#geonodes — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #geonodes, aggregated by home.social.
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Thursday art/experiment: Recursive Subdivision
#axaneco3d #blender #blender3d #b3d #geonodes -
Thursday art/experiment: Recursive Subdivision
#axaneco3d #blender #blender3d #b3d #geonodes -
Thursday art/experiment: Recursive Subdivision
#axaneco3d #blender #blender3d #b3d #geonodes -
Thursday art/experiment: Recursive Subdivision
#axaneco3d #blender #blender3d #b3d #geonodes -
🇺🇸: You can listen to the video in English through the video settings panel. This time we analyze the Bone Info node that was implemented in Geometry Nodes in Blender version 5.1
https://youtu.be/b3UD696ejSQ?si=TVaWp_kDiPVC8fzf
#blender
#b3d
#blendertutorial
#cursoblender
#geometrynodes
#geonodes
#mazhuka -
I just published another free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_trails_v1It generates a three-dimensional trail made up of curves, with lots of adjustable settings. Also, age and Lifetime of each strand is accessible from shader editor as attributes, enabling effects such as the color of the strand changing along its length.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Trails #3DTrail #TrailEffect #Animation #MotionGraphics #3DArt
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I just published another free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_trails_v1It generates a three-dimensional trail made up of curves, with lots of adjustable settings. Also, age and Lifetime of each strand is accessible from shader editor as attributes, enabling effects such as the color of the strand changing along its length.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Trails #3DTrail #TrailEffect #Animation #MotionGraphics #3DArt
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I just published another free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_trails_v1It generates a three-dimensional trail made up of curves, with lots of adjustable settings. Also, age and Lifetime of each strand is accessible from shader editor as attributes, enabling effects such as the color of the strand changing along its length.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Trails #3DTrail #TrailEffect #Animation #MotionGraphics #3DArt
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I just published another free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_trails_v1It generates a three-dimensional trail made up of curves, with lots of adjustable settings. Also, age and Lifetime of each strand is accessible from shader editor as attributes, enabling effects such as the color of the strand changing along its length.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Trails #3DTrail #TrailEffect #Animation #MotionGraphics #3DArt
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I just published another free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_trails_v1It generates a three-dimensional trail made up of curves, with lots of adjustable settings. Also, age and Lifetime of each strand is accessible from shader editor as attributes, enabling effects such as the color of the strand changing along its length.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Trails #3DTrail #TrailEffect #Animation #MotionGraphics #3DArt
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I just published a free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_plexus_v1-0It generates a three-dimensional "plexus" - a graph of connected nodes/points.
It has lots of tweakable settings, like generating the points from a customizable grid or from a custom mesh, using custom meshes for the nodes, lines thickness and maximum length, looped position animation driven by noise, and more.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Plexus #Animation #MotionGraphics #3DArt -
I just published a free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_plexus_v1-0It generates a three-dimensional "plexus" - a graph of connected nodes/points.
It has lots of tweakable settings, like generating the points from a customizable grid or from a custom mesh, using custom meshes for the nodes, lines thickness and maximum length, looped position animation driven by noise, and more.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Plexus #Animation #MotionGraphics #3DArt -
I just published a free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_plexus_v1-0It generates a three-dimensional "plexus" - a graph of connected nodes/points.
It has lots of tweakable settings, like generating the points from a customizable grid or from a custom mesh, using custom meshes for the nodes, lines thickness and maximum length, looped position animation driven by noise, and more.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Plexus #Animation #MotionGraphics #3DArt -
I just published a free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_plexus_v1-0It generates a three-dimensional "plexus" - a graph of connected nodes/points.
It has lots of tweakable settings, like generating the points from a customizable grid or from a custom mesh, using custom meshes for the nodes, lines thickness and maximum length, looped position animation driven by noise, and more.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Plexus #Animation #MotionGraphics #3DArt -
I just published a free Geometry Nodes setup on Gumroad:
https://alemarcati.gumroad.com/l/geonodes_plexus_v1-0It generates a three-dimensional "plexus" - a graph of connected nodes/points.
It has lots of tweakable settings, like generating the points from a customizable grid or from a custom mesh, using custom meshes for the nodes, lines thickness and maximum length, looped position animation driven by noise, and more.
#Gumroad #Blender #Blender3D #3D #Free #GeoNodes #GeometryNodes #Plexus #Animation #MotionGraphics #3DArt -
Interested in the method of creating cobwebs in Toy Story 4:
https://research.pixar.com/docs/2019.SiggraphTalks.CL.pdfTrying to replicate this in Geometry Nodes.
It’s deceptively simple. Geometry Nodes are not very suitable for sequential logic, things that are not parallel so to speak. -
Interested in the method of creating cobwebs in Toy Story 4:
https://research.pixar.com/docs/2019.SiggraphTalks.CL.pdfTrying to replicate this in Geometry Nodes.
It’s deceptively simple. Geometry Nodes are not very suitable for sequential logic, things that are not parallel so to speak. -
Interested in the method of creating cobwebs in Toy Story 4:
https://research.pixar.com/docs/2019.SiggraphTalks.CL.pdfTrying to replicate this in Geometry Nodes.
It’s deceptively simple. Geometry Nodes are not very suitable for sequential logic, things that are not parallel so to speak. -
Interested in the method of creating cobwebs in Toy Story 4:
https://research.pixar.com/docs/2019.SiggraphTalks.CL.pdfTrying to replicate this in Geometry Nodes.
It’s deceptively simple. Geometry Nodes are not very suitable for sequential logic, things that are not parallel so to speak. -
Interested in the method of creating cobwebs in Toy Story 4:
https://research.pixar.com/docs/2019.SiggraphTalks.CL.pdfTrying to replicate this in Geometry Nodes.
It’s deceptively simple. Geometry Nodes are not very suitable for sequential logic, things that are not parallel so to speak. -
Having some fun with this latest production, hopefully I can eventually share more than just a quick motion mockup. 😊
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Having some fun with this latest production, hopefully I can eventually share more than just a quick motion mockup. 😊
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Having some fun with this latest production, hopefully I can eventually share more than just a quick motion mockup. 😊
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Having some fun with this latest production, hopefully I can eventually share more than just a quick motion mockup. 😊
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Having some fun with this latest production, hopefully I can eventually share more than just a quick motion mockup. 😊
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@[email protected] Sunday art: Magic Mushroom - the video.
https://makertube.net/w/maMZxjcyXc5AySuk571F9s
#axaneco3d #blender #blender3d #b3d #geonodes #mushroom -
@[email protected] Sunday art: Magic Mushroom - the video.
https://makertube.net/w/maMZxjcyXc5AySuk571F9s
#axaneco3d #blender #blender3d #b3d #geonodes #mushroom -
@[email protected] Sunday art: Magic Mushroom - the video.
https://makertube.net/w/maMZxjcyXc5AySuk571F9s
#axaneco3d #blender #blender3d #b3d #geonodes #mushroom -
@[email protected] Sunday art: Magic Mushroom - the video.
https://makertube.net/w/maMZxjcyXc5AySuk571F9s
#axaneco3d #blender #blender3d #b3d #geonodes #mushroom -
Me: I need to clean up and post that looping feather/scale texture generator I made. What I did instead: www.youtube.com/watch?v=uZhX... #blender #geoNodes
Making Creature Scales with Ge... -
Having hard time setting up particles in Blender? Try Dust Particles+ 1.3. If you're worried about nodes and stuff: you don't need to know *anything* about #geonodes - it just works.
#b3d #blender3d #vfx #3d #animation
https://superhivemarket.com/products/dust-particles/?=ref88 - on Superhive
https://creativeshrimp.gumroad.com/l/dust-particles - on Gumroad -
Having hard time setting up particles in Blender? Try Dust Particles+ 1.3. If you're worried about nodes and stuff: you don't need to know *anything* about #geonodes - it just works.
#b3d #blender3d #vfx #3d #animation
https://superhivemarket.com/products/dust-particles/?=ref88 - on Superhive
https://creativeshrimp.gumroad.com/l/dust-particles - on Gumroad -
Having hard time setting up particles in Blender? Try Dust Particles+ 1.3. If you're worried about nodes and stuff: you don't need to know *anything* about #geonodes - it just works.
#b3d #blender3d #vfx #3d #animation
https://superhivemarket.com/products/dust-particles/?=ref88 - on Superhive
https://creativeshrimp.gumroad.com/l/dust-particles - on Gumroad -
Having hard time setting up particles in Blender? Try Dust Particles+ 1.3. If you're worried about nodes and stuff: you don't need to know *anything* about #geonodes - it just works.
#b3d #blender3d #vfx #3d #animation
https://superhivemarket.com/products/dust-particles/?=ref88 - on Superhive
https://creativeshrimp.gumroad.com/l/dust-particles - on Gumroad -
A swarm simulation made with #Blender #Blender3d #Geometrynodes #geonodes
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Ever wished you could put the universe in a box? Well, Blender can help! 🌌 Cosmology with Geometry Nodes, a new User Story by Ph.D student MohammadHossein Jamshidi.
https://www.blender.org/user-stories/cosmology-with-geometry-nodes/