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434 results for “codejester”

  1. Undokumentierte Befehle in #ESP32, welche es ermöglichen per #Bluetooth RAM und Flash auszulesen und zu manipulieren. Könnte eine #Backdoor sein - oder Codereste, die nicht in den Release sollten. Unschön ist es in jedem Fall, auch wenn IMO die Gefahr überschaubar ist, da ein Angreifer ja recht nah ran muss.

    bleepingcomputer.com/news/secu
    #RootedCON #espressif

  2. On #MasterSystemMonday here’s “Cosmic Spacehead”. This is a 1993 platform game with adventure elements, developed by SuperSonic Software & published by Codemasters. It’s an updated version “Linus Spacehead's Cosmic Crusade” which released on #Nintendo #NES.
    #Retrogaming #Sega #MasterSystem

  3. DiRT 5 and our first Xbox Series X “enhanced” tests: 120Hz saves the uneven ride - Microsoft provided the following three images o... - arstechnica.com/?p=1713027 #gaming&culture #codemasters #xboxseriesx #dirt4 #dirt5 #xbox

  4. Schumacher, Senna, and co-op multiplayer are new additions for F1 2021 - Enlarge / This year's installment of the official Formula 1 game, F1 2021, arrive... - arstechnica.com/?p=1770450 #michaelschumacher #gaming&culture #electronicarts #codemasters #racinggame #easports #formula1 #f12021 #cars #f1

  5. In November 2024, the Pacman variant "Fast Food 2" was released as the unofficial successor to the Codemaster classic Fast Food. The game, created with the Game Construction Kit Scorpion Engine, can now also be pre-ordered as a physical Deluxe Collector's Edition for around 46 euros.

    amiga-news.de/en/news/AN-2025-

  6. Esta noche, a partir de las 22:00 CET jugaremos a #GRIDAutosport en #linux en nuestra "Noche Codemasters". Si quieres vernos en directo pásate por nuestra sección "En Vivo":
    jugandoenlinux.com/index.php/e

    #linuxgaming

  7. September 24, 2023 - Day 267 - NewPlay Review
    Total NewPlays: 287

    Game: Dirt 5

    Platform: Steam
    Release Date: Nov 3, 2020
    Installation Date: Sep 9, 2023
    Unplayed: 15d
    Playtime: 34m

    Dirt 5 is an arcade off-road racing game developed by Codemasters.

    I don't normally talk about who developed a particular game, but today is a little different.

    I've always had a bit of a love-hate relationship with racing games. Mainly hate; from 1987 (Test Drive) through until 2019 I tried to like racing games, but I just didn't. Racing with keyboard/mouse is awful, and I couldn't "get" racing with a controller (PS2 / Gran Turismo).

    That changed with the Xbox One controller and Forza Horizon 4. It finally clicked for arcade racing. I still don't enjoy technical racing sims.

    Dirt Rally & Dirt Rally 2.0 were both an exercise in frustration. I'd heard that Dirt 5 was different, and I had a key for it, so I installed it.

    They were correct. Dirt 5 is a whole different exercise in frustration.

    As a racing game, it's proficient, and feels a lot like a rally cross between The Crew and Forza Horizon games.

    Dirt 5 was released by Codemasters in 2020. Codemasters was purchased by Electronic Arts in 2021. Which explains a lot about why Dirt 5 has been almost impossible to play since 2021.

    There is a literal gamebreaking bug, in a game that is less than three years old and remains unfixed. Quite simply, my initial start of this game was a fluke, because after that, it crashed every single time.

    It's a known issue. It is unfixed. I put on my technical support hat, and went hunting. It appears that older DRM (Denuvo in this case) does not get on with the e-cores in 12th and 13th gen Intel CPUs.

    Gigabyte released a workaround patch for 12th gen Alder Lake CPUs that parks the e-cores to enable compatibility, and I located an app (ParkControl) that will allow me to do the same, and it works consistently.

    This is for a game that EA *still* sells.

    The Steam forums have multiple posts about it crashing on startup, as do the EA Dirt 5 forums (for Xbox Game Pass PC and Steam).

    EA just doesn't appear to care, which is no surprise at all.

    Dirt 5 is:

    3: OK (for racing)
    1: Nope (for EA & DRM)

    #Dirt5 #Racing #Rally #Arcade #MastodonGaming #Gaming
    #Project365ONG #Project365 #NewPlay

  8. @SpeccyWorldCup ha, I had tapped out by '88 to spend more time with a new thing called 'a girlfriend', but occasionally popped into my best friend's Spectrum +2 with CodeMasters' ATV Simulator. In my head I got my 16K Speccy on Xmas Day 1982 and had the whole of '83 to explore this fresh new world. #gameoftheyear1983 #zxspectrum48k #retrogaming

  9. The new Formula 1 cars are pigs to drive: F1 22 reviewed - Enlarge / F1's young guns stare out from the cover of F1 22 (credit: EA... - arstechnica.com/?p=1868760 #gaming&culture #arsshopping #codemasters #racinggame #easports #formula1 #f122

  10. The new Formula 1 cars are pigs to drive: F1 22 reviewed - Enlarge / F1's young guns stare out from the cover of F1 22 (credit: EA... - arstechnica.com/?p=1868760 #gaming&culture #arsshopping #codemasters #racinggame #easports #formula1 #f122

  11. December 26, 2023 - Day 360 - NewPlay Bonus Review
    Total NewPlays: 386

    Game: Grid (2019)

    Platform: Steam
    Release Date: Oct 11, 2019
    Installation Date: Dec 26, 2023
    Unplayed: 0d
    Playtime: 19m

    Grid (2019 - to separate it from the original Grid released in 2008) is a motor-racing game.

    It was delisted from Steam on Dec 1, 2023, so if you don't have a key, you can't buy Grid.

    I had a key, I used the key, I probably wasted the key. As a racing game, it's perfectly serviceable, enjoyable even.

    However, I'm not a big "racing" player, and my go-to for racing games is the Forza Horizon series, and a racing game needs to capture me with something that Forza doesn't offer.

    In Grid, I have a game that's been delisted because the licensing for the vehicles has expired, made by a company (Codemasters) who received the Electronic Arts treatment, as did all of their existing games.

    Consequently, it's a game that I probably won't sink any time into, purely because it's effectively racing into a dead-end. Grid is:

    2: Meh

    #Grid #Racing #Gaming #Project365ONG #Project365 #NewPlay

  12. Назад в прошлое. Часть 5. От Dizzy, Amiga и C64 до GRID, GBA и N. DS. Интервью с композитором Аллистером Бримблом

    Краткая справка об основных действующих лицах : Alister Brimble - композитор, приложивший руку к огромному количеству как широко известных, так и не очень, наименований. Свой путь он начинал с различных проектов для Amiga, Commodore 64, Atari ST, ZX Spectrum и Amstrad CPC. Так, в частности, ему довелось поработать над несколькими частями культовых серий в лице Dizzy, Alien Breed, The Lost Vikings и Mortal Kombat, рядом некогда известных shoot 'em up тайтлов, в частности Agony, различными платформерами, включая Captain Dynamo, Troddlers, целым спектром работ иных жанров, от спортивных симуляторов до стратегий. С середины 1990-х он переключился на 16-битные консоли и IBM PC, а с наступлением 2000-х и на портативные консоли, среди которых нашлось место Game Boy Color, Game Boy Advance и Nintendo DS. В более поздний период можно встретить наименования в диапазоне от RollerCoaster Tycoon и Glover, до Driver и нескольких портативных частей Need For Speed.

    habr.com/ru/articles/948794/

    #Dizzy #Codemasters #Team_17 #Alien_Breed #GBA #Nintendo_DS #Amiga #Cannon_Fodder #Overdrive #MIDI

  13. Maillage des ailes du conduit dans Salomé Méca // Mesh generation for the duct vanes in Salomé-Meca:

    Maillage GMesh 3D réussi, c'est parti pour les simuation Code Saturne//3D mesh generated successfully in GMesh. Ready to proceed with Code_Saturne simulations.

    #electricite #electricity #greenEnergy #greenTransition #greenpower #freecad #transitionEcologique #transitionenergetique #hydroelectricite #renouvenable #frenchtech #codesaturne #EDF#salome #salomemeca #mesh #maillage #ClimateChange #GlobalWarming #UpheavalClimate #ecology #environment #climate #codeaster