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1000 results for “gaveen”
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finished my project assignment on the exploratory dev of an #ECS-based #gameengine. Now it’s time to refactor the remaining tech debt into more idiomatic ECS. Out with the old (SceneGraph), in with the new! (flat list of components sharing relationships)
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Scripting i spelmotorer - vissa har det, andra har C++.
Ett utdrag ur Kodsnack 687 - lyssna där poddar finns, eller på kodsnack.se
#podcast #gamedev #gameengine #anvil -
'De filmklassieker One Flew Over the Cuckoo’s Nest gaven elektroshocks een slechte reputatie'
#OndertussenInDeKosmos Van marteling naar succesbehandeling: elektroshocks
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Finalement les IA conversationnelles réagencent les données dont elles ont été gavées via les biais de celles et ceux qui les utilisent. Moins on s'en sert, plus les visées hégémoniques des mégalos ultra capitalistes s'effondrent.
C'est ce qui est en train d'arriver à chat GPT #^https://cafetech.substack.com/p/les-pertes-abyssales-dopenai-6b9?utm_source=substack&utm_medium=email&utm_campaign=email-restack-comment&r=6tk66&triedRedirect=true
RE: https://fed.brid.gy/r/https://bsky.app/profile/did:plc:vcmpg73bt2wudku3nqgx33yx/post/3m5hlhxuok22c
#ia #fuckai #capitalismedudesastre -
Reality works like a game engine.
Light speed is the processing limit, Planck length is the smallest pixel.
Information lives on a 2D boundary, and holographic noise is pixel vibration.
Constants like 1/137 are the fixed numbers in the code.
The Big Bang is the Start button.
Reality renders only when the observer enters the scene.#SimulationTheory #HolographicUniverse #QuantumReality #Physics #CosmicCode #GameEngineUniverse #ObserverEffect
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😔 Amazon annulla ancora! Un altro gioco va all'archivio delle opportunità mancate. Non tutto è oro, gamers. #AmazonGameStudios #GameEnd 🎮
🔗 https://www.tomshw.it/videogioco/amazon-cancella-il-suo-mmo-su-il-signore-degli-anelli-2025-10-31
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😔 Amazon annulla ancora! Un altro gioco va all'archivio delle opportunità mancate. Non tutto è oro, gamers. #AmazonGameStudios #GameEnd 🎮
🔗 https://www.tomshw.it/videogioco/amazon-cancella-il-suo-mmo-su-il-signore-degli-anelli-2025-10-31
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EdenSpark Framework: Open-Source-Plattform für Spieleentwicklung mit KI https://www.computerbase.de/news/gaming/edenspark-framework-open-source-plattform-fuer-spieleentwicklung-mit-ki.94763/ #opensource #gameengine #gaijin
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EdenSpark Framework: Open-Source-Plattform für Spieleentwicklung mit KI https://www.computerbase.de/news/gaming/edenspark-framework-open-source-plattform-fuer-spieleentwicklung-mit-ki.94763/ #opensource #gameengine #gaijin
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EdenSpark Framework: Open-Source-Plattform für Spieleentwicklung mit KI https://www.computerbase.de/news/gaming/edenspark-framework-open-source-plattform-fuer-spieleentwicklung-mit-ki.94763/ #opensource #gameengine #gaijin
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EdenSpark Framework: Open-Source-Plattform für Spieleentwicklung mit KI https://www.computerbase.de/news/gaming/edenspark-framework-open-source-plattform-fuer-spieleentwicklung-mit-ki.94763/ #opensource #gameengine #gaijin
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For a short side project I've decided to go back to my roots and try making a simple but polished scene in #jmonkeyengine. And oh man is the jme's editor in a rough state. In the first 3 evening coding sessions I've opened 13 issues on github for all kinds of jank, from straight up breaking bugs to minor UX complaints. Definitely a change of pace now that I'm used to #unity's (mostly) actually working editor.
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This week in Game Engines #18! https://enginesdatabase.com/blog/this-week-in-game-engines-18/
This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!
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This week in Game Engines #18! https://enginesdatabase.com/blog/this-week-in-game-engines-18/
This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!
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This week in Game Engines #18! https://enginesdatabase.com/blog/this-week-in-game-engines-18/
This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!
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This week in Game Engines #18! https://enginesdatabase.com/blog/this-week-in-game-engines-18/
This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!
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Retro & Free (as in freedom) Gaming | Heroes of Might and Magic II - FHEROES2 ⚔️ 🛡️ ✨
Old gem still getting ❤️ as Fheroes2 1.1.10 is out!
◉Heroes of Might and Magic II game engine's recreation
◉Open Source project made from scratch
◉The original game reproduced with improvements (hi-res, interface, etc)
◉Original game on shelf? New life is here
◉Donate to boost the development👉 https://github.com/ihhub/fheroes2/releases/tag/1.1.10
#OpenSource #gameengine #gaming #Fheroes2 #MightandMagic #Linux #freesoftware #libre #gpl2
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Retro & Free (as in freedom) Gaming | Heroes of Might and Magic II - FHEROES2 ⚔️ 🛡️ ✨
Old gem still getting ❤️ as Fheroes2 1.1.10 is out!
◉Heroes of Might and Magic II game engine's recreation
◉Open Source project made from scratch
◉The original game reproduced with improvements (hi-res, interface, etc)
◉Original game on shelf? New life is here
◉Donate to boost the development👉 https://github.com/ihhub/fheroes2/releases/tag/1.1.10
#OpenSource #gameengine #gaming #Fheroes2 #MightandMagic #Linux #freesoftware #libre #gpl2
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#GodotEngine 4.5 Beta 3 has been released (#Godot / #GameEngine / #2DGame / #3DGame) https://godotengine.org/
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#GodotEngine 4.5 Beta 3 has been released (#Godot / #GameEngine / #2DGame / #3DGame) https://godotengine.org/
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#GodotEngine 4.5 Beta 3 has been released (#Godot / #GameEngine / #2DGame / #3DGame) https://godotengine.org/
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#GodotEngine 4.5 Beta 3 has been released (#Godot / #GameEngine / #2DGame / #3DGame) https://godotengine.org/