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#godotdev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #godotdev, aggregated by home.social.

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  1. Here is a WIP of the Zelda 64-style camera targeting system. It needs improvement, but I'm really unsure as to how to go about fixing it 😅

    The project is called
    Slayer64 and is being developed by WINDBREKER
    :)

    I'm pretty proud of what I've made so far! I've come a long way since first starting to learn Godot ^^

    None of this could have been made without
    @keyschain's help! She is inseparably important!

    #zelda #ocarinaoftime #oot #legendofzelda #godot #godotdev #indiedev #lambgamedev

  2. We tried to keep it pretty simple with the sprites for this game! Most are static, only animated sprite is the background actually, with the portal ripples.

    #gamejam #indiedev #godotdev #spritesheet #gamedev

  3. Wanted to share the cute new moths from the Moth Planet update we made a few months ago c: Rest of the production art is in my portfolio if anyone wants to check out! portfolio.explorermoo.com/

    #gamedev #godotdev #moth #spritesheet

  4. My Godot city builder WIP! 🏙️ Trying out curvy B-Spline roads instead of rigid grids. Had to roll my own 3D road mesh & intersection generation (UVs were "fun" 😅). Cones are A* nodes. Very much dev art stage! #GodotEngine #CityBuilder #IndieDev #GameDev #WIP #ProcGen #GodotDev #Godot4 #Godot

  5. My Godot city builder WIP! 🏙️ Trying out curvy B-Spline roads instead of rigid grids. Had to roll my own 3D road mesh & intersection generation (UVs were "fun" 😅). Cones are A* nodes. Very much dev art stage! #GodotEngine #CityBuilder #IndieDev #GameDev #WIP #ProcGen #GodotDev #Godot4 #Godot

  6. I’m thinking of writing a Godot extension to attach picoCAD directly to a scene somehow. I’d like to write it myself (unless something that optimizes that workflow already exists), but I’m new to Godot, so I’d appreciate any ideas!

    Anything #godot or #picocad users would like to offer as advice?

    #godotengine #Godot4 #godotdev

  7. An abandoned attempt to create a #DoctorWho inspired spacetime vortex animation, with #SNES graphics techniques such as prerendered 3D, palette swapping and #Mode7 layer transforms.

    I found that the palette cycling effect broke down towards the center of the vortex because it's too dense, so I had to patch it up.

    BTW, is this a good format for sharing step-by-step effect breakdowns? Or would separate images work better?

    #retrographics #blender #blender3d #godotdev #godot #screenshotsaturday

  8. An abandoned attempt to create a #DoctorWho inspired spacetime vortex animation, with #SNES graphics techniques such as prerendered 3D, palette swapping and #Mode7 layer transforms.

    I found that the palette cycling effect broke down towards the center of the vortex because it's too dense, so I had to patch it up.

    BTW, is this a good format for sharing step-by-step effect breakdowns? Or would separate images work better?

    #retrographics #blender #blender3d #godotdev #godot #screenshotsaturday

  9. weird day............. but our "open world arcade game" is coming along well...! I will stream development for a little while, in 4-6 minutes

    twitch.tv/shaymakesgames

    #godotengine #GodotDev #DevStream #ChillDevStream #gamedev

  10. weird day............. but our "open world arcade game" is coming along well...! I will stream development for a little while, in 4-6 minutes

    twitch.tv/shaymakesgames

    #godotengine #GodotDev #DevStream #ChillDevStream #gamedev

  11. What's this? A gamedev post? On the SkellySoft account? It's more likely than you think! 😜

    Modelled & textured this rusty old lantern to provide scant lighting to outdoor and external areas in the game world of Foddvvych Favns.

    I'll be using the projector feature in Godot 4 to add an interesting warped cross shape on both sides of the omni lighting to simulate close-up shadows 😁 #godot #godotdev #blender #blender3d #indiedev

  12. What's this? A gamedev post? On the SkellySoft account? It's more likely than you think! 😜

    Modelled & textured this rusty old lantern to provide scant lighting to outdoor and external areas in the game world of Foddvvych Favns.

    I'll be using the projector feature in Godot 4 to add an interesting warped cross shape on both sides of the omni lighting to simulate close-up shadows 😁 #godot #godotdev #blender #blender3d #indiedev

  13. I'm curious where people using (and learning) #godot go to ask questions.

    A year or two ago, I loved filling some of my free time running through the Godot subreddit and answering questions that I have experience with. So I'd love to know where people are congregating now. I want to get back in the habit of helping at least one or two newbies each day.

    Boosts appreciated!

    Extra tags for reach:
    #Godot4 #godotdev #godotclub #gamedev

  14. I'm curious where people using (and learning) #godot go to ask questions.

    A year or two ago, I loved filling some of my free time running through the Godot subreddit and answering questions that I have experience with. So I'd love to know where people are congregating now. I want to get back in the habit of helping at least one or two newbies each day.

    Boosts appreciated!

    Extra tags for reach:
    #Godot4 #godotdev #godotclub #gamedev

  15. For my #godotdev

    What are you currently working on and for how long?