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Trying my best to catch up for #nodevember2024 buuut. In the meantime I made a setup using Blender 4.3 Beta to use a grease pencil curve profile on a grease pencil curve base.
And damn is it so cool to watch (build modifier with grease pencil is an unexpected bonus)
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Gotta love moving that *one* bone. The hilarity makes all the hair pulling and madness worth it.
Maybe?
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Oh. My. Gosh. #Blender 4s #Nodetools adds CUSTOM GIZMOS!!!
I can't wait to make some weird controller for moving stuff, or see what people make. Considering rig controls xD
(found this out from Cartesian Caramels madness https://www.youtube.com/live/ipGNbUDb6ZE?si=-orOr3p-TXG79LQb)
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This looks. Seriously awesome!! They want to make it so you can package animations as layers of keyframes!!!
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While I'm in my "I remembered Mastodon exists" state for a bit. I might as well update my #introduction shenanigans.
So.. Ello Elloo! The names Eroax, or EroAxe(e) depending where you look. I'm a #gamedev and #3dmodeller that does *way* too much #Blender + some bits of #GodotEngine
ESPECIALLY weird workflow shenanigans #geonodes are great.
I also work on #stream tools. Mostly for #Twitch since the #Youtube Abyss scares me lol.
(Most of which are on #KoFi btw) https://ko-fi.com/eroax
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When you try to make a mario character controller, and instead make Mario 64 Art. #gamedev in a nutshell.
#blender #godotengine #3dmodelling #charactercontroller #mario64
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Feufh, did my first really "early" stream in forever (which for me is noon lol) and got my #gamejam game done for #gwj
Just barely with literally minute 40 on the timer for my final tweaks. It's not complete, but it does have a awesome system for adding attacks!
And I'm happy I got to mess with some complex animation shenanigans. I'm off to get some rest after that and being up till 4 am tho lol.
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Decided to do some sketching shenanigans designing the boss for my #gamejam game. (The contrast is up cause I sketch LIGHT)
Not sure where I'll take it, so far I've got a ancient tech design, an armor design and my original magic golem idea. But either way I'm gonna be modelling it tonight in #Blender on #stream and attempting some #animation for it.
#Blender3D #3danimation #rigging #bossdesign #enemydesign #Design #Godot #GodotEngine #gamedev #art #sketch
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Woo! Managed to finish and submit my #trijam #gamejam game. Through technical issues and all.
Was an absolute blast making levels by just importing from #Blender with a custom #godot import script.
Now time to go get some sleep though, good night!
(link to it btw https://eroaxe.itch.io/the-great-bowaway)
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I am both so happy, and so very infuriated at these 2 lines of code that finally solved my issue from the last hour working on my #trijam game.
Both the worst and best moment when programming. On the bright side though, I have levels straight from Blender!!
#Programming #GodotEngine #Gamedev #indiedev #Blender #gamejam