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#commanderx16 — Public Fediverse posts

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  1. It seems my 8-bit cravings have mostly vanished. This is certainly in part because of the complete lack of news about the #CommanderX16 GS. But maybe I also had my fill of 8-bit assembly coding for now.

    Which is good because I am still experimenting with my Godot 4 side project and I really don't have the time for two side projects.

  2. It seems my 8-bit cravings have mostly vanished. This is certainly in part because of the complete lack of news about the #CommanderX16 GS. But maybe I also had my fill of 8-bit assembly coding for now.

    Which is good because I am still experimenting with my Godot 4 side project and I really don't have the time for two side projects.

  3. It seems my 8-bit cravings have mostly vanished. This is certainly in part because of the complete lack of news about the #CommanderX16 GS. But maybe I also had my fill of 8-bit assembly coding for now.

    Which is good because I am still experimenting with my Godot 4 side project and I really don't have the time for two side projects.

  4. I have to do a refactor of my Shinobi game to reclaim more MAIN memory as I've completley run out.

    I decided to PoC it first, rather than fight Shinobi while refactoring, thus Bubble Bobble PoC was born!

    #CommanderX16 #RetroGaming #GameDev #retro #8bit

    youtu.be/DNu3_ke39Ds

  5. I have to do a refactor of my Shinobi game to reclaim more MAIN memory as I've completley run out.

    I decided to PoC it first, rather than fight Shinobi while refactoring, thus Bubble Bobble PoC was born!

    #CommanderX16 #RetroGaming #GameDev #retro #8bit

    youtu.be/DNu3_ke39Ds

  6. I have to do a refactor of my Shinobi game to reclaim more MAIN memory as I've completley run out.

    I decided to PoC it first, rather than fight Shinobi while refactoring, thus Bubble Bobble PoC was born!

    #CommanderX16 #RetroGaming #GameDev #retro #8bit

    youtu.be/DNu3_ke39Ds