#lambgamedev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #lambgamedev, aggregated by home.social.
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So I'm thinking about developing the Zelda 64-like for the RG34XXSP specifically and maybe even the RG35XXSP, despite its lack of even one analog stick, and more realistically the RG40XXV, which has one stick. I'm doing what I can to make the game playable with one analog stick instead of two, like how it was with the N64 controller.
The main issue is the RG40XXV's 1 GB of RAM, which I'm surprisingly slightly unsure if it will be enough. To my understanding, ~700 MB / 1,000 MB will be open to me for game stuff, which seemed like more than enough at first, but the test room I've made takes up 40+ MB of static RAM (and ~7 MB of dynamic RAM), and I'm thinking that this could easily balloon out of control as development continues. (Also I don't have the best grasp on what the difference is between static and dynamic RAM is.) I'm already using ~6% of my RAM with barely anything happening.
This may be the first time in my game dev journey where I will actually have to care about what I load and what I unload into memory. :axolotl_shock:
The RG34XXSP has 2 GB of RAM, so I'm totally unconcerned about that. If 2 GB isn't enough, I'm doing something wrong.
#lambgamedev #gamedev #indiedev #godot #zelda #ocarinaoftime #majorasmask
RE: https://transfem.social/notes/a863453c4mxg77uo -
I would love to get CRT Emudriver on my computer, but it looks kinda complicated to work with. I'd love to use it to work on pixel art!
If I could ever get my hands on a PVM/BVM, hooo boy, I'd never turn it off
#lambgamedev #pixelart #crt #crttv -
I'm attempting a side project called Godot MML that lets you use audio sample-based MML in Godot! I'm struggling a good deal with it—it is my first time doing something like this—but I believe I'm making a fair amount of progress for the beginning.
#lambgamedev #gamedev #indiedev #mml #chiptune #musicmacrolanguage -
Do you know what would be super rad? A VGMPlay addon for Godot. Something where you can export a VGM from Furnace or a NSF from FamiTracker and play them the same as an AudioStream.
I sincerely doubt I have the knowhow to do it, just getting C++ to work in Godot has been a Herculean task in and of itself, but it is a really cool idea that I think a lot of retro-style games could take advantage of!
I'm aware of FLMusicLib for Godot 3, but that is unfortunately limited. I hope some day I can make a VGM player addon!
#lambgamedev #godot #vgm #gamedev #furnacetracker #famitracker -
I really want to be part of an indie game dev group. We can make cool, fun games together where each person can play to their own strengths! If we want, we’ll even call our group something stereotypically overambitious like “Studio _____” or “_____ Productions”. Doesn’t that sound just swell?
I feel like if everyone were on the same page, at least moderately skilled, and shared a creative vision together, we would be able to make seriously cool games! I’ve had the idea to do a co-op game studio for a while and later found that a group of ex-ZA/UM developers are doing something similar (complete with a surprisingly earnest and biting manifesto). That means I’m at least not alone in the desire for an anti-hierarchy-inspired system.
How feasible this is, I have no idea! I struggle a lot with just doing basic adult things like “going to work” and “taking my meds”, so the idea of being responsible (even in part) for a game dev team is a daunting thought. It might be a good idea to wait until I’m more settled in life, however so far that day has not come and, based off the state of local and world politics, it honestly doesn’t look like it’s coming anytime soon. With that perspective, there’s no time like the present! #lambgamedev #gamedev #gamedevelopment #godot #vgm #spriteart #indiegame -
Hi!! I’m Lamb! #gamedev #godot #chiptune #furnacetracker #retro #composer
I am a queer game developer, music composer, artist and animator, and more! I love retro games and women!!! :Fire_Trans:
I’ve made one game before called “Witch Brew Dive” for GBJAM, a Game Boy-themed game jam in 2024. You play as a lil’ witch girl making wizardly potions and eerie concoctions for customers at your witch brew shop! It’s not a complete game, but people seem to like it! I hope one day that I’ll go back, finish, and polish it up.
This website, Transfem Social, looks really neat! It looks like an online place I could really find myself belonging. I hope it will!
In the meantime, I thought that this could be the place I could go to talk about the projects I’m working on. :NepSmile: For example, right now I’m working on a game about cute trans women!! That’s all I really wanna say about it until the game is further into development. I’m working on it by myself, so it’s a lot to do for one person, but I work on it almost every single day!
(I often wonder what could be done if I had a small team working on the game…)
game dev is…hard……
Unfortunately, during the process of switching to Linux my main hard drive corrupted and (among a LOT of other important things) the game project files have disappeared. So it looks like it’s back to square one! Yay!!!
This isn’t my first time restarting a project from scratch. Refactoring existing code? What’s that?? With this opportunity, I believe I’ve solidified a better code implementation of upscaling the visuals and switching between different border options. I’ve even made a screenshot feature! Hopefully, this code will be easily reusable in future projects. 😤
I hope people will find what I do interesting and maybe even inspiring. I am certainly inspired by others and I would love to talk about stuff like game dev, music, and more in the future! Feel free to leave comments and say hi!! ^_^
#lambgamedev