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#godotdev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #godotdev, aggregated by home.social.

  1. I've been slowly getting more confident in working with pixels. Making the key art for the game was really fun c:

    #gamejam #gamedev #indiedev #godotdev #spritesheet

  2. I've been slowly getting more confident in working with pixels. Making the key art for the game was really fun c:

    #gamejam #gamedev #indiedev #godotdev #spritesheet

  3. I've been slowly getting more confident in working with pixels. Making the key art for the game was really fun c:

    #gamejam #gamedev #indiedev #godotdev #spritesheet

  4. I've been slowly getting more confident in working with pixels. Making the key art for the game was really fun c:

    #gamejam #gamedev #indiedev #godotdev #spritesheet

  5. We tried to keep it pretty simple with the sprites for this game! Most are static, only animated sprite is the background actually, with the portal ripples.

    #gamejam #indiedev #godotdev #spritesheet #gamedev

  6. We tried to keep it pretty simple with the sprites for this game! Most are static, only animated sprite is the background actually, with the portal ripples.

    #gamejam #indiedev #godotdev #spritesheet #gamedev

  7. We tried to keep it pretty simple with the sprites for this game! Most are static, only animated sprite is the background actually, with the portal ripples.

    #gamejam #indiedev #godotdev #spritesheet #gamedev

  8. We tried to keep it pretty simple with the sprites for this game! Most are static, only animated sprite is the background actually, with the portal ripples.

    #gamejam #indiedev #godotdev #spritesheet #gamedev

  9. Wanted to share the cute new moths from the Moth Planet update we made a few months ago c: Rest of the production art is in my portfolio if anyone wants to check out! portfolio.explorermoo.com/

    #gamedev #godotdev #moth #spritesheet

  10. My Godot city builder WIP! 🏙️ Trying out curvy B-Spline roads instead of rigid grids. Had to roll my own 3D road mesh & intersection generation (UVs were "fun" 😅). Cones are A* nodes. Very much dev art stage! #GodotEngine #CityBuilder #IndieDev #GameDev #WIP #ProcGen #GodotDev #Godot4 #Godot

  11. I’m thinking of writing a Godot extension to attach picoCAD directly to a scene somehow. I’d like to write it myself (unless something that optimizes that workflow already exists), but I’m new to Godot, so I’d appreciate any ideas!

    Anything #godot or #picocad users would like to offer as advice?

    #godotengine #Godot4 #godotdev

  12. An abandoned attempt to create a #DoctorWho inspired spacetime vortex animation, with #SNES graphics techniques such as prerendered 3D, palette swapping and #Mode7 layer transforms.

    I found that the palette cycling effect broke down towards the center of the vortex because it's too dense, so I had to patch it up.

    BTW, is this a good format for sharing step-by-step effect breakdowns? Or would separate images work better?

    #retrographics #blender #blender3d #godotdev #godot #screenshotsaturday

  13. weird day............. but our "open world arcade game" is coming along well...! I will stream development for a little while, in 4-6 minutes

    twitch.tv/shaymakesgames

    #godotengine #GodotDev #DevStream #ChillDevStream #gamedev

  14. What's this? A gamedev post? On the SkellySoft account? It's more likely than you think! 😜

    Modelled & textured this rusty old lantern to provide scant lighting to outdoor and external areas in the game world of Foddvvych Favns.

    I'll be using the projector feature in Godot 4 to add an interesting warped cross shape on both sides of the omni lighting to simulate close-up shadows 😁 #godot #godotdev #blender #blender3d #indiedev

  15. I'm curious where people using (and learning) #godot go to ask questions.

    A year or two ago, I loved filling some of my free time running through the Godot subreddit and answering questions that I have experience with. So I'd love to know where people are congregating now. I want to get back in the habit of helping at least one or two newbies each day.

    Boosts appreciated!

    Extra tags for reach:
    #Godot4 #godotdev #godotclub #gamedev

  16. I'm curious where people using (and learning) #godot go to ask questions.

    A year or two ago, I loved filling some of my free time running through the Godot subreddit and answering questions that I have experience with. So I'd love to know where people are congregating now. I want to get back in the habit of helping at least one or two newbies each day.

    Boosts appreciated!

    Extra tags for reach:
    #Godot4 #godotdev #godotclub #gamedev

  17. I'm curious where people using (and learning) #godot go to ask questions.

    A year or two ago, I loved filling some of my free time running through the Godot subreddit and answering questions that I have experience with. So I'd love to know where people are congregating now. I want to get back in the habit of helping at least one or two newbies each day.

    Boosts appreciated!

    Extra tags for reach:
    #Godot4 #godotdev #godotclub #gamedev

  18. I'm curious where people using (and learning) #godot go to ask questions.

    A year or two ago, I loved filling some of my free time running through the Godot subreddit and answering questions that I have experience with. So I'd love to know where people are congregating now. I want to get back in the habit of helping at least one or two newbies each day.

    Boosts appreciated!

    Extra tags for reach:
    #Godot4 #godotdev #godotclub #gamedev

  19. I'm curious where people using (and learning) #godot go to ask questions.

    A year or two ago, I loved filling some of my free time running through the Godot subreddit and answering questions that I have experience with. So I'd love to know where people are congregating now. I want to get back in the habit of helping at least one or two newbies each day.

    Boosts appreciated!

    Extra tags for reach:
    #Godot4 #godotdev #godotclub #gamedev

  20. For my #godotdev

    What are you currently working on and for how long?