#godotaddon — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #godotaddon, aggregated by home.social.
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Directo de Gamedev y otras historias...
👉 https://twitch.tv/rafalagoon
Os enseño un addon que he hecho que seguro os es útil 👀
Ven a pasar este caluroso jueves con nosotros 🫰
#gamedev #godot #godotengine #hechocongodot #madewithgodot #godotaddon #indiedev
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Directo de Gamedev y otras historias...
👉 https://twitch.tv/rafalagoon
Os enseño un addon que he hecho que seguro os es útil 👀
Ven a pasar este caluroso jueves con nosotros 🫰
#gamedev #godot #godotengine #hechocongodot #madewithgodot #godotaddon #indiedev
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Directo de Gamedev y otras historias...
👉 https://twitch.tv/rafalagoon
Os enseño un addon que he hecho que seguro os es útil 👀
Ven a pasar este caluroso jueves con nosotros 🫰
#gamedev #godot #godotengine #hechocongodot #madewithgodot #godotaddon #indiedev
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Directo de Gamedev y otras historias...
👉 https://twitch.tv/rafalagoon
Os enseño un addon que he hecho que seguro os es útil 👀
Ven a pasar este caluroso jueves con nosotros 🫰
#gamedev #godot #godotengine #hechocongodot #madewithgodot #godotaddon #indiedev
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Directo de Gamedev y otras historias...
👉 https://twitch.tv/rafalagoon
Os enseño un addon que he hecho que seguro os es útil 👀
Ven a pasar este caluroso jueves con nosotros 🫰
#gamedev #godot #godotengine #hechocongodot #madewithgodot #godotaddon #indiedev
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I did continue to work on my Godot Console Add-On. Fixing some smaller issues I encountered while using it for newer projects ...
Fixed issues where the plugin did throw errors after download. Also code improvements by making it strongly typed.
Should work with Godot 4.4 and above.
https://github.com/XanatosX/godot-game-console
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I did continue to work on my Godot Console Add-On. Fixing some smaller issues I encountered while using it for newer projects ...
Fixed issues where the plugin did throw errors after download. Also code improvements by making it strongly typed.
Should work with Godot 4.4 and above.
https://github.com/XanatosX/godot-game-console
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I did continue to work on my Godot Console Add-On. Fixing some smaller issues I encountered while using it for newer projects ...
Fixed issues where the plugin did throw errors after download. Also code improvements by making it strongly typed.
Should work with Godot 4.4 and above.
https://github.com/XanatosX/godot-game-console
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I did continue to work on my Godot Console Add-On. Fixing some smaller issues I encountered while using it for newer projects ...
Fixed issues where the plugin did throw errors after download. Also code improvements by making it strongly typed.
Should work with Godot 4.4 and above.
https://github.com/XanatosX/godot-game-console
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I did continue to work on my Godot Console Add-On. Fixing some smaller issues I encountered while using it for newer projects ...
Fixed issues where the plugin did throw errors after download. Also code improvements by making it strongly typed.
Should work with Godot 4.4 and above.
https://github.com/XanatosX/godot-game-console
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I'm adding rainbow delimiters to Log\.gd's brackets today, and decided to cycle colors on nested dictionary keys as well - looking pretty good!
(plz ignore the `[/color]` noise, that's an engine bug already fixed in `4.5`)
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I'm adding rainbow delimiters to Log\.gd's brackets today, and decided to cycle colors on nested dictionary keys as well - looking pretty good!
(plz ignore the `[/color]` noise, that's an engine bug already fixed in `4.5`)
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I'm adding rainbow delimiters to Log\.gd's brackets today, and decided to cycle colors on nested dictionary keys as well - looking pretty good!
(plz ignore the `[/color]` noise, that's an engine bug already fixed in `4.5`)
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I'm adding rainbow delimiters to Log\.gd's brackets today, and decided to cycle colors on nested dictionary keys as well - looking pretty good!
(plz ignore the `[/color]` noise, that's an engine bug already fixed in `4.5`)
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I'm adding rainbow delimiters to Log\.gd's brackets today, and decided to cycle colors on nested dictionary keys as well - looking pretty good!
(plz ignore the `[/color]` noise, that's an engine bug already fixed in `4.5`)
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Also these Miziziziz tools look amazing: https://github.com/Miziziziz/MizGodotTools
Definitely going to have to read the code and try some of these out!
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Also these Miziziziz tools look amazing: https://github.com/Miziziziz/MizGodotTools
Definitely going to have to read the code and try some of these out!
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Also these Miziziziz tools look amazing: https://github.com/Miziziziz/MizGodotTools
Definitely going to have to read the code and try some of these out!
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Also these Miziziziz tools look amazing: https://github.com/Miziziziz/MizGodotTools
Definitely going to have to read the code and try some of these out!
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Also these Miziziziz tools look amazing: https://github.com/Miziziziz/MizGodotTools
Definitely going to have to read the code and try some of these out!
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A new version of Log.gd (your fave #Godot pretty-printer) just released on the #godotengine Asset Library!
Check out v0.0.7: https://godotengine.org/asset-library/asset/2696
Enjoy the stronger type support (tho, mostly Variant inputs) and the cleaner in-engine install thanks to `export-ignore` gitattributes.
Shout out to @coaguco for noticing the issue, sharing the solution, and approving the new build in the AssetLib!
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A new version of Log.gd (your fave #Godot pretty-printer) just released on the #godotengine Asset Library!
Check out v0.0.7: https://godotengine.org/asset-library/asset/2696
Enjoy the stronger type support (tho, mostly Variant inputs) and the cleaner in-engine install thanks to `export-ignore` gitattributes.
Shout out to @coaguco for noticing the issue, sharing the solution, and approving the new build in the AssetLib!
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A new version of Log.gd (your fave #Godot pretty-printer) just released on the #godotengine Asset Library!
Check out v0.0.7: https://godotengine.org/asset-library/asset/2696
Enjoy the stronger type support (tho, mostly Variant inputs) and the cleaner in-engine install thanks to `export-ignore` gitattributes.
Shout out to @coaguco for noticing the issue, sharing the solution, and approving the new build in the AssetLib!
-
A new version of Log.gd (your fave #Godot pretty-printer) just released on the #godotengine Asset Library!
Check out v0.0.7: https://godotengine.org/asset-library/asset/2696
Enjoy the stronger type support (tho, mostly Variant inputs) and the cleaner in-engine install thanks to `export-ignore` gitattributes.
Shout out to @coaguco for noticing the issue, sharing the solution, and approving the new build in the AssetLib!
-
A new version of Log.gd (your fave #Godot pretty-printer) just released on the #godotengine Asset Library!
Check out v0.0.7: https://godotengine.org/asset-library/asset/2696
Enjoy the stronger type support (tho, mostly Variant inputs) and the cleaner in-engine install thanks to `export-ignore` gitattributes.
Shout out to @coaguco for noticing the issue, sharing the solution, and approving the new build in the AssetLib!
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Do you often find yourself creating this folder structure in Godot? With there was a better way?
Introducing: Create Actor
This simple Godot addon allows you to quickly create a folder+scene+script Combo, of your desired type.
Get it for free here: https://github.com/SirLich/godot-create-actor
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Do you often find yourself creating this folder structure in Godot? With there was a better way?
Introducing: Create Actor
This simple Godot addon allows you to quickly create a folder+scene+script Combo, of your desired type.
Get it for free here: https://github.com/SirLich/godot-create-actor
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Do you often find yourself creating this folder structure in Godot? With there was a better way?
Introducing: Create Actor
This simple Godot addon allows you to quickly create a folder+scene+script Combo, of your desired type.
Get it for free here: https://github.com/SirLich/godot-create-actor
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Do you often find yourself creating this folder structure in Godot? With there was a better way?
Introducing: Create Actor
This simple Godot addon allows you to quickly create a folder+scene+script Combo, of your desired type.
Get it for free here: https://github.com/SirLich/godot-create-actor
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Do you often find yourself creating this folder structure in Godot? With there was a better way?
Introducing: Create Actor
This simple Godot addon allows you to quickly create a folder+scene+script Combo, of your desired type.
Get it for free here: https://github.com/SirLich/godot-create-actor
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I do need some feedback on this Pull Request
https://github.com/XanatosX/godot-game-console/pull/44
I did implement some fuzzy autocomplete for my console addon but somehow it feels not right to me. I would like to get your opinion on it.
Clone the branch and check it out on the example scene. Just remember to change the autocomplete service first on the scene node.
#Godot #Godot4 #Godot4_3 #GodotAddon #GodotAddon #Developer #GameDev
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I do need some feedback on this Pull Request
https://github.com/XanatosX/godot-game-console/pull/44
I did implement some fuzzy autocomplete for my console addon but somehow it feels not right to me. I would like to get your opinion on it.
Clone the branch and check it out on the example scene. Just remember to change the autocomplete service first on the scene node.
#Godot #Godot4 #Godot4_3 #GodotAddon #GodotAddon #Developer #GameDev
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I do need some feedback on this Pull Request
https://github.com/XanatosX/godot-game-console/pull/44
I did implement some fuzzy autocomplete for my console addon but somehow it feels not right to me. I would like to get your opinion on it.
Clone the branch and check it out on the example scene. Just remember to change the autocomplete service first on the scene node.
#Godot #Godot4 #Godot4_3 #GodotAddon #GodotAddon #Developer #GameDev
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I do need some feedback on this Pull Request
https://github.com/XanatosX/godot-game-console/pull/44
I did implement some fuzzy autocomplete for my console addon but somehow it feels not right to me. I would like to get your opinion on it.
Clone the branch and check it out on the example scene. Just remember to change the autocomplete service first on the scene node.
#Godot #Godot4 #Godot4_3 #GodotAddon #GodotAddon #Developer #GameDev
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And it can be found on the Godot asset library
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And it can be found on the Godot asset library
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And it can be found on the Godot asset library
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And it can be found on the Godot asset library
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I just made the console addon public available.
Check it out on my personal GitHub
https://github.com/XanatosX/godot-game-console/tree/develop
As I said there is already something like that which can be found here:
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I just made the console addon public available.
Check it out on my personal GitHub
https://github.com/XanatosX/godot-game-console/tree/develop
As I said there is already something like that which can be found here:
-
I just made the console addon public available.
Check it out on my personal GitHub
https://github.com/XanatosX/godot-game-console/tree/develop
As I said there is already something like that which can be found here:
-
I just made the console addon public available.
Check it out on my personal GitHub
https://github.com/XanatosX/godot-game-console/tree/develop
As I said there is already something like that which can be found here:
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I just added a developer console to my game. I do know there is already a addon for that which can be found here
https://godotengine.org/asset-library/asset/2111
But I did want to improve on that and wrote my own interpretation of it. Really happy with the result. I did write this as an addon so you can use it as well. Right now it's only part of this game and there is no extra repository for it.
#Godot #Godot4 #GodotAddon #GodotDevelopment #GameConsole #GameDev
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I just added a developer console to my game. I do know there is already a addon for that which can be found here
https://godotengine.org/asset-library/asset/2111
But I did want to improve on that and wrote my own interpretation of it. Really happy with the result. I did write this as an addon so you can use it as well. Right now it's only part of this game and there is no extra repository for it.
#Godot #Godot4 #GodotAddon #GodotDevelopment #GameConsole #GameDev
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I just added a developer console to my game. I do know there is already a addon for that which can be found here
https://godotengine.org/asset-library/asset/2111
But I did want to improve on that and wrote my own interpretation of it. Really happy with the result. I did write this as an addon so you can use it as well. Right now it's only part of this game and there is no extra repository for it.
#Godot #Godot4 #GodotAddon #GodotDevelopment #GameConsole #GameDev
-
I just added a developer console to my game. I do know there is already a addon for that which can be found here
https://godotengine.org/asset-library/asset/2111
But I did want to improve on that and wrote my own interpretation of it. Really happy with the result. I did write this as an addon so you can use it as well. Right now it's only part of this game and there is no extra repository for it.
#Godot #Godot4 #GodotAddon #GodotDevelopment #GameConsole #GameDev
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Add the ability to add subtle backgrounds to your script editor!
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Add the ability to add subtle backgrounds to your script editor!
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Add the ability to add subtle backgrounds to your script editor!
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Add the ability to add subtle backgrounds to your script editor!
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Add the ability to add subtle backgrounds to your script editor!
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I created an asset explorer for the Godot Engine, which allows you to browse your asset catalogue in-engine. Please check it out!
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I created an asset explorer for the Godot Engine, which allows you to browse your asset catalogue in-engine. Please check it out!
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I created an asset explorer for the Godot Engine, which allows you to browse your asset catalogue in-engine. Please check it out!
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I created an asset explorer for the Godot Engine, which allows you to browse your asset catalogue in-engine. Please check it out!
-
I created an asset explorer for the Godot Engine, which allows you to browse your asset catalogue in-engine. Please check it out!
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Log.gd is now available on the #Godot Asset Library! https://godotengine.org/asset-library/asset/2696
It's a drop-in replacement for `print()` that colorizes and formats the output, making your print statements more readable! For me this reduces wall-of-text noise and eye strain.
Check it out, and let me know what you think!
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Log.gd is now available on the #Godot Asset Library! https://godotengine.org/asset-library/asset/2696
It's a drop-in replacement for `print()` that colorizes and formats the output, making your print statements more readable! For me this reduces wall-of-text noise and eye strain.
Check it out, and let me know what you think!
-
Log.gd is now available on the #Godot Asset Library! https://godotengine.org/asset-library/asset/2696
It's a drop-in replacement for `print()` that colorizes and formats the output, making your print statements more readable! For me this reduces wall-of-text noise and eye strain.
Check it out, and let me know what you think!
-
Log.gd is now available on the #Godot Asset Library! https://godotengine.org/asset-library/asset/2696
It's a drop-in replacement for `print()` that colorizes and formats the output, making your print statements more readable! For me this reduces wall-of-text noise and eye strain.
Check it out, and let me know what you think!