home.social

#webgl2 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #webgl2, aggregated by home.social.

  1. Mein Firefox (147.0.3) kann kein WebGL 2.0, webglreport.com/?v=2 sagt "This browser supports WebGL 2, but it is disabled or unavailable.". Version 1 funktioniert.

    Grafiksystem (Mesa, nv96) unterstützt OpenGL ES 3.0 (bin natürlich unter Linux).

    Hat jemand einen Tipp für mich wie ich WebGL 2 aktiviere/verfügbar mache oder zumindest herausfinde wo das Problem liegen könnte?

    #webgl #webgl2 #firefox #linux #fedihelp_de

  2. Tachyonfx brings web-level animations to the command line..
    Then Ratzilla puts it back in browsers where it belongs 🤷‍♂️

    Witness this beautiful chaos: junkdog.github.io/exabind 🌀

    🦀 Powered by Rust & @ratatui_rs ecosystem
    ⭐ GitHub: github.com/junkdog/exabind

  3. Terminal... terminal everywhere.

    🌀 beamterm — High-performance WebGL2 terminal renderer for the web.

    ⚡ Sub-millisecond render times through GPU instancing

    🦀 Written in Rust!
    ➡️ Examples: junkdog.github.io/beamterm/
    ⭐ GitHub: github.com/junkdog/beamterm

  4. Happy to announce the 0.1.0 release of my Rust web framework! 🎉🦀

    🐭 **Ratzilla** — Build terminal-themed web applications.

    🌀 Now supports WebGL2 and dynamically calling JS functions!

    🦀 Built with Rust, WebAssembly & @ratatui_rs

    ⭐ GitHub: github.com/orhun/ratzilla

  5. 🦾 wgpu: A cross-platform, safe, pure-Rust graphics API.

    「 wgpu is a cross-platform, safe, pure-rust graphics API. It runs natively on Vulkan, Metal, D3D12, and OpenGL; and on top of WebGL2 and WebGPU on wasm.

    The API is based on the WebGPU standard. It serves as the core of the WebGPU integration in Firefox, Servo, and Deno 」

    github.com/gfx-rs/wgpu

    #wgpu #rust #webgl2 #webgpu #wasm

  6. Can I show you NiiVue, a powerful library in () to load differnet  files into html pages?
    youtube.com/watch?v=4UWJ-nA-l2o

    computational

  7. Think I _finally_ figured out the missing link to express the #TypeScript generics to support nested structs in thi.ng/shader-ast and by extension also enable support for #WebGL2 uniform buffers (in thi.ng/webgl) and make more headway on the #WebGPU WGSL code generator backend for shader AST, eventually allowing one to write WebGPU compute shaders in TypeScript!

    Mapped types FTW!!!

    TypeScript playground with the gist & example of the approach:

    typescriptlang.org/play?jsx=0#

    #ThingUmbrella

  8. Today's update to #web3dsurvey:

    I've added all Parameters from #WebGL and #WebGL2 as well as frequency of majorPerformanceCaveat:

    web3dsurvey.com/webgl
    web3dsurvey.com/webgl2

  9. Today's update to #web3dsurvey:

    I've added all Parameters from #WebGL and #WebGL2 as well as frequency of majorPerformanceCaveat:

    web3dsurvey.com/webgl
    web3dsurvey.com/webgl2

  10. Today's update to #web3dsurvey:

    I've added all Parameters from #WebGL and #WebGL2 as well as frequency of majorPerformanceCaveat:

    web3dsurvey.com/webgl
    web3dsurvey.com/webgl2

  11. Today's update to #web3dsurvey:

    I've added all Parameters from #WebGL and #WebGL2 as well as frequency of majorPerformanceCaveat:

    web3dsurvey.com/webgl
    web3dsurvey.com/webgl2

  12. Today's update to #web3dsurvey:

    I've added all Parameters from #WebGL and #WebGL2 as well as frequency of majorPerformanceCaveat:

    web3dsurvey.com/webgl
    web3dsurvey.com/webgl2

  13. Has anyone ever successfully accessed gl_DepthRange in a #WebGL / #webgl2 glsl program? I can not seem to access it. Details in section 7.5 here: khronos.org/files/webgl/webgl-

  14. It doesn't look like much yet, but here is my project from yesterday. Web3DSurvey.com. It collects #webgl #webgl2 #WebGPU and #webxr capabilities into BigQuery on the backend. After I get some data, I'll publish some analytics similar to what the old and defunct WebGLStats.com website did.

  15. DANZA

    WIP on new #GenerativeArt animation inspired by:

    - American Beauty (plastic bag scene)
    - Betta fish
    - Ribbon gymnastics
    - X-ray luggage scans
    - Halftone & Moiré patterns
    - Reaction-diffusion
    - Cellular automata
    - Dots/single shape only

    This piece lives from motion, so a little video... To save file size I re-encoded as 30fps, though actually runs at 60, even on iPhone 11...

    Tech details: 68k particles, 122k springs, #XPBD #ziglang #WebAssembly #WebGL2 #ThingUmbrella #DANZA

  16. DANZA

    WIP on new #GenerativeArt animation inspired by:

    - American Beauty (plastic bag scene)
    - Betta fish
    - Ribbon gymnastics
    - X-ray luggage scans
    - Halftone & Moiré patterns
    - Reaction-diffusion
    - Cellular automata
    - Dots/single shape only

    This piece lives from motion, so a little video... To save file size I re-encoded as 30fps, though actually runs at 60, even on iPhone 11...

    Tech details: 68k particles, 122k springs, #XPBD #ziglang #WebAssembly #WebGL2 #ThingUmbrella #DANZA

  17. DANZA

    WIP on new #GenerativeArt animation inspired by:

    - American Beauty (plastic bag scene)
    - Betta fish
    - Ribbon gymnastics
    - X-ray luggage scans
    - Halftone & Moiré patterns
    - Reaction-diffusion
    - Cellular automata
    - Dots/single shape only

    This piece lives from motion, so a little video... To save file size I re-encoded as 30fps, though actually runs at 60, even on iPhone 11...

    Tech details: 68k particles, 122k springs, #XPBD #ziglang #WebAssembly #WebGL2 #ThingUmbrella #DANZA

  18. DANZA

    WIP on new #GenerativeArt animation inspired by:

    - American Beauty (plastic bag scene)
    - Betta fish
    - Ribbon gymnastics
    - X-ray luggage scans
    - Halftone & Moiré patterns
    - Reaction-diffusion
    - Cellular automata
    - Dots/single shape only

    This piece lives from motion, so a little video... To save file size I re-encoded as 30fps, though actually runs at 60, even on iPhone 11...

    Tech details: 68k particles, 122k springs, #XPBD #ziglang #WebAssembly #WebGL2 #ThingUmbrella #DANZA

  19. DANZA

    WIP on new #GenerativeArt animation inspired by:

    - American Beauty (plastic bag scene)
    - Betta fish
    - Ribbon gymnastics
    - X-ray luggage scans
    - Halftone & Moiré patterns
    - Reaction-diffusion
    - Cellular automata
    - Dots/single shape only

    This piece lives from motion, so a little video... To save file size I re-encoded as 30fps, though actually runs at 60, even on iPhone 11...

    Tech details: 68k particles, 122k springs, #XPBD #ziglang #WebAssembly #WebGL2 #ThingUmbrella #DANZA

  20. Iacta // Limited Edition 77 // 3 tz

    Iacta follows Alea. Yep! It's part of a series.

    Mint opens FRI, December 9, 2022, 19:00 UTC

    fxhash.xyz/generative/slug/iac

    #fxhash #generativeart #tezos #tezosart #webgl2 #ihavefun #creativecoding #alea

  21. Iacta // Limited Edition 77 // 3 tz

    Iacta follows Alea. Yep! It's part of a series.

    Mint opens FRI, December 9, 2022, 19:00 UTC

    fxhash.xyz/generative/slug/iac

    #fxhash #generativeart #tezos #tezosart #webgl2 #ihavefun #creativecoding #alea

  22. Iacta // Limited Edition 77 // 3 tz

    Iacta follows Alea. Yep! It's part of a series.

    Mint opens FRI, December 9, 2022, 19:00 UTC

    fxhash.xyz/generative/slug/iac

    #fxhash #generativeart #tezos #tezosart #webgl2 #ihavefun #creativecoding #alea

  23. Iacta // Limited Edition 77 // 3 tz

    Iacta follows Alea. Yep! It's part of a series.

    Mint opens FRI, December 9, 2022, 19:00 UTC

    fxhash.xyz/generative/slug/iac

    #fxhash #generativeart #tezos #tezosart #webgl2 #ihavefun #creativecoding #alea

  24. Iacta // Limited Edition 77 // 3 tz

    Iacta follows Alea. Yep! It's part of a series.

    Mint opens FRI, December 9, 2022, 19:00 UTC

    fxhash.xyz/generative/slug/iac

    #fxhash #generativeart #tezos #tezosart #webgl2 #ihavefun #creativecoding #alea

  25. Thank you all for minting Alea 🙏🧡🤍💙💛 🎲. Hope you enjoy yours.

    I will release the remaining reserves ~19:00 UTC today - currently ~23 left.

    fxhash.xyz/generative/slug/ale

    #fxhash #genartclub #tezos #tezosart #webgl2

  26. If somebody wants to check my #WebGL2 learning progress, I'm this far: macsnet.cz/webgl/019/ 😁