#lambgamedev — Public Fediverse posts
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So in my quest to get Dolby Pro Logic surround sound encoding in Godot, I have stumbled upon the docs for
AudioEffectStereoEnhance. It had no documentation until now with 4.4 coming out. But it appears to go about encoding matrix surround sound the same way as Dolby Pro Logic by phase shifting the rear channels. How exactly it does this is not explained and these descriptions are still not detailed enough, but I think I might finally be nearing the end of my quest for outdated surround sound lol
I will try to test this later and will report back if I find anything useful.
#lambgamedev #godot #gamedev #surroundsound #dolby