#6502assembly — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #6502assembly, aggregated by home.social.
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C64 Dev Machine Basics: Polytricity Explains the First Steps
#C64DevMachine #Commodore64 #Polytricity #C64Coding #6502Assembly #RetroComputing #VICEEmulator
https://theoasisbbs.com/c64-dev-machine-basics-polytricity-explains-the-first-steps/?fsp_sid=6774 -
C64 Dev Machine Basics: Polytricity Explains the First Steps
#C64DevMachine #Commodore64 #Polytricity #C64Coding #6502Assembly #RetroComputing #VICEEmulator
https://theoasisbbs.com/c64-dev-machine-basics-polytricity-explains-the-first-steps/?fsp_sid=6774 -
This week on the blog: ...mostly showing my work for what fed into last week's post, actually. A line-by-line comparison of four implementations of the same function on four variously related retro architectures.
This is gonna be one of the crunchy ones that most folks will want to skip but that the folks who like it will *really* like, in my experience.
https://bumbershootsoft.wordpress.com/2026/05/09/comparing-an-lz4-decompressor-on-four-legacy-cpus/
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C64 Dev Workflow: Polytricity Tests C64 Dev Machine on the C64 Ultimate
#C64DevMachine #Commodore64 #C64Ultimate #Polytricity #C64Development #6502Assembly #SIDMusic #RetroComputing #Commodore
https://theoasisbbs.com/c64-dev-workflow-polytricity-tests-c64-dev-machine-on-the-c64-ultimate/?fsp_sid=6449 -
WolfsciiPack C64 Brings U-Boat Periscope Combat to Commodore 64
#WolfsciiPack #Commodore64 #C64 #RetroGaming #C64Games #Johnny5 #8BitGaming #ItchIO #6502Assembly #RetroComputing
https://theoasisbbs.com/wolfsciipack-c64-brings-u-boat-periscope-combat-to-commodore-64/?fsp_sid=6443 -
Visual Assembler 1.5.1 Brings C64 Ultimate Fixes And UI Polish
#VisualAssembler #Commodore64 #C64Ultimate #C64Coding #6502Assembly #RetroComputing #VICEEmulator #C64Development
https://theoasisbbs.com/visual-assembler-1-5-1-brings-c64-ultimate-fixes-and-ui-polish/?fsp_sid=6284 -
From the Dead X16 Gets a New Commander X16 Dev Update
#FromTheDead #CommanderX16 #AndyMcCall #RetroGaming #RetroComputing #6502Assembly #8BitGames #IndieGameDev
https://theoasisbbs.com/from-the-dead-x16-gets-a-new-commander-x16-dev-update/?fsp_sid=6266 -
From the Dead X16 Gets a New Commander X16 Dev Update
#FromTheDead #CommanderX16 #AndyMcCall #RetroGaming #RetroComputing #6502Assembly #8BitGames #IndieGameDev
https://theoasisbbs.com/from-the-dead-x16-gets-a-new-commander-x16-dev-update/?fsp_sid=6266 -
From the Dead X16 Gets a New Commander X16 Dev Update
#FromTheDead #CommanderX16 #AndyMcCall #RetroGaming #RetroComputing #6502Assembly #8BitGames #IndieGameDev
https://theoasisbbs.com/from-the-dead-x16-gets-a-new-commander-x16-dev-update/?fsp_sid=6266 -
From the Dead X16 Gets a New Commander X16 Dev Update
#FromTheDead #CommanderX16 #AndyMcCall #RetroGaming #RetroComputing #6502Assembly #8BitGames #IndieGameDev
https://theoasisbbs.com/from-the-dead-x16-gets-a-new-commander-x16-dev-update/?fsp_sid=6266 -
From the Dead X16 Gets a New Commander X16 Dev Update
#FromTheDead #CommanderX16 #AndyMcCall #RetroGaming #RetroComputing #6502Assembly #8BitGames #IndieGameDev
https://theoasisbbs.com/from-the-dead-x16-gets-a-new-commander-x16-dev-update/?fsp_sid=6266 -
C64 Visual Coding Advances with C64 Dev Machine V099.61.9
#C64 #Commodore64 #C64DevMachine #Polytricity #6502Assembly #RetroComputing #C64Coding #GameDev
https://theoasisbbs.com/c64-visual-coding-advances-with-c64-dev-machine-v099-61-9/?fsp_sid=6254 -
I came up with some 6502 assembly tricks:
- make N and Z flags reflect A (no side effects): AND #$FF (used in Excitebike; alternatives: ORA #0 or EOR #0)
- make N and Z flags reflect X (no side effects*): INX & DEX (or for Y: INY & DEY)*If your interrupt routines don't access the value of X besides preserving it.
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6502 RTS Trick Explained in projectCD.Chronicles Video
#6502 #Assembly #Commodore64 #RetroComputing #Programming #projectCDChronicles #6502Assembly
https://theoasisbbs.com/6502-rts-trick-explained-in-projectcd-chronicles-video/?fsp_sid=3921 -
Infocom Interpreter Hacking on Commodore PET
#CommodorePET #Infocom #6502Assembly #RetroComputing #Root42 #BitShifter #TextAdventures #Commodore64 #RetroDev #LiveCoding
https://theoasisbbs.com/infocom-interpreter-hacking-on-c64/ -
I've spent this last week sick at home with #COVID. During that time I downloaded #RetroArch and have been playing a few #NES games. Now I have this crazy itch to make my own home brew NES game.
I've been watching YouTube videos on how to program #6502assembly since yesterday and it seems pretty cool. What am I getting my self into?
If anyone is curious, #NESHacker is a great channel putting out content on programming NES games and the 6502 processor.