#audioengineering — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #audioengineering, aggregated by home.social.
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Scopri come diventare un ingegnere del suono di successo Scopri come diventare un ingegnere del suono di successo Scopri il potere dell'audio con "Engineer Sounds: diventa un ingegnere del suono" di Hesham Nebr! Questo ebook ti guida attraverso tecniche di ottimizzazione SEO, strategie di gestione dei contenuti e metodi per migliorare l'esperienza utente. Porta la tua carriera nel suono a un nuovo livello! #SEO #Ebook #UserExperience #ContentManagement #WebsiteOptimization #AudioEngineering #...
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Pro Tools offers a comprehensive digital audio workstation for audio production, video editing, and music notation. It's designed for musicians and audio engineers looking to create detailed soundscapes and compelling compositions. Explore its features and enhance your music creation process. Learn more: https://getmusictools.com/pro-tools #DAW #MusicProduction #AudioEngineering
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The ever-wonderful Sound On Sound magazine on how to not overcook your mix
#audio #audioengineering #sound #mixing #music #musicproduction
https://www.soundonsound.com/techniques/how-not-mess-your-mix -
The ever-wonderful Sound On Sound magazine on how to not overcook your mix
#audio #audioengineering #sound #mixing #music #musicproduction
https://www.soundonsound.com/techniques/how-not-mess-your-mix -
The ever-wonderful Sound On Sound magazine on how to not overcook your mix
#audio #audioengineering #sound #mixing #music #musicproduction
https://www.soundonsound.com/techniques/how-not-mess-your-mix -
The ever-wonderful Sound On Sound magazine on how to not overcook your mix
#audio #audioengineering #sound #mixing #music #musicproduction
https://www.soundonsound.com/techniques/how-not-mess-your-mix -
The ever-wonderful Sound On Sound magazine on how to not overcook your mix
#audio #audioengineering #sound #mixing #music #musicproduction
https://www.soundonsound.com/techniques/how-not-mess-your-mix -
#LinuxAudio #AudioEngineering thoughts
Yesterday there was a thread on making stereo signals from a mono signal. In doing some basic research I found that I wanted to know more about Mid-Side (M/S) sources of audio.
It would appear that this is ideally suited for live recordings and this may explain a portion of my ignorance as I am “all in the box”. One aspect of M/S recording is that it uses different microphones (cardioid and figure-8) which are carefully positioned to record, and with some simple signal processing one has access to a clean mono, or stereo signals.
This does not really address how to widen a mono source into stereo. It looks like some combination of sending a dry signal to one channel and full-wet filtering (neutral, no resonance) or subtle delay, into the other will do this.
I think that @ahihi had a brilliant suggestion of spectral splitting even and odd components into either channel has some great merit and should be explored further.
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#LinuxAudio #AudioEngineering thoughts
Yesterday there was a thread on making stereo signals from a mono signal. In doing some basic research I found that I wanted to know more about Mid-Side (M/S) sources of audio.
It would appear that this is ideally suited for live recordings and this may explain a portion of my ignorance as I am “all in the box”. One aspect of M/S recording is that it uses different microphones (cardioid and figure-8) which are carefully positioned to record, and with some simple signal processing one has access to a clean mono, or stereo signals.
This does not really address how to widen a mono source into stereo. It looks like some combination of sending a dry signal to one channel and full-wet filtering (neutral, no resonance) or subtle delay, into the other will do this.
I think that @ahihi had a brilliant suggestion of spectral splitting even and odd components into either channel has some great merit and should be explored further.
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#LinuxAudio #AudioEngineering thoughts
Yesterday there was a thread on making stereo signals from a mono signal. In doing some basic research I found that I wanted to know more about Mid-Side (M/S) sources of audio.
It would appear that this is ideally suited for live recordings and this may explain a portion of my ignorance as I am “all in the box”. One aspect of M/S recording is that it uses different microphones (cardioid and figure-8) which are carefully positioned to record, and with some simple signal processing one has access to a clean mono, or stereo signals.
This does not really address how to widen a mono source into stereo. It looks like some combination of sending a dry signal to one channel and full-wet filtering (neutral, no resonance) or subtle delay, into the other will do this.
I think that @ahihi had a brilliant suggestion of spectral splitting even and odd components into either channel has some great merit and should be explored further.
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#LinuxAudio #AudioEngineering thoughts
Yesterday there was a thread on making stereo signals from a mono signal. In doing some basic research I found that I wanted to know more about Mid-Side (M/S) sources of audio.
It would appear that this is ideally suited for live recordings and this may explain a portion of my ignorance as I am “all in the box”. One aspect of M/S recording is that it uses different microphones (cardioid and figure-8) which are carefully positioned to record, and with some simple signal processing one has access to a clean mono, or stereo signals.
This does not really address how to widen a mono source into stereo. It looks like some combination of sending a dry signal to one channel and full-wet filtering (neutral, no resonance) or subtle delay, into the other will do this.
I think that @ahihi had a brilliant suggestion of spectral splitting even and odd components into either channel has some great merit and should be explored further.
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#LinuxAudio #AudioEngineering thoughts
Yesterday there was a thread on making stereo signals from a mono signal. In doing some basic research I found that I wanted to know more about Mid-Side (M/S) sources of audio.
It would appear that this is ideally suited for live recordings and this may explain a portion of my ignorance as I am “all in the box”. One aspect of M/S recording is that it uses different microphones (cardioid and figure-8) which are carefully positioned to record, and with some simple signal processing one has access to a clean mono, or stereo signals.
This does not really address how to widen a mono source into stereo. It looks like some combination of sending a dry signal to one channel and full-wet filtering (neutral, no resonance) or subtle delay, into the other will do this.
I think that @ahihi had a brilliant suggestion of spectral splitting even and odd components into either channel has some great merit and should be explored further.
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Okay, I know that this is probably obvious to anyone who does sound engineering, but I just realized that for contra dances I can add a compressor to whatever bus the band is on, then sidechain the callers microphone in as the input. The band will be slightly quieter whenever someone is calling, making the calls more clear over the music but without having to turn them up so loud that it blows out everyone's ears during the walk throughs when there is no music. This sounds so much better, why have I never thought of this before? Just doing it in recordings right now, gotta figure out if we have something low-latency enough to do this live.
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Okay, I know that this is probably obvious to anyone who does sound engineering, but I just realized that for contra dances I can add a compressor to whatever bus the band is on, then sidechain the callers microphone in as the input. The band will be slightly quieter whenever someone is calling, making the calls more clear over the music but without having to turn them up so loud that it blows out everyone's ears during the walk throughs when there is no music. This sounds so much better, why have I never thought of this before? Just doing it in recordings right now, gotta figure out if we have something low-latency enough to do this live.
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Okay, I know that this is probably obvious to anyone who does sound engineering, but I just realized that for contra dances I can add a compressor to whatever bus the band is on, then sidechain the callers microphone in as the input. The band will be slightly quieter whenever someone is calling, making the calls more clear over the music but without having to turn them up so loud that it blows out everyone's ears during the walk throughs when there is no music. This sounds so much better, why have I never thought of this before? Just doing it in recordings right now, gotta figure out if we have something low-latency enough to do this live.
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Okay, I know that this is probably obvious to anyone who does sound engineering, but I just realized that for contra dances I can add a compressor to whatever bus the band is on, then sidechain the callers microphone in as the input. The band will be slightly quieter whenever someone is calling, making the calls more clear over the music but without having to turn them up so loud that it blows out everyone's ears during the walk throughs when there is no music. This sounds so much better, why have I never thought of this before? Just doing it in recordings right now, gotta figure out if we have something low-latency enough to do this live.
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Okay, I know that this is probably obvious to anyone who does sound engineering, but I just realized that for contra dances I can add a compressor to whatever bus the band is on, then sidechain the callers microphone in as the input. The band will be slightly quieter whenever someone is calling, making the calls more clear over the music but without having to turn them up so loud that it blows out everyone's ears during the walk throughs when there is no music. This sounds so much better, why have I never thought of this before? Just doing it in recordings right now, gotta figure out if we have something low-latency enough to do this live.
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Hey y’all. Question for all the sound designer folks out there… what tips, tricks, workflows, or plug-ins have made your life easier?
I’m getting back into sound design with a song I’m working on and honestly, I forgot how much fun this stuff is. Been experimenting with movement, space, textures, transitions, automation, all of it.
I’ve heard of plug-ins that can make sounds feel super immersive and almost “3D” around your head. I know Logic Pro has built-in spatial audio tools and binaural stuff. Curious what y’all are using these days, especially for:
• Easy automation workflows
• Creative movement/panning
• Ambient textures
• Sound transitions
• Accessible workflows if any blind producers are on hereI’m doing this project in REAPER right now and just wanna learn from everybody’s setups and experiences.
#SoundDesign #MusicProduction #AudioProduction #ReaperDAW #Reaper #SpatialAudio #3DAudio #BinauralAudio #Mixing #ProducerLife #Synths #FilmScoring #GameAudio #Accessibility #BlindProducer #AudioEngineering
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Hey y’all. Question for all the sound designer folks out there… what tips, tricks, workflows, or plug-ins have made your life easier?
I’m getting back into sound design with a song I’m working on and honestly, I forgot how much fun this stuff is. Been experimenting with movement, space, textures, transitions, automation, all of it.
I’ve heard of plug-ins that can make sounds feel super immersive and almost “3D” around your head. I know Logic Pro has built-in spatial audio tools and binaural stuff. Curious what y’all are using these days, especially for:
• Easy automation workflows
• Creative movement/panning
• Ambient textures
• Sound transitions
• Accessible workflows if any blind producers are on hereI’m doing this project in REAPER right now and just wanna learn from everybody’s setups and experiences.
#SoundDesign #MusicProduction #AudioProduction #ReaperDAW #Reaper #SpatialAudio #3DAudio #BinauralAudio #Mixing #ProducerLife #Synths #FilmScoring #GameAudio #Accessibility #BlindProducer #AudioEngineering
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Hey y’all. Question for all the sound designer folks out there… what tips, tricks, workflows, or plug-ins have made your life easier?
I’m getting back into sound design with a song I’m working on and honestly, I forgot how much fun this stuff is. Been experimenting with movement, space, textures, transitions, automation, all of it.
I’ve heard of plug-ins that can make sounds feel super immersive and almost “3D” around your head. I know Logic Pro has built-in spatial audio tools and binaural stuff. Curious what y’all are using these days, especially for:
• Easy automation workflows
• Creative movement/panning
• Ambient textures
• Sound transitions
• Accessible workflows if any blind producers are on hereI’m doing this project in REAPER right now and just wanna learn from everybody’s setups and experiences.
#SoundDesign #MusicProduction #AudioProduction #ReaperDAW #Reaper #SpatialAudio #3DAudio #BinauralAudio #Mixing #ProducerLife #Synths #FilmScoring #GameAudio #Accessibility #BlindProducer #AudioEngineering
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Hey y’all. Question for all the sound designer folks out there… what tips, tricks, workflows, or plug-ins have made your life easier?
I’m getting back into sound design with a song I’m working on and honestly, I forgot how much fun this stuff is. Been experimenting with movement, space, textures, transitions, automation, all of it.
I’ve heard of plug-ins that can make sounds feel super immersive and almost “3D” around your head. I know Logic Pro has built-in spatial audio tools and binaural stuff. Curious what y’all are using these days, especially for:
• Easy automation workflows
• Creative movement/panning
• Ambient textures
• Sound transitions
• Accessible workflows if any blind producers are on hereI’m doing this project in REAPER right now and just wanna learn from everybody’s setups and experiences.
#SoundDesign #MusicProduction #AudioProduction #ReaperDAW #Reaper #SpatialAudio #3DAudio #BinauralAudio #Mixing #ProducerLife #Synths #FilmScoring #GameAudio #Accessibility #BlindProducer #AudioEngineering
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Hey y’all. Question for all the sound designer folks out there… what tips, tricks, workflows, or plug-ins have made your life easier?
I’m getting back into sound design with a song I’m working on and honestly, I forgot how much fun this stuff is. Been experimenting with movement, space, textures, transitions, automation, all of it.
I’ve heard of plug-ins that can make sounds feel super immersive and almost “3D” around your head. I know Logic Pro has built-in spatial audio tools and binaural stuff. Curious what y’all are using these days, especially for:
• Easy automation workflows
• Creative movement/panning
• Ambient textures
• Sound transitions
• Accessible workflows if any blind producers are on hereI’m doing this project in REAPER right now and just wanna learn from everybody’s setups and experiences.
#SoundDesign #MusicProduction #AudioProduction #ReaperDAW #Reaper #SpatialAudio #3DAudio #BinauralAudio #Mixing #ProducerLife #Synths #FilmScoring #GameAudio #Accessibility #BlindProducer #AudioEngineering
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Hey guys. Curious what methods on Windows y’all are using for this. Let’s say I have a huge library of sound effects on a drive… what are y’all using to sort through everything easily, search by keywords, preview sounds quickly, and still do all the normal copy/paste and file management stuff?
I know about REAPER’s Media Explorer, but I honestly haven’t used it in a long time. Just wondering what else is out there these days, especially anything accessible and fast to navigate.
#Windows #Accessibility #Blind #MusicProduction #SoundDesign #AudioProduction #ScreenReader #NVDA #VoiceOver #Reaper #SoundEffects #AudioEngineering #AssistiveTechnology
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Hey guys. Curious what methods on Windows y’all are using for this. Let’s say I have a huge library of sound effects on a drive… what are y’all using to sort through everything easily, search by keywords, preview sounds quickly, and still do all the normal copy/paste and file management stuff?
I know about REAPER’s Media Explorer, but I honestly haven’t used it in a long time. Just wondering what else is out there these days, especially anything accessible and fast to navigate.
#Windows #Accessibility #Blind #MusicProduction #SoundDesign #AudioProduction #ScreenReader #NVDA #VoiceOver #Reaper #SoundEffects #AudioEngineering #AssistiveTechnology
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Hey guys. Curious what methods on Windows y’all are using for this. Let’s say I have a huge library of sound effects on a drive… what are y’all using to sort through everything easily, search by keywords, preview sounds quickly, and still do all the normal copy/paste and file management stuff?
I know about REAPER’s Media Explorer, but I honestly haven’t used it in a long time. Just wondering what else is out there these days, especially anything accessible and fast to navigate.
#Windows #Accessibility #Blind #MusicProduction #SoundDesign #AudioProduction #ScreenReader #NVDA #VoiceOver #Reaper #SoundEffects #AudioEngineering #AssistiveTechnology
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Hey guys. Curious what methods on Windows y’all are using for this. Let’s say I have a huge library of sound effects on a drive… what are y’all using to sort through everything easily, search by keywords, preview sounds quickly, and still do all the normal copy/paste and file management stuff?
I know about REAPER’s Media Explorer, but I honestly haven’t used it in a long time. Just wondering what else is out there these days, especially anything accessible and fast to navigate.
#Windows #Accessibility #Blind #MusicProduction #SoundDesign #AudioProduction #ScreenReader #NVDA #VoiceOver #Reaper #SoundEffects #AudioEngineering #AssistiveTechnology
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Hey guys. Curious what methods on Windows y’all are using for this. Let’s say I have a huge library of sound effects on a drive… what are y’all using to sort through everything easily, search by keywords, preview sounds quickly, and still do all the normal copy/paste and file management stuff?
I know about REAPER’s Media Explorer, but I honestly haven’t used it in a long time. Just wondering what else is out there these days, especially anything accessible and fast to navigate.
#Windows #Accessibility #Blind #MusicProduction #SoundDesign #AudioProduction #ScreenReader #NVDA #VoiceOver #Reaper #SoundEffects #AudioEngineering #AssistiveTechnology
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#protools sooooooo what does protools have that other daws don't, or what does it do better than others?
#musicproduction #sounddesign #music #mixing #mastering #audioengineering #audiodesign -
#protools sooooooo what does protools have that other daws don't, or what does it do better than others?
#musicproduction #sounddesign #music #mixing #mastering #audioengineering #audiodesign -
#protools sooooooo what does protools have that other daws don't, or what does it do better than others?
#musicproduction #sounddesign #music #mixing #mastering #audioengineering #audiodesign -
#protools sooooooo what does protools have that other daws don't, or what does it do better than others?
#musicproduction #sounddesign #music #mixing #mastering #audioengineering #audiodesign -
#protools sooooooo what does protools have that other daws don't, or what does it do better than others?
#musicproduction #sounddesign #music #mixing #mastering #audioengineering #audiodesign -
Scopri come diventare un ingegnere del suono di successo Scopri come diventare un ingegnere del suono di successo Scopri il potere dell'audio con "Engineer Sounds: diventa un ingegnere del suono" di Hesham Nebr! Questo ebook ti guida attraverso tecniche di ottimizzazione SEO, strategie di gestione dei contenuti e metodi per migliorare l'esperienza utente. Porta la tua carriera nel suono a un nuovo livello! #SEO #Ebook #UserExperience #ContentManagement #WebsiteOptimization #AudioEngineering #...
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In case anyone on here finds it useful, I wrote a cursed little protocol converter that translates OSC to OCA/AES70 commands.
In my case, using for some very dumb control of d&b amps, but theoretically should be pretty flexible 😂
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In case anyone on here finds it useful, I wrote a cursed little protocol converter that translates OSC to OCA/AES70 commands.
In my case, using for some very dumb control of d&b amps, but theoretically should be pretty flexible 😂
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In case anyone on here finds it useful, I wrote a cursed little protocol converter that translates OSC to OCA/AES70 commands.
In my case, using for some very dumb control of d&b amps, but theoretically should be pretty flexible 😂
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..and as always the plugin is completely FREE! :)
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..and as always the plugin is completely FREE! :)
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..and as always the plugin is completely FREE! :)
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..and as always the plugin is completely FREE! :)
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Busy week this week! Today's session in Studio A is a Young Concert Band recording for the C.L. Barnhouse Company! #audioengineering #audioengineer #concertband #youngconcertband #Barnhouse #music #musictech #band #analog #microphone #instruments #rockvillemd
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Busy week this week! Today's session in Studio A is a Young Concert Band recording for the C.L. Barnhouse Company! #audioengineering #audioengineer #concertband #youngconcertband #Barnhouse #music #musictech #band #analog #microphone #instruments #rockvillemd
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Preparing for a concert band recording is a lot of work, but nothing we can't handle! Thank you to the Neil A. Kjos Music Company! #audioengineering #music #audioengineer #studio #band #concertband #recording #mixing #rockvillemd #Kjos #classical
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Preparing for a concert band recording is a lot of work, but nothing we can't handle! Thank you to the Neil A. Kjos Music Company! #audioengineering #music #audioengineer #studio #band #concertband #recording #mixing #rockvillemd #Kjos #classical
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Getting ready for a concert band recording in Studio A! #audioengineering #audioengineer #music #studio #concertband #bigband #ensemble #percussion #analog #studio #rockvillemd
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Getting ready for a concert band recording in Studio A! #audioengineering #audioengineer #music #studio #concertband #bigband #ensemble #percussion #analog #studio #rockvillemd
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Beats Royale at Omega! Submit your track by March 20th!
#audioengineering #hiphop #beatmaking #surroundmixing #music #school
#recordingstudio #analog #digitalaudio #rockvillemd -
Beats Royale at Omega! Submit your track by March 20th!
#audioengineering #hiphop #beatmaking #surroundmixing #music #school
#recordingstudio #analog #digitalaudio #rockvillemd -
Beats Royale at Omega! Submit your track by March 20th!
#audioengineering #hiphop #beatmaking #surroundmixing #music #school
#recordingstudio #analog #digitalaudio -
Beats Royale at Omega! Submit your track by March 20th!
#audioengineering #hiphop #beatmaking #surroundmixing #music #school
#recordingstudio #analog #digitalaudio