home.social

#incrementalgame — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #incrementalgame, aggregated by home.social.

  1. One of the spirit types in my game is the Bomb Spirit. Her cuteness is inspired by a real person, but in the game, she’s still someone you’ll have to defeat.

    The Lux Anima demo is on Steam & itchio, let me know what you think!

    #indiegame #gamedev #cozygames #incrementalgame #games

  2. Don’t let this cute ice cream guy fool you!

    In Lux Anima, the Ice Cream Spirit may look harmless… but it will crush your flowers without a second thought 💀

    Take it down before it reaches your flowers, and you’ll trigger a powerful freeze-locking all other enemies in place.

    Feel free to play Lux Anima’s demo on Steam and itchio, and discover all the other spirits!

    #gaming #indiegames #incrementalgame #towerdefense #cozygames #steam #itchio #freetoplay #gamedev

  3. Feed the Reactor Launches as a Strategic Incremental Game Built Around Reactor Management and Long-Term Planning - #Baskingamer

    Officially launched, offering a different take...
    readmore tinyurl.com/47xaw8s9

    #FeedTheReactor #SteamGames #IncrementalGame #game #gaming #GamingNews

  4. Feed the Reactor Launches as a Strategic Incremental Game Built Around Reactor Management and Long-Term Planning - #Baskingamer

    Officially launched, offering a different take...
    readmore tinyurl.com/47xaw8s9

    #FeedTheReactor #SteamGames #IncrementalGame #game #gaming #GamingNews

  5. Feed the Reactor Launches as a Strategic Incremental Game Built Around Reactor Management and Long-Term Planning - #Baskingamer

    Officially launched, offering a different take...
    readmore tinyurl.com/47xaw8s9

    #FeedTheReactor #SteamGames #IncrementalGame #game #gaming #GamingNews

  6. Feed the Reactor Launches as a Strategic Incremental Game Built Around Reactor Management and Long-Term Planning - #Baskingamer

    Officially launched, offering a different take...
    readmore tinyurl.com/47xaw8s9

    #FeedTheReactor #SteamGames #IncrementalGame #game #gaming #GamingNews

  7. Feed the Reactor Launches as a Strategic Incremental Game Built Around Reactor Management and Long-Term Planning - #Baskingamer

    Officially launched, offering a different take...
    readmore tinyurl.com/47xaw8s9

    #FeedTheReactor #SteamGames #IncrementalGame #game #gaming #GamingNews

  8. ⚛️ LAUNCHING TODAY: Feed the Reactor

    A strategic incremental game where you manage fuel & elements inside a reactor.

    More updates soon at shorturl.at/kLovm

    Free demo available!

    #FeedTheReactor #SteamGames #IncrementalGame #Baskingamer #game #gaming #GamingNews

  9. ⚛️ LAUNCHING TODAY: Feed the Reactor

    A strategic incremental game where you manage fuel & elements inside a reactor.

    More updates soon at shorturl.at/kLovm

    Free demo available!

    #FeedTheReactor #SteamGames #IncrementalGame #Baskingamer #game #gaming #GamingNews

  10. ⚛️ LAUNCHING TODAY: Feed the Reactor

    A strategic incremental game where you manage fuel & elements inside a reactor.

    More updates soon at shorturl.at/kLovm

    Free demo available!

    #FeedTheReactor #SteamGames #IncrementalGame #Baskingamer #game #gaming #GamingNews

  11. Rusty's Retirement
    mobygames.com/game/222804

    有汉化却没有中文标题好怪,就暂称「锈弟养老农场」吧
    #放置游戏 本质上就是个计算器(还是只有加减乘除四则运算那种),因此数值膨胀的设计是核心。在这一点上本游戏可以说是一塌糊涂。举个例子,所有游戏都会有的建筑单元升级,一般升级所需资源会按照指数倍增长以带给玩家挑战,同时升级回报(资源产出增加)也会超越线性关系,来促使玩家选择升级。本游戏设计极蠢的两点:1. 同类型建筑单元升级以个体为单位,但升级所需资源却是对同类型全单元生效的;与此同时,升级回报却是固定不变 2. 升级回报毫无意义,反而不如多造初级建筑单元有效。作为空间有限的桌面游戏也许这一设计本意是逼迫玩家思考升级与建造的取舍策略,但这又与游戏的轻休闲属性相悖……这种变相逼玩家赛博打工瞬间让我想起 #日式乡村生活

    #电子游艺 #EGaming #像素游戏 #incrementalgame #RustysRetirement

  12. Rusty's Retirement
    mobygames.com/game/222804

    有汉化却没有中文标题好怪,就暂称「锈弟养老农场」吧
    #放置游戏 本质上就是个计算器(还是只有加减乘除四则运算那种),因此数值膨胀的设计是核心。在这一点上本游戏可以说是一塌糊涂。举个例子,所有游戏都会有的建筑单元升级,一般升级所需资源会按照指数倍增长以带给玩家挑战,同时升级回报(资源产出增加)也会超越线性关系,来促使玩家选择升级。本游戏设计极蠢的两点:1. 同类型建筑单元升级以个体为单位,但升级所需资源却是对同类型全单元生效的;与此同时,升级回报却是固定不变 2. 升级回报毫无意义,反而不如多造初级建筑单元有效。作为空间有限的桌面游戏也许这一设计本意是逼迫玩家思考升级与建造的取舍策略,但这又与游戏的轻休闲属性相悖……这种变相逼玩家赛博打工瞬间让我想起 #日式乡村生活

    #电子游艺 #EGaming #像素游戏 #incrementalgame #RustysRetirement

  13. I'm currently working on #incrementalGame - which behavior of click do you prefer (with sizing feedback or without it?) 🤔 Let me know!

    #indiegame #indiedev #indiegamedev

  14. Candy Box
    I always thought this shopkeeper guy resembled Tom Baker as Doctor Who. Maybe it was intentional.

    Candy Box is pretty ancient now, over ten years old. Here is the Metafilter post where we discussed it, which reads like the rantings of crazy people but is also full of spoilers. It was an early entry in the genre of incremental games, sometimes called "clicker
    setsideb.com/candy-box/
    #indies #niche #asciiart #candybox #incrementalgame #indie #javascript #niche #webgame

  15. Up this morning doing a variety of things on my phone and computer. I've been playing Progress Knight Multiplayer, an #accessible #IncrementalGame for #iOS and #Android. Just saw someone with a username I thought was neat. Players don't have profiles in the game but there's a list of players and you can attack others for gold. This person's username is "yoozernaym". Lol thought that was cool because screen readers say it exactly like the word username. Seems to be what they were going for.