#retrocoding — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #retrocoding, aggregated by home.social.
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🤦♂️ Oh, look! Someone decided to revive the 1980s by writing a web server in #ARM64 assembly—because obviously, the world was clamoring for that. 🙄 Instead of using anything remotely practical like #Nginx, let's waste time reinventing the wheel with raw syscalls, because, why not? 🚀
https://imtomt.github.io/ymawky/ #webserver #assembly #retrocoding #reinventingthewheel #HackerNews #ngated -
tinkering with #durexforth on the
#Commodore64, doing some #retrocodingI have compiled Durexforth from source, using the "master" branch. The main reason for this being that - unlike the official 5.0.0 release - the most recent code allows the S" word to be used in interactive mode.
Even more interesting is the fact that there already is a COUNT word but not its counterpart PLACE - so I provided that myself. And that eventually enabled me to provide a new, custom word: S, (which you may know from gforth)
S, will add a counted string to the dictionary, starting at HERE
Which eventually gives us a the ability to create nice lists of strings. 💡
Now, why do all of this (despite having fun)? 🤔
Well, remember when I put together a two-word parser for a simple #textadventure #game in DX-Forth on CP/M? 🔄
(https://oldbytes.space/@Wintermute_BBS/115996588963884170)With my additions in place that code now also runs on Durexforth without any changes (despite ASCII to PETSCII conversion) .... yay!
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Memory Schmemory AGA Brings Multiplayer Matching to the Amiga
#Amiga #AGA #PuzzleGame #MemorySchmemory #AmiBlitz3 #BlitzBasic #RetroCoding #GameJam #IndieDev
https://theoasisbbs.com/memory-schmemory-aga-brings-multiplayer-matching-to-the-amiga/?fsp_sid=120 -
Staying Creative with Prog8 Programming the 6502 in a New Beginner Game Build
#C64 #MOS6502 #Prog8 #RetroCoding #Commodore64 #HomebrewGame #RetroDev
https://theoasisbbs.com/staying-creative-with-prog8-programming-the-6502-in-a-new-beginner-game-build/?feed_id=6568&_unique_id=691dd95cc0c0e -
You are bored and don't know how to spend your time #RetroCoding?
Well, now you are lucky, as I'd love some contributions to my #MSDOS #RetroComputing projects!
Feel free to help me out with code, documentation or finally a "real" website for #DOjS, #DOStodon, #jSH, #DosView, #lib16 and more 😊
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Building Commodore 64 Cartridges with IEEE Spectrum’s DIY Guide
#Commodore64 #RetroComputing #IEEESpectrum #C64 #DIYRetroTech #MOS6502 #RetroCoding #8bitComputing
https://theoasisbbs.com/building-commodore-64-cartridges-with-ieee-spectrums-diy-guide/?feed_id=5782&_unique_id=68e905f1ca5fe -
CBM prg Studio Update 4.7.0 Released
#CBMprgStudio #C64Dev #RetroComputing #Mega65 #RetroCoding
https://theoasisbbs.com/cbm-prg-studio-update-4-7-0-released/?feed_id=5451&_unique_id=68d149c39cad1 -
FairLight TV 126 - VIC Tricks – Fairlight’s Ultimate Guide to C64 Demo Effects
#C64 #FairlightTV #DemoScene #TrickingTheVICChip #VICII #Commodore64 #RetroCoding #FLI #FLD #VSSP
https://theoasisbbs.com/fairlight-tv-126-vic-tricks-fairlights-ultimate-guide-to-c64-demo-effects/?feed_id=3959&_unique_id=685952a966961 -
If you want to run it on DOSBox, or have a peek to the source code of my fantasy football management program, I put it here: http://davbucci.chez-alice.fr/index.php?argument=retroc/oldp/oldp.inc I used a technique to sort of include inline assembly that was quite elegant and that I learnt from a paper by Francesco Balena in the mid-1990's. #retrocomputing #retrocoding #BASIC #QuickBasic #Fantacalcio #MSDOS
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🌟 Breaking news: Developer discovers AI tools won’t do his job for him! 🚨 After a whirlwind love affair with AI code editors, our hero realized that relying on AI caused a slow-motion brain drain 🤯. Now he’s back to manually fumbling through code like it’s 1999, and recommends everyone join him in his retro parade 🎉.
https://lucianonooijen.com/blog/why-i-stopped-using-ai-code-editors #AItools #DeveloperJourney #CodingStruggles #RetroCoding #BrainDrain #HackerNews #ngated -
My FireJam program for the #F256K2, I drive it with a MIDI keyboard and target various sound chips. I found a quick method to bring YMF262 OPL3 instrument definitions of tunes I found in adlib tracker. Big learning curve but this feels like a W
https://youtu.be/rQRmOsdoABI
#yamaha #retrocoding