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#xpbd — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #xpbd, aggregated by home.social.

  1. I fixed the problem with the energy 😅

    I also ported the code to use f64 everywhere instead of f32 for physics.

    2^14 spheres this time ✨

    I also made the repository public but it will not be published as a library. It is just my educational progress with my thesis:
    codeberg.org/mo8it/master-thes

    #Bevy #XPBD #egui #RustLang #Rust

  2. I fixed the problem with the energy 😅

    I also ported the code to use f64 everywhere instead of f32 for physics.

    2^14 spheres this time ✨

    I also made the repository public but it will not be published as a library. It is just my educational progress with my thesis:
    codeberg.org/mo8it/master-thes

  3. I fixed the problem with the energy 😅

    I also ported the code to use f64 everywhere instead of f32 for physics.

    2^14 spheres this time ✨

    I also made the repository public but it will not be published as a library. It is just my educational progress with my thesis:
    codeberg.org/mo8it/master-thes

    #Bevy #XPBD #egui #RustLang #Rust

  4. I fixed the problem with the energy 😅

    I also ported the code to use f64 everywhere instead of f32 for physics.

    2^14 spheres this time ✨

    I also made the repository public but it will not be published as a library. It is just my educational progress with my thesis:
    codeberg.org/mo8it/master-thes

    #Bevy #XPBD #egui #RustLang #Rust

  5. I fixed the problem with the energy 😅

    I also ported the code to use f64 everywhere instead of f32 for physics.

    2^14 spheres this time ✨

    I also made the repository public but it will not be published as a library. It is just my educational progress with my thesis:
    codeberg.org/mo8it/master-thes

    #Bevy #XPBD #egui #RustLang #Rust

  6. Progress with my physics from scratch in #Bevy 😇

    I was asked to simulate one sphere and plot its energy to validate my physics implementation.
    But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂

    I don't understand the energy spike at the beginning, but at least the energy is stable later.

    #XPBD #RustLang #egui

  7. Progress with my physics from scratch in 😇

    I was asked to simulate one sphere and plot its energy to validate my physics implementation.
    But since I use , I thought why not simulate 10000 spheres instead? 😂

    I don't understand the energy spike at the beginning, but at least the energy is stable later.

  8. Progress with my physics from scratch in #Bevy 😇

    I was asked to simulate one sphere and plot its energy to validate my physics implementation.
    But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂

    I don't understand the energy spike at the beginning, but at least the energy is stable later.

    #XPBD #RustLang #egui

  9. Progress with my physics from scratch in #Bevy 😇

    I was asked to simulate one sphere and plot its energy to validate my physics implementation.
    But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂

    I don't understand the energy spike at the beginning, but at least the energy is stable later.

    #XPBD #RustLang #egui

  10. Progress with my physics from scratch in #Bevy 😇

    I was asked to simulate one sphere and plot its energy to validate my physics implementation.
    But since I use #Rust, I thought why not simulate 10000 spheres instead? 😂

    I don't understand the energy spike at the beginning, but at least the energy is stable later.

    #XPBD #RustLang #egui

  11. I am following this fantastic #XPBD tutorial in #Bevy by @johanhelsing and I highly recommend it after learning some of the basics of Bevy 😍

    johanhelsing.studio/posts/bevy

    The tutorial isn't complete yet, but the first 6 parts are already a lot of material!

    The attached GIF is the result of the first part ✨

    @johanhelsing thank you for this treasure 🥰

    PS: I know there is the physics library bevy_xpbd, but I want to implement XPBD from scratch for learning :D

    #RustLang #Rust

  12. I am following this fantastic tutorial in by @johanhelsing and I highly recommend it after learning some of the basics of Bevy 😍

    johanhelsing.studio/posts/bevy

    The tutorial isn't complete yet, but the first 6 parts are already a lot of material!

    The attached GIF is the result of the first part ✨

    @johanhelsing thank you for this treasure 🥰

    PS: I know there is the physics library bevy_xpbd, but I want to implement XPBD from scratch for learning :D

  13. I am following this fantastic #XPBD tutorial in #Bevy by @johanhelsing and I highly recommend it after learning some of the basics of Bevy 😍

    johanhelsing.studio/posts/bevy

    The tutorial isn't complete yet, but the first 6 parts are already a lot of material!

    The attached GIF is the result of the first part ✨

    @johanhelsing thank you for this treasure 🥰

    PS: I know there is the physics library bevy_xpbd, but I want to implement XPBD from scratch for learning :D

    #RustLang #Rust

  14. I am following this fantastic #XPBD tutorial in #Bevy by @johanhelsing and I highly recommend it after learning some of the basics of Bevy 😍

    johanhelsing.studio/posts/bevy

    The tutorial isn't complete yet, but the first 6 parts are already a lot of material!

    The attached GIF is the result of the first part ✨

    @johanhelsing thank you for this treasure 🥰

    PS: I know there is the physics library bevy_xpbd, but I want to implement XPBD from scratch for learning :D

    #RustLang #Rust

  15. I am following this fantastic #XPBD tutorial in #Bevy by @johanhelsing and I highly recommend it after learning some of the basics of Bevy 😍

    johanhelsing.studio/posts/bevy

    The tutorial isn't complete yet, but the first 6 parts are already a lot of material!

    The attached GIF is the result of the first part ✨

    @johanhelsing thank you for this treasure 🥰

    PS: I know there is the physics library bevy_xpbd, but I want to implement XPBD from scratch for learning :D

    #RustLang #Rust

  16. Been going on a tear with #pico8. Here's an XPBD library with 4 little demo scenes.

    lexaloffle.com/bbs/?tid=54905 #xpbd

  17. Been going on a tear with #pico8. Here's an XPBD library with 4 little demo scenes.

    lexaloffle.com/bbs/?tid=54905 #xpbd

  18. Been going on a tear with #pico8. Here's an XPBD library with 4 little demo scenes.

    lexaloffle.com/bbs/?tid=54905 #xpbd

  19. Been going on a tear with #pico8. Here's an XPBD library with 4 little demo scenes.

    lexaloffle.com/bbs/?tid=54905 #xpbd

  20. Been going on a tear with #pico8. Here's an XPBD library with 4 little demo scenes.

    lexaloffle.com/bbs/?tid=54905 #xpbd

  21. square go squashy-squish

    A little thing I'm playing with in
    #pico8. #xpbd

  22. square go squashy-squish

    A little thing I'm playing with in
    #pico8. #xpbd

  23. square go squashy-squish

    A little thing I'm playing with in
    #pico8. #xpbd

  24. square go squashy-squish

    A little thing I'm playing with in
    #pico8. #xpbd

  25. square go squashy-squish

    A little thing I'm playing with in
    #pico8. #xpbd

  26. @chrisbiscardi Well documented cautionary tales like these are extremely helpful.
    Thank you for posting them!

    #rust #rustlang #CautionaryTale #BevyEngine #xpbd

  27. @chrisbiscardi Well documented cautionary tales like these are extremely helpful.
    Thank you for posting them!

    #rust #rustlang #CautionaryTale #BevyEngine #xpbd

  28. @chrisbiscardi Well documented cautionary tales like these are extremely helpful.
    Thank you for posting them!

    #rust #rustlang #CautionaryTale #BevyEngine #xpbd

  29. @chrisbiscardi Well documented cautionary tales like these are extremely helpful.
    Thank you for posting them!

    #rust #rustlang #CautionaryTale #BevyEngine #xpbd

  30. @chrisbiscardi Well documented cautionary tales like these are extremely helpful.
    Thank you for posting them!

    #rust #rustlang #CautionaryTale #BevyEngine #xpbd

  31. I'm making my own bevy_ecs-based (#xpbd) physics engine for cargo space. Wrote a post about tilemap collision, one-way platforms and how I implemented and optimized the collision broadphase.

    johanhelsing.studio/posts/carg

    #cargospace #gamedev #rustlang #bevyengine

  32. I'm making my own bevy_ecs-based (#xpbd) physics engine for cargo space. Wrote a post about tilemap collision, one-way platforms and how I implemented and optimized the collision broadphase.

    johanhelsing.studio/posts/carg

    #cargospace #gamedev #rustlang #bevyengine

  33. I'm making my own bevy_ecs-based (#xpbd) physics engine for cargo space. Wrote a post about tilemap collision, one-way platforms and how I implemented and optimized the collision broadphase.

    johanhelsing.studio/posts/carg

    #cargospace #gamedev #rustlang #bevyengine

  34. I'm making my own bevy_ecs-based (#xpbd) physics engine for cargo space. Wrote a post about tilemap collision, one-way platforms and how I implemented and optimized the collision broadphase.

    johanhelsing.studio/posts/carg

    #cargospace #gamedev #rustlang #bevyengine

  35. I'm making my own bevy_ecs-based (#xpbd) physics engine for cargo space. Wrote a post about tilemap collision, one-way platforms and how I implemented and optimized the collision broadphase.

    johanhelsing.studio/posts/carg

    #cargospace #gamedev #rustlang #bevyengine