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#bossdesign — Public Fediverse posts

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  1. Haven't posted on here in a while, so heres a firet draft of my game's first boss. I hope you all can forgive me!

    #gamedev #bossdesign #fantasyart #godot #Godot4

  2. The 'Nesting Continuity Protocol' is my answer to the "one-hit-kill" problem. You might shatter the outer porcelain shell, but a smaller, swifter unit emerges from the wreckage. It changes the scale of the fight instantly.

    Designer Challenge: How do your players react when the "corpse" of their enemy stands back up, half the size and twice as fast?

    #GameMechanics #BossDesign #Tsukikago #ttrpgdesign

  3. Decided to do some sketching shenanigans designing the boss for my game. (The contrast is up cause I sketch LIGHT)

    Not sure where I'll take it, so far I've got a ancient tech design, an armor design and my original magic golem idea. But either way I'm gonna be modelling it tonight in on and attempting some for it.

    twitch.tv/eroaxee