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#gameengines — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameengines, aggregated by home.social.

  1. I'm slowly getting back into my old game engine project. Dependencies are upgraded and now one project is running.

    Oh boy, I certainly did some programming crime right there. Many good memories too. Should I start a YouTube series of me upgrading this old engine? Streaming maybe?

    #gamedev #GameDevelopment #gameengines

  2. I'm slowly getting back into my old game engine project. Dependencies are upgraded and now one project is running.

    Oh boy, I certainly did some programming crime right there. Many good memories too. Should I start a YouTube series of me upgrading this old engine? Streaming maybe?

    #gamedev #GameDevelopment #gameengines

  3. I'm slowly getting back into my old game engine project. Dependencies are upgraded and now one project is running.

    Oh boy, I certainly did some programming crime right there. Many good memories too. Should I start a YouTube series of me upgrading this old engine? Streaming maybe?

    #gamedev #GameDevelopment #gameengines

  4. I'm slowly getting back into my old game engine project. Dependencies are upgraded and now one project is running.

    Oh boy, I certainly did some programming crime right there. Many good memories too. Should I start a YouTube series of me upgrading this old engine? Streaming maybe?

    #gamedev #GameDevelopment #gameengines

  5. Congrats to GoMud on another year of development! 🎂

    GoMud is a lightweight, open-source engine for creating text-based multiplayer worlds, built using the Go programming language.

    In this interview, creator Volte6 talks about why he started the project, how it differs from traditional multi-user dungeon (MUD) engines, and what happens when a simple playtest goes hilariously sideways. 😂

    writing-games.org/gomud-text-g

    #TextGames #OpenSource #GoLang #GameEngines

  6. Congrats to GoMud on another year of development! 🎂

    GoMud is a lightweight, open-source engine for creating text-based multiplayer worlds, built using the Go programming language.

    In this interview, creator Volte6 talks about why he started the project, how it differs from traditional multi-user dungeon (MUD) engines, and what happens when a simple playtest goes hilariously sideways. 😂

    writing-games.org/gomud-text-g

    #TextGames #OpenSource #GoLang #GameEngines

  7. Congrats to GoMud on another year of development! 🎂

    GoMud is a lightweight, open-source engine for creating text-based multiplayer worlds, built using the Go programming language.

    In this interview, creator Volte6 talks about why he started the project, how it differs from traditional multi-user dungeon (MUD) engines, and what happens when a simple playtest goes hilariously sideways. 😂

    writing-games.org/gomud-text-g

    #TextGames #OpenSource #GoLang #GameEngines

  8. Congrats to GoMud on another year of development! 🎂

    GoMud is a lightweight, open-source engine for creating text-based multiplayer worlds, built using the Go programming language.

    In this interview, creator Volte6 talks about why he started the project, how it differs from traditional multi-user dungeon (MUD) engines, and what happens when a simple playtest goes hilariously sideways. 😂

    writing-games.org/gomud-text-g

    #TextGames #OpenSource #GoLang #GameEngines

  9. Congrats to GoMud on another year of development! 🎂

    GoMud is a lightweight, open-source engine for creating text-based multiplayer worlds, built using the Go programming language.

    In this interview, creator Volte6 talks about why he started the project, how it differs from traditional multi-user dungeon (MUD) engines, and what happens when a simple playtest goes hilariously sideways. 😂

    writing-games.org/gomud-text-g

    #TextGames #OpenSource #GoLang #GameEngines

  10. MegaLights are live in Fortnite now! Epic has not officially mentioned it, but in today's video I'll show you why I'm pretty sure they are already active today

    youtube.com/watch?v=zBeDz5gDcp4

    #megaLights #unreal #unrealEngine #ue5 #fortnite #graphics #gaming #videogames #gamedev #gameengines #raytracing

  11. MegaLights are live in Fortnite now! Epic has not officially mentioned it, but in today's video I'll show you why I'm pretty sure they are already active today

    youtube.com/watch?v=zBeDz5gDcp4

    #megaLights #unreal #unrealEngine #ue5 #fortnite #graphics #gaming #videogames #gamedev #gameengines #raytracing

  12. MegaLights are live in Fortnite now! Epic has not officially mentioned it, but in today's video I'll show you why I'm pretty sure they are already active today

    youtube.com/watch?v=zBeDz5gDcp4

    #megaLights #unreal #unrealEngine #ue5 #fortnite #graphics #gaming #videogames #gamedev #gameengines #raytracing

  13. MegaLights are live in Fortnite now! Epic has not officially mentioned it, but in today's video I'll show you why I'm pretty sure they are already active today

    youtube.com/watch?v=zBeDz5gDcp4

    #megaLights #unreal #unrealEngine #ue5 #fortnite #graphics #gaming #videogames #gamedev #gameengines #raytracing

  14. 🎮 Ah, the dream of creating games without coding—because who needs to understand what they're doing when they can just haphazardly drag and drop pretty shapes? 😏 Play Maker: the Fisher-Price of game engines, boasting it's 50x easier than Unity for those allergic to actual skill. 🙄
    play-maker.io #gameDevelopment #dragAndDrop #noCode #gameEngines #PlayMaker #UnityAlternatives #HackerNews #ngated

  15. 🎮 Ah, the dream of creating games without coding—because who needs to understand what they're doing when they can just haphazardly drag and drop pretty shapes? 😏 Play Maker: the Fisher-Price of game engines, boasting it's 50x easier than Unity for those allergic to actual skill. 🙄
    play-maker.io #gameDevelopment #dragAndDrop #noCode #gameEngines #PlayMaker #UnityAlternatives #HackerNews #ngated

  16. 🎮 Ah, the dream of creating games without coding—because who needs to understand what they're doing when they can just haphazardly drag and drop pretty shapes? 😏 Play Maker: the Fisher-Price of game engines, boasting it's 50x easier than Unity for those allergic to actual skill. 🙄
    play-maker.io #gameDevelopment #dragAndDrop #noCode #gameEngines #PlayMaker #UnityAlternatives #HackerNews #ngated

  17. 🎮 Ah, the dream of creating games without coding—because who needs to understand what they're doing when they can just haphazardly drag and drop pretty shapes? 😏 Play Maker: the Fisher-Price of game engines, boasting it's 50x easier than Unity for those allergic to actual skill. 🙄
    play-maker.io #gameDevelopment #dragAndDrop #noCode #gameEngines #PlayMaker #UnityAlternatives #HackerNews #ngated

  18. This week in Game Engines #18! enginesdatabase.com/blog/this-

    This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!

    #gamedev #gameengines

  19. This week in Game Engines #18! enginesdatabase.com/blog/this-

    This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!

    #gamedev #gameengines

  20. This week in Game Engines #18! enginesdatabase.com/blog/this-

    This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!

    #gamedev #gameengines

  21. This week in Game Engines #18! enginesdatabase.com/blog/this-

    This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!

    #gamedev #gameengines

  22. This week in Game Engines #18! enginesdatabase.com/blog/this-

    This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!

    #gamedev #gameengines

  23. In practice, the most effective game engines are often moddable games. Unlike traditional engines, they already implement core systems—AI, physics, maps, behaviors—so developers only need to define content instead of implementing it from scratch. A clear example is GZDoom, whose modding framework enables the creation of fully standalone games.

    #GameDev #Modding #IndieDev #GZDoom #GameEngines #LevelDesign #RetroDev #StandaloneMods #IndieGames #GameDesign

  24. In practice, the most effective game engines are often moddable games. Unlike traditional engines, they already implement core systems—AI, physics, maps, behaviors—so developers only need to define content instead of implementing it from scratch. A clear example is GZDoom, whose modding framework enables the creation of fully standalone games.

    #GameDev #Modding #IndieDev #GZDoom #GameEngines #LevelDesign #RetroDev #StandaloneMods #IndieGames #GameDesign

  25. In practice, the most effective game engines are often moddable games. Unlike traditional engines, they already implement core systems—AI, physics, maps, behaviors—so developers only need to define content instead of implementing it from scratch. A clear example is GZDoom, whose modding framework enables the creation of fully standalone games.

    #GameDev #Modding #IndieDev #GZDoom #GameEngines #LevelDesign #RetroDev #StandaloneMods #IndieGames #GameDesign

  26. In practice, the most effective game engines are often moddable games. Unlike traditional engines, they already implement core systems—AI, physics, maps, behaviors—so developers only need to define content instead of implementing it from scratch. A clear example is GZDoom, whose modding framework enables the creation of fully standalone games.

    #GameDev #Modding #IndieDev #GZDoom #GameEngines #LevelDesign #RetroDev #StandaloneMods #IndieGames #GameDesign

  27. In practice, the most effective game engines are often moddable games. Unlike traditional engines, they already implement core systems—AI, physics, maps, behaviors—so developers only need to define content instead of implementing it from scratch. A clear example is GZDoom, whose modding framework enables the creation of fully standalone games.

    #GameDev #Modding #IndieDev #GZDoom #GameEngines #LevelDesign #RetroDev #StandaloneMods #IndieGames #GameDesign

  28. From our experience Godot is a nice boi to use, Gdevelop is nice for juniors, annoying for senior dev and in general if you are specific about your game and unity is a shady friend.

    What is your experience with games engines? Have you tried GBstudio? UnrealEngine maybe? WE WANNA KNOW
    #indiegame #gamedev #gamedevelopment #gameengines #programing #gaming

  29. From our experience Godot is a nice boi to use, Gdevelop is nice for juniors, annoying for senior dev and in general if you are specific about your game and unity is a shady friend.

    What is your experience with games engines? Have you tried GBstudio? UnrealEngine maybe? WE WANNA KNOW
    #indiegame #gamedev #gamedevelopment #gameengines #programing #gaming

  30. From our experience Godot is a nice boi to use, Gdevelop is nice for juniors, annoying for senior dev and in general if you are specific about your game and unity is a shady friend.

    What is your experience with games engines? Have you tried GBstudio? UnrealEngine maybe? WE WANNA KNOW
    #indiegame #gamedev #gamedevelopment #gameengines #programing #gaming

  31. From our experience Godot is a nice boi to use, Gdevelop is nice for juniors, annoying for senior dev and in general if you are specific about your game and unity is a shady friend.

    What is your experience with games engines? Have you tried GBstudio? UnrealEngine maybe? WE WANNA KNOW
    #indiegame #gamedev #gamedevelopment #gameengines #programing #gaming

  32. From our experience Godot is a nice boi to use, Gdevelop is nice for juniors, annoying for senior dev and in general if you are specific about your game and unity is a shady friend.

    What is your experience with games engines? Have you tried GBstudio? UnrealEngine maybe? WE WANNA KNOW
    #indiegame #gamedev #gamedevelopment #gameengines #programing #gaming

  33. 🚀🎮 Oh look, another "production-ready" game engine that promises to deliver infinite levels of gaming bliss with zero setup! Just download and bask in the glory of its infinite features, because who #needs documentation when you have endless buzzwords? 😂🙄
    defold.com #gameengines #buzzwordbliss #infinitegaming #documentationwho #gaminghumor #HackerNews #ngated

  34. 🚀🎮 Oh look, another "production-ready" game engine that promises to deliver infinite levels of gaming bliss with zero setup! Just download and bask in the glory of its infinite features, because who #needs documentation when you have endless buzzwords? 😂🙄
    defold.com #gameengines #buzzwordbliss #infinitegaming #documentationwho #gaminghumor #HackerNews #ngated

  35. 🚀🎮 Oh look, another "production-ready" game engine that promises to deliver infinite levels of gaming bliss with zero setup! Just download and bask in the glory of its infinite features, because who #needs documentation when you have endless buzzwords? 😂🙄
    defold.com #gameengines #buzzwordbliss #infinitegaming #documentationwho #gaminghumor #HackerNews #ngated

  36. 🚀🎮 Oh look, another "production-ready" game engine that promises to deliver infinite levels of gaming bliss with zero setup! Just download and bask in the glory of its infinite features, because who #needs documentation when you have endless buzzwords? 😂🙄
    defold.com #gameengines #buzzwordbliss #infinitegaming #documentationwho #gaminghumor #HackerNews #ngated