#phaser — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #phaser, aggregated by home.social.
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Minimal Audio Texture Lab Bundle: 3 effect plugins at 60% OFF https://rekkerd.org/minimal-audio-texture-lab-effect-plugin-bundle-sale/
#DistortionAndOverdrive #MinimalAudio #modulation #phaser #PluginBoutique #Sale
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Minimal Audio Texture Lab Bundle: 3 effect plugins at 60% OFF https://rekkerd.org/minimal-audio-texture-lab-effect-plugin-bundle-sale/
#DistortionAndOverdrive #MinimalAudio #modulation #phaser #PluginBoutique #Sale
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Minimal Audio Texture Lab Bundle: 3 effect plugins at 60% OFF https://rekkerd.org/minimal-audio-texture-lab-effect-plugin-bundle-sale/
#DistortionAndOverdrive #MinimalAudio #modulation #phaser #PluginBoutique #Sale
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Minimal Audio Texture Lab Bundle: 3 effect plugins at 60% OFF https://rekkerd.org/minimal-audio-texture-lab-effect-plugin-bundle-sale/
#DistortionAndOverdrive #MinimalAudio #modulation #phaser #PluginBoutique #Sale
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Minimal Audio Texture Lab Bundle: 3 effect plugins at 60% OFF https://rekkerd.org/minimal-audio-texture-lab-effect-plugin-bundle-sale/
#DistortionAndOverdrive #MinimalAudio #modulation #phaser #PluginBoutique #Sale
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After working with many different game and physics engines I decided to work on my own physics engine and maybe extend it later for games.
During experiments and debugging, I get interesting forms and patterns, that I want to share.
Here you see circles with the connection to the closest point on the wall/line in the middle.
And I really like this pattern reminding me of a mindmap-like construct.Did you work on something and the result was totally different or for another purpose?
Created my me. No AI.
#circle #mindmap #connections #gamedev #game #godot #phaser #pygame #unity #lines #graphics #office #waved #genuary #genart #art #mastoart #fediart #p5js #noai #genuary2026 #code #math #programming #artwork #minimalism #coding #generativeart #generative #artforsale #simplify #creativecoding #random
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Save 90% on Ripple Phaser effect plugin by Minimal Audio https://rekkerd.org/ripple-phaser-effect-plugin-by-minimal-audio-sale/
#AAX #AU #AudioPluginDeals #Filter #MinimalAudio #phaser #VST
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BeatSkillz launches FunkWolf Vintage Phaser & Vowel FX plugin https://rekkerd.org/beatskillz-launches-funkwolf-vintage-phaser-vowel-fx-plugin/
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Harrison Stunning Phaser effect plugin on sale for $19 USD https://rekkerd.org/stunning-phaser-effect-plugin-by-harrison-consoles-on-sale/
#AAX #AU #HarrisonConsoles #phaser #PluginBoutique #Sale #VST
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Eventide Instant Flanger & Phaser Mk II plugins on sale for $29 USD https://rekkerd.org/eventide-instant-flanger-phaser-mk-ii-plugin-sale/
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Save 40% on Ripple Phaser effect plugin by Minimal Audio https://rekkerd.org/ripple-phaser-effect-plugin-by-minimal-audio-sale/
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Save 40% on SSL Module8 modulation effect rack by Solid State Logic https://rekkerd.org/ssl-module8-modulation-effect-rack-by-solid-state-logic-sale/
#AAX #AU #chorus #flanger #modulation #phaser #PluginBoutique #SolidStateLogic #tremolo #vibrato #VST
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SSL X-Phase effect plugin by Solid State Logic on sale for $9.99 USD! https://rekkerd.org/ssl-x-phase-effect-plugin-by-solid-state-logic-on-sale/
#AAX #AU #Audiodeluxe #PhaseShifter #phaser #Sale #SolidStateLogic #tools #VST
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We have just released a big update to our multiplayer Snake Game - our "sacrificial" pet project where #interns are making all the mistakes before they go into a job.
Introducing: the "Human" player. Run away from snakes! Place mines by spacebar! Win by tricking the snakes to eat themselves!
https://snake.phuquocdevs.com/
#programming #students #vietnam #remote #coding #game #phaser
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it is such a joy to be able to work on an effect inspired by "the" classic win98 solitaire gameover screen!!
might iterate next week and make them leave trails by not clearing the background like in the oldschool original
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Sixth Sample releases Aurbit modulation effect suite https://rekkerd.org/sixth-sample-releases-aurbit-modulation-effect-suite/
#AAX #AU #chorus #flanger #modulation #phaser #SixthSample #VST
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Clockworks Bundle Sale: Save 50% on Eventide’s classic effects collection https://rekkerd.org/eventide-clockworks-classic-effects-plugins-sale/
#CompressorAndLimiter #Eventide #flanger #harmonize #phaser #PluginBoutique #Reverb #Sale
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just joined a cool new #gamedev project at devpods.gg - A SOLITAIRE GAME!!! we're coding it in #typescript using #phaser - I can't wait to show it to you all in december
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UVI launches Effects Special: Plugins on sale from $29 USD https://rekkerd.org/uvi-effects-sale-plugins-on-sale/
#chorus #delay #modulation #phaser #Reverb #rotary #Sale #UVI
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I haven't tried it at higher clock rates yet. I probably will, but it's a case of diminishing returns. To go from 4ms to 3ms, I would have to push the clock from 6MHz to 8MHz. It's a big jump.
But it's much easier to control the delay with the M65831. In its "easy" mode (not using an MCU to control it) there are four inputs to select one of 16 different delay ranges, and then you only have to vary the clock over a few megahertz to cover that range. The longest delay with a 2MHZ clock is ~197ms, while the same clock gets you ~12ms in the shortest range. And if you drop to 1 MHz, you can get it to ~400ms. And it still sounds fine, to my ear.
So this one chip can go from metallic flanging and phasing, through various kinds of chorus, plate reverb, early reflection, room / hall / cave echo, spring reverb, all the way to true echo / delay.
The only downside I can see is that it's a 24-pin IC, rather than the 16-pin PT2399, so it's not as compact. But it's available in SOIC packages, too, so that shouldn't be too bad a limitation.
It's originally a Mitsubishi IC, but clones of it are everywhere. Anyone else tried this IC? Thoughts on it?
2/2
#M65831 #flanger #phaser #chorus #reverb #echo #delay #guitar #effect #pedal
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This post is probably only for the intersection of the #Venn diagram with circles labelled "#guitar player" and "#electronics hobbyist". I'm not on fora like #diystompboxes and such, so here it will have to be.
Like many others, I've built delay / echo #pedals / circuits using the ubiquitous #PT2399 digital delay IC. They're dirt cheap and simple to use. But the lowest delay period you can use them for is too long for some things, like #flanger / #phaser effects, or even some types of #chorus effects.
But I haven't seen much discussion of alternatives. I've been playing around with one I've built using the #M65831 digital #delay chip. It's not quite as cheap as the PT2399, but you don't have to look very hard to be able to get them for a couple of bucks (Canadian). But it seems to be so much better in this application.
First, it's designed and documented so that you can use a crystal to set its clock OR drive it directly with a CMOS-type square wave. No fiddling with drain currents and on-reset latchup problems.
Secondly, it sounds (to my ear) far better than the PT2399. The #datasheets I have for the PT2399 don't state a sampling rate; the M65831 uses 500 ksamples/s for lower delay times.
Thirdly, the range of delay available is larger. The shortest documented for PT2399 is ~31ms. For the M65831, it's 12.3ms using the default clock of 2 MHz. But the one sample I've tried is happy to run at 6 #MHz, for a delay of ~4ms. That's short enough for #flanging!
1/2
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This post is probably only for the intersection of the #Venn diagram with circles labelled "#guitar player" and "#electronics hobbyist". I'm not on fora like #diystompboxes and such, so here it will have to be.
Like many others, I've built delay / echo #pedals / circuits using the ubiquitous #PT2399 digital delay IC. They're dirt cheap and simple to use. But the lowest delay period you can use them for is too long for some things, like #flanger / #phaser effects, or even some types of #chorus effects.
But I haven't seen much discussion of alternatives. I've been playing around with one I've built using the #M65831 digital #delay chip. It's not quite as cheap as the PT2399, but you don't have to look very hard to be able to get them for a couple of bucks (Canadian). But it seems to be so much better in this application.
First, it's designed and documented so that you can use a crystal to set its clock OR drive it directly with a CMOS-type square wave. No fiddling with drain currents and on-reset latchup problems.
Secondly, it sounds (to my ear) far better than the PT2399. The #datasheets I have for the PT2399 don't state a sampling rate; the M65831 uses 500 ksamples/s for lower delay times.
Thirdly, the range of delay available is larger. The shortest documented for PT2399 is ~31ms. For the M65831, it's 12.3ms using the default clock of 2 MHz. But the one sample I've tried is happy to run at 6 #MHz, for a delay of ~4ms. That's short enough for #flanging!
1/2
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This post is probably only for the intersection of the #Venn diagram with circles labelled "#guitar player" and "#electronics hobbyist". I'm not on fora like #diystompboxes and such, so here it will have to be.
Like many others, I've built delay / echo #pedals / circuits using the ubiquitous #PT2399 digital delay IC. They're dirt cheap and simple to use. But the lowest delay period you can use them for is too long for some things, like #flanger / #phaser effects, or even some types of #chorus effects.
But I haven't seen much discussion of alternatives. I've been playing around with one I've built using the #M65831 digital #delay chip. It's not quite as cheap as the PT2399, but you don't have to look very hard to be able to get them for a couple of bucks (Canadian). But it seems to be so much better in this application.
First, it's designed and documented so that you can use a crystal to set its clock OR drive it directly with a CMOS-type square wave. No fiddling with drain currents and on-reset latchup problems.
Secondly, it sounds (to my ear) far better than the PT2399. The #datasheets I have for the PT2399 don't state a sampling rate; the M65831 uses 500 ksamples/s for lower delay times.
Thirdly, the range of delay available is larger. The shortest documented for PT2399 is ~31ms. For the M65831, it's 12.3ms using the default clock of 2 MHz. But the one sample I've tried is happy to run at 6 #MHz, for a delay of ~4ms. That's short enough for #flanging!
1/2
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This post is probably only for the intersection of the #Venn diagram with circles labelled "#guitar player" and "#electronics hobbyist". I'm not on fora like #diystompboxes and such, so here it will have to be.
Like many others, I've built delay / echo #pedals / circuits using the ubiquitous #PT2399 digital delay IC. They're dirt cheap and simple to use. But the lowest delay period you can use them for is too long for some things, like #flanger / #phaser effects, or even some types of #chorus effects.
But I haven't seen much discussion of alternatives. I've been playing around with one I've built using the #M65831 digital #delay chip. It's not quite as cheap as the PT2399, but you don't have to look very hard to be able to get them for a couple of bucks (Canadian). But it seems to be so much better in this application.
First, it's designed and documented so that you can use a crystal to set its clock OR drive it directly with a CMOS-type square wave. No fiddling with drain currents and on-reset latchup problems.
Secondly, it sounds (to my ear) far better than the PT2399. The #datasheets I have for the PT2399 don't state a sampling rate; the M65831 uses 500 ksamples/s for lower delay times.
Thirdly, the range of delay available is larger. The shortest documented for PT2399 is ~31ms. For the M65831, it's 12.3ms using the default clock of 2 MHz. But the one sample I've tried is happy to run at 6 #MHz, for a delay of ~4ms. That's short enough for #flanging!
1/2
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This post is probably only for the intersection of the #Venn diagram with circles labelled "#guitar player" and "#electronics hobbyist". I'm not on fora like #diystompboxes and such, so here it will have to be.
Like many others, I've built delay / echo #pedals / circuits using the ubiquitous #PT2399 digital delay IC. They're dirt cheap and simple to use. But the lowest delay period you can use them for is too long for some things, like #flanger / #phaser effects, or even some types of #chorus effects.
But I haven't seen much discussion of alternatives. I've been playing around with one I've built using the #M65831 digital #delay chip. It's not quite as cheap as the PT2399, but you don't have to look very hard to be able to get them for a couple of bucks (Canadian). But it seems to be so much better in this application.
First, it's designed and documented so that you can use a crystal to set its clock OR drive it directly with a CMOS-type square wave. No fiddling with drain currents and on-reset latchup problems.
Secondly, it sounds (to my ear) far better than the PT2399. The #datasheets I have for the PT2399 don't state a sampling rate; the M65831 uses 500 ksamples/s for lower delay times.
Thirdly, the range of delay available is larger. The shortest documented for PT2399 is ~31ms. For the M65831, it's 12.3ms using the default clock of 2 MHz. But the one sample I've tried is happy to run at 6 #MHz, for a delay of ~4ms. That's short enough for #flanging!
1/2
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Harrison Audio releases Stunning Phaser, Dyno Mite, Spectral Gate & (FREE) 3D Delay https://rekkerd.org/harrison-audio-releases-stunning-phaser-dyno-mite-spectral-gate-free-3d-delay/
#AAX #AU #CompressorAndLimiter #delay #Freeware #gate #phaser #VST
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Win five CosmoPirates game licenses, a comedy sci-fi roguelike deck builder made by BlackMoon Design, in #js13k 2025!
https://js13kgames.com/2025/prizes#cosmopirates
#gamedev #gamedevjs #indiedev #indiegames #license #Steam #Phaser #PhaserJS #MadeWithPhaser
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Happy to have Emanuele Feronato, author of game development tutorials, as #js13k 2025 expert!
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Win five #Phaser Pro subscriptions for 12 months each, worth $2700 total, in #js13k 2025!
https://js13kgames.com/2025/prizes#phaserstudio
#gamedev #gamedevjs #MadeWithPhaser #indiedev #indiegames #HTML5 #JavaScript #Pro #subscription
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Save 50% on Ripple Phaser effect plugin by Minimal Audio https://rekkerd.org/ripple-phaser-effect-plugin-by-minimal-audio-sale/
#AAX #AU #AudioPluginDeals #Filter #MinimalAudio #phaser #VST
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Как я делал автопуть для игры на Phaser (TypeScript)
Всем привет! Сразу хочу сказать, что это не гайд, и я не рассказываю, как нужно кодить — просто хочу поделиться тем, что у меня получилось, и что я использовал в процессе разработки. Я не эксперт, и всё, о чём я пишу — это то, что сам прочитал и попробовал на практике. Моей основной задачей было сгенерировать сеточную карту и заставить персонажа искать кратчайший путь до точки, на которую я нажал, и двигаться к ней. Позже я добавил NPC с простым AI: они могут преследовать игрока, если тот находится рядом. В этой статье речь пойдёт только о построении пути. Для решения такой задачи мне понадобился алгоритм, как и для всех задач где есть работа с поиском чего либо. В моём случает мне не нужно было диагональное перемещение поэтому я использовал алгоритм A*. БУ, испугался, не бойся, я друг, я тебя...
https://habr.com/ru/articles/920366/
#phaser #phaserjs #phaser_3 #gamedev #алгоритмы #javascript #typescript
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Phaser Studio has released their own Box2D physics engine based on the 3.0 version written in C, which they converted to modern JavaScript, making it the only v3 port currently available for the web.
https://gamedevjs.com/tools/phaser-box2d-free-2d-physics-engine/