDoom #RazerKishi #Razer #Kishi #Parallax
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108 окон, 0 фреймворков, 1 Kubernetes: как команда без разработчиков построила интерактивный дом-таймлайн про ТВ 90-х
Зов джунглей, Поле чудес, Ералаш — мы сделали интерактивный дом-таймлайн про телевидение 90-х и 00-х. Под катом: как команда без разработчиков дошла от JSON-файла на VPS за $5 до корпоративного Kubernetes. Читать, пока не началась реклама
https://habr.com/ru/articles/1025152/
#vanillajs #frontend #cms #kubernetes #canvas #webp #avif #parallax #вайбкодинг #телевидение
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108 окон, 0 фреймворков, 1 Kubernetes: как команда без разработчиков построила интерактивный дом-таймлайн про ТВ 90-х
Зов джунглей, Поле чудес, Ералаш — мы сделали интерактивный дом-таймлайн про телевидение 90-х и 00-х. Под катом: как команда без разработчиков дошла от JSON-файла на VPS за $5 до корпоративного Kubernetes. Читать, пока не началась реклама
https://habr.com/ru/articles/1025152/
#vanillajs #frontend #cms #kubernetes #canvas #webp #avif #parallax #вайбкодинг #телевидение
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108 окон, 0 фреймворков, 1 Kubernetes: как команда без разработчиков построила интерактивный дом-таймлайн про ТВ 90-х
Зов джунглей, Поле чудес, Ералаш — мы сделали интерактивный дом-таймлайн про телевидение 90-х и 00-х. Под катом: как команда без разработчиков дошла от JSON-файла на VPS за $5 до корпоративного Kubernetes. Читать, пока не началась реклама
https://habr.com/ru/articles/1025152/
#vanillajs #frontend #cms #kubernetes #canvas #webp #avif #parallax #вайбкодинг #телевидение
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FLiP Multicore Module Rev B Adds USB-C and Expanded Power Input